Dudes Vs. Nature by Joyce Millman Article
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Ducati: in Pursuit of Magic (A)
DG-1507-E Rev. 2/2017 Ducati: In Pursuit of Magic (A) On the first business day of January 2006, Federico Minoli pulled up and parked his Ducati Multistrada motorcycle in front of the Ducati headquarters in Bologna, Italy. As he looked up at the complex, which housed offices, the assembly factory and the Ducati museum, he reflected back on the company’s history. 2006 would mark several anniversaries: 80 years since Ducati was established to produce electronic radio equipment; 60 years since Ducati had been producing motorcycles; and ten years since Minoli had become the company’s CEO. Minoli joined the then near bankrupt Ducati in 1996, and led its turnaround by creating the “World of Ducati,” a world that involved superior engineering, Italian heritage, slick design and an undeniable attraction for racing enthusiasts to “join the tribe” and become “Ducatisti.” See the video: Ducati’s advertising (length: 1’50”) Revenues moved from €195 million to €380 million from 1996 to 2000. EBITDA improved from a loss to €60 million in the same period. However, in the five subsequent years, business results stalled: revenues fell 2.3% on a compound annual growth rate from 2000 to 2005, and EBITDA fell to -€273,000 at the close of 2005. In late 2005, an agreement was signed by shareholder Texas Pacific Group to sell its 30% stake in Ducati to InvestIndustrial Holdings SA and a syndicate of other investors, with the understanding that Ducati would pursue a capital increase of €80 million. Minoli was certain that the new shareholders would demand certain changes to cut costs and get the company’s growth back on track. -
© Copyright 2019 Association of Surfing Professionals LLC Page 1
® © Copyright 2019 Association of Surfing Professionals LLC Page 1 WSL RULE BOOK 2019 ALL CHANGES FROM PREVIOUS VERSIONS CAN BE REQUESTED FROM WSL. LAST UPDATED 6 DECEMBER 2019 World Surf League 147 Bay St Santa Monica, CA, 90405 USA Phone: +1 (310) 450 1212 Email: [email protected] U Hwww.worldsurfleague.comU All rights reserved. No part of this Rulebook may be reproduced in any form by any mechanical or electronic means including information storage or retrieval systems without permission in writing from Association of Surfing Professionals LLC. World Surf League, WSL, ASP, It’s On, Dream Tour, Big Wave Tour Awards, CT, QS, AirTour, BWT, Big Wave Tour, You Can’t Script This, Championship Tour, Qualification Series, and all associated logos and event logos are trademarks or registered trademarks of Association of Surfing Professionals LLC or it’s subsidiaries throughout the world. Modifications to this Rulebook can happen at any time with the approval and under the authority of the Head of Tours and Competition. The Rulebook will be enforceable upon publication on www.worldsurfleague.com. This Rulebook and the contents herein are the copyright of Association of Surfing Professionals LLC © Copyright 2019 Association of Surfing Professionals LLC Page 2 CONTENTS CHAPTER 1: CHAMPIONSHIP TOUR (CT) ........................................................................... 8 Article 1: Application of this Chapter ............................................................................ 8 Article 2: Prize Money ..................................................................................................... -
PIM 2C - Section 1: Precision Accuracy 2 Canadian Sport Parachuting Association
PARACHUTIST INFORMATION MANUAL Part Two C Advanced © Canadian Sport Skydiving Skills Parachuting Association 300 Forced Road May 2004 Russell, Ontario K4R 1A1 Draft PIM 2 C ADVANCED SKYDIVING SKILLS TABLE OF CONTENTS SECTION 1: PRECISION ACCURACY ……………………………… 1 SECTION 2: SPEED STYLE …………………………………………. 13 SECTION 3: INTRODUCTION TO SKYSURFING ……………… 25 SECTION 4: CAMERA FLYING …………………………………….. 34 SECTION 5: INTRODUCTION TO FREE FLYING SIT FLYING .. 42 SECTION 6: CANOPY REALITIVE WORK ………………………... 55 SECTION 7: DEMOSTRATION JUMPS AND THE EXHIBITION JUMP RATING …………………………………………. 73 SECTION 8: INTRODUCTION TO FREE FLYING HEAD DOWN ……………………………………………. 83 Canadian Sport Parachuting Association 1 TABLE OF CONTENTS SECTION 1: PRECISION ACCURACY The Starting Point ………………………………………………………….. 2 Preparation …………………………………………………………………. 2 In-flight …………………………………………………………………….. 2 Canopy Control ……………………………………………………………. 3 a) The Set-Up Point …………………………………………………... 3 Set-up Point Selection…………………………………………… 3 Crosswind ………………………………………………………. 3 Into the Wind……………………………………………………. 4 Flying to the set-up Point ………………………………………. 5 b) Angle Control on the Glide Slope ………………………………. … 5 Adjustments to the Glide Slope ……………………………… 5 Advanced Techniques ……………………………………………………... 6 a) Rolling On ………………………………………………………….. 6 b) Foot Placement Techniques ……………………………………….. 7 Unusual Situations ………………………………………………………… 8 a) Thermals …………………………………………………………… 8 b) Cutaways …………………………………………………………… 8 Equipment …………………………………………………………………. 8 a) Harness and Containers ………………………………………… . -
