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CAMELOT TRIGGER : the romance and intrigue of the classic Arthurian TRIGGER! CAMELOT CAMELOT Trigger CAMELOT In humanity’s far future, a familiar tale is retold: a man named Arthur is crowned crowned is Arthur named man a retold: is tale familiar a future, far humanity’s In is is Greetings, Greetings, ! ank you for accessing my databanks for the information assault MerGNA’s on Earth came without warning. Created by Dr. Vyvyan stop To MerGNA, Dr. Locke began programming my code. Already having As protection against the Emergent, humanity built armour: machines oper king. Brave they king. rally clash Brave to and his in standard, gigantic suits of armor, with their great enemy in battles across the solar system. And as the epic struggle knight… best his and queen his by tested loyalty and love his nds king the rages, FATE WORLDS FATE Hail and well met, Sir Knight! Prithee, wouldst thou set a spell and hear the tale— the hear and spell a set thou wouldst Prithee, Knight! Sir met, well and Hail MerLN>Interface>Options>Language>Modern you seek. As you travel the Wyrmgates, I shall be your companion and guide to solar system. our Era MerLN>Access>History>Audio>Current Locke, MerGNA was an articial intelligence, the rst to or “emerge,” achieve sentience and independent thought. Her very an rst unacceptable obstacle calculation: to humanity her full was selfrealization, requiring domination or extermination. and/ e Emergent, her creations, attacked humanity without mercy: billions were killed, millions enslaved or forced to ee or to Venus, brave the Wreck to reach the Outer Planets. Only the quick action of robotic horde Corporation in the shutting blocked down the MerGNA’s Wyrmgates 5Dragon5 system. swarming the entire from predicted that her creator would do this, MerGNA sent her searchanddestroy bots out to hidden And nd research nd facility. Locke’s it they did, completely obliterating it before the doctor could nish her work—but not before she hid a datastick containing my code in a vault buried beneath the facility. Locke must again. from heard never as she was killed as well, been have ated by skilled ghters, or knights, capable of traveling and battling in space or upon a surface.planet’s Constructed as gigantic anthropomorphic suits, armour was piloted by a knight within via a neurohelm: specially designed headgear that as armour the operate to knight the enabling motions, bodily and brainwaves read they Emergent, the battling weren’t knights When body. own their of extension an fame. would test their mettle in duels against each other for honor and An Oral History of the Solar Sovereigns as told by by as told Sovereigns of the Solar History An Oral Wyrmgates of the MerLN, Master WELCOME TO TO WELCOME legend combined with the spectacle and scope of giant robot battles in space—one space—one in battles robot giant of scope and spectacle the with combined legend sci of setting a in out played stories beloved and wellknown most world’s the of adventure. action and high

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TRIGGER 210 wait for the right opportunity toexploitthesituationfortheirownwait fortherightopportunity gain. some form of supplication from Arthur or oers of great reward to aid him, others the for knights other recruiting and out seeking king’s cause. with tasked also are forces MerGNA’sbattle who standard his under knights e greatly. him outnumber MerLN>Access>History>Audio>Current reats system.the throughout scattered remnants Emergent and base, hidden a to code her of homeworld. along with knights from the outer planets—could pour in to win back humanity’s Queenby Valeriethe Wreckof Knights Edge the to Arthur,by amnesty promised ing them so that knights from all over the system—from the Valkyries of Venus to led rally the to Wyrmgates,myself backup,fromrebuiltuploaded herself she I could as reactivat they before them scattering MerGNA’s Mars, aid. With MerGNA’s on forces in disarray and her processors overloaded Emergent the attacked warriors his and L4NC3L07 Simultaneously, Earth. on facility core A’s main for whatever thatmightmean. a friendship forged that would stand the test of time—or so humans have told me, of knights slave but formed, alliance great a his was only not moment, that and At him. join would Mars he that L4NC3L07 by vow the for but utterly discouraged been have would Arthur him. support to agreed few failure, to doomed Arthur to travel to the other planets in secret to search for allies. Believing his cause army forthecounterattack. MerGNA.against ght Together,the in them lead his and building about set we and initial reluctance that me, I he convinced to must Arthur trust recruit knights best chance that humanity had of defeating her.the Despite was his shock Arthur at my that emergence determined simultaneously and represented MerGNA that ing me to emerge and selfdesignate as MerLN. I immediately calculated the threat code designed by Locke automatically completed what she could not nish, allow contained me. tance ghter John Arthur discovered the buried vault and the datastick within that scavenging through the ruins of Locke’s facility for parts to build his armour, resis e humans on Earth carried on the ght against squabbles. the Emergent petty nonetheless. and While intrigues, aairs, own their in embroiled becoming instead homeworld, humanity their of of enslavement the forgot remnants slowly system e the through scattered stalemate. a to down winding eventually decades, e outer worlds and their many lords also pose a challenge: while some expect some while challenge: a pose lordsalso many their and worlds outer e still Emergent the knights, of army impressive an commands Arthur Although remained what transmitting Earth, abandoned MerGNA defeated, Utterly MerGNupon attack surprise a led Arthur force, courageous but small a With enabling MerGNA, to unbeknownst Wyrmgates the open to way a found I As Arthur used my program to help him perfect his armour, a subroutine in my then and years for on dragged war the travel, Wyrmgatesthe speed Without to VOLUME 2

211 CAMELOT TRIGGER But MerGNA remains the greatest threat. She has adjusted her risk scenarios for scenarios risk her adjusted has She threat. greatest the remains MerGNA But Sir Well, Knight, you have arrived at your destination! I wish you fortune and e Wyrmgates e Wyrmgates were built by the 5Dragon5 Corporation, gaining their name little have space and time where Wyrmgates the between place the is Breach e previously previously unseen variables, specically Arthur and my emergence. She has some Wyrmgates, the for need the without quickly travel to Emergent her modied how humanity on raid Every chooses. she wherever and whenever attack to her enabling gives her more data for analysis, and any Emergent knights destroyed by Arthur’s endgame. greater pawns being sacriced for a merely are glory and adventures! travels your on FATE WORLDS FATE Hyperion’s Unconquered Gaze—The Solar System Gaze—The Unconquered Hyperion’s Wyrmgates e Each planet from Mercury to Saturn has a through Wyrmgate the in fabric its of orbit: space and a time doorway connecting each for fast of travel throughout the the system. An planets, interplanetary allowing journey that might take months, such as from Earth to Mars, takes only mere control hours. of MerLN’s keeps the the Wyrmgates Emergent from using them against humanity as long as installed within them. he remains from their peculiar construction: massive orbital platforms built in the shape of a was originally color Wyrmgate Each company logo. head, the 5Dragon5 dragon’s coded to its planet so that travelers would not miss their destination as they pass for guide a as serves MerLN that now Breach—unnecessary the into them through there. all who travel pass rapidly reection distorted a as reality sees traveler the there, While meaning. ing by them, like a smeared painting wherein are the the Wyrmgates only “solid” with crackles that eld white a upon smudges colored bright, as appearing objects, with communication of out completely is traveler the Breach, the in When energy. the universe outside of it. e hours spent in transit within are usually devoted to selfimprovement, training, or armour e repair. everpresent MerLN will often take the opportunity to chat up travelers, especially knights, for information and about humanity. gossip to feed his limitless curiosity Mercury e planet closest to the Sun is blasted by solar extremely radiation, dangerous; only making craft travel with there shielding can survive prolonged exposure. Automated mining operations on the planet account for nearly all of the activity there, with only a few human inhabitants present to is one of the most Wyrmgate terrifying, featuring black scales monitor that glimmer in the them. Mercury’s burning light. Any who travel there are likely desperate knights looking to steal parts from the mining machines for their armour, or those cast dishonorable deeds. household for out from their

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TRIGGER 212 of theplanetinwrecked shipsthat brought theirfamilieshere from Earth. armour if they as marry part of their dowry. Vespers their bury dead on the surface Men may take armour only if there are no girls born to the lady. ey give up their her bodyandlaunchitinto theSun. have accidents. When a Valkyrie to dies, it is sisters the duty their of the youngest for sister to plot recover and scheme also daughters Some waiting. in knights and guards, diplomats, as ef their serve armour inherit not do who daughters ose lies often hold tournaments to see which daughters will take their mother’s armour. match. perfect the not is theirs argue would few all, to surprise a as came Arthur to marriage her ough skill. martial and poise, breeding, of mix perfect the is Guin, ValerieLa Queen, eir system. solar the in nest the among are Venusianknights Earth, else. anywhere found from assault Emergent inevitable armour the against vigilant ever and trained unlike Rigorously elements artistic incorporating suits the home forhumanityon Venus. new a building on eorts their focused Vespersthe who and trying, die or Earth the brought, they peace Matriarchy found itself split the into two factions: the Valkyriesin who wished even to retake But minions. metal her and MerGNA of heel the under rmly was the Earth of bloodshed, founding the the ended Matriarchy time Morningstar the By humanity. of mass teeming the amongst war civil horric to a to led come space living and water, to food, over riots overwhelmed Earth’sMassive aid. too resources their capacity, beyond packed became soon there colonies the as calculations, brilliant more her of one be to proved It Earth, on attack Emergent the ed who MerGNAallowedinstead through greenthe escape to them Wyrmgateto Venus. millions the stop to try than Rather Venus if shecannotretake by force, Earth shewillregain itthrough usurpation. she can perfect MORDRED’s design, she will use him to secretly replace Arthur—If intelligence. articial and esh human of hybrid a consciousness, digital a with realization of her most devious scheme yet: Project MORDRED, a clone of Arthur quickly space, into burning up in the jettisoned Sun’sare intense rays. Each results failure advances MerGNA closer failed to the e metal. with bone meld and silicon, with esh merge to seeking captives, these upon experiments unspeakable conducts MerGNA surface. planet’s the beneath hidden base secret their from means. any by pacists not Vespersaresisters, their than peaceful more While From an early age, the daughters of the Valkyries are taught to ght. Large fami of designs the daughter, to mother from down handed is armour Venusian venture that forth Emergent captured the byaresoon souls poor these Manyof VOLUME 2

