Advanced Dungeons & Dragons 5Th Edition (AD&D5E) The

Total Page:16

File Type:pdf, Size:1020Kb

Advanced Dungeons & Dragons 5Th Edition (AD&D5E) The Advanced Dungeons & Dragons 5th edition (AD&D5E) The Orc This product contains optional variant rules for the Orc race in the Dungeons & Dragons 5th Edition game, and is considered official for use in the Advanced Dungeons and Dragons 5th Edition game. Sample file AD&D5E Game Terms The following are some terms and acronyms used and what they mean. Ability Score Adjustment (ASA). Raises the maximum an ability score can be increased to. Ability Score Improvement (ASI). Increases an ability score by the stated amount, but does not raise the maximum the ability score can be increased to. Ability Score Maximum (ASM). The maximum an ability score can be increased naturally. All player character's ability scores have a natural maximum of 20. Racial Ability Score Adjustment (RASA). The ability score adjustment your character receives for being a member of a certain race, subrace, and/or variant options. Racial Ability Score Improvement (RASI). Increases the chosen ability score by the amount given, but does not raise the maximum the ability score can be increased to. Racial Ability Score Maximum (RASM). The maximum an ability score can be increased naturally beyond 20 as a result of your race, subrace, and/or variant options. Customizing Your Race You can use your RASI's to customize your ability scores outside of your race's norm, but your RASM does not deviate from your RASA. Alternative Game Terms While some players may have particular sensitivities or triggers in regards to the term "race" and "subrace", the following alternatives can be used to mean the same thing: Origin = Race, and Lineage = Subrace. Origin Ability Score Adjustment (OASA). The ability score adjustment your character receives for being a member of a certain origin, lineage, and/or variant options. Origin Ability Score Improvement (OASI). Increases the chosen ability score by the amount given, but does not raise the maximum the ability score can be increased to. Origin Ability Score Maximum (OASM). The maximum an ability score can be increased naturally beyond 20 as a result of your origin, lineage, and/or variant options. Customizing Your Origin You can use your OASI's to customize your ability scores outside of your origin's norm, but your OASM does not deviate from your OASA. Sample file Orc Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower Ranging Scavengers canines that resemble tusks. Their lust for slaughter demands that orcs dwell always To the common folk of the world, an orc is an orc. They within striking distance of new targets. As such, they seldom know that any one of these savages can tear an ordinary settle permanently, instead converting ruins, cavern person to pieces, so no further distinction is necessary. complexes, and defeated foes' villages into fortified camps Orcs know better. Different groups of orcs exist within a and strongholds. Orcs build only for defense, making no tribe, the actions of each dictated by the deity they pay innovation or improvement to their lairs beyond mounting homage to. To complement the various kinds of warriors that the severed body parts of their victims on spiked stockade spill forth to ravage the countryside, each tribe has members walls or pikes jutting up from moats and trenches. that remain deep inside the lair, seldom if ever seeing what When an existing territory is depleted of food, an orc tribe lies outside the darkness of their den. divides into roving bands that scout for choice hunting In addition, orcs have special relationships with two grounds. When each party returns, it brings back trophies creatures that are sometimes found in their company: the and news of targets ripe for attack, the richest of which is aurochs, a great bull that serves as a mount for warriors that chosen. The tribe then sets out en masse to carve a bloody revere Bahgtru, and the tanarukk, a demon-orc crossbreed path to its new territory. that is so depraved and destructive that even orcs seek to kill On rare occasions, a tribe's leader chooses to hold onto a it. particularly defensible lair for decades. The orcs of such a tribe must range far across the countryside to sate their Gruumsh One-Eye appetites. Orcs worship Gruumsh, the mightiest of the orc deities and their creator. The orcs believe that in ancient days, the gods Leadership and Might gathered to divide the world among their followers. When Orc tribes are mostly patriarchal, flaunting such vivid or Gruumsh claimed the mountains, he learned they had been grotesque titles as Many-Arrows, Screaming Eye, and Elf taken by the dwarves. He laid claim to the forests, but those Ripper. Occasionally, a powerful