Ultima™ Online Install Guide
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Nokia Lumia 635 User Guide
User Guide Nokia Lumia 635 Issue 1.0 EN-US Psst... This guide isn't all there is... There's a user guide in your phone – it's always with you, available when needed. Check out videos, find answers to your questions, and get helpful tips. On the start screen, swipe left, and tap Nokia Care. If you’re new to Windows Phone, check out the section for new Windows Phone users. Check out the support videos at www.youtube.com/NokiaSupportVideos. For info on Microsoft Mobile Service terms and Privacy policy, go to www.nokia.com/privacy. First start-up Your new phone comes with great features that are installed when you start your phone for the first time. Allow some minutes while your phone sets up. © 2014 Microsoft Mobile. All rights reserved. 2 User Guide Nokia Lumia 635 Contents For your safety 5 Camera 69 Get started 6 Get to know Nokia Camera 69 Keys and parts 6 Change the default camera 69 Insert the SIM and memory card 6 Camera basics 69 Remove the SIM and memory card 9 Advanced photography 71 Switch the phone on 11 Photos and videos 75 Charge your phone 12 Maps & navigation 79 Transfer content to your Nokia Lumia 14 Switch location services on 79 Lock the keys and screen 16 Positioning methods 79 Connect the headset 17 Internet 80 Antenna locations 18 Define internet connections 80 Basics 19 Connect your computer to the web 80 Get to know your phone 19 Use your data plan efficiently 81 Accounts 28 Web browser 81 Personalize your phone 32 Search the web 83 Cortana 36 Close internet connections 83 Take a screenshot 37 Entertainment 85 Extend battery life 38 Watch and listen 85 Save on data roaming costs 39 FM radio 86 Write text 40 MixRadio 87 Scan codes or text 43 Sync music and videos between your phone and computer 87 Clock and calendar 44 Games 88 Browse your SIM apps 47 Office 90 Store 47 Microsoft Office Mobile 90 People & messaging 50 Write a note 92 Calls 50 Continue with a document on another Contacts 55 device 93 Social networks 59 Use the calculator 93 Messages 60 Use your work phone 93 Mail 64 Tips for business users 94 © 2014 Microsoft Mobile. -
Prophecy: the Fall of Trinadon in This Quest You Take the Part Comfortable Village Is Overrun En Dungeon Levels
t Vol. VI, # 6 June, 1989 $2.50 Best Quest of the Month Prophecy: The Fall of Trinadon In this quest you take the part comfortable village is overrun en dungeon levels. I was par- games with pretty impressive of a lowly marketing execu- by empire soldiers. ticularly pleased to find that weapons lists, but I do know tive from the Sony corpora- Alas, while dreaming you could move back and that Prophecy has some of the tion. Your career depends on about these events, you awak- forth between most original discovering why the compa- en to the screams of your several of the items I've seen ny's share in the television family and friends as they are dungeons, in a long time. market has dropped since Syl- ruthlessly butchered by em- which is Besides the tra- vania released the black ma- pire troops. Quickly you don handy if you ditional array of trix picture tube. What's that? gloves and shield. You are realize you've swords, knifes, Oh, that's Trinitron ... wrong unarmed but determined, one reached one axes and bows quest-this is the one about way or another, to obliterate level without of varying lev- Trinadon. the threat of Kre11ane in re- obtaining a els, there are The central character in turn for the slaughter of your necessary item also items that Trinadon is practically the father. Your adventure has from another are not so obvi- only person without a name, begun! one. ous, such as simple blue pow- so I'll just call him Steve. -
ULTIMA VIII INSTALL GUIDE Welcome to ULTIMA VIII Pagan
THIS BOX CONTAINS: (8) 3.5" floppy disks (your game!) Install Guide (8 pp.) with quick install instructions, directions for creating a floppy boot disk, configurations for a variety of memory management systems and Troubleshooting answers to possible problems. Player's Guide and Reference (8 pp.) with a step-by-step introductory Walkthrough covering movement, fighting, interaction, personal stats, and so forth. History of Pagan (32 pp.) with brief descriptions of Pagan's characters, places, creatures and spells. Map and Coin Registration Card- we'd love to know who you are! Catalogs and other advertising, describing the worlds we create at ORIGIN. ULTIMA VIII INSTALL GUIDE Welcome to ULTIMA VIII Pagan . This guide includes quick installation instructions for users more familiar with the process, and a detailed, step-by-step guide to installing the game. If you experience any difficulty, consult Troubleshooting. To avoid compatibility or memory problems, please take a moment to confirm that your machine matches the system requirements. Remember, you may safely stop and return to the previous menu by pressing~ - Note: Ultima VIII Pagan has been fully tested with the Double Space disk compression utility that shipped with MS-DOS version 6.0. Performance will decrease due to increased hard disk access. We cannot guarantee the compatibility of our games with other disk compression utilities. Q!lICK INSTALLATION Note: If you are running a disk cache such as other shell program), and install directly SMARTDrive prior to installing, you need to from the DOS command prompt (C:\>). disable it to insure a clean installation. Refer to 2. -