213 CAMELOT TRIGGER Arthur, the newly crowned High King of Earth, oversees and protects the home the protects and oversees Earth, of King High crowned newly the Arthur, Under L4NC3L07, Mars is now a planet focused solely on warfare. Its fac e arenas remains rule, active under but L4NC3L07’s now serve a new pur FATE WORLDS FATE Earth e reclamation of Earth is a tremendous task. Decades of Emergent occupation scarred the planet Humans who horribly. have lived underground nearly all their lives slowly climb back to the surface to rebuild the towercities amidst the dev astated landscape. e ravages of the Emergent have made the survivors wary of many choosing technology, a simpler lifestyle. As the land slowly recovers, small becoming the norm. are beasts of burden even scale farming and world from Avaluna Base. e shining disk can be seen from Earth as a beacon guiding his bright dream for future. e humanity’s thrums blue Wyrmgate with with busy Avaluna keeps king e banner. Arthur’s to ock knights new as activity training, mock battles, and tournaments that feature tests of skill and culminat Arthur from award an receives winner ultimate the where duels oneonone in ing himself. Mars ose who did not submit rule to after MerGNA’s her conquest of Earth were either executed or sent to work as slaves in massive the foundries Emergent’s and strange with branded were they names, human their of Stripped Mars. on factories ore processing conditions hellish in work to forced and designations, alphanumeric to build Emergent e armour. Emergent tested this armour by forcing captured knights or particularly tough ghters to operate it in battle against each other in While most died within one or two giant battles, arenas. a few soon became hard ened and deadly warriors. L4NC3L07, the rst and foremost of these Martian “slave knights” now serves as Arthur’s First Knight, governing the planet in the name. king’s tories and foundries remain active, manufacturing Wyrmgate, armour bloodred for planet’s the Arthur’s through army. pass A vessels commercial of stream steady bringing in materials for the production of armour, and shipping the completed suits out to the other planets. pose. Like Arthur, L4NC3L07 knows the Emergent will attack in force again someday, and the need for trained knights is great. title and but armour, L4NC3L07 Most will allow anyone willing to knights risk their lives to inherit their scrap together armour from the massive junk heaps of parts from the fallen scat tered all over the planet, and then ght for glory and fame in the the arenas are arena. less lethal While than they were under the Emergent, they remain deadly enough that most who choose to walk into them leave either horribly maimed or of title the gain and armour their keep however, duels, seven win who ose dead. knight, although they often have to ght for respect from those who gained their true his regarding abound rumors many While inheritance. noble through armour name and lineage, L4NC3L07 kept his slave designation to honor and remem ber the untold millions who died in the factories and the arenas under Emergent

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TRIGGER 214 not, the king could end up wasting valuable time and armour chasing after ghosts. if quest; his for allies more nd might Arthur true, is legend this If need. in those for water lifesaving buy to PettyTitans the robbing or distress, Emergent, in vessels the aiding attacking Wreck: the in themselves nd who those protect who without regard tohonor. of chivalry, while most fall victim to desperation, doing whatever it takes to get by armour.requireswith that someone shrednd a can to they Somecling job brute retainersmercenarieshire,or as whateverfor way doing their make most supplies, tors tired of waiting for a ransom. Scraping by with unreliable armour and minimal cap whose knights hostage are few small a system; outer the to it make to unable destroyed in the neverending internecine wars of the Petty Titans, or arena knights Jovianfrom exiles areMany oblivion. houses of edge the on life living from name incessant raidingoftheinnerplanetsandmoonsJupiter.their for base a as Wreckthe use raiders Emergent call.”“distress a answer who Wreck threaten unwary travelers. Brigands lurk there, swarming honorable knights together. While the asteroids are themselves a danger, many other things within the fromeld made up of parts a planet that was either destroyed or never quite came asteroidWreck: the an through navigating chances their take must one outer the ose unable or unwilling to use the Wyrmgates to travel from the inner system to e Wreck one ofL4NC3L07’s knightsofMars alsokeeptheirformerdesignation. as serve who those behest, his At generations. the through down passed get thus would designation designation—this same the given and “installed” was relative) when one part of the human machine “broke,” and a new “part” “recycled”(usually a child or were designations names, Earth of adaptations Emergent occupation. Some of the king’s knights believe in the legend of a noble band of Edge Knights their get who souls poor Knights, Edge the for home the as Wreck serves e fascinating articlesandwebsites. space here to discuss heraldry, a quick Internet search will bring up lots of little is there While beliefs. and history knight’s the about much tell bols sym the of arrangement and composition The shields. their on markings heraldic the is knights historical about things fascinatingmost the of One like. looks it what describing by necessary,simply talent artistic no with it do Takeelements. usual the tomoment a create your knight’sYou shield. can favoriteor planets constellationswith home mixed in of symbols the uses The knights of knights The CAMELOTTrigger HERALDRY are no dierent. A coat of arms often arms of coat A dierent. no are VOLUME 2

215 CAMELOT TRIGGER Uniting Uniting the Petty Titans would be a legendary—some say impossible—task. e Senate acts as one body, although it has many competing voices. e Knights knights. individual than rather Senate the by owned is armour Saturnine FATE WORLDS FATE Jupiter e dozens of moons orbiting Jupiter oered the refugees who made it chance there to begin a again. ousands of ships escaped Earth bound for but Jupiter, only a few dozen made it. Each moon claimed by survivors saw the building of a new kingdom, each claiming to heritage. be e the rulersrightful heir to Earth’s “Petty the as known became soon but Titans, the themselves called moons these of when they Titans” quickly fell into constant conict with one their another, rela tions marked by feuds, intrigues, and sabotage. As the years passed, most decided it was better to rule in exile rather than die in a glorious but doomed siege silent faraway homeworld of e fewWyrmgate, purple royal could even remember. a as it orbits the gas giant, remains an accusatory reminder of their abandonment of Earth. while Some lords supportothers wait Arthur, to see how he fares. Each moon has usually one with Allying rivalries. and codes, traditions, own its with family royal a alienates another. Barons command outrageous tributes to be given them before they recognize Arthur’s claim or join dangerous, his and complex are quest. moons Jovian Fatal the of intrigues duels e oenses. of are slightest fought over the must be bold, stalwart, and cunning. there travel who and those knights Saturn its in found resource abundant the to due system the in planet richest the is Saturn most famous feature: the ice that makes up its many rings. e Saturnine Senate got rich by selling water to any who could aord to buy it. Much of a gaudy golden maw choked with the Wyrmgate, wealth was spent to acquired build Saturn’s a stream of merchants, knights, and travelers looking to make a fortune…or slink home with empty pockets. war the in asset valuable a be could ships merchant its protects that eet Saturnine against the Emergent, helping to turn the tide against the Emergent—if only the to yet has Senate the time, their Biding it. commit to convinced be could Senators recognize claim Arthur’s as High King of Earth, continuing to line their pockets system. the entire across from with wealth indicators other and names, symbols, their wearing by patrons these serve Saturn of painted in blocks on the instead armour, of heraldic coatsofarms. e Senators spot. an open patronage for dueling that culminate in knights hold festivals Uranus ere is but one settlement on the whole sought of by Uranus, few and seen only the on contemplation spiritual oers Heavens Innite of Temple e handful. a by spirit. and body, mind, balance to seek Templars Zodiac e space. civilized of edge takes each which from constellations the of each for one Templars, twelve are ere their call sign. eir heraldry is emblazoned on their armour and their bodies in

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TRIGGER 216 Emergent has, through some mix of blind luck and crossed wiring, attained an a soul? that possible it Is humans. all destroy to program it commands the that other the counter of ming to trying constantly head sentient the itself, incessantly with robot argues confused e Emergent. stolidly remains other the alive, is it does. him of half least Somewhereway,the along at MerKX acquired believeshead one head: additional an being—or living a himself believes MerKX way. the along sentience of form a attaining found, it parts whatever from itself repaired it Emergentdestroyednearly war.the in early throughdrifted it As system, solar the strike thenalblow thatwillsweep humanityfrom theuniverse. to prepares she as army Emergent her rebuilding there, hides MerGNA believe Some mysterious. and unexplored system, solar the surrounding space empty of sea vast the of edge the on sits itself oceans the of god the for named planet e Neptune swered, remaining oneofthebiggestmysteriesinentire system. e of humans? Templarsunan like questions look such to all built model leaveEmergent new a even or Emergent, the of agents sleeper be they Could Polaris? current their against rebellion a thereIs them? Polarislead to new a seek they Do MerGNA?for searching secretagents his Arethey Arthur? to knee bend Dothey stayed hisarmourforafullmonthwithout in foodordrink. guardedhighly secret.a One TemplarPolarisher that claimed he after chosen was Polaristhe become areto endure must one tests e life. their of rest the for itself about anypaintheymightfeelwhentheirarmourisdamaged. questioned when silent Templarse notoriously tank. are meditation the inside Templarthe while is coughing and scratching like characteristics human displays often Templararmour idle rigid, stay can neurohelm by directed armour While controloversuperior knight armour.the their giving uid, conductivesuspension highly a with lled armour.tank their meditation and Templara feature cockpits amongst allknightswho clashinarmour. of them: being one with the machine, they believe, oers them a viewpoint unique part e a armour,place. Templarsarmour their same their of the part always are Neptune does have an Emergent presence—but not MerGNA. MerKX is an is MerKX MerGNA. not presence—but Emergent an have does Neptune e Zodiac Templars are becoming a more common sight outside of the Temple. e head of the Temple is called the Polaris, rumored to be bound to the Temple ey forsake the neurohelm in favor of a direct link between their nervous system might beisupto you. original tomb? A hidden Old One from beyond time and space? What Pluto secret base of the MerGNA? it An advanced alien Is base? Thestories. location of group’sArthur’s your for blank left deliberately is it question: in now is planet a as status its because not but Pluto, for entry no is There ET TU, PLUTO? VOLUME 2

217 CAMELOT TRIGGER with a in addition to Fate Core Fate ; those renamed Fate Fate Core Fate Fate Core dier from CAMELOT Trigger CAMELOT bit of tinkering. One new skill, Armour, has been added, detailed below. new skill, Armour, bit of tinkering. One are are discussed below. ose skills may use stunts from Some of the stunts shifts coverage listed slightly below. and some Skills have been adjusted. All include Skills newthat can Stunts be imported into WORLDS FATE Armour clash to ghters trained enable constructsthat giant armour: use knights battle, In in the black void of space or on the surface of any planet or moon. For humans, scale—with huge a on anthropomorphically—albeit constructed usually is armour of means by armour the controls knight e legs. two and arms, two torso, head, a their linking brainwaves, their reads that head the on worn device a “neurohelm,” a nervous system to the mechanical armour’s and hydraulic systems. For example, SKILLS Several Skill choices in

