Automated Multi-Platform OS Testing with External Reference Devices
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Wireshark User's Guide
Wireshark User’s Guide For Wireshark 2.1 Ulf Lamping <ulf.lamping[AT]web.de> Richard Sharpe, NS Computer Software and Services P/L <rsharpe[AT]ns.aus.com> Ed Warnicke <hagbard[AT]physics.rutgers.edu> Wireshark User’s Guide: For Wireshark 2.1 by Ulf Lamping, Richard Sharpe, and Ed Warnicke Copyright © 2004-2014 Ulf Lamping, Richard Sharpe, Ed Warnicke Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 or any later version published by the Free Software Foundation. All logos and trademarks in this document are property of their respective owner. Preface ...................................................................................................................... viii 1. Foreword ....................................................................................................... viii 2. Who should read this document? ....................................................................... viii 3. Acknowledgements .......................................................................................... viii 4. About this document ......................................................................................... ix 5. Where to get the latest copy of this document? ....................................................... ix 6. Providing feedback about this document ............................................................... ix 1. Introduction ............................................................................................................. -
Virtualization of the RIOT Operating System
Computer Systems and Telematics — Distributed, Embedded Systems Diploma Thesis Virtualization of the RIOT Operating System Ludwig Ortmann Matr. 3914103 Supervisor: Dr. Emmanuel Baccelli Assisting Supervisor: Prof. Dr.-Ing. Jochen Schiller Institute of Computer Science, Freie Universität Berlin, Germany March 2, 2015 iii I hereby declare to have written this thesis on my own. I have used no other literature and resources than the ones referenced. All text passages that are literal or logical copies from other publications have been marked accordingly. All figures and pictures have been created by me or their sources are referenced accordingly. This thesis has not been submitted in the same or a similar version to any other examination board. Berlin, March 2, 2015 (Ludwig Ortmann) Abstract Abstract Software developers in the growing field of the Internet of Things face many hurdles which arise from the limitations of embedded systems and wireless networking. The employment of hardware and network virtualization promises to allow developers to test and debug hard- ware independent code without being affected by these limitations. This thesis presents RIOT native, a hardware and network emulation implementation for the RIOT operating system, which enables developers to compile and run RIOT as a process in their host operat- ing system. Running the operating system as a process allows for the use of debugging tools and techniques only available on desktop computers otherwise, the integration of common network analysis tools, and the emulation of arbitrary network topologies. By enabling the use of these tools and techniques for the development of software for distributed embedded systems, the hurdles they impose on the development process are significantly reduced. -
Testing E-Commerce Systems: a Practical Guide - Wing Lam
Testing E-Commerce Systems: A Practical Guide - Wing Lam As e-customers (whether business or consumer), we are unlikely to have confidence in a Web site that suffers frequent downtime, hangs in the middle of a transaction, or has a poor sense of usability. Testing, therefore, has a crucial role in the overall development process. Given unlimited time and resources, you could test a system to exhaustion. However, most projects operate within fixed budgets and time scales, so project managers need a systematic and cost- effective approach to testing that maximizes test confidence. This article provides a quick and practical introduction to testing medium- to large-scale transactional e-commerce systems based on project experiences developing tailored solutions for B2C Web retailing and B2B procurement. Typical of most e-commerce systems, the application architecture includes front-end content delivery and management systems, and back-end transaction processing and legacy integration. Aimed primarily at project and test managers, this article explains how to · establish a systematic test process, and · test e-commerce systems. The Test Process You would normally expect to spend between 25 to 40 percent of total project effort on testing and validation activities. Most seasoned project managers would agree that test planning needs to be carried out early in the project lifecycle. This will ensure the time needed for test preparation (establishing a test environment, finding test personnel, writing test scripts, and so on) before any testing can actually start. The different kinds of testing (unit, system, functional, black-box, and others) are well documented in the literature. -
Interpreting Reliability and Availability Requirements for Network-Centric Systems What MCOTEA Does
