Path from Game Theory to Statistical Mechanics
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Thermalisation of Inelastic Dark Matter in the Sun with a Light Mediator
Master of Science Thesis Thermalisation of inelastic dark matter in the Sun with a light mediator Simon Israelsson Particle and Astroparticle Physics, Department of Physics, School of Engineering Sciences, KTH Royal Institute of Technology, SE-106 91 Stockholm, Sweden Stockholm, Sweden 2018 Typeset in LATEX Examensarbetesuppsats f¨or avl¨aggande av Masterexamen i Teknisk fysik, med in- riktning mot Teoretisk fysik. Master's thesis for a Master's degree in Engineering Physics in the subject area of Theoretical physics. TRITA-SCI-GRU 2018:308 c Simon Israelsson, August 2018 Printed in Sweden by Universitetsservice US AB Abstract Particle dark matter is a popular solution to the missing mass problem present in the Universe. If dark matter interacts with ordinary matter, even very weakly, it might be the case that it is captured and accumulated in the Sun, where it may then annihilate into particles that we can observe here on Earth. The interaction between dark matter and standard model particles may be mediated by a light dark sector particle. This would introduce an extra recoil energy suppression into the scattering cross section for collision events, which is of the form needed to possibly also alleviate some of the observed small scale structure issues of collisionless cold dark matter. In this work we perform numerical simulations of the capture and subsequent scattering of inelastic dark matter in the Sun, in the presence of a light mediator particle. We find that the presence of the mediator results in a narrower capture region than expected without it and that it mainly affects the scattering rate in the phase space region where the highest scattering rates are found. -
Game Theory Lecture Notes
Game Theory: Penn State Math 486 Lecture Notes Version 2.1.1 Christopher Griffin « 2010-2021 Licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License With Major Contributions By: James Fan George Kesidis and Other Contributions By: Arlan Stutler Sarthak Shah Contents List of Figuresv Preface xi 1. Using These Notes xi 2. An Overview of Game Theory xi Chapter 1. Probability Theory and Games Against the House1 1. Probability1 2. Random Variables and Expected Values6 3. Conditional Probability8 4. The Monty Hall Problem 11 Chapter 2. Game Trees and Extensive Form 15 1. Graphs and Trees 15 2. Game Trees with Complete Information and No Chance 18 3. Game Trees with Incomplete Information 22 4. Games of Chance 24 5. Pay-off Functions and Equilibria 26 Chapter 3. Normal and Strategic Form Games and Matrices 37 1. Normal and Strategic Form 37 2. Strategic Form Games 38 3. Review of Basic Matrix Properties 40 4. Special Matrices and Vectors 42 5. Strategy Vectors and Matrix Games 43 Chapter 4. Saddle Points, Mixed Strategies and the Minimax Theorem 45 1. Saddle Points 45 2. Zero-Sum Games without Saddle Points 48 3. Mixed Strategies 50 4. Mixed Strategies in Matrix Games 53 5. Dominated Strategies and Nash Equilibria 54 6. The Minimax Theorem 59 7. Finding Nash Equilibria in Simple Games 64 8. A Note on Nash Equilibria in General 66 Chapter 5. An Introduction to Optimization and the Karush-Kuhn-Tucker Conditions 69 1. A General Maximization Formulation 70 2. Some Geometry for Optimization 72 3. -
Thermalisation of a Two-Species Condensate Coupled to a Bosonic Bath
Thermalisation of a two-species condensate coupled to a bosonic bath Supervisor: Author: Prof. Michael Kastner Jan Cillié Louw Co-Supervisor: Dr. Johannes Kriel April 2019 Thesis presented in partial fulfillment of the requirements for the degree of Master of Science in Theoretical Physics in the Faculty of Science at Stellenbosch University Stellenbosch University https://scholar.sun.ac.za Declaration By submitting this thesis electronically, I declare that the entirety of the work contained therein is my own, original work, that I am the sole author thereof (save to the extent explicitly otherwise stated), that reproduction and publication thereof by Stellenbosch University will not infringe any third party rights and that I have not previously in its entirety or in