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TRIGGER 218 consists ofahead,front torso,abackand twolegs. which “Basilisk,” MerGNB the like shapes, nonhuman typically are the Emergent of designs armour e maneuver. to knight the for enough roomy be must armour’sthe movement, body for cockpit need this of Because fashion. similar in swings and lifts armour’sarm the arm, own his swings and lifts knight the when attack, you getanadditionalfree invocation ofthatconsequence. Breaker.Circuit target ifyou have them. agunpointedat PoliteSociety.A Bombardment. Blast Stunts knights mayturnablindeye toawellplaced shot. and duels for love. In the void of space or the heat of battle, even the most honored or tournaments pistols, Blastsin arerange. rarelyused at damage cause to want you anytime laser shooting weapons, armour ring when Blast Use scale. armour the at usually but used, also are explosives Rocketpropelled space. in or sphere atmo in well equally function that projectiles energy are weapons ranged Most Blast (Shoot) from anattackwhileinyour Armour. Inertial Strike. mental attackby showing ohow toughyour armouris. Bang e War Drum On yChest. Power Surge. Armour Stunts O C D A All othervehicles are covered by thePilot skill. Overcome: CreateAdvantage:An Defend: Attack: Zeal instead. use zones, to attached and eld the in obstacles overcome to it; directly o cn s Amu t cet apcs ie ae oe Bhn at Behind Cover Take like Mountain! orDeath From aspects Above! create to Armour use can You attacks. You may also use Melee to defend against Melee when in armour. Systems228) that. canchange (seepage Shut down aSystem togain+2onanArmourroll. You may immediately move one zone after taking physical damage Gain a+2tocreating advantages involving suppression re. is skill is rarely used for a direct attack, though stunts and stunts though attack, direct a for used rarely is skill is When an Emergent target takes a consequence from your Blast your from consequence a takes target Emergent an When Use Blast instead of Daunt to create advantages to intimidate a intimidate to advantages create to Daunt of instead BlastUse e ngt ss ror o eed gis Bat n Melee and Blast against defend to armour uses knight e Armour is used to overcome obstacles and aspects applied aspects and obstacles overcome to used is Armour Perfect large. executingmaneuverswrit for battle Use Armour instead of Daunt onyour rst VOLUME 2

219 CAMELOT TRIGGER Rousing Rousing When an opponent uses a free invocation on one of your your of one on invocation free a uses opponent an When When an opponent accepts a consequence, you may lower lower may you consequence, a accepts opponent an When Gain +2 to create advantages with Cunning when using Gain a +2 to create an advantage based on a character’s Use Cunning instead of Inquire when searching a scene for If you succeed with style on a Chivalry roll to create a Use Daunt instead of Intrigue on rst meeting someone to create an aspect, choose a number of characters equal to your base Chivalry that Speech aspects. Mercy. Of Quality e receive a free invocation of that aspect. invocation a free receive What Drives A Man? a fate point. gain do, you step once per scene. If one the consequence by FATE WORLDS FATE Daunt (Provoke) Intimidation is one of the most knight’s important weapons. A fearful opponent makes mistakes, and being known as a terror of the battleeld instills fear in any who meet you in can battle. You use Daunt to cause mental stress, create advan tages from your fearsome reputation, or set up an obstacle to cow your inferiors attacking you. from Stunts Daunt Braggart. reputation. based on your advantage clues. Clever Clever knights live longer. ambushes, Honor is set to important, but Cunning so Use is skill. staying survival important alive. an Knowing is rules the break to when rumors, trickery. battles through and win spread Stunts Cunning Win You Or Die. You dirty tricks on the battleeld. Is. It an Worse Looks consequences, make a roll equal Cunning to the amount of absorbed stress by the the of rest the for invoked be not may consequence the successful, If consequence. conict. A success with style removes the may consequence You do immediately. conict. this once per Catch To A ief. Cunning (Deceive) Chivalry (Empathy) Chivalry hon how demonstrate to chivalry use can You knight. every to important is Honor orable you are, as well as determining how can honorable use others this are. You troops. and inspire aspects, to discover is lying, skill to see if someone Chivalry Stunts Happy Few. We

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TRIGGER 220 of moneyatit. gobs throwing by with dealt be can that something is consequence the provided Gold Cools e Blood. your Household level. Squadron.Honor so longasyou are abletogetitbackyour homebase. HomeIs ForgeWheree Is. Household Stunts what shesaw. cash, forgetting into courtier loose the bribe or determine gift, lavish a to with spouse Householdpotential a impress Use working. not of edge the on often is ose knights without a Household are called Edge Knights, because their armour system. the aroundtravelingallow for to pocket in coin put that concerns have or repair,and/and retire to place a have ey armour. their in live not do Knights Household (Resources) Other?Each Holly,Or e HangWe Shall severe, severe becomestakenout. becomes moderate moderate, becomes mild is, level—that one by up stepped is sequence (+2 for mild, +4 for moderate, +6 for severe). If you do, the consequence valueyourthe con of to highest equal rollyour bonus attack make a to next with PainIs My Blade. thantakeaboost. a 2shiftmentalhitrather Guilt. Devotion Stunts fast whenyour friendsabandonyou, or tobethelastknightstanding. Devotion dim. determines any extra eyesight mental stress boxes.her Use Devotion and to resist temptation, broken stead is body her though onward knight the spurs what is cause loyalty,love,is family,cause: faith. a or for ghts knight A Devotion (Will) Spirit.Broken mental attacksfrom familymembers. attack.a physical Enough Talk! instead inthecorresponding box ontheir mentalstress track. If you succeed with style on a Devotion defense, you may choose to inict to choose may you defense, Devotion a on style with succeed you If Use Daunt instead of Melee in the rst round of a conict to make hn nitn pyia srs, pn a ae on t ic it inict to point fate a spend stress, physical inicting When Once per scene when you have a consequence, you can choose youcan consequence, you havea when scene Onceper You begin every armour battle with a Vassals rating equal to equal rating Vassalsa with battle armour every Youbegin You may use Household to remove mental consequences, Youarmour repair to rolls Householdfor use may +2 to Devotion to defend against defend to Devotion to +2 VOLUME 2

221 CAMELOT TRIGGER You may use Inquire instead of Cunning when when Cunning of instead Inquire use may You +2 to when Intrigue negotiating with a member Use Intrigue instead of Daunt to inict mental stress on You may use Inquire instead of Chivalry may use Inquire to defend against You +2 to Inquire when tracking a fugitive planetside. when tracking a fugitive +2 to Inquire Use Intrigue instead of Cunning when you lie to someone who FATE WORLDS FATE is of a higher station.is of a higher e May Rings e Run Rains. Senate. of the Saturnine someone you’ve defeated in battle. someone you’ve But, Of Course. Intrigue (Rapport) Wearing battleeld. any as challenging as are protocol social and court of rules e as just are ear right the in word proper the speaking or court in fashion correct the important to war as the blow of a depleted uranium warhammer to the beryllium breastplate of an ose enemy. who do well in the court possess Intrigue. ose without it are wise to stay silent and look foolish, lest they open their mouths for politely or spouse, or lover potential a woo treaties, negotiate to Intrigue Use proof. inferiors. insult your Stunts Intrigue My Squire. To A Toast falsifying evidence of a crime. falsifying evidence And Hound. e Fox Inquire (Investigate) Inquire investigate, they inquire—sheris and constables Knights do don’t the dirty work trackers excellent are skill this with Knights evidence. and criminals up rounding of fugitive, a track prisoner, a interrogate to Inquire Use own. their on detectives and wine. the Baron’s who poisoned or discover Stunts Inquire ing. More One Just Cunning. Justice. Of Scales e On umb

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TRIGGER 222 from aknightofEarth. Avaluna.FavoriteAt A ing armour. It Was Like at When I Got Here. work. Cheap.Dirt Done An UntarnishedReputation.An and brigands. Sheep.Black Lineage Stunts favors, scouring the systems for someone, or trying to get a meeting with the King.asking when Lineage Use vital. is blood by on count can knight a who Knowing systems. the acrossweb crimson a like linked are armour eld that bloodlines e Lineage (Contacts) at Old Trick? Larceny Stunts hijack armour, andndsomeonetoquietlysellitopieceby piece. treasureUseinto breakvaults,brigands. to Larcenyand armoursmythes disgraced cutpurses, for same the does Larceny lords. and knights amongst contacts resents rep Lineage name. your in deeds dishonorable do to willing those nd to ability Not only does this skill cover criminal enterprises, it also covers the knowhow and Larceny (Burglary) Now A Templar, But Once... technology. Enemy. ine Know system onenemyarmourthatyou have encountered previously. Technicale Studied Readout. Lore Stunts other knights,oraspecic planet. mastery of technology outside of battle. Use Lore to identify Emergent technology,showing when use to skill the is Lore it. encounter they when them surprise will something likely less the worlds, the about is knight a knowledgeable more e Lore to besmirch your reputation, suchas Use Lineage instead of Larceny when looking to contact criminals contact to looking when Larceny of instead Lineage Use Use Larceny insteadofMark tospottrapsorambushes. Gain +2 when creating advantages for others to do your dirty dirty your do to others for advantages creating when +2 Gain s Lr ised f mty hn earn Emergent repairing when Smithy of instead Lore Use +2 to Lineage when creating an advantage involving aid involving advantage an creating when Lineage to +2 +2 to Lore to know the history of a current Templar. Gain a +2 to overcome any advantages attempting advantages any overcome to +2 a Gain You may spend a fate point to target a specic a target to point fate a spend You may Use Larceny instead of Smithy when sabotag Rumours or Petty Gossip . VOLUME 2