war chief unites scattered had been settled by the elves. Each place that Gruumsh orc tribes into a single rampaging horde, which runs wanted had already been claimed. The other gods laughed at roughshod over other orc tribes and humanoid settlements Gruumsh, but he responded with a furious bellow. Grasping from a position of overwhelming strength. his mighty spear, he laid waste to the mountains, set the Strength and power are the greatest of orcish virtues, and forests aflame, and carved great furrows in the fields. Such orcs embrace all manner of mighty creatures in their tribes. was the role of the orcs, he proclaimed, to take and destroy all Rejecting notions of racial purity, they proudly welcome that the other races would deny them. To this day, the orcs ogres, trolls, half-orcs, and orogs into their ranks. As well, wage an endless war on humans, elves, dwarves, and other orcs respect and fear the size and power of evil giants, and folk. often serve them as guards and soldiers. Orcs hold a particular hatred for elves. The elven god Corellon Larethian half-blinded Gruumsh with a well-placed Orc Crossbreeds arrow to the orc god's eye. Since then, the orcs have taken Luthic, the orc goddess of fertility and wife of Gruumsh, particular joy in slaughtering elves. Turning his injury into a demands that orcs procreate often and indiscriminately so baleful gift, Gruumsh grants divine might to any champion that orc hordes swell generation after generation. The orcs' who willingly plucks out one of its eyes in his honor. drive to reproduce runs stronger than any other humanoid race, and they readily crossbreed with other races. When an Tribes like Plagues orc procreates with a non-orc humanoid of similar size and Orcs gather in tribes that exert their dominance and satisfy stature (such as a human or a dwarf), the resulting child is their bloodlust by plundering villages, devouring or driving off either an orc or a half-orc. When an orc produces young with roaming herds, and slaying any humanoids that stand against an ogre, the child is a half-ogre of intimidating strength and them. After savaging a settlement, orcs pick it clean of wealth brutish features called an ogrillon. and items usable in their own lands. They set the remains of villages and camps ablaze, then retreat whence they came, their bSampleloodlust satisfied. file Orc War Chief Orog The war chief of an orc tribe is its strongest and most Orogs are orcs blessed with a surprisingly keen intellect that cunning member. The reign of a war chief lasts only as long ordinary orcs believe is a gift from the orc goddess Luthic. as it commands the fear and respect of other tribe members, Like Luthic, orogs prefer to live underground, although the whose bloodlust must be regularly satisfied lest the chief scarcity of food often brings them to the surface to hunt. Orcs appear weak. Scions of Slaughter. Gruumsh bestows special respect an orog's strength and cunning, and a lone orog blessings upon war chiefs who prove themselves in battle might command an orc war band. time and again, imbuing them with slivers of his savagery. A war chief so blessed finds that his weapons cut deeper into Stronger and Smarter his enemies, allowing him to inflict more carnage. An orog uses its strength to bully other orcs and its intelligence to surprise enemies on the battlefield. Many an overconfident elf, human, or dwarf commander has watched a "simple" orc warlord execute a clever maneuver to outflank King Obould Many-Arrows and destroy an opposing force, not realizing the orc is an orog. King Obould of the Many-Arrows tribe is a legend among the orc war chiefs of the Forgotten Realms, When encountered in great numbers, orogs form their own and he is the most famous orc chief in the history detachments within much larger orc hordes, and they are of the D&D game. always at the forefront of any attack, relying on their superior Smarter and more intuitive than most of his strength and tactical insight to overcome anything that stands kind, Obould slew his chieftain to take control of in their way. his tribe. Skilled in the arts of war and renowned for Few orc tribes actively seek out orogs to bolster their his violent temper, Obould proved himself a fierce ranks. The orogs' superiority makes them ideal leaders, and opponent in battle time and again. Over the years, thus deadly rivals to orc war chiefs, who must be wary of he subsumed other orc tribes into his own, until he orog treachery. commanded a horde of thousands. Obould leveraged his strength and influence to Detached Killers carve out a kingdom for himself in the Spine of the Wanting nothing more than to hack their enemies to pieces, World, a mountain range overlooking numerous orogs are a terrifying presence on the battlefield.