Chapter 430 BICYCLES, SKATEBOARDS and ROLLER SKATES
Chapter 430 BICYCLES, SKATEBOARDS AND ROLLER SKATES § 430.01. Definitions. [Ord. No. 458, passed 2-25-1991; Ord. No. 535, passed 7-8-1996] The following words, when used in this chapter, shall have the following meanings, unless otherwise clearly apparent from the context: (a) BICYCLE — Shall mean any wheeled vehicle propelled by means of chain driven gears using footpower, electrical power or gasoline motor power, except that vehicles defined as "motorcycles" or "mopeds" under the Motor Vehicle Code for the State of Michigan shall not be considered as bicycles under this chapter. This definition shall include, but not be limited to, single-wheeled vehicles, also known as unicycles; two-wheeled vehicles, also known as bicycles; three-wheeled vehicles, also known as tricycles; and any of the above-listed vehicles which may have training wheels or other wheels to assist in the balancing of the vehicle. (b) SKATEBOARD — Shall include any surfboard-like object with wheels attached. "Skateboard" shall also include, under its definition, vehicles commonly referred to as "scooters," being surfboard-like objects with wheels attached and a handle coming up from the forward end of the surfboard area. (c) ROLLER SKATES — Shall include any shoelike device with wheels attached, including, but not limited to, roller skates, in-line roller skates and roller blades. § 430.02. Operation upon certain public ways prohibited; sails and towing prohibited. [Ord. No. 458, passed 2-25-1991; Ord. No. 677, passed 12-8-2003] (a) No person shall ride or in any manner use a skateboard, roller skate or roller skates upon the following public ways: (1) U.S. -
Activities List – Valid from 1St December 2018
Adventures 2018/19 Activities List – valid from 1st December 2018 Inevitably the following list is not exhaustive, so if the activity is not listed please contact us and we will advise terms. Important note applicable to all activities All activities shown are on a non-professional basis unless otherwise stated. Each activity has a category code which determines what the premium is for Part A cover. Some of the risks need to be referred to us – please submit with full details. You are required to follow the safety guidelines for the activity concerned and where applicable you use the appropriate and recommended safety equipment. This would include the use of safety helmets, life jackets, safety goggles and protective clothing where appropriate. Please note that a General Exclusion of cover exists under your policy with us for claims arising directly or indirectly from your "wilful act of self-exposure to peril (except where it is to save human life)". This means that we will not pay your claim if you do not meet this policy condition. Adventures Description category Abseiling 2 Activity Centre Holidays 2 Aerobics 1 Airboarding 5 Alligator Wrestling 6 Amateur Sports (contact e.g. Rugby) 3 Amateur Sports (non-contact e.g. Football, Tennis) 1 American Football 3 Animal Sanctuary/Refuge Work – Domestic 2 Animal Sanctuary/Refuge Work – Wild 3 Archery 1 Assault Course (Must be Professionally Organised) 2 Athletics 1 Badminton 1 Bamboo Rafting 1 Banana Boating 1 Bar Work 1 Base Jumping Not acceptable Baseball 1 Basketball 1 Beach Games 1 Big -
© Copyright 2018 Association of Surfing Professionals LLC Page 1
® © Copyright 2018 Association of Surfing Professionals LLC Page 1 WSL RULE BOOK 2018 ALL CHANGES FROM PREVIOUS VERSIONS CAN BE REQUESTED FROM WSL. LAST UPDATED 23 August 2018 World Surf League 147 Bay St Santa Monica, CA, 90405 USA Phone: +1 (310) 450 1212 Email: [email protected] Hwww.worldsurfleague.com U All rights reserved. No part of this Rulebook may be reproduced in any form by any mechanical or electronic means including information storage or retrieval systems without permission in writing from Association of Surfing Professionals LLC. World Surf League, WSL, ASP, It’s On, Dream Tour, Big Wave Tour Awards, CT, QS, BWT, Big Wave Tour, You Can’t Script This, Championship Tour, Qualification Series, and all associated logos and event logos are trademarks or registered trademarks of Association of Surfing Professionals LLC or it’s subsidiaries throughout the world. Modifications to this Rulebook can happen at any time with the approval and under the authority of the WSL Commissioner. The Rulebook will be enforceable upon publication on www.worldsurfleague.com. This Rulebook and the contents herein are the copyright of Association of Surfing Professionals LLC © Copyright 2018 Association of Surfing Professionals LLC Page 2 CONTENTS CHAPTER 1: CHAMPIONSHIP TOUR (CT) ...................................................................... 7 Article 1: Application of this Chapter ....................................................................... 7 Article 2: Prize Money .............................................................................................. -
Contesting the Lifestyle Marketing and Sponsorship of Female Surfers