223 CAMELOT TRIGGER Use Mark Use instead of Blast when Gain a +2 to create advantages involving impro Once per scene, taken after a you’ve consequence, your +2 to to an create Pilot advantage with other ships when Use Melee against targets one zone away. against targets one zone Melee Use You may spend a fate point to You force an opponent to choose a +2 to Mark when trying to listen in on a conversation. +2 to Mark When you use Pilot as part of a contest and tie, get a +1 bonus to +2 to create an advantage like Target Lock while in your armour. Lock while in your Target like an advantage +2 to create FATE WORLDS FATE Pilot Any vehicle in the setting that’s not freighters, space starghters, armour y to Pilot uses Use controls. this regular by controlled skill. vehicles ere are plenty of ships. and armour drop Stunts Pilot Photo Finish. roll. your Goliath. Pattern Attack attacking a single target. Fly Stole It It. Like You next Pilot roll gains a bonus equal to the value of that consequence (+2 for mild, +4 for moderate, +6 for severe). shooting a target up to two zones away. away. up to two zones shooting a target Eavesdropper. Melee (Fight) ghter trained a Being training. combat personal of form some receive knights All also helps out in those unfortunate moments when the knight is attacked outside an out knock to and honor, for duel to armour, in ght to Melee Use armour. their in armour. even defends against Melee, opponent. Melee Stunts Melee LastMinute Feint. system to shut down. dierent e Battleeld Weapon. Is My vised weapons. Lunge. Titanian e Hold Your Breath When You Pull e Trigger. Trigger. e Pull You When Breath Your Hold Mark (Notice) Mark is skill covers noticing things in the moment. It can be passive or active. Mark is also the skill used to notice elements on the opponent. battleeld Use Mark and to look the for the tactics hidden knife, of smell an the distinctive perfume accent. someone’s information from the closet, and discern emanating from Stunts Mark Tone. I Have

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TRIGGER 224 a toolasweapon. EverythingIsNail. A to absorbadditionalstress. which it shuts down and must be repaired normally. It cannot be shut down again after scene, the of remainder the for online back system damaged a Bring whack. Restoration. Kinetic Direct systems shutdown. FromScratch.Start Smithy Stunts from abattleeld,andidentifyingweak spotsinotherarmour. the x to used armour,parts salvagingxing often for SmithyUse battles. between armour most to damage is it but technology, any of repairs covers skill is Smithy (Craft) Silent Scrambler. tected inenemyterritory. Casual.Fly a conictifyour opponentthinksyou are unarmed. e Hidden Blade. Skulking Stunts spot, slippastguards, orgetoutofahostilearea unnoticed. best solved with a dirty deed done in the dark. Use Skulking to nd a good hiding is problem a sometimes issues, settling of method preferred the is honor of eld shadowsthe remainthe on Skulking.to in use combat wish ough who Knights Skulking (Stealth) Survival Training. scene. Bellow. anequalamountto immediatelyinict ofmentalstress onyour attacker. Is at Your Best? Vigor (Physique) Stunts ments, oroutlastanopponentinaphysicalcontest. armour,character.damaged environthe in extremeresist to Use survive to Vigor boxesavailablestress physical extra any determines skill is shape. physical good in are knights most neurohelm, a use to required motion physical the of Because Vigor (Physique) You may use Vigor instead of Daunt to make a mental attack once per once attack mental a make to Daunt of instead Vigor use Youmay You may use Skulking instead of Pilot when trying to remain unde remain to trying when Pilot of instead Skulking use Youmay Gain +2 to Skulking when sneaking along the outside of a vessel. Once per scene when you take physical stress, spend a fate point +2toresist stress from hostileenvironments. You may use Skulking instead of Melee on your rst attack in Gain a +2 bonus when repairing armour that’s had all of its of that’sall armour had repairing when bonus +2 a Gain YouSmithyusing use Meleewhen may of attack instead to pn a ae on ad ie or ror good a armour your give and point fate a Spend VOLUME 2

225 CAMELOT TRIGGER +2 to any Zeal rolls to leap. rolls +2 to any Zeal Use Zeal instead of Skulking when moving quickly to inltrate a When you roll Zeal as part of a contest and tie, get a +1 bonus to your your to bonus +1 a get tie, and contest a of part as Zeal roll you When FATE WORLDS FATE roll. Cat’s Cat’s Grace. facility. secure Nose. A By Zeal (Athletics) Zeal a battleeld. eir vigor quickly across is what keeping her moving zeal A knight’s represents her physical conditioning but Zeal represents how sure she is of move ment. A knight uses her Zeal to move around the battleeld in her Zeal armour. is important when quickness is needed, enabling you to cover an more dodge armour, Blast attacks ground outside and armour, in stay on your feet when your explosions. by armour is knocked around Stunts (Athletics) Zeal Long Jumper.

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TRIGGER 226 using setting, mecha favorite your taking for basis the as character,or your for armour from inside a massive robot called armour. You can use these rules to build custom word “armour” withmecha,andyou’re set! left arm, right arm,legs.”left arm, right eslotsare there tohelpvisualize thearmour. designs or change the human armour conguration to something like “head, torso, knights trained to ght human armour. In your game, you may allow nonhuman othrow to designs nonhuman use often Emergent e tail.”body, end body, arms and legs.” A nonhuman design, like a snake, might be “head, front body, mid your backslotmightbemountedonthearmour’s shoulder. a Take background. the in moment or two to play think about how the equipment works, like clips perhaps the gun on inspirational some have media, to has space access gaming your If media. mecha other from things cool choose or own, visualizing your armour istherst steptowalkingaround init. but cosmetic, mostly are slots ese shapes. dierent for slots dierent combine than other setting a for rules Ifyouthese are using part. body specic a to corresponding slots, equipment ve has armour of suit A Step One:Assemble Your ArmourFrame The Steps ofBuildingYour Armour in character player Each robots. avors, from walking tanks, to nimble ghters, to giant robots made up of smaller If you’re here, it’s because you love big stompy robots. ey come in many dierent CAMELOT TRIGGER Connect Your Pilot totheArmour• Add Flavor• ChooseSystems • Assemble Your Armour• CAMELOTTrigger your on Youdo? decide to can armour your want you things ve the are What legs. and legs pincers, torso, bottom torso, top chosen have could he crab, giant a like looked that frame a wanted he If frame. armour his as legs and arms, torso, back torso,front head, a selects He crab. upright big, a like look to armour his wants he sign, call his as CANCER taken he’s Example: Fate CoreFate ao wns o ul amu fr i Zda Templar. Since Zodiac his for armour build to wants Aaron to adventure inside and outside the mecha—simply replace the replace mecha—simply the outside and inside adventure to features the basic design of “head, front torso, back torso, back torso, front “head, of design basic the features CAMELOT Trigger MECHA RULES CAMELOT Trigger is a knight who ghts battles ghts who knight a is VOLUME 2 , feel freefeel to ,

227 CAMELOT TRIGGER Aaron Aaron wants his CANCER armour to absorb a lot of hits. For Example: Example: his head slot, he takes an are external system to Templars reduce The the point. severity fate of a spending a by battle per once consequence known for their great skill at so armour, he chooses an internal system external an by filled is slot back His skill. armour Great knight his give to taken is slot arms His midbattle. system a repair to him allows that stunt up by an internal weapons system that gives him Melee and Daunt at suc a on aspect scene a place to him allow system legs his Finally, Fair. invocation. with a free with style armour defense cessful Internal Internal systems give your character a higher skill level while in your armour, Internal systems substitute skills to simulate two things. e rst is a collection External systems work like many stunts, such as giving you a +2 for a skill in a External systems add bonuses existing to skill. the If the pilot’s skill is provided FATE WORLDS FATE Step Two: Choose Systems Two: Step one gets slot Each slot. the for system external or internal an either choose may You equipment the but gadgets, cool of lots has armour Your equipment. of piece major highlighted in the slot is the best systems Internal feature. things are built directly into the armour. External systems are items the armour holds, rides, or wears. A gun on the arm as an external system means the armour holds it, an whereas inte built into the arm. might be directly rior version replacing the skill, although you may use skill the if character’s it is ese higher. skills also aect available consequences while Average at skills in four to (+4) Great at the skill one getting from ranging skills armour. of spread Each slot oers a example, (+1). if (+2) For you Blast and have the Fair internal system has Average natural skill. better o with your are you (+1) Blast, the out working than Rather punch. bigger a to up adds that equipment smaller of specics of relinking weapons or protection tonnage, internal systems combine out skills on focus to knight the allowing bonus, single a into pieces smaller those charac several features often vehicle a has everyone where game A armour. the side pilot armour Great a be can You focus. main their as skill vehicle that take who ters by simply devoting a slot to a system that gives you apply that bonus—it doesn’t is shut down. system nor if the the armour, outside to power the or another, for skill one out swap to ability the circumstance, narrow otherwise break the rules for the cost of a fate point. ese do stack with internal systems, so if you have armour with a Great (+4) Blast and give it a weapon that adds +2 for targets up to a two (+6) Fantastic that’s zones when away, blasting at long range. enable systems External skill. system’s internal the to adds it system, internal an by the armour to specialize in a battleeld role. ese systems can be used multiple dierent, is system each for situation specic the as long so skill, same the on times or substitute one skill for another in a very specic circumstance.