Recommended publications
  • The Roots of Middle-Earth: William Morris's Influence Upon J. R. R. Tolkien
    University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 12-2007 The Roots of Middle-Earth: William Morris's Influence upon J. R. R. Tolkien Kelvin Lee Massey University of Tennessee - Knoxville Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Literature in English, British Isles Commons Recommended Citation Massey, Kelvin Lee, "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " PhD diss., University of Tennessee, 2007. https://trace.tennessee.edu/utk_graddiss/238 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in English. David F. Goslee, Major Professor We have read this dissertation and recommend its acceptance: Thomas Heffernan, Michael Lofaro, Robert Bast Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled “The Roots of Middle-earth: William Morris’s Influence upon J.
    [Show full text]
  • The Comforts: the Image of Home in <I>The Hobbit</I>
    Volume 14 Number 1 Article 6 Fall 10-15-1987 All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings Wayne G. Hammond Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Hammond, Wayne G. (1987) "All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 14 : No. 1 , Article 6. Available at: https://dc.swosu.edu/mythlore/vol14/iss1/6 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Examines the importance of home, especially the Shire, as metaphor in The Hobbit and The Lord of the Rings. Relates it to the importance of change vs. permanence as a recurring theme in both works.
    [Show full text]
  • Why Is the Only Good Orc a Dead Orc Anderson Rearick Mount Vernon Nazarene University
    Inklings Forever Volume 4 A Collection of Essays Presented at the Fourth Frances White Ewbank Colloquium on C.S. Article 10 Lewis & Friends 3-2004 Why Is the Only Good Orc a Dead Orc Anderson Rearick Mount Vernon Nazarene University Follow this and additional works at: https://pillars.taylor.edu/inklings_forever Part of the English Language and Literature Commons, History Commons, Philosophy Commons, and the Religion Commons Recommended Citation Rearick, Anderson (2004) "Why Is the Only Good Orc a Dead Orc," Inklings Forever: Vol. 4 , Article 10. Available at: https://pillars.taylor.edu/inklings_forever/vol4/iss1/10 This Essay is brought to you for free and open access by the Center for the Study of C.S. Lewis & Friends at Pillars at Taylor University. It has been accepted for inclusion in Inklings Forever by an authorized editor of Pillars at Taylor University. For more information, please contact [email protected]. INKLINGS FOREVER, Volume IV A Collection of Essays Presented at The Fourth FRANCES WHITE EWBANK COLLOQUIUM ON C.S. LEWIS & FRIENDS Taylor University 2004 Upland, Indiana Why Is the Only Good Orc a Dead Orc? Anderson Rearick, III Mount Vernon Nazarene University Rearick, Anderson. “Why Is the Only Good Orc a Dead Orc?” Inklings Forever 4 (2004) www.taylor.edu/cslewis 1 Why is the Only Good Orc a Dead Orc? Anderson M. Rearick, III The Dark Face of Racism Examined in Tolkien’s themselves out of sync with most of their peers, thus World1 underscoring the fact that Tolkien’s work has up until recently been the private domain of a select audience, In Jonathan Coe’s novel, The Rotters’ Club, a an audience who by their very nature may have confrontation takes place between two characters over inhibited serious critical examinations of Tolkien’s what one sees as racist elements in Tolkien’s Lord of work.