In This Day of 3D Graphics, What Lets a Game Like ADOM Not Only Survive
Ross Hensley STS 145 Case Study 3-18-02 Ancient Domains of Mystery and Rougelike Games The epic quest begins in the city of Terinyo. A Quake 3 deathmatch might begin with a player materializing in a complex, graphically intense 3D environment, grabbing a few powerups and weapons, and fragging another player with a shotgun. Instantly blown up by a rocket launcher, he quickly respawns. Elapsed time: 30 seconds. By contrast, a player’s first foray into the ASCII-illustrated world of Ancient Domains of Mystery (ADOM) would last a bit longer—but probably not by very much. After a complex process of character creation, the intrepid adventurer hesitantly ventures into a dark cave—only to walk into a fireball trap, killing her. But a perished ADOM character, represented by an “@” symbol, does not fare as well as one in Quake: Once killed, past saved games are erased. Instead, she joins what is no doubt a rapidly growing graveyard of failed characters. In a day when most games feature high-quality 3D graphics, intricate storylines, or both, how do games like ADOM not only survive but thrive, supporting a large and active community of fans? How can a game design seemingly premised on frustrating players through continual failure prove so successful—and so addictive? 2 The Development of the Roguelike Sub-Genre ADOM is a recent—and especially popular—example of a sub-genre of Role Playing Games (RPGs). Games of this sort are typically called “Roguelike,” after the founding game of the sub-genre, Rogue. Inspired by text adventure games like Adventure, two students at UC Santa Cruz, Michael Toy and Glenn Whichman, decided to create a graphical dungeon-delving adventure, using ASCII characters to illustrate the dungeon environments. -
Quick Guide Page | 1
Quick Guide Page | 1 Contents Welcome to Windows 10 ................................................................................................................................................................................................... 3 Key innovations ...................................................................................................................................................................................................................... 3 Cortana ................................................................................................................................................................................................................................. 3 Microsoft Edge .................................................................................................................................................................................................................. 4 Gaming & Xbox ................................................................................................................................................................................................................ 5 Built-in apps ....................................................................................................................................................................................................................... 7 Enterprise-grade secure and fast ................................................................................................................................................................................... -
Online Media Business Models: Lessons from the Video Game Sector
Komorowski, M and Delaere, S. (2016). Online Media Business Models: Lessons from the Video Game Sector. Westminster Papers in Communication and Culture, 11(1), 103–123, DOI: http://dx.doi. org/10.16997/wpcc.220 RESEARCH ARTICLE Online Media Business Models: Lessons from the Video Game Sector Marlen Komorowski and Simon Delaere imec-SMIT, Vrije Universiteit, Brussels, BE Corresponding author: Marlen Komorowski ([email protected]) Today’s media industry is characterized by disruptive changes and business models have been acknowledged as a driving force for success. Current business model research manages only to grasp static descriptions while in reality media managers are struggling with the dynamics of the industry. This article aims to close this gap by investigating a new paradigm of online media business models. Based on three video game case studies of the massively multiplayer online role-playing game genre, this article explores a novel theoretical approach to explain the changes that can be made within business models. The article highlights the importance of changing processes within online media business models and emphasises that the video game sector is at the forefront of business innovation. Finally, it demonstrates that online media business model change is in a trade-off paradigm between capturing or offering potentially higher value per player vs. accessing a potentially larger player-base. Key words: Media industry; business model; process; disruption; video game sector Introduction Today’s media industry is characterized by disruptive transformations shaped by digitization. Digitization is not only generating new business opportunities but threatens traditional commercialization strategies and is proving highly unpredictable with regards to future market development. -