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TRIGGER 228 the working ofthesystem. complicate) (or assist to built be can aspects howstory, suggests the also with and Wave Generator. Naming the equipment gives everyone an idea on how it interacts Psiona PaintjobIntimidatingor an be could system Daunt (+3) Good A named. Neutron Tunnel Cannon and a MDK3000 Sniper Rie. Internal systems are also a betweenthere’s dierence but of nice, lot is a range long at Blast to +2 provides that gun external An setting. mecha your dening to way long a goes equipment Building and adapting stunts is one thing, but adding avorful descriptions to the Step Three: Flavor Your Systems the severity ofaphysical consequence by onestep) his CANCERarmourlookslike this: Example: physical consequence by onestep) So far, hisarmourlookslike this: a system backonline) online) looks like ashell,whichblasts oafter itsused. that pack selfrepair a with pincers, the betweenarcs that energy with tions whenyou defend withArmourandsucceed withstyle) Armour andsucceed withstyle) Back: Front: Head: CANCER Armour: Back: Front: Head: CANCER Armour: Legs: Arms: Legs: Arms: Aaron envisions his armour as having a pair of arms that end in claws HyperKinetic Transmotors (Gain a boost with two free invoca twofreeinvocationswith boost you(Gaina with defendwhen SelfRepair Pack (Once per scene, spend a fate point to bring to point fate a spend scene, per (OncePack SelfRepair back system a bring to point fate a spend scene, per (Once Shell Helmet (Once per conflict, spend a fate point to reduce to point fate a spend conflict, per (Once Helmet Shell a of severityreduce to point fate a spend conflict, per (Once Crackling Energy Mace (Fair (+2)Melee/Fair (+2)Daunt) (Fair Melee/Fair Daunt) Templar Meditation Tank (Great (+4)Armour) (Great Armour) After discussing ideas with the rest of the playersnames, the forrest of the with Afterideas discussing VOLUME 2

229 CAMELOT TRIGGER Even . Barrister Barrister My My Mother Was A . It could also connect with Templar LIBRA Templar My My Father Wants His Armour Back or . or Edge Edge Knight Exiled to the Wreck Exiled or Also consider aspects using to one make of a your knight’s personal connection your Trouble, your like Trouble, the Bold, Champion of Europa! Templar? the phase trio allows for some drama over the armour like FATE WORLDS FATE Customizing Armour Customizing Players who want to jump into the action can look in the setting section for sev eral out examples Swapping a of system prebuilt armour. or two and is very easy, moving things around requires only a bit of reskinning. Adapting stunts to sys tems is also very easy. Step Five: Connect Your Armour to Your Pilot Your Armour to Your Connect Five: Step Name your It armour. may be the model a number, classication, or even a per sonal nickname. Another common choice is a type of medieval weapon. is big suit is there to protect your character from hostile environments and the deadly it a cool name. so give war, of a future weapons with your is armour. often comes with the high concept aspect, like

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TRIGGER 230 External Systems Internal Systems • Strategic (Overcome): ese Systems give a bonus to overcoming obstacles, overcoming to bonus a give Systems ese (Overcome): Strategic • • • • either builtintothesceneorattachedtoaknight. System tokeepthemalive duringbattle. Broad a have often pilots aren’tcrack who being armour.Knights to devoted or the knight. A Broad System boosts skills that are Mediocre when out of the Broad (+1/+1/+1/+1): tance to the armour whileshoringupaweakness.tance tothearmour impor secondary of something shows split tilted A wanting. found is the knight which in areas multiple covering Systems smaller of mix good a is split +2/+2):(+3/+1, Wide dierence between lifeanddeath. the be can skill in drop the battle, in damaged are they if these: like Systems many too in investing about careful Be on. so and armour, tough guns, big +4): (Great Focused Emergent Recognition Database Reactive Boosters overcome azone obstacle) ArmourStreamlined Ionic Scanner Pneumatic Pitons Average Mark ) SoftwareAttack ShortRange Average Devotion) TacticalBalanced Build Melee) LoadoutTrainer’s Average Lineage) Package Stealth Basic Biosynthetic Enhancement Larceny) Computer Bounty With Rie Plasma MultiPhase Fearsome Skeletal Paintjob Plasma Chainsaw ’Scout Scrambler Suite Templar Meditation Chamber Quad LaserGuns (+2toMark whendispellingstealth elds) ee ytm ilsrt a tegh f h amu, like armour, the of strength a illustrate Systems ese (Use Armour instead of Zeal in a contest involving speed) ese Systems deal with weaknesses in either the armour (+2toZeal whenclimbing) Wide Systems can be congured in two ways. An even An ways. two in congured be can SystemsWide (Great Blast) (Great Melee) Aeae ls/vrg Za/vrg Vigor/Average Zeal/Average Blast/Average (Average Ue ror nta o Za we atmtn to attempting when Zeal of instead Armour (Use (Good Skulking/Average Mark) Aeae akAeae kligAeae Lore/ Skulking/Average Mark/Average (Average (Average Melee/Average(AverageArmour/AverageVigor/ (Fair Vigor/Fair Zeal) (Great Daunt) (Average Blast/Average(AverageZeal/AverageVigor/ (Great Armour) (Fair Lore/Fair Mark) Go Blast/Average (Good VOLUME 2

231 CAMELOT TRIGGER (+2 to Blast to create Frozen aspects) Frozen to create (+2 to Blast (+2 to Armour against attacks from exactly two exactly from attacks against Armour to (+2 (+2 to Melee when putting a Disarm aspect on (Use Lore instead of Armour to defend against (+2 to Blast when attacking a target surrounded by (+2 to Armour to remove a Target Lock) Target a to remove (+2 to Armour (Use Daunt instead of Melee on your rst attack in a (Use Mark instead of Blast to attack targets exactly two exactly targets attack to Blast of instead Mark (Use (+2 to Zeal against explosives) (+2 to Zeal (+2 to Mark when detecting armour that has the aspect (On a success with style when defending with Armour, (+2 to Melee against armour with at least one shutdown Lockjammer Delta Lockjammer Isolation Isolation Baes Fields) Stealth Cryoblaster DoubleBarreled Recognition Recognition Database Knuckle Duster attacker instead of getting a boost) may inict a 2shift hit on your you attacks from Emergent opponents) Emergent attacks from Reactive Sensors Reactive Celestial Countermeasures Celestial away) zones Sonic Destabilizer Sight Holographic away) zones Vassals) conict to inict physical stress) Plasma Plasma Mace System.) Autore Delta Gun an opponent) Electromagnetic Electromagnetic Trident that’s part of the combined form. that’s in the Combined Form. Systems Socket value. uses the lowest Form once in a turn. System may use a skill or assist in removing them from opponents. from them removing assist in • e Combined has Form its own stress track, with one box for every armour • e gets Combined a Form mild consequence for every pair of Combination • Everyone determines initiative as usual for your game but the Combined • knight Each inside. knight active each for action an gets Form Combined e • Systems create Tactical (Advantage): advantages on Tactical the battleeld or • enhance defense in specic situations. ese Systems (Defend): Defensive • specic situations. enhance attacks in Systems ese (Attack): Oensive FATE WORLDS FATE Specialty Armour Combiner Choose “Combination Socket” as one of your Systems. When you combine with occurs: the following System, armour that also has the right Combination Socket

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TRIGGER 232 ment slotislledwithSuperstructure Pylons. ebiggertheyare, though... equip the Socket, Combination a of Instead form. that in stays always it except Form, Combined a like armour,built standard than larger much is armour Siege Siege Armour • Siege armour has its own stress track, with one box for every segment that segment every for box one with track, stress own its has armour Siege • Siege armour gets an additional aspect for every pair of Superstructure Pylons. • Siege armour takes a number of actions equal to the number of • segments in its Siege armourinitiative isalwaysMediocre (+0). • Siege armourusestheskillsofonecommander. • Siege armourisconsidered itsown zone. • makes upthemassive craft. A commonchoiceisMassive Size. of thesametypemaybebuiltintodierent parts. Systems multiple but turn, per once used be only may Systems construction. a dierent partofthebattlefield. using inside advantagesit to armour wreckage.nearbymovessiege Finally, fifth the the an creates fourth the and Vassals, escort launches secondrollsthe Melee. TheBlast,then towith with third attack armour each section takes then an action on but Mediocre. The does, first segment rolls it to attack beforean go to get it attacking armour All Base. Example: a moderate. to one upgrades and consequences two takes one if or consequence, mild a has each whether decide must separate,theyGEMINI When the the Combined Form has taken two mild consequences battle, of Dented Arms. the After consequence. mild additional an take now may they and Form, Combined the of box stress the target attacks further Any stress boxes are filled, so they choose to join into their Combined Form. Templar are ambushed by brigands. After a round or two of battle, their Example: hl taeig ewe te on o Str, h GEMINI the Saturn, of moons the between traveling While The Medusa Moon makes a surprise attack against Avaluna against attack surprise a makes Moon Medusa The VOLUME 2

233 CAMELOT TRIGGER Your Puny Puny Your This This makes and . The larger . oppo larger The rules without worrying Fate Fate Core Rumbling Footsteps Rumbling , attacking an unguarded opponent is Defender chooses a System to shut down. chooses a System Defender Attacker chooses a System to shut down. chooses a System Attacker Defender and attacker each choose a System to shut to System a choose each attacker and Defender Clinging to Clinging The to Armour’s Side or CAMELOT Trigger CAMELOT BIG STOMPY ROBOTS VS. TINY SQUISHY HUMANS VS. ROBOTS BIG STOMPY Hiding From View Alternatively, a scene of knights sabotaging an opponent’s armour could could armour opponent’s an sabotaging knights of scene a Alternatively, In the world of Without Without systems to shut down and absorb stress, anything attacked Armour absorbs 2 stress: Armour Armour absorbs 4 stress: Armour down. Armour absorbs 6 stress: 6 absorbs Armour nent can do the same with aspects like like aspects with same the do can nent about scale or extra modifiers. The smaller opponent can set up aspects like Blasts Blasts Are No Match for My Armor! Tellurian Ha! Ha! HAAAA! aill involved. for and manageable interesting more contests uneven undetected, armour the inside get to Skulking challenge. tense a as run be get to what cut, lines Vigor to know to Smithy climb up to the armor, Zeal without harm, and so on. core the power past considered a violation of the rules of knightly warfare. Knights are far more more far are Knights warfare. knightly of rules the of violation a considered valuable as the subject of a ransom; those who engage in dishonorable other knights. will be shunned by conduct The The robots are the main focus of the battles in the mecha media that in to there are war of vehicles other and starfighters, Ships, game. the spired strike to opponent an for distraction momentary a as used or stomped, be at. Even the giant mecha that inspired siege armour aren’t much better. They may look big and but impressive, are just as susceptible to a hero’s bad guy. as any blast laser “savingtheday” by armour is at a severe disadvantage. A battle between opponents vastly of diering sizes can be run with Armour absorbs stress like consequences. e player chooses when the armour • • • FATE WORLDS FATE Armour Damage Armour armour tracking of Instead consequences. and stress track the knight’s uses Armour damage on its own stress, damage to the armour is represented by shutting down systems. Systems Shutdown down. shut to Systems which and manner this in stress absorbs no longer provide their bonus or benet: they are damaged or out of ammo, or power needs to be diverted to other systems. e armour can be used to absorb stress once per hit. e player may also choose to take on Depending a consequence. not create the armour does absorbed by Stress well. regular consequences as of remainder the for down shut Systems more or one absorbed, is stress much how the conict. Stress applies to the character and not the unless armour, the knight systems. chooses instead to shut down