part submitted it for obtaining any qualification. Date April 2019 Copyright © 2019 Stellenbosch University All rights reserved. I Stellenbosch University https://scholar.sun.ac.za Abstract Motivated by recent experiments, we study the time evolution of a two-species Bose-Einstein condensate which is coupled to a bosonic bath. For the particular condensate, unconventional thermodynamics have recently been predicted. To study these thermal properties we find the conditions under which this open quantum system thermalises—equilibrates to the Gibbs state describing the canonical ensemble. The condensate is mapped from its bosonic representation, describing N interacting bosons, onto a Schwinger spin representation, with spin angular momentum S = 2N. The corresponding Hamiltonian takes the form of a Lipkin-Meshkov-Glick (LMG) model. We find that the total system-bath Hamiltonian is too difficult to solve. Fortunately, in the case where the LMG model is only weakly coupled to a near-memoryless bath, we may derive an approximate differential equation describing the LMG model’s evolution. -
Game Theoretic Interaction and Decision: a Quantum Analysis
games Article Game Theoretic Interaction and Decision: A Quantum Analysis Ulrich Faigle 1 and Michel Grabisch 2,* 1 Mathematisches Institut, Universität zu Köln, Weyertal 80, 50931 Köln, Germany; [email protected] 2 Paris School of Economics, University of Paris I, 106-112, Bd. de l’Hôpital, 75013 Paris, France * Correspondence: [email protected]; Tel.: +33-144-07-8744 Received: 12 July 2017; Accepted: 21 October 2017; Published: 6 November 2017 Abstract: An interaction system has a finite set of agents that interact pairwise, depending on the current state of the system. Symmetric decomposition of the matrix of interaction coefficients yields the representation of states by self-adjoint matrices and hence a spectral representation. As a result, cooperation systems, decision systems and quantum systems all become visible as manifestations of special interaction systems. The treatment of the theory is purely mathematical and does not require any special knowledge of physics. It is shown how standard notions in cooperative game theory arise naturally in this context. In particular, states of general interaction systems are seen to arise as linear superpositions of pure quantum states and Fourier transformation to become meaningful. Moreover, quantum games fall into this framework. Finally, a theory of Markov evolution of interaction states is presented that generalizes classical homogeneous Markov chains to the present context. Keywords: cooperative game; decision system; evolution; Fourier transform; interaction system; measurement; quantum game 1. Introduction In an interaction system, economic (or general physical) agents interact pairwise, but do not necessarily cooperate towards a common goal. However, this model arises as a natural generalization of the model of cooperative TU games, for which already Owen [1] introduced the co-value as an assessment of the pairwise interaction of two cooperating players1. -
Cooperative and Non-Cooperative Game Theory Olivier Chatain
HEC Paris From the SelectedWorks of Olivier Chatain 2014 Cooperative and Non-Cooperative Game Theory Olivier Chatain Available at: https://works.bepress.com/olivier_chatain/9/ The Palgrave Encyclopedia of Strategic Management Edited by Mie Augier and David J. Teece (http://www.palgrave.com/strategicmanagement/information/) Entry: Cooperative and non-cooperative game theory Author: Olivier Chatain Classifications: economics and strategy competitive advantage formal models methods/methodology Definition: Cooperative game theory focuses on how much players can appropriate given the value each coalition of player can create, while non-cooperative game theory focuses on which moves players should rationally make. Abstract: This article outlines the differences between cooperative and non-cooperative game theory. It introduces some of the main concepts of cooperative game theory as they apply to strategic management research. Keywords: cooperative game theory coalitional game theory value-based strategy core (solution concept) Shapley value; biform games Cooperative and non-cooperative game theory