Section One: Getting Started
Section One: Getting Started As you get started on your journey, you will be faced with a few decisions. Some of these will have minimal impact on your long term play, while others will play an important part in how you experience the game. This section will cover the first of those decisions – server (known as ‘shards’ in UO) selection, character creation, and an explanation of the different clients used to play the game (Classic and Enhanced). In this section we will also cover some of the most basic elements of the game that will be a foundation for understanding your new world. This will include basic movement controls, as well as how to use the overhead radar feature. Choose Your Client – Classic vs. Enhanced We will begin with an explanation of the two clients available for use with Ultima Online – the Classic Client and the Enhanced Client. Your choice of client will greatly affect how you view, and play, the game. The best part about having two different clients is that you are not bound to one or another – you are free to switch back and forth so long as you have both installed on your system. Following is a brief explanation of the differences between the two clients. Later in this section will be pictures illustrating some of the differences between the two clients. Classic Client The Classic Client is the original client used to play Ultima Online. It does not have as many features as the Enhanced Client, but is still preferred by many longtime players who favor its simpler nature and the nostalgia that comes with experiencing the game as it was originally intended. -
Shadowcaster Free
FREE SHADOWCASTER PDF Cinda Williams Chima | 560 pages | 17 May 2017 | HarperCollins Publishers Inc | 9780062662910 | English | New York, United States Marine LED Lighting & Lighting Controls from Shadow-Caster Edit this Page All abandoned pages. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits. Edit this Shadowcaster All stubs. Shadowcaster Class is strongest at night. Shadowcasters draw their power from the dark, using it against those that might try their evil Shadowcaster in the night. Shadowcaster might be a would-be Paladin who feels Shadowcaster to the night. Because shadowcasters do not follow social norms, they must take laws with a grain of salt. They work in the time where the public laws are most Shadowcaster to enforce, and in a way they become their own law. Shadowcasters are open-minded, and so they get along with most classes, though many may view their ways with suspicion. Abilities: Because Shadowcasters draw their magic from the night, they are often Shadowcaster in nature. Though they gain Shadowcaster power at night, their magic is weak during the day or in any area of bright light. Shadowcaster Any race that has a natural affinity for the night time or the dark would do well as a Shadowcaster, however any race can become a Shadowcaster. Starting Age Shadowcaster Complex. Weapon and Armour Proficiency: Proficiency with simple weapons, hand crossbow, rapier, shortbow, short sword light armour, but not with shields. -
Gaming Habits and Self-Determination: Conscious and Non-Conscious Paths to Behavior Continuance
GAMING HABITS AND SELF-DETERMINATION: CONSCIOUS AND NON-CONSCIOUS PATHS TO BEHAVIOR CONTINUANCE By Donghee Yvette Wohn A DISSERTATION Submitted to Michigan State University in partial fulfillment of the requirements for the degree of Media and Information Studies – Doctor of Philosophy 2013 ABSTRACT GAMING HABITS AND SELF-DETERMINATION: CONSCIOUS AND NON-CONSCIOUS PATHS TO BEHAVIOR CONTINUANCE By Donghee Yvette Wohn This dissertation examines how non-conscious habits and conscious motivations contribute to an individual’s intention to continue playing online multiplayer games. It empirically examines distinct predictions of behavioral intention based on different theories in two gaming contexts—casual social network games (SNGs) and massively multiplayer online games (MMOs). Addressing inconsistencies in prior studies, habit is conceptualized as the mental construct of automaticity, thus distinguishing habit from frequency of past behavior and self-identity. Results indicate that strong habits positively predict behavior continuation intention and moderate the effect of motivation for SNGs but not MMOs. Self-identity was a positive predictor for both genres. Gender differences in self-determined motivation were present in social network games but not massively multiplayer online games. The residual effect of past behavior was stronger than any conscious or non-conscious processes; once perceived frequency of past behavior was taken into consideration, it was the strongest indicator of behavioral continuation intentions. Copyright by DONGHEE YVETTE WOHN 2013 Dedicated to my progressive grandparents, who believed that higher education was the most important indicator of success for a woman. iv ACKNOWLEDGMENTS I would like to thank my dear advisor, Robert LaRose, whose sharp critiques have prepared me for the most ferocious of peer reviewers; whose brilliant insights bore holes in dams of existing scholarship, making way for innovative paradigms; and whose sincere love for students represents the pinnacle of the true spirit of higher education. -