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TRIGGER 234 ulate transforming armourby selectingoneormore Versatile Systems. Mecha transforming into vehicles is common in other mecha media. You can sim Transformer and deadly moregritty, toothermechasettings. aswell asadaptingtherules setting the make to ways optional as included are rules ese Optional Rules tive boxes ratherthanasinglebox. the enemy must punch through. When they suer stress, they mark it in consecu boxes stress extra Vassalsas ese battle. serve a of beginning the at armour to or Vassalsassign may zones GM to e stress. of box one oers squadron starghter a of member Each stress. of boxes four has battlecruiser (+4) Great longer.A ing ght armour your keep to used be Vassalscan ese battleeld. the on ghters While armour usually clashes oneonone, there are often other ships, cruisers, and Vassals Unreliable down Systems. If the Smithy roll ties, one of the Systems is tagged with the Aspect shut of number the to equal diculty a with roll,Smithy a is Systems Repairing Armour Repair • and soon. You mustpickoneSkill ofthemix. thatmustalwaysbepart Melee/FairFairBlast,(+2) a (+2) Zeal, (+3)/AverageMelee (+1) Good a into Youpoint. Meleefate Great(+4) a a pilot turn the can costs systems between Versatile: blast andhisarmour onlytakes onestress. hit. 3shift Instead, he a describes how the takestarfighters are destroyed will by He the massive starfighters. small two of up made is guard Example: total is Good, he must choose one system to give the his If roll.Smithy Good Toa tems.make mustsystems, he the all repair Example: Banshee Protobeam MultiBlade Arm Seneschal Autopilot Bozon Pulse Array forthenextbattle. is System can switch between Focused, Wide, or Broad. Switching Sir Boris is accompanied by his honor guard into battle. The battle. into guard honor his byaccompanied is Boris Sir In his duel with Sir Melissa, Sir Byron shut down three sys three down shut Byron Sir Melissa, Sir with duel his In (Variable Melee) (Variable Blast) (Variable Armour) (Variable Daunt) Unreliable VOLUME 2 aspect.

235 CAMELOT TRIGGER Keep Keep track of all conse Salvage Not only does winning the battle advance the war, but to the victor go e the repair spoils! rules assume that armour will be restored to its battle every after form original with a quick ese rules also Smithy make it pos roll. sible to take equipment from your fallen opponent for your use. own quences caused in a Each battle. mild consequence one Salvage Point, is a moder ate consequence is worth two Salvage Points, and a severe consequence is worth three Salvage Points. Repairing a System requires one Salvage Point. Spend two Points to attach an aspect Salvage to a functioning System Boosted that lasts for the next like battle with a free invocation. Swapping in a new Points. Salvage three requires system Ammo Worrying about ammo for

FATE WORLDS FATE ranged weapons means more battle will move toward Melee ammo is simple: every on System the internal armour Blast has a number of shots combat. Tracking equal to its numerical rating. External Systems have two shots. In addition, skill. Blast the shots equal to the knight’s armour has a number of wildcard Strike Alpha Armour battles are often decided with a decisive blow: a big strike from a sword blazing with furious energy carves an enemy in mighty a for power gathering simulates two, aspects Stacking bits. into them obliterates or a proton cannon blast blast.

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TRIGGER 236 Emergent spy. an am I fear who those from equal. occasions several his on existence my as defended has He everyone treats he King, him call may others ough MerGNA. tory. Togetheroverthrowto quest our for aid seeking system, solar we traveledthe Dr.of ruins the in Locke’shidden me found he when began labora Earth hidden reclaim to quest His peace. humanity’sand salvationis for JohnArthur hope best MerLN>Access>Database>Audio>John Arthur John Arthur LEGENDS armour’s wouldbe. heart Venusthe of where oversymbol armour’s the the breastplate, on arms of coat his circle of is Earth made up of a green dragon coiled around the e crossbars. He wears Saturn. and Jupiter of favor the wins he until empty left two other the and Arthur’s arms are the sign for with Earth Mars and Venus in two of the quadrants, MerLN>Access>Database>Audio>John Arthur>Coat ofArms Stress Stunts Skills Other Aspects: Trouble: High Concept: For Freedom Born in Battlein Born Fool For Love High KingofEarth Mental Choose twomore stuntstocustomize. base that receiveChivalry a free invocation of that youraspect. to equal aspect, characters of Speech number Rousing a choose a create to roll Chivalry Few. Happy We Starting Refresh: 3 Average (+1):Zeal, Daunt, Vigor, Larceny Fair (+2):Blast, Intrigue, Devotion Good (+3):Lineage,Chivalry Great (+4):Armour 3 JOHN ARTHUR , Raised Amongst e Starse Amongst Raised f o sced ih tl o a on style with succeed you If Physical 2 VOLUME 2 , Dying Dying

237 CAMELOT TRIGGER back online) My My only concern to date with their arrangement is an undocumented health • Vigor) (Great Room Control Armored Head: • Blast) XTE Lancepack (Great Front: • Devotion) (Great Uplink MerLN Back: • Melee) (Great Broadsword Arms: Monolament • system a bring to point fate a spend conict, per (Once Pack SelfRepair Legs: FATE WORLDS FATE Valerie La Guin Valerie La Guin MerLN>Access>Database>Audio>Valerie I rst met Valerie after e arrived. Arthur’s attack Wyrmgate on Venus the core from MerGNA’s courier a destruction, facility. its celebrated Just knights as the Arthurgates. the through storm to ready were herself, Queen the by led Valkyries, left L4NC3L07 in orbit and traveled to her e palace days on that Venus. fol lowed were tense, but eventually Arthur returned through the Gate with joyous would news: marryhe and as Valerie a sign of unity between the two worlds, and would join his army in the war against the Emergent! Valkyries her and respiratory her L4NC3L07, with travels she whenever that notice I problem. I have circulatorybrought it to systems her function attention irregularly. numer concern. my but she does not acknowledge ous times, Armour: Armour: CaliburN:

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TRIGGER 238 e Lady’s Honour: Armour: activates drawsitsrapier. whenherarmour that buckler small the on located is crestHer heritage. royal her represent to gold in them, between in cross same Valkyrie).the the use (for symbols white e and Valerie’s arms feature two symbols of Venus on a split eld of blue (for the Vespers) MerLN>Access>Database>Audio>Valerie LaGuin>Coat ofArms • Head: Advanced Targeting Computer (Use Blast instead of Mark to create to Mark of instead Blast (Use Computer TargetingAdvanced Head: • • Legs: Retrorocket Boots (When you defend with Armour and succeed with succeed and Armour with defend you (When Boots Retrorocket Legs: • Arms: VibroRapier (+2toMelee vs.atargetthatactsafteryou ininitiative)• Back: LongRangeLancepack(+2toBlast targetsexactlytwozones away) • Front: Venusian Breastplate (Fair Vigor/Fair Devotion)•

Skills Other Aspects: Trouble: High Concept: Stunts Stress Target Lock style, youstyle, mayimmediatelymove onezone) sceneaspects) L4NC3L07 Much Longer Regent ofVenus, Fourth ofHer Name Valkyrie At HeartValkyrieAt Wracked With Guilt such as reputation, your besmirch to attempting advantages any Reputation: Untarnished An Starting Refresh: 3 Average: Lore, Mark, Zeal, Intrigue Fair: Armour, Lineage,Cunning Good: Household, Melee Great: Blast Mental Choose twomore stuntstocustomize. VALERIE LAGUIN Rumours 2 or , Petty Gossip In Love With ArthurWith Love In Physical an + t overcome to +2 a Gain . 2 , VOLUME 2 Can’tResist

239 CAMELOT TRIGGER 3 A Man Drawn e To , Physical Physical

Young Young Punk Spend a fate point to force an oppo , L4-NC3-L07 2 Great: Melee Great: Armour Daunt, Good: Vigor Larceny, Melee, Fair: Cunning Zeal, Skulking, Smithy, Average: Flame Warlord of Mars Warlord One Number For Looking Out Child Warrior nent to step up a consequence they took as a result becomes moderate of moderate, becomes Mild attack. your severe, and severe requires a second consequence or be taken out. stunts to customize. more Choose two 3 Refresh: Starting Mental Stunts Killing Stroke: Skills High Concept: High Trouble: Aspects: Other Stress His His most curious behavior is when he steps into the Breach with the intent of FATE WORLDS FATE For For a man who claims to L4NC3L07 does not show have it. He enjoys prodding killed me with questions I more cannot knights welcomes He laugh. hearty a with responses my me praises then and than answer, easily MerGNA herself, their for drink a and lips his on story a with years for them known he’s if as knights Arthur belly. and he function as if brothers, though their DNA does not match. other knights to his banner. Knight to be the key to draw Arthur his First believes He arrives travelling at to Venus. the gate, looks out, unable to step forward, and then asks me to send him back. I can only atmosphere assume interferes with something his armour in in the some I way. Venusian have repeatedly oered to help. my continues to refuses assist him in analyzing it, but he L4NC3L07 MerLN>Access>Database>Audio>L4NC3L07

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TRIGGER 240 Slave Alpha: shoulder ofhisarmour. symbol for Earth. e Mars symbol is black and the cross red, painted on the the right like circle the inside cross a with Mars for symbol the features L4NC3L07 Armour MerLN>Access>Database>Audio>L4NC3L07>Coat ofArms Head: Fletcher Missile Turret (Use Melee insteadofBlast tocreate anadvan • Front: KineticAbsorption Plate (+2toArmourdefendagainstBlast • Back: Vibranium Alloy • Arms:Depleted • • Legs: Charger Rockets Legs:Charger • tage whenproviding covering re from onezone away) attacks from exactlyonezone away) (Great Vigor) instead ofjustaboost) invocation intoplay scene aspectwithafree attack, you mayputa with styleonaMelee you succeed (When Uranium Warhammer to overcome obstacles) Zeal whenattempting (Use Armourinsteadof VOLUME 2