Making Waves: Contesting the Lifestyle Marketing and Sponsorship of Female Surfers Author Franklin, Roslyn Published 2012 Thesis Type Thesis (PhD Doctorate) School School of Education and Professional Studies DOI https://doi.org/10.25904/1912/2170 Copyright Statement The author owns the copyright in this thesis, unless stated otherwise. Downloaded from http://hdl.handle.net/10072/367960 Griffith Research Online https://research-repository.griffith.edu.au MAKING WAVES Making waves: Contesting the lifestyle marketing and sponsorship of female surfers Roslyn Franklin DipTPE, BEd, MEd School of Education and Professional Studies Griffith University Gold Coast campus Submitted in fulfilment of The requirements of the degree of Doctor of Philosophy April 2012 MAKING WAVES 2 Abstract The surfing industry is a multi-billion dollar a year global business (Gladdon, 2002). Professional female surfers, in particular, are drawing greater media attention than ever before and are seen by surf companies as the perfect vehicle to develop this global industry further. Because lifestyle branding has been developed as a modern marketing strategy, this thesis examines the lifestyle marketing practices of the three major surfing companies Billabong, Rip Curl and Quicksilver/Roxy through an investigation of the sponsorship experiences of fifteen sponsored female surfers. The research paradigm guiding this study is an interpretive approach that applies Doris Lessing’s (1991) concept of conformity and Michel Foucault’s (1979) notion of surveillance and the technologies of the self. An ethnographic approach was utilised to examine the main research purpose, namely to: determine the impact of lifestyle marketing by Billabong, Rip Curl and Quicksilver/Roxy on sponsored female surfers. -
List of Extreme Sports: Bodyboarding: Is a Kind of Wave Surfing. But
List of extreme sports: BASE Jumping: is very extreme activity that includes a parachute (can be used both parachute and wingsuit) to jump from fixed objects, with unopened parachute like skydiving. The acronym “B.A.S.E.” stands for: Building, Antenna, Span, Earth – four categories of objects from which B.A.S.E. jumper can jump. Bodyboarding: is a kind of wave surfing. But instead of surfboard u have a rectangular piece of hydrodynamic foam. Shape of board depends on riding style, and rider himself. Wiki says that bodyboarding is fastest growing extreme water sports all over the world. Canoeing: extreme canoeing (a.k.a whitewater canoeing or whitewater racing). These extreme guys race specialised canoes and kayaks down a dangerous whitewater rivers. There is also such a class like Extreme Canoe racing, that includes much more complicated rapids, leave it for real pros :) Extreme Motorsport: includes activities like supercross, motocross, freestyle motocross. Activities Travis Pastrana is good at 8) Free Running: Parkour is all about efficient movement around obstacles, focussing on speed and fluidity going from A to B. Free running is a variation of parkour which focusses more on creativity of moves/tricks and self-expression. Both sports are done in an urban environment because there are lots of structures and obstacles to make use of. Hangliding: - Gliding is either recreational or competitive and involves piloting an unpowered aircraft, using naturally occurring air currents to stay in the air. The gliders are launched into the air with either a powered aircraft or a winch. Ice Climbing: Kitesurfing: Paragliding is where you hang from a canopy similar to a parachute and are launched from a hill, or from flat land using a winch. -
Rich's Boat Rentals
VOLUME 13, NUMBER 23, DECEMBER 1st, 2005 Fire Destroyed 60+ Houses in the Mud One Fatality While Hundreds Were Left Homeless A major fire began in the Mud by a woman with a kerosene lamp who perished in the Volunteer firemen from four fire departments responded and took better than four hours fire. The fire spread quickly through the area where houses are built in close proximity. to get the fire under control. A lack of a water supply in the vicinity hampered the Without adequate roads, fire trucks could not access the area. firemen. By Richard E. Fawkes blackened cinder and grey ash as a fire, ap- In a sometimes volatile situation requir- quickly moving conflagration. Some yelled Yet another disaster waiting to happen in parently started when she accidentally ing police intervention, dozens of panicky accusations at the firefighters that they were one of the illegal immigrant shanty towns toppled a kerosene lamp in her house, raged and outraged fire victims behaved menac- deliberately allowing their homes to burn of densely constructed tinder-box houses in pitilessly through acres of The Mud in Marsh ingly toward volunteer fire-fighters, some- because they were Haitians and the fire-fight- Abaco happened on November 17. Sev- Harbour between 6 and 10 p.m., leaving times attempting to seize hoses in their des- enty-four-year-old Celianese Dorisca burnt about 800 men, women and children home- peration to save their own homes which were Please see Fire Page 2 to death and 130 homes were reduced to less. mostly beyond saving in the crackling, Two Ministers Look at Fire Ruins Plaza Hosts Shop Hold Open House The Hon. -