Marine Corps Operational Test and Evaluation Activity Interpreting Reliability and Availability Requirements for Network-Centric Systems What MCOTEA Does Planning Testing Reporting Expeditionary, C4ISR & Plan Naval, and IT/Business Amphibious Systems Systems Test Evaluation Plans Evaluation Reports Assessment Plans Assessment Reports Test Plans Test Data Reports Observation Plans Observation Reports Combat Ground Service Combat Support Initial Operational Test Systems Systems Follow-on Operational Test Multi-service Test Quick Reaction Test Test Observations 2 Purpose • To engage test community in a discussion about methods in testing and evaluating RAM for software-intensive systems 3 Software-intensive systems – U.S. military one of the largest users of information technology and software in the world [1] – Dependence on these types of systems is increasing – Software failures have had disastrous consequences Therefore, software must be highly reliable and available to support mission success 4 Interpreting Requirements Excerpts from capabilities documents for software intensive systems: Availability Reliability “The system is capable of achieving “Average duration of 716 hours a threshold operational without experiencing an availability of 95% with an operational mission fault” objective of 98%” “Mission duration of 24 hours” “Operationally Available in its intended operating environment “Completion of its mission in its with at least a 0.90 probability” intended operating environment with at least a 0.90 probability” 5 Defining Reliability & Availability What do we mean reliability and availability for software intensive systems? – One consideration: unlike traditional hardware systems, a highly reliable and maintainable system will not necessarily be highly available - Highly recoverable systems can be less available - A system that restarts quickly after failures can be highly available, but not necessarily reliable - Risk in inflating availability and underestimating reliability if traditional equations are used. -
QA and Testing Have Become More of a Concurrent Process
Special Feature: SW Testing “QA and testing have become more of a concurrent process rather than an end of lifecycle process” Manish Tandon, VP & Head– Independent Validation and Testing Solutions, Infosys Interview by: Anil Chopra, PCQuest n an exclusive interview with the PCQuest Editor, Manish talks become a software tester? about the global trends in software testing, skillsets required Software testing has evolved into a very special function and Ito enter the field, how technology has evolved in this area to anybody wanting to enter the domain requires two special provide higher ROI, and much more. An IIT and IIM graduate, skillsets. One is deep functional or domain skills to understand Manish is responsible for formulating and executing the business the functionality. Plus, you need specialized technical skills strategy for Independent Validation and Testing Solutions practice as well because you want to do automation, middleware, and at Infosys. He mentors the unit specifically in meeting business performance testing. It’s a unique combination, and we focus goals and targets. In addition, he manages critical relationships very strongly on both these dimensions. A good software tester with client executives, industry analysts, deal consultants, and should always have an eye for detail. So people who have a slightly anchors the training and development of key personnel. Provided critical eye and are willing to dig deeper always make much better here are his expert comments on the subject. testers than people who want to fly at 30k feet. Q> What are some of the global trends in the software Q> You mentioned that software testing is now required testing business? How do you see the market moving? for front-end applications. -
Usage of Prototyping in Software Testing
Multi-Knowledge Electronic Comprehensive Journal For Education And Science Publications (MECSJ) ISSUE (14), Nov (2018) www.mescj.com USAGE OF PROTOTYPING IN SOFTWARE TESTING 1st Khansaa Azeez Obayes Al-Husseini Babylon Technical Insitute , Al-Furat Al-Awsat Technical University,51015 Babylon,Iraq. 1st [email protected] 2nd Ali Hamzah Obaid Babylon Technical Insitute , Al-Furat Al-Awsat Technical University,51015 Babylon,Iraq. 2nd [email protected] Abstract: Prototyping process is an important part of software development. This article describes usage of prototyping using Question – and – Answer memory and visual prototype diesign to realize Prototyping software development model. It also includes review of different models of software lifecycle with comparison them with Prototyping model. Key word: Question – and – Answer , Prototype, Software Development, RAD model. 1. Introduction One of the most important parts of software development is project design. Software project designing as a process of project creation can be divided in two large parts (very conditional): design of the functionality and design of user interface. To design the functionality, tools such as UML and IDEF0 are used, which have already become industry standards for software development. In the design of the graphical user interface there are no established standards, there are separate recommendations, techniques, design features, traditions, operating conditions for software, etc. At the same time, an important, but not always properly performed, part of this process is prototyping, i.e. the creation of a prototype or prototype of a future system. Prototypes can be different: paper, presentation, imitation, etc., up to exact correspondence to the future program. Most of the modern integrated development environments for software (IDE) allows to create something similar to prototypes, but it is connected with specific knowledge of IDE and programming language. -