Laptop Setup Instructions
LAPTOP SETUP INSTRUCTIONS Your computer has been installed with Windows 10. What follows are instructions on setting up, logging in, and getting familiar with your computer. Setting up your laptop 1. Get started 1. When you open and switch on the laptop, you may hear a loud voice message from Cortana (the Microsoft digital assistant). • Select the sound icon at the bottom right of the screen, mute the message and continue with the steps below. 2. You will see the message Just a moment, configuring the hardware. 3. The following message will appear: Let’s start with the region. Is this right? • Select South Africa, then click Yes. 4. The following message will appear: Is this the right keyboard layout? • Select US, then click Yes. 5. The following message may appear: Want to add a second keyboard layout? • Click Skip. 6. The following message will appear: Let’s connect you to a network • Select I don’t have internet. 7. The following message will appear: There’s more to discover when you connect to the internet. • Select Continue with limited setup. 2. Create a user account for your computer In the account section, you will set up your computer user account and password. Note: these are not the same as your UCT network access details, and allow you access to your computer only. 1. The following message will appear: Who’s going to use this PC? • Type in your preferred name to create your account, then click Next. 2. The following message will appear: Create a super memorable password. • Create a password then click Next. -
Player, Pirate Or Conducer? a Consideration of the Rights of Online Gamers
ARTICLE PLAYER,PIRATE OR CONDUCER? A CONSIDERATION OF THE RIGHTS OF ONLINE GAMERS MIA GARLICK I. INTRODUCTION.................................................................. 423 II. BACKGROUND ................................................................. 426 A. KEY FEATURES OF ONLINE GAMES ............................ 427 B. AGAMER’S RIGHT OF OUT-OF-GAME TRADING?......... 428 C. AGAMER’S RIGHT OF IN-GAME TECHNICAL ADVANCEMENT?......................................................... 431 D. A GAMER’S RIGHTS OF CREATIVE GAME-RELATED EXPRESSION? ............................................................ 434 III. AN INITIAL REVIEW OF LIKELY LEGAL RIGHTS IN ONLINE GAMES............................................................................ 435 A. WHO OWNS THE GAME? .............................................. 436 B. DO GAMERS HAVE RIGHTS TO IN-GAME ELEMENTS? .... 442 C. DO GAMERS CREATE DERIVATIVE WORKS?................ 444 1. SALE OF IN-GAME ITEMS - TOO COMMERCIAL? ...... 449 2. USE OF ‘CHEATS’MAY NOT INFRINGE. .................. 450 3. CREATIVE FAN EXPRESSION –ASPECTRUM OF INFRINGEMENT LIKELIHOOD?.............................. 452 IV. THE CHALLENGES GAMER RIGHTS POSE. ....................... 454 A. THE PROBLEM OF THE ORIGINAL AUTHOR. ................ 455 B. THE DERIVATIVE WORKS PARADOX............................ 458 C. THE PROBLEM OF CULTURAL SIGNIFICATION OF COPYRIGHTED MATERIALS. ....................................... 461 V. CONCLUSION .................................................................. 462 © 2005 YALE -
Students, Faculty and Staff Guide for Windows 10
Students, Faculty and Staff Guide for Windows 10 Prepared by Information Technology Division Lehman College, CUNY Revised - January 31, 2020 This document was originally prepared by Microsoft. It was modified and adapted for use at Lehman College. Information Technology Division Lehman College, CUNY Guide contents The purpose of this guide is to introduce you to the key features in Windows 10, and give you tips and tricks on how to get started using those features. You’ll find information on the following topics: A few feature highlights Cortana Using Microsoft Office Personalization • Start menu • What can Cortana do? 365 with Windows 10 and Settings • Access your email • A new look • How to search • Cortana’s Notebook • Use Office 365 on • Personalize your lock • Using tiles Microsoft Edge mobile devices screen • Task view • Hub • Use Office 365 with • Get started with themes • Virtual desktops OneDrive for Business to • Web Notes • Change your desktop work with files anywhere • Windows behavior in • Reading List background and color modern applications • Sign in to Office 365 Apps and the • Charms functionality in Setting things up • Create a file action center modern applications • Set up your email and • Share a file calendar • Snap enhancements • Synchronize a file • Change your • Quick access tools account picture • Protect your PC Information Technology Division Lehman College, CUNY A few feature highlights in Windows 10 Windows 10 is designed to please both touch and mouse users. It’s also designed to be intuitive for users of both Windows 7 and Windows 8.1, incorporating the “best of both worlds” to enhance your experience and help you be more productive.