Game theory comprises two branches: cooperative game theory (CGT) and non-cooperative game theory (NCGT). CGT models how agents compete and cooperate as coalitions in unstructured interactions to create and capture value. NCGT models the actions of agents, maximizing their utility in a defined procedure, relying on a detailed description of the moves 1 and information available to each agent. CGT abstracts from these details and focuses on how the value creation abilities of each coalition of agents can bear on the agents’ ability to capture value. CGT can be thus called coalitional, while NCGT is procedural. Note that ‘cooperative’ and ‘non-cooperative’ are technical terms and are not an assessment of the degree of cooperation among agents in the model: a cooperative game can as much model extreme competition as a non-cooperative game can model cooperation. -
Dynamics of Profit-Sharing Games
Proceedings of the Twenty-Second International Joint Conference on Artificial Intelligence Dynamics of Profit-Sharing Games John Augustine, Ning Chen, Edith Elkind, Angelo Fanelli, Nick Gravin, Dmitry Shiryaev School of Physical and Mathematical Sciences Nanyang Technological University, Singapore Abstract information about other players. Such agents may simply re- spond to their current environment without worrying about An important task in the analysis of multiagent sys- the subsequent reaction of other agents; such behavior is said tems is to understand how groups of selfish players to be myopic. Now, coalition formation by computationally can form coalitions, i.e., work together in teams. In limited agents has been studied by a number of researchers in this paper, we study the dynamics of coalition for- multi-agent systems, starting with the work of [Shehory and mation under bounded rationality. We consider set- Kraus, 1999] and [Sandholm and Lesser, 1997]. However, tings where each team’s profit is given by a concave myopic behavior in coalition formation received relatively lit- function, and propose three profit-sharing schemes, tle attention in the literature (for some exceptions, see [Dieck- each of which is based on the concept of marginal mann and Schwalbe, 2002; Chalkiadakis and Boutilier, 2004; utility. The agents are assumed to be myopic, i.e., Airiau and Sen, 2009]). In contrast, myopic dynamics of they keep changing teams as long as they can in- non-cooperative games is the subject of a growing body of crease their payoff by doing so. We study the prop- research (see, e.g. [Fabrikant et al., 2004; Awerbuch et al., erties (such as closeness to Nash equilibrium or to- 2008; Fanelli et al., 2008]). -
What Is Game Theory Trying to Accomplish?
1 What Is Game Theory Trying to Accomplish? 1 Introduction The language of game theory—coalitions, payo¤s, markets, votes— suggests that it is not a branch of abstract mathematics; that it is moti- vated by and related to the world around us; and that it should be able to tell us something about that world. Most of us have long realized that game theory and the ‘‘real world’’ (it might better be called the complex world) have a relationship that is not entirely comfortable; that it is not clear just what it is that we are trying to do when we build a game- theoretic model and then apply solution concepts to it. This is the subject I would like to explore in this paper. I might add that much the same questions apply to economic theory, at least the kind that those of us working in mathematical economics see most often; and that much of my paper will apply, mutatis mutandis, to economic theory as well. There is a branch of philosophy that deals with theory in the social sciences, so some of the things I have to say are unquestionably old hat. But I am not trying to be particularly original: I am only trying to open this topic, which I think concerns all of us, for discussion, and to suggest a particu- lar point of view. No doubt others have thought about these questions more thoroughly and deeply than I have, and are better versed in the history and philosophy of science in general. I will be grateful to anybody who sets me straight when I err, and who gives me references for the things I get right. -
Solution Concepts in Cooperative Game Theory