    [Show full text]
  • 4 STAR Dragon Word Problems 1. in January, There Were 34,371 New
    4 STAR Dragon Word Problems 1. In January, there were 34,371 new born dragons. In February, another 61,428 dragons were born. However, in March, 42,985 dragons died. How many dragons are there? 2. The Iron Swords Company employed 62,134 men, but then the industry experienced a decline, and 3,986 men left. However, business began to pick up again, and the Iron Swords Company increased its employment of men by 761 men. How many men work at the Iron Swords Company now? 3. The great dragons of the west burnt 19,426 houses in their first week. They burnt 73,645 houses in their second week and more in their third week. In total, 155, 478 houses were burnt. How many did they burn in week 3? 4. The dragon master trained 34,417 dragons, but sadly, 1,259 of those dragons died. The dragon master needs 50,000 dragons. How many more dragons does he need? 5. Merlin trained 82,016 dragons, Miss Peters trained 399 dragons and Mrs Durose trained 31,427 dragons. What is the difference in the amount of dragons trained by Miss Peters and Mrs.Durose? 6. The dragon keeper had 93,502 dragon eggs in a deep cave. A powerful magician had 419 dragon eggs less than the dragon keeper. A witch had 7,654 dragons. What is the total amount of dragon eggs? 7. Merlin was selling 63,004 dragon spikes a month, and 3,265 dragon teeth. After a year, the sales of dragon spikes decreased by 7,567.
    [Show full text]
  • 1. Smaug, the Treasure Keeper
    How have dragons evolved in modern literature? First we will study the classical representation of the fierce treasure- keeping monster in The Hobbit, then we will discuss its evolution as a potential ally or member of the family in Harry Potter and the Philosopher’s Stone and A Clash of Kings. We will also compare the film and television series adaptations of these works with the novels and evaluate the choices made to represent these dragons on screen. 1. Smaug, the treasure keeper This 1998 book cover edition of The Hobbit (published in 1937) written by J.R.R. Tolkien for his children. He invented a whole universe and an associated mythology. He is considered the father of Heroic Fantasy. Tolkien also translated Beowulf and it inspired him to create Smaug. Heroic fantasy is a subgenre of fantasy in which events occur in a world where magic is prevalent and modern technology is non-existent. Smaug is a dragon and the main antagonist in the novel The Hobbit, his treasure and the mountain he lives in being the goal of the quest. Powerful and fearsome, he invaded the Dwarf kingdom of Erebor 150 years prior to the events described in the novel. A group of thirteen dwarves mounted a quest to take the kingdom back, aided by the wizard Gandalf and the hobbit Bilbo Baggins. In The Hobbit, Thorin describes Smaug as "a most specially greedy, strong and wicked worm". The text is set just after Bilbo has stolen a cup from Smaug’s lair for his companions. The dragon is furious and he chases them as they escape through a tunnel.
    [Show full text]
  • Orc Hosts, Armies and Legions: a Demographic Study
    Volume 16 Number 4 Article 2 Summer 7-15-1990 Orc Hosts, Armies and Legions: A Demographic Study Tom Loback Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Loback, Tom (1990) "Orc Hosts, Armies and Legions: A Demographic Study," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 16 : No. 4 , Article 2. Available at: https://dc.swosu.edu/mythlore/vol16/iss4/2 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Calculates the likely population of Orcs in Middle-earth at various times based on Tolkien’s use of the military terms host, army, and legion. Uses The Silmarillion and several volumes of The History of Middle- earth to “show a developing concept of Orc military organization and, by inference, an idea of Orc demographics.” Additional Keywords Tolkien, J.R.R.—Characters—Orcs—Demographics; Tolkien, J.R.R.—Characters—Orcs—History; Tolkien, J.R.R.—Characters—Orcs—Military organization This article is available in Mythlore: A Journal of J.R.R.