Lecturer: Ting Wang (王挺)
Lecturer: Ting Wang (王挺) 利物浦大学计算机博士 清华大学计算机博士后 电子信息技术高级工程师 上海外国语大学网络与新媒体副教授 浙江清华长三角研究院海纳认知与智能研究中心主任 New Media Product DevelopmentDesign and Dr. Ting WANG School of Journalism and Communication Haina Cognition and Intelligence Research Center Shanghai International Studies University Yangtze Delta Region Institute of Tsinghua University, Zhejiang An overview to Part 01 software testing Testing in the software development Project Manager (Requirement Analyzer) System Analysis Release Structure Designer System Analysis Quality Assurance Engineer Requirement Analyzer Structure Design Testing Structure Design Programmer Structure Designer V-model Coding Coding Programmer Waterfall model Testing Quality Assurance Engineer Release Project Manager What is software testing? Software Testing Definition according to ANSI/IEEE 1059 standard -- A process of analyzing a software item to detect the differences between existing and required conditions (i.e., defects) and to evaluate the features of the software item. https://www.softwaretestingmaterial.com/software-testing/ “Testing shows the presence, not the absence of bugs.” —Edsger W. Dijkstra Edsger W. Dijkstra (May 11, 1930 - Aug 06, 2002) was a Dutch systems scientist, programmer, software engineer, science essayist, and pioneer in computing science. Bug Fault (also called “defect” or “bug”) is an erroneous hardware or software element of a system that can cause the system to fail. Reasons why software has bugs human mistakes in software design and coding. The longer a software bug exists throughout the product life-cycle, the more it costs. In 2002, software bugs cost the United States economy approximately $59.5 billion. In 2016, that number jumped to $1.1 trillion. https://dzone.com/articles/api-testing-best-practices 20 reasons for software bugs Reasons in development Reasons in testing #1) Miscommunication or No Communication #11) Not having a proper test setup (test environment) for testing all requirements. -
Automated Testing of Firmware Installation and Update Scenarios for Peripheral Devices
DEGREE PROJECT IN COMPUTER SCIENCE AND ENGINEERING, SECOND CYCLE, 30 CREDITS STOCKHOLM, SWEDEN 2019 Automated testing of firmware installation and update scenarios for peripheral devices DAG REUTERSKIÖLD KTH ROYAL INSTITUTE OF TECHNOLOGY SCHOOL OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCE Automated testing of firmware installation and update scenarios for peripheral devices DAG REUTERSKIÖLD Master in Computer Science Date: August 12, 2019 Supervisor: Hamid Faragardi Examiner: Elena Troubitsyna School of Electrical Engineering and Computer Science Host company: Tobii AB Swedish title: Automatisering av enhetsinstallation, uppdatering och testning med hjälp av virtuella maskiner iii Abstract This research presents an approach to transition from manual to automated testing of hardware specific firmware. The manual approach for firmware test- ing can be repetitive and time consuming. A significant proportion of the time is spent on cleaning and re-installing operating systems so that old firmware does not interfere with the newer firmware that is being tested. The approach in this research utilizes virtual machines and presents an automation framework. One component of the automation framework is an application to imitate con- nected peripheral devices to bypass hardware dependencies of firmware in- stallers. The framework also consists of automation and pipeline scripts with the objective to execute firmware installers and detect errors and abnormalities in the installation and updating processes. The framework can run on locally hosted virtual machines, but is most applicable using cloud hosted virtual ma- chines, where it is part of a continuous integration that builds, downloads, installs, updates and tests new firmware versions, in a completely automated manner. The framework is evaluated by measuring and comparing execution times with manually conducted installation and updating tests, and the result shows that the framework complete tests much faster than the manual approach. -
Software Testing Revealed Training Book Second Edition by International Software Test Institute™