1 A. Stolwijk Solution Concepts in Cooperative Game Theory Master’s Thesis, defended on October 12, 2010 Thesis Advisor: dr. F.M. Spieksma Mathematisch Instituut, Universiteit Leiden 2 Contents 1 Introduction 7 1.1 BackgroundandAims ................................. 7 1.2 Outline .......................................... 8 2 The Model: Some Basic Concepts 9 2.1 CharacteristicFunction .............................. ... 9 2.2 Solution Space: Transferable and Non-Transferable Utilities . .......... 11 2.3 EquivalencebetweenGames. ... 12 2.4 PropertiesofSolutions............................... ... 14 3 Comparing Imputations 15 3.1 StrongDomination................................... 15 3.1.1 Properties of Strong Domination . 17 3.2 WeakDomination .................................... 19 3.2.1 Properties of Weak Domination . 20 3.3 DualDomination..................................... 22 3.3.1 Properties of Dual Domination . 23 4 The Core 25 4.1 TheCore ......................................... 25 4.2 TheDualCore ...................................... 27 4.2.1 ComparingtheCorewiththeDualCore. 29 4.2.2 Strong ǫ-Core................................... 30 5 Nash Equilibria 33 5.1 Strict Nash Equilibria . 33 5.2 Weak Nash Equilibria . 36 3 4 CONTENTS 6 Stable Sets 39 6.1 DefinitionofStableSets ............................... .. 39 6.2 Stability in A′ ....................................... 40 6.3 ConstructionofStronglyStableSets . ...... 41 6.3.1 Explanation of the Strongly Stable Set: The Standard of Behavior in the 3-personzero-sumgame ............................ -
Quantum Conditional Strategies for Prisoners' Dilemmata Under The
Preprints (www.preprints.org) | NOT PEER-REVIEWED | Posted: 30 May 2019 doi:10.20944/preprints201905.0366.v1 Peer-reviewed version available at Appl. Sci. 2019, 9, 2635; doi:10.3390/app9132635 Article Quantum conditional strategies for prisoners’ dilemmata under the EWL scheme Konstantinos Giannakis* , Georgia Theocharopoulou, Christos Papalitsas, Sofia Fanarioti, and Theodore Andronikos* Department of Informatics, Ionian University, Tsirigoti Square 7, Corfu, 49100, Greece; {kgiann, zeta.theo, c14papa, sofiafanar, andronikos}@ionio.gr * Correspondence: [email protected] (K.G.); [email protected] (Th.A.) 1 Abstract: Classic game theory is an important field with a long tradition of useful results. Recently, 2 the quantum versions of classical games, such as the Prisoner’s Dilemma (PD), have attracted a lot of 3 attention. Similarly, state machines and specifically finite automata have also been under constant 4 and thorough study for plenty of reasons. The quantum analogues of these abstract machines, like the 5 quantum finite automata, have been studied extensively. In this work, we examine some well-known 6 game conditional strategies that have been studied within the framework of the repeated PD game. 7 Then, we try to associate these strategies to proper quantum finite automata that receive them as 8 inputs and recognize them with probability 1, achieving some interesting results. We also study the 9 quantum version of PD under the Eisert-Wilkens-Lewenstein scheme, proposing a novel conditional 10 strategy for the repeated version of this game. 11 Keywords: quantum game theory, quantum automata, prisoner’s dilemma, conditional strategies, 12 quantum strategies 13 1. Introduction 14 Quantum game theory has gained a lot of research interest since the first pioneering works of the 15 late ’90s [1–5]. -
Eigenstate Thermalization in Sachdev-Ye-Kitaev Model & Schwarzian Theory
Eigenstate Thermalization in Sachdev-Ye-Kitaev model & Schwarzian theory by Pranjal Nayak [basesd on 1901.xxxxx] with Julian Sonner and Manuel Vielma University of Michigan, Ann Arbor January 23, 2019 Closed Quantum Systems Quantum Mechanics is unitary! (t) = (t, t ) (t ) |<latexit sha1_base64="0mRkoTRzgQR4aO7anRXxchLVKBU=">AAACGnicbVBNSwMxFMzWr1q/Vj16CRahBSnbIqgHoejFYwXXFrpLyaZpG5rNLslboaz9H178K148qHgTL/4b03YP2joQGGbm8fImiAXX4DjfVm5peWV1Lb9e2Njc2t6xd/fudJQoylwaiUi1AqKZ4JK5wEGwVqwYCQPBmsHwauI375nSPJK3MIqZH5K+5D1OCRipY9cevFjzEpQ9RWRfMHyBU48Sgd1xCY6h45SzgGFZpGMXnYozBV4k1YwUUYZGx/70uhFNQiaBCqJ1u+rE4KdEAaeCjQteollM6JD0WdtQSUKm/XR62xgfGaWLe5EyTwKeqr8nUhJqPQoDkwwJDPS8NxH/89oJ9M78lMs4ASbpbFEvERgiPCkKd7liFMTIEEIVN3/FdEAUoWDqLJgSqvMnLxK3VjmvODcnxfpl1kYeHaBDVEJVdIrq6Bo1kIsoekTP6BW9WU/Wi/VufcyiOSub2Ud/YH39AEbgn+c=</latexit> i