    [Show full text]
  • Treasures of Middle Earth
    T M TREASURES OF MIDDLE-EARTH CONTENTS FOREWORD 5.0 CREATORS..............................................................................105 5.1 Eru and the Ainur.............................................................. 105 PART ONE 5.11 The Valar.....................................................................105 1.0 INTRODUCTION........................................................................ 2 5.12 The Maiar....................................................................106 2.0 USING TREASURES OF MIDDLE EARTH............................ 2 5.13 The Istari .....................................................................106 5.2 The Free Peoples ...............................................................107 3.0 GUIDELINES................................................................................ 3 5.21 Dwarves ...................................................................... 107 3.1 Abbreviations........................................................................ 3 5.22 Elves ............................................................................ 109 3.2 Definitions.............................................................................. 3 5.23 Ents .............................................................................. 111 3.3 Converting Statistics ............................................................ 4 5.24 Hobbits........................................................................ 111 3.31 Converting Hits and Bonuses...................................... 4 5.25
    [Show full text]
  • Saruman of Many Colors
    University of Iceland School of Humanities Departement of English Saruman of Many Colors A Hero of Liberal Pragmatism B.A. Essay Elfar Andri Aðalsteinsson Kt.: 1508922369 Supervisor: Matthew Whelpton May 2017 ABSTRACT This essay explores the role of the wizard Saruman the White in The Lord of the Rings by J. R. R. Tolkien, and challenges the common conception that Saruman is a villain, instead arguing that Saruman is a hero espousing the values of liberal pragmatism. The policy goals and implicit values of Saruman are contested with his peer and ultimately opponent, Gandalf the Grey, later the White. Both wizards attempt to defeat Sauron but, where Saruman considers new methods, such as recruting the orcs, Gandalf is stuck in old methods and prejudices, as he is unwilling look for new races to recruit. Both wizards construct alliances to accomplish their goals but the racial composition of these alliances can be used to see the wizards in a new light. While Gandalf offers a conventional alliance of “the free” races of Middle Earth (Elves Dwarves, Men. Hobbits and Ents), Saruman can be seen as uniting the marginalised and down-trodden people and races, under a common banner with a common goal. In particular, Saruman brings enemies together into a strong functioning whole, showing that orcs and men can work and prosper together. Gandalf’s blinkered conservatism and Saruman’s pragmatic embrace of diversity are reflected symbolically in the symbolism of white and the rainbow of many colors. After examining all these points it becomes clear that Saruman the White is not the villain that he is assumed to be by Gandalf the Grey, later the White, and his followers in Middle Earth.
    [Show full text]
  • Dungeon World: Additional Race Moves
    Dungeon World: Additional Race Moves This document contains additional racial moves for all the Dungeon World core classes, as well as all four Funhaver classes (the Warlock, Initiate, Shaman and Namer). This is intended to allow you to play these classes as races they weren’t published with. Additionally, we’ve added Orc moves to every one of the aforementioned classes, so you can now play an ancestor-worshipping, blood-magic-practicing, belligerent member of the noble tribes living on the fringes of civilised lands. Design/writing by Lemon Curdistan, with tons of feedback from PixelScum/Drakkar. The Bard Dwarf You are a chronicler of your people’s histories. In addition to any other categories of Bardic Lore you have mastered, you always know about The Dwarves and Their Affairs. Halfling Everyone always underestimates you. When you Defy Danger or Parley and use your disarming appearance, take +1. Orc Being an outsider has its advantages. When you first enter a civilised settlement, the GM will tell you something that troubles it; describe a solution they haven’t thought of. The Cleric Elf Your people preach unity amidst the discord. When you deal peacefully with other followers of your god, take +1. Halfling Your people are fond of dualities. Choose a second domain; when you Commune with your deity, you can pick which of the two domains you have access to until the next time you Commune. Orc Your people practice ancestor worship. When you Commune with your deity, you are also granted the Wizard spell Contact Spirits as a Rote.