SOFTWARE TESTING REVEALED TRAINING BOOK SECOND EDITION BY INTERNATIONAL SOFTWARE TEST INSTITUTE™ www.test-institute.org © COPYRIGHT INTERNATIONAL SOFTWARE TEST INSTITUTE™ Dedication To all of the International Software Test Institute™ students, thank you for inspiring us, keeping us focused, and making sure we do our best to help you grow in your career with your skills and knowhow. Without you, your engagement and your loyal support, International Software Test Institute™ could not come where it is today. TABLE OF CONTENTS CLICKABLE WELCOME ........................................................................................................................6 ABOUT INTERNATIONAL SOFTWARE TEST INSTITUTE™ .....................................................7 Introduction To Software Testing ............................................................................8 What is Software Quality Assurance? ...................................................................12 What Is Software Testing? .......................................................................................18 Fundamentals of Software Testing ........................................................................21 Software Testing Roles and Responsibilities .......................................................30 Software Testing Methods ......................................................................................36 Software Testing Levels ..........................................................................................38 Software Testing -
Empirical Evaluation of the Effectiveness and Reliability of Software Testing Adequacy Criteria and Reference Test Systems
Empirical Evaluation of the Effectiveness and Reliability of Software Testing Adequacy Criteria and Reference Test Systems Mark Jason Hadley PhD University of York Department of Computer Science September 2013 2 Abstract This PhD Thesis reports the results of experiments conducted to investigate the effectiveness and reliability of ‘adequacy criteria’ - criteria used by testers to determine when to stop testing. The research reported here is concerned with the empirical determination of the effectiveness and reliability of both tests sets that satisfy major general structural code coverage criteria and test sets crafted by experts for testing specific applications. We use automated test data generation and subset extraction techniques to generate multiple tests sets satisfying widely used coverage criteria (statement, branch and MC/DC coverage). The results show that confidence in the reliability of such criteria is misplaced. We also consider the fault-finding capabilities of three test suites created by the international community to serve to assure implementations of the Data Encryption Standard (a block cipher). We do this by means of mutation analysis. The results show that not all sets are mutation adequate but the test suites are generally highly effective. The block cipher implementations are also seen to be highly ‘testable’ (i.e. they do not mask faults). 3 Contents Abstract ............................................................................................................................ 3 Table of Tables ............................................................................................................... -
Effective Methods for Software Testing
Effective Methods for Software Testing Third Edition Effective Methods for Software Testing Third Edition William E. Perry Effective Methods for Software Testing, Third Edition Published by Wiley Publishing, Inc. 10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com Copyright © 2006 by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN-13: 978-0-7645-9837-1 ISBN-10: 0-7645-9837-6 Manufactured in the United States of America 10 9 8 7 6 5 4 3 2 1 3MA/QV/QU/QW/IN No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copy- right Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4355, or online at http://www.wiley.com/go/permissions. Limit of Liability/Disclaimer of Warranty: The publisher and the author make no repre- sentations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fit- ness for a particular purpose. No warranty may be created or extended by sales or promo- tional materials. -
NS-3 Advanced Tutorial: Visualization and Data Collection
NS-3 Advanced Tutorial: Visualization and Data Collection Tom Henderson (University of Washington and Boeing Research & Technology) L. Felipe Perrone (Bucknell University) March 2013 NS-3 Consortium Meeting 1 March 2013 Outline Getting visualization and raw data from ns-3 • Tracing and packet traces • Gnuplot and Matplotlib • Flow Monitor • PyViz • NetAnim • Statistics • Data Collection Framework 2 NS-3 Consortium Meeting March 2013 Tracing requirements • Tracing is a structured form of simulation output • Example (from ns-2): + 1.84375 0 2 cbr 210 ------- 0 0.0 3.1 225 610 - 1.84375 0 2 cbr 210 ------- 0 0.0 3.1 225 610 r 1.84471 2 1 cbr 210 ------- 1 3.0 1.0 195 600 r 1.84566 2 0 ack 40 ------- 2 3.2 0.1 82 602 + 1.84566 0 2 tcp 1000 ------- 2 0.1 3.2 102 611 Problem: Tracing needs vary widely – would like to change tracing output without editing the core – would like to support multiple outputs 3 NS-3 Consortium Meeting March 2013 Tracing in ns-3 • ns-3 configures multiple 'TraceSource' objects (TracedValue, TracedCallback) • Multiple types of 'TraceSink' objects can be hooked to these sources • A special configuration namespace helps to manage access to trace sources TracedValue Config::Connect ("/path/to/traced/value", callback1); TraceSource Config::Connect ("/path/to/trace/source", callback2); TraceSource unattached NS-3 Consortium Meeting March 2013 NetDevice trace hooks • Example: CsmaNetDevice NetDevice:: CsmaNetDevice::Send () ReceiveCallback MacTx MacRx MacDrop queue Sniffer PromiscSniffer MacTxBackoff PhyTxBegin PhyRxEnd