U 0 | 0 i How come we observe thermal physics? How come we observe black hole formation? Plan of the talk ✓ Review of ETH ✓ Review of Sachdev-Ye-Kitaev model ✓ Numerical studies of ETH in SYK model ✓ ETH in the Schwarzian sector of the SYK model ✓ ETH in the Conformal sector of the SYK model ✓ A few thoughts on the bulk duals ✓ Summary and conclusion !3 Eigenstate Thermalization Hypothesis (ETH) Quantum Thermalization 5 Quantum Thermalization Classical thermalization: ergodicity & ⇐ chaos 5 Quantum Thermalization Classical thermalization: ergodicity & ⇐ chaos v.s. Quantum thermalization: Eigenstate Thermalisation Hypothesis S(E)/2 m n = (E)δ + e− f(E,!)R h |O| i Omc mn mn 5 Quantum Thermalization Classical thermalization: ergodicity -
Thermalisation for Small Random Perturbations of Dynamical Systems
Submitted to the Annals of Applied Probability arXiv: arXiv:1510.09207 THERMALISATION FOR SMALL RANDOM PERTURBATIONS OF DYNAMICAL SYSTEMS By Gerardo Barrera∗ and Milton Jaray University of Alberta ∗ and IMPAy We consider an ordinary differential equation with a unique hy- perbolic attractor at the origin, to which we add a small random perturbation. It is known that under general conditions, the solution of this stochastic differential equation converges exponentially fast to an equilibrium distribution. We show that the convergence occurs abruptly: in a time window of small size compared to the natural time scale of the process, the distance to equilibrium drops from its maximal possible value to near zero, and only after this time win- dow the convergence is exponentially fast. This is what is known as the cut-off phenomenon in the context of Markov chains of increas- ing complexity. In addition, we are able to give general conditions to decide whether the distance to equilibrium converges in this time window to a universal function, a fact known as profile cut-off. 1. Introduction. This paper is a multidimensional generalisation of the previous work [10] by the same authors. Our main goal is the study of the convergence to equilibrium for a family of stochastic small random d perturbations of a given dynamical system in R . Consider an ordinary dif- ferential equation with a unique hyperbolic global attractor. Without loss of generality, we assume that the global attractor is located at the origin. Under general conditions, as time goes to infinity, any solution of this dif- ferential equation approaches the origin exponentially fast. -
Chronology of Game Theory
Chronology of Game Theory http://www.econ.canterbury.ac.nz/personal_pages/paul_walker/g... Home | UC Home | Econ. Department | Chronology of Game Theory | Nobel Prize A Chronology of Game Theory by Paul Walker September 2012 | Ancient | 1700 | 1800 | 1900 | 1950 | 1960 | 1970 | 1980 | 1990 | Nobel Prize | 2nd Nobel Prize | 3rd Nobel Prize | 0-500AD The Babylonian Talmud is the compilation of ancient law and tradition set down during the first five centuries A.D. which serves as the basis of Jewish religious, criminal and civil law. One problem discussed in the Talmud is the so called marriage contract problem: a man has three wives whose marriage contracts specify that in the case of this death they receive 100, 200 and 300 respectively. The Talmud gives apparently contradictory recommendations. Where the man dies leaving an estate of only 100, the Talmud recommends equal division. However, if the estate is worth 300 it recommends proportional division (50,100,150), while for an estate of 200, its recommendation of (50,75,75) is a complete mystery. This particular Mishna has baffled Talmudic scholars for two millennia. In 1985, it was recognised that the Talmud anticipates the modern theory of cooperative games. Each solution corresponds to the nucleolus of an appropriately defined game. 1713 In a letter dated 13 November 1713 Francis Waldegrave provided the first, known, minimax mixed strategy solution to a two-person game. Waldegrave wrote the letter, about a two-person version of the card game le Her, to Pierre-Remond de Montmort who in turn wrote to Nicolas Bernoulli, including in his letter a discussion of the Waldegrave solution.