Human-Level AI's Killer Application: Interactive Computer Games
AI Magazine Volume 22 Number 2 (2001) (© AAAI) Articles Human-Level AI’s Killer Application Interactive Computer Games John E. Laird and Michael van Lent I Although one of the fundamental goals of AI is to communication with natural language, com- understand and develop intelligent systems that monsense reasoning, creativity, and learning. have all the capabilities of humans, there is little If this is our dream, why isn’t any progress active research directly pursuing this goal. We pro- being made? Ironically, one of the major rea- pose that AI for interactive computer games is an sons that almost nobody (see Brooks et al. emerging application area in which this goal of [2000] for one high-profile exception) is work- human-level AI can successfully be pursued. Inter- active computer games have increasingly complex ing on this grand goal of AI is that current and realistic worlds and increasingly complex and applications of AI do not need full-blown intelligent computer-controlled characters. In this human-level AI. For almost all applications, article, we further motivate our proposal of using the generality and adaptability of human interactive computer games for AI research, review thought is not needed—specialized, although previous research on AI and games, and present more rigid and fragile, solutions are cheaper the different game genres and the roles that and easier to develop. Unfortunately, it is human-level AI could play within these genres. We unclear whether the approaches that have then describe the research issues and AI techniques been developed to solve specific problems are that are relevant to each of these roles. -
X Games LEVELED BOOK • W a Reading A–Z Level W Leveled Book Word Count: 1,370
X Games LEVELED BOOK • W A Reading A–Z Level W Leveled Book Word Count: 1,370 Connections Writing What about X Games makes it extreme? Write a paragraph explaining your ideas. Social Studies Choose an extreme sports athlete highlighted in the book. Research the player, including his or her extreme sports career and major accomplishments. Then, write a short biography of his or her life. X Games Written by Sean McCollum Visit www.readinga-z.com for thousands of books and materials. www.readinga-z.com Words to Know athletes passionate competition promote consumers propel controversial ramp extreme sports scoffed obstacles stunts Cover: Nicole Hause, an American skateboarder, practices at X Games Minneapolis in 2017. Page 1: Kelly Sildaru of Estonia competes in a skiing event at X Games Oslo in 2016. Page 3: American skateboarder Dashawn Jordan practices at X Games Minneapoliis in 2017. Credits: Front cover, back cover: © David Berding/Icon Sportswire/AP Images; title page, page 9: Action Plus Sports Images/Alamy Stock Photo; pages 3, 11 (top right): © Aaron Lavinsky/ TNS/Newscom; page 4: © Tony Donaldson/ICON SMI/Newscom; page 6 (top left): © Jamie Squire/Getty Images Sport/Getty Images; page 6 (bottom left): © Eric Risberg/AP Images; page 6 (right): © Action Plus/Icon SMI 532/Action Plus/Icon SMI/Newscom; page 7: © Chris Polk/AP Images; page 8 (top left, top right): © Adam Pretty/Getty Images Sport/ Getty Images; page 8 (bottom): © Kyle Meyr/Red Bill Content Pool/AP Images; page 10: X Games Westend61 GmbH/Alamy Stock Photo; page 11 (top -
SKATEBOARDING DOWNHILL and STREET LUGE REGULATION Updated on 14 Feb 2019
WORLD SKATEBOARDING COMMISSION SKATEBOARDING DOWNHILL & STREET LUGE REGULATION 1 INDEX INDEX ............................................................................................................................2 1 COMPETITORS .......................................................................................................................................................... 5 1.1 Obligations and Code of Conduct ........................................................................................................... 5 1.2 Liability Waiver ................................................................................................................................................. 6 1.3 Riding Ability ....................................................................................................................................................... 7 1.4 Pregnant Women .............................................................................................................................................. 7 1.5 Pre-Race Technical Inspection of Equipment ................................................................................. 7 1.6 Junior Category ................................................................................................................................................. 7 1.6.1 Juniors Competing in Open Categories .......................................................................................... 7 1.7 Masters Category .............................................................................................................................................