    [Show full text]
  • Tolkien Fandom Review 1964
    Tolkien Fandom Review from its beginnings to 1964 by Sumner Gary Hunnewell (Hildifons Took) 2010 Second Edition (August 2010) First Edition (June 2010) 50 copies © 2010, The New England Tolkien Society Sumner Gary Hunnewell (Hildifons Took) 2030 San Pedro Dr., Arnold, Missouri 63010 U.S.A. A Short Overview of Tolkien Fandom up to 1964 Although serious admirers and fans of Tolkien existed soon after the publication of The Fellowship of the Ring*, an organized Tolkien fandom as “The Fellowship of the Ring” sprung forth in a 49-minute meeting during the Pittsburgh Worldcon on September 4, 1960. A group of dedicated Los Angeles science fiction fans had been kicking around the idea of a Tolkien only club as early as 1959. As Ken Cheslin, the British agent of The Fellowship of the Ring, aptly put it “I would say that the Tolkein [sic] society [meaning The Fellowship of the Ring] wasn’t an offshoot…it consisted of fans who regarded JRR as, I think, a little something extra, a little area of interest IN ADDITTION [sic] to the then fandom, not an alternative or a replacement, substitute, etc.” The first controversy was what to call the group as some thought The Fellowship of the Ring was a bit ostentatious. Moreover, of course, there were rules. The people who formed the club would allow ‘Counsels’ created if there were five or more members in an area. Those people who provided accepted research papers would become members. Non-members could purchase the magazine. Although there was enthusiasm by Ted Johnstone (editor) and Bruce Pelz (publisher) of the group’s fanzine, I Palantir, for this level of scholarship and membership, no councils formed.
    [Show full text]
  • Beowulf: the Monsters and the Critics
    SIR ISRAEL GOLLANCZ LECTURE 1936 BEOWULF: THE MONSTERS AND THE CRITICS BY J. R. R. TOLKIEN Read 25 November 1936 IN 1864 the Reverend Oswald Cockayne wrote of the Reverend Doctor Joseph Bosworth, Rawlinsonian Professor of Anglo-Saxon: 'I have tried to lend to others the con-viction I have long entertained that Dr. Bosworth is not a man so diligent in his special walk as duly to read the books ... which have been printed in our old English, or so-called Anglosaxon tongue. He may do very well for a professor.'1 These words were inspired by dissatisfaction with Bosworth's dictionary, and were doubtless unfair. If Bosworth were still alive, a modern Cockayne would probably accuse him of not reading the 'literature' of his subject, the books written about the books in the so-called Anglo-Saxon tongue. The original books are nearly buried. Of none is this so true as of The Beowulf, as it used to be called. I have, of course, read The Beowulf, as have most (but not all) of those who have criticized it. But I fear that, unworthy successor and beneficiary of Joseph Bosworth, I have not been a man so diligent in my special walk as duly to read all that has been printed on, or touching on, this poem. But I have read enough, I think, to venture the opinion that Beowulfiana is, while rich in many departments, specially poor in one. It is poor in criticism, criticism that is directed to the understanding of a poem as a poem.
    [Show full text]
  • Middle-Earth's War on Terror: a Post-9/11 Reception Study on the Works of J.R.R
    University of Arkansas, Fayetteville ScholarWorks@UARK Theses and Dissertations 5-2014 Middle-earth's War on Terror: a Post-9/11 Reception Study on the Works of J.R.R. Tolkien James William Peebles University of Arkansas, Fayetteville Follow this and additional works at: http://scholarworks.uark.edu/etd Part of the American Studies Commons, Cognition and Perception Commons, and the Literature in English, British Isles Commons Recommended Citation Peebles, James William, "Middle-earth's War on Terror: a Post-9/11 Reception Study on the Works of J.R.R. Tolkien" (2014). Theses and Dissertations. 2353. http://scholarworks.uark.edu/etd/2353 This Thesis is brought to you for free and open access by ScholarWorks@UARK. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of ScholarWorks@UARK. For more information, please contact [email protected], [email protected]. Middle-earth’s War on Terror: A Post-911 Reception Study on the Works of J.R.R. Tolkien Middle-earth’s War on Terror: A Post-911 Reception Study on the Works of J.R.R. Tolkien A thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts in English by James William Peebles Jr. Ouachita Baptist University Bachelor of Arts in English, 2009 May 2014 University of Arkansas This thesis is approved for recommendation to the Graduate Council. Dr. Joshua Byron Smith Thesis Director Dr. Emily Bernhard Jackson Dr. M. Keith Booker Committee Member Committee Member ABSTRACT The goal of this thesis is to investigate the works of J.R.R.
    [Show full text]