Jonathan Price Austin, TX http://www.krop.com/jonathanpriceart/ With 26 years experience in computer game development and Enterprise VR\AR solutions, I specialize in team management, outsource management, process and pipelines, the nuts and bolts of creating 3D art and VFX. Most recently for the past 3 years I've developed multiple virtual reality and augmented reality solutions in entertainment and enterprise. I excel at being part of a team and helping to drive that team to success. I believe in working hard and smart. I thrive on problem solving and reaching a successful end-goal. I have experience in PC, 360 & PS3, Wii development, Vive, Oculus, ARkit, ARCore, training, team management and outsource management. Proficiencies include: Maya, 3DS Max, Zbrush, Photoshop, Substance, Perforce, Github\Sourcetree, Crazybump, Ndo2, Hansoft, Xnormal, Unity, UE4 Some Shipped titles include: Ultima 8 Ultima Online Spongebob Squarepants: Revenge of the Flying Dutchman Jimmy Neutron: Boy Genius Richard Garriott's Tabula Rasa Disney Epic Mickey Disney Epic Mickey 2: The Power of Two References: Victor Meinert --
[email protected] www.linkedin.com/in/vmeinert Starr Long --
[email protected] www.linkedin.com/in/starrlong Bernadette LaCarte --
[email protected] www.linkedin.com/pub/bernadette-lacarte/2/161/745 Experience 3D artist\XR specialist Austin, TX Jan 2015 - Present Accenture\Fjord Fjord XR team, built from ground up and expanded. Client projects, solutions, POC's, SXSW innovations. 3D Artist, Virtual Reality specialist Austin, TX Apr 2013 - Jan 2015 Chaotic Moon Studios · Responsible for all things 3D and VFX studio-wide including game engine VR and AR\MR projects, modeling for 3D printing, product visualizations, game-engine-based data visualizations for fortune 500 companies, complimentary 3D assets and renderings for motion graphic videos and projections.