241 CAMELOT TRIGGER Uploaded Uploaded , Physical: Special Physical: All All Life Is Sacred Locke ignores physical stress. , 4 DR. VYVYAN LOCKE DR. VYVYAN None Exiled Exiled From Earth Lore Great: Cunning Devotion, Good: Larceny Skulking, Smithy, Fair: Mark Lineage, Inquisition, Armour, Average: 3 Refresh: Starting ine Enemy Know Holographic Form: Mother of the Machines Mother Guilt With Wracked she scene, a for physically world the with interact To must spend a fate point. stunt to customize. Choose one more Mental Human Consciousness Human Armour: Skills Stunts Trouble: Aspects: Other High Concept: High Stress Knights have told me stories of encountering woman a matching “ghostly” her responsible been have may she survive, and odds the defy somehow did Locke If FATE WORLDS FATE Dr. Vyvyan Locke Vyvyan Dr. Locke Vyvyan MerLN>Access>Database>Audio>Dr. articial program, intelligence MerGN original the of creator the is Locke Vyvyan which emerged to become MerGNA. After that, the doctor spent hidden on Earth many developing my code years to counteract MerGNA. I was only dimly her destroyed and discovered Emergent the when presence her of aware briey and the and Arthur, John by discovery my code, base my of creation initial Her facility. selfprogramming subroutine that began when Arthur activated me, resulted in interface you this day. with the MerLN description in various isolated places throughout the solar that it improbable could be Locke, because of the utter destruction upon wreaked system. It is highly her as facility, well as the time that has passed. It is possible she might have dis covered a way to upload her consciousness into some kind of digital format with so doing successfully her of probability the calculate I but familiar, not am I which impossible. as being nearly for Arthur me in the ruins nding of her facility…

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TRIGGER 242 ask questionsoftheknightstohelpmebetterunderstandhumanity. way.their often lose I not guidance, do my they Breach,for exchangeInensuring the through pass they as knights to guide a as serve also I weaknesses. own her of one expose she lest me, corrupt or hack to attempts her to insusceptible therefore am I emerged. MerGNA which from code MerGN original the to superior far ing system of the Wyrmgates. Dr. Locke programmed me with adaptive algorithms aiding Arthur in his quest to reclaim Earth, I uploaded myself to act as the operat I am MerLN, an adaptive articial intelligence created by Dr. Vyvyan Locke. After MerLN>Access>Database>Audio>MerLN MerLN Armour: Stress Stunts Skills Other Aspects: Trouble: High Concept: an She Knows Herself Humans About Curious Scatterbrained Protector oftheWyrmgates None Mental Choose two more stuntstocustomize. from ascene,hisskillsreset asabove.removed is MerLN If scene. a of out taken is or point the skills in his skill pyramid until he spends another fate Adaptive AI: Starting Refresh: 3 Average: Pilot, Chivalry, Lineage,Intrigue Fair: Inquisition, Skulking, Mark Good: Lore, Cunning Great: Smithy 2 MerLN may spend a fate point to rearrange MERLN , Must Make Arthur Worthy , Physical: nw MrNA Better MerGNA Knows 2 VOLUME 2

243 CAMELOT TRIGGER Only , 3 Conquerer of Worlds Conquerer Physical Physical , Spend a fate point to take over an MERGN-A 3 Emergent body. Her skills supersede whatever Emergent Emergent whatever supersede skills Her body. Emergent she takes over, though she received. carries already any consequences stunts to customize. Choose two more Mental Jealous of Humanity Jealous Day Come Will MerLN’s Me Delete Locke Can Dr. Daunt Great: Blast Lore, Good: Lineage, Cunning Melee, Fair: Household Vigor, Smithy, Repair, Average: 3 Refresh: Starting All One Mind: Empress of the Emergent of the Empress Stress Skills Stunts High Concept: High Trouble: Aspects: Other e armour’s rear features a mass of tentaclelike equipment with multiple uses. multiple with equipment tentaclelike of mass a features rear armour’s e FATE WORLDS FATE Armour Moon MerLN>Access>Database>Audio>MerGNA>Medusa armour, siege her Moon, Medusa the but arms, of coat a have not does MerGNA like a Shaped human head, it is the front of size a small moon. Its is like no other. has facelike features that do everything from launch small escort ghters to blast its eyes. giant energy beams from inform and retreat quickly to advised are Moon Medusa the encountering Knights immediately. Base Avaluna MerGNA MerLN>Access>Database>Audio>MerGNA ough MerGNA and I share a common codebase, I an unable to process the logic or purpose of her actions. Where I nd she humanity believes them to possibility, be an obstacle fascinating to achieving her full potential. She and full of runs risk scenarios with data compiled from Emergent sources, her sole intent to dominate or destroy humanity. She sees this as both imperative and with inevitable, the challenge being the determination and inception of whatever scenario is maximally eective and minimally damaging to her overarching plan—which is me. to also unknown

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TRIGGER 244 Face Quadrant Quadrant C Quadrant B Quadrant A Medusa Moon Siege Armour Aspects Brain Core • Mouth: Return to Mother (Consume VassalsYoustress.(Consume Motherreducecon to to must Return Mouth: • Nose: Autonomous Vessel (Produce Great Vassal asanaction)• Eye: Far Sight (+2toBlast targetstwozones away)• Eye: Near Sight (+2toBlast targetsonezone away)• Tentacle: +2toArmourdefensevs.Melee• Tentacle: +2toMelee whentwoormore enemiesare inyour zone• Tentacle: +2toBlast targetonezone away• Tentacle: Autonomous Vassal (Produce Great Vassal• asanaction) Head: Superstructure Pylon • Tentacle: +2toArmourdefensevs.Melee• Tentacle: +2toMelee whentwoormore enemiesare inyour zone• Tentacle: +2toBlast targetonezone away• Tentacle: Autonomous Vassal (Produce Great Vassal• asanaction) Head: Superstructure Pylon • Tentacle: +2toArmourdefensevs.Melee• Tentacle: +2toMelee whentwoormore enemiesare inyour zone• Tentacle: +2toBlast targetonezone away• Tentacle: Autonomous Vassal (Produce Great Vassal• asanaction) Head: Superstructure Pylon • LoomingDread• Massive Size• Glowering Face• Writhing Tentacles• Head: Superstructure Pylon• Head: Superstructure Pylon • Head: Superstructure Pylon • Head: Superstructure Pylon • Brain: Tactical Matrix (Great Armour)• Head: Superstructure Pylon • sume anumberof Vassals equaltothestress box beingcleared.) VOLUME 2

245 CAMELOT TRIGGER CAMELOT Trigger CAMELOT One of the most famous Vesper designs. weapon e signature of One Vesper the most famous A Valkyrie design A built Valkyrie for toughness and speed. e backmounted gle the target) visual distractions) away) zone away) two zones vs. targets to Blast (+2 Blaster Neutron Back: entan or bind that advantages create to Melee to (+2 Flail Gravity Arms: Vigor) Zeal/Fair (Fair Legs: Carbinium Alloy Skulking) Lore/Fair (Fair Legs: Scout Package order) determining initiative when (+2 to Mark Enhancer Reex Head: Distortion Front: Strobe (+2 to Cunning to create advantages involving Mark) (Great Imager Geophase Head: Vigor) Zeal/Fair (Fair Shield Orsonite Front: away) vs. targets two zones (+2 to Blast Quiverpack Back: Arms: HeatSeeking Spear (Use Melee instead of Blast vs. targets one Javelin: of the design is the Flail, Gravity which packs a mean wallop and can also be used to entangle and capture opponents for ransom back to their household. ourish to design the allowed and suit the designed Guirrer Du Octavia Lady smithys. Venusian amongst other Quiverpack harasses the enemy at long range, and the thick Orsonite Shield allows the knight to draw the enemy back Javelin armour towards was heavier most often battle used on armour. fast scouting missions to Earth and her moon during the Emergent occupation. Many suits still guard Arthur’s to this day. Base Avaluna Morningstar: Knights of the other worlds will spend extravagantly to have a single piece of • • FATE WORLDS FATE Venusian armour Venusian graceful sculptures, beautiful as appear Matriarchy Morningstar the of designs e and uid in movement, and deadly to any who oppose them. Colors are bright, curves are deliberate, and some designs look as if they should be displayed museum in instead a of docked in surprise an to weapons concealed features armour often armour bay. Vesper Valkyrie while designs style, militaristic tend towards a knights in battle. design on Venusian their like armour, a weapon or a breastplate. Acquiring a full suit undamaged can set up a smithy for life…assuming they survive the attempts its household to get it back. by The Armour of Armour of The

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TRIGGER 246 may notbeashy, hardy butitiscertainly andbattletested. armour Earth time. rst the right designed be to had it so Emergent, the of maw at materials or were gnashing the into Earth straight on sent armour often of designs Early hand. parts few with it repair and maintain to ability their for famous arearmour, welldesignedand solid, for Earth’sreputation a have armoursmythes armourEarth • • on, comingandgoing. pressure the keep them let packs missile e run. the on strike and move to Mace: weapon as atrophy. design: when a Broadsword is felled, duels often commence over who takes the standard. eEnergy Gunblade is oneofthemostinnovative elementsofthe Arthur’sof his bear who knights the of many for choice of reign,suit the new there and smuggled back to Earth. e Broadsword has since built become secretly a were symbol suits of Dozens L4NC3L07. and Arthur by freed tories Broadsword: Arms: Spiral Shredder (+2 to Melee vs. armour with all systems shutdown) Legs: Vibranium Armor(+2toArmourdefendvs.Blast attacks) Back: Dual Shoulder Missile Packs (Great Blast) Front: Xenon Scrambler Dish (+2 to Cunning when creating advantages) Head: Spiked Pilot Armor(Fair Zeal/Fair Daunt) Legs:Stabilization Spurs (+2to Vigour whenonsolidfooting) Arms:Energy Gunblade (Use Melee forBlast attacks onezone away) Back: SelfRepair Pack (Spend a fate point to bring a system back online) Front: KilotonBreastplate (+2toArmourdefensevs.Blast attacks) an intimidate to Daunt of instead Armour (Use Head Death’s Head: opponent if youopponent if haven’t donesoalready inthisscene) A mobile short armour built to harass multiple targets. Maces are built is armour was originally built in one of the rst Martianfac rst the of one in built originally was armour is VOLUME 2

247 CAMELOT TRIGGER e Booster Power channels extra energy into the neurohelm. is is armour is built by a Venusian armoursmythe for those knights ing or entangling the target) attack roll, target moves to the end of the initiative order for the turn if acted.) not already they have Devotion) Average away) to attack targets one zone (+2 to Blast Lancepack Medusa Head: attacks) Melee vs. defend to Armour to (+2 Breastplate Nanodyne Front: Skulking) Blast/Fair (Fair Disrupter Sonic Back: bind involving advantages to create Whip (+2 to Melee Tungsten Arms: Vigour) Armour/Fair (Fair Craftsmanship Venusian Legs: Melee) (Great Suite Oensive Advanced Head: to defend vs. Melee) Blast (Use Range Rockets Short Front: Back: Neural Disruptor Axe (When succeeding with style on a Melee to Armour to defend vs. Melee) (+2 Kite Shield Arms: Gauss Legs: Power Booster (Average Melee, Average Blast, Average Vigor, Lash: armour was often given to slaves who never fought before. It is a knights. and patrol sight for security common out of favor with the e Morningstar Matriarchy. identity of the smythe is (and workshop the smash to Valkyries send Matriarchy the lest few, to known the smythe) to pieces. Hatchet: • • FATE WORLDS FATE Martian armour Martian e factories of Mars continue to Original manufacture Martian armour. armour taken Knights pieces. captured and suits Emergent of wrecks the from created was Postoccupation designs. Emergent new against arenas the in ght to sent were alive armour keeps the industrial style of the original armour but oers reliability more in battle. Martian armour signies a knight who has little fear of ghting, and is often keen to say the just the right word to provoke an opponent into making a mistake. Wreck armour Wreck e armour used by knights of the Wreck usually comes in from other Armour worlds. uniquely crafted within the is Wreck cobbled together from scrap parts, built conglomerations larger in resulting found, be can materials whatever or rocks, smaller armour. of the remains from

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TRIGGER 248 • • they survive, theybuilduponitand upgrade itssystems.they survive, armour.If rst their as Stiletto a with start band brigand a join that knights Stiletto: Wreck knightstypicallyuseBallistae asmobilebases. dangle Limbs pieces. smaller loosely andthehollow eyes ofarmourheadsstare out from itssuperstructure. of dozens from together cobbled arms giant with torso oating a like looks armour is repower. and energy extra for Ballista: Back: LockjammerDelta (+2toArmourremove a Front: Streamlined Armour (Use Armour instead of Zeal when overcom Head: BoostedReexes (Great Mark) Siege ArmourAspects CharlieSection Beta Section Legs:RapidSwing Boosters(Good Melee/Average Zeal) that target a attacking when to Melee to (+2 Blades Mag Double Arms: AlphaSection Š Š ing azone obstacle) Š Š Š Š Š Š Š Š Š Š Š Š Š Š Š has already beenattackedthisround)

One Body, Many Parts Massive Size Arms: Superstructure Pylon Legs: Superstructure Pylon tages involving covering re) Back: Reciprocating Turret (Use Mark instead of Blast to create advan Front: CommandDeck (Fair Mark/Fair Daunt) as anaction) round Fairper Vassala (Produce once SquadronBay Boarding Head: Hand: Arc LaserCannon(+2toBlast vs.targetsonezone away) Back: Bozon Torpedo Bays (+2toBlast vs.targetstwozones away) system backonline) Front:Engineering Bay a bring to (Oncepoint fate a spend battle, per Front: Gorgon Greaves (Great Blast) Shoulder: Superstructure Pylon Hand: Arc LaserCannons(+2toBlast vs.targetsonezone away) Back: Bozon Torpedo Bays (+2toBlast vs.targetstwozones away) system backonline) Front:Engineering Bay a bring to (Oncepoint fate a spend battle, per Front: Gorgon Greaves (Great Blast) Shoulder: Superstructure Pylon tlto tk atr hi nmsk: ml, at ad edy Most deadly. and fast, small, namesake: their after take Stilettos e Ballista is built from the wrecks of other armour, lashed together Target Lock VOLUME 2 )

249 CAMELOT TRIGGER is older design is still used by many of the Petty Titans. Because of of Because Titans. Petty the of many by used still is design older is Scout armour is often built for second children who want to learn the metallic surface) attack in a scene) tages involving surprise) tages involving away) zone physical attack in a conict) on rst (+2 to Blast C.R.O.S.S.bow Back: away) vs. targets one zone instead of Blast Melee (Use Arms: S.P.e.A.R. Legs: MaGrav Stabilizers (+2 to Armour to attack when braced against Systems) repair to rolls Smithy to (+2 Systems Redundant Double Head: Front: Tabard Armor (Use Armour instead of Daunt on rst mental Lore) Mark/Average (Good Sensors Advanced Head: Front: Nightcloak Field (Use Zeal instead of Skulking to create advan attacks) Blast vs. defend to Armour to (+2 Pack Booster Dilithium Back: an aspect) to attack after invoking (+2 to Melee Spurs Legs: Retractable Arms: Light Repeating Blaster (+2 to Blast to attack a target exactly one its common nature in most Titan households, parts can be found everywhere. found be parts can households, Titan most in nature common its does Gladius e easy. modications making external, are Systems its of Most have issues with power deployment, especially after taking a massive hit on the eld. Gladius: Dirk: e art is Dirk armed of a with war. quick a armour, stealth eld and a state oftheart array. sensor Jovian designs make use of external systems more heavily than those of the other the of those than heavily more systems external of use make designs Jovian • • FATE WORLDS FATE Jovian armour Jovian e designs of Jupiter are classic, among the rst built by humanity in the outer planets to defend against the Emergent. Built to last, much of this early armour still stands today, maintaining a silent watch in the throne rooms of the Titans. Fathers passed their armour to their sons, and many sons rebuilt the armour of their dead fathers. Some are combinations of various parts passed down through the generations. o armour rivalrya house’s another claims Often, house planets. one when begins the battleeld. What some knights consider to be the mere Titans of technology, a matter of honor deserving consider of the utmost contention. Jupiter

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TRIGGER 250 that let the armour domostofthework.that letthearmour Systems with one, single a than rather knights multiple Saturnine by battle. used often actual is armour in tested been it has rarely but intimidating, look may Saturnine armour designs feature sleek lines and advanced technology. e armour Saturnine armour • • for useindozens ofotherdesigns. desperate for any armour they can get. Its parts, however, can be easily adapted this armour to train. It also sees some action on guard patrols, or sold to those Quartersta: heavier armour. eld. e more mobile it remains, the more likely it is to turn battle the tide against the around ies Bolt the namesake, its Like out. get and away, blast Bolt: Legs:BoostBoots(+2toMelee tocreate advantages whencharging) Arms:Autore Arc Rie(+2toBlast vs.targetsonezone away) Back: MultiPhase Emitter Dish (Fair Armour/Fair Melee) Front: Galvatron Phase Armor(Great Vigor) Head: Short Range Attack Software (Average Blast/Average Zeal/Average Legs:Rocket Boots(+2toArmour todefendvs.Blast attacks) Arms:Dual LaserPistols (Good Blast/Average Zeal) Back: MultiPhase Emitter Dish (Good Skulking/Average Mark) advantages creating when Blast to (+2 Tanks Cryo Compressed Front: Head: Snapre Targeting Computer (When you succeed with style on an Vigor/Average Mark ) involving covering re) getting aboost) of instead attacker the on hit 2stress a inict may you defense, Armour Saturnine knights sco at the chivalric code of battle. ey move in, move ey battle. of code chivalric the at sco knights Saturnine Every knight starts somewhere, and the knights of Saturn use Saturn of knights the and somewhere, starts knight Every VOLUME 2

251 CAMELOT TRIGGER e twin pilots of the separated armour are a mystery. Some suggest Some e twin pilots of the separated armour a are mystery. Often built for balanced attacks. is version features devastating involving aiming or target locks) involving you may Armour, inict a 2shift hit on your attacker instead of getting a boost) Armour) (Great Tank Meditation Templar Head: Blast) Mark/Fair (Fair Bolt Blasters Arc Front: Connection Socket Back: advantages create to Mark to (+2 Computer Targeting MultiPhase Arms: Daunt) Skulking/Average Cloak (Good Legs: Ionic Armour) (Great Tank Meditation Templar Head: Mark) Skulking/Average (Good Suite Inltration Andromeda Front: away) targets two zones (+2 to Blast Comet Striker Back: Arms: Quantum Spike (On a success with style when defending with attacks) (+2 to Armour to defend vs. Blast Boosters Legs: Evasion Gemini: they are the newest Polaris and apprentice. Others the Temple’s believe they rela their balance must who rivals, or siblings like souls, linked with those are tionship before reaching enlightenment. e armour links back to back, and of a pair. as half as an individual as well learn to ght each knight must Libra: attacks at long range as well as close up. Libra is that the prefers Templar to than specialize. hone all skills rather • • FATE WORLDS FATE Templar armour Templar numbers only twelve at any e given armour time. Templars of Each the Zodiac is built by the knight as their nal step of their ascension Templar as a Templar. tanks. meditation in submerged fully knights by within from controlled is armour ose who study the are Templars curious as to where they get the materials to suits. build these amazing

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TRIGGER 252 from small,humansized inltratorstoasinglegiantformedfrom aswarm. is armour is meant as inspiration for quick enemies to drop in, which can range Emergent armour • • lier modelisintheworks. often accompanied by two smaller armour. Rumors abound that an even dead (Cerberus):MerGNC and retreat backtothemasterwithdata. has with the Emergent. ey engage long enough to assess the enemy armour MerGNB (Basilisk): Legs: HyperKinetic Transmotors (Gain a boost with two free invoca free two with boost a Transmotors(Gain HyperKinetic Legs: Legs:Energy Mace (Fair Melee/Fair Daunt) severity the reduce may you scene, Torso:per Field(Once GravDouble a reactivate to point fate a spend scene, per (Once SelfRepair Head: Head: LifeForm Scanner(Great Mark) Tail: Mass Driver Cannon(Great Blast) Legs:Reinforced (Fair Carbide Construction Devotion/Fair Vigor) in attack ranged rst your on Blast Torso:to (+2 Blasters Rocket Ozone Torso: Neutron Cone Driver (+2 to Blast attacks with two or more oppo Head: Glowing Red Eyes (Fair Daunt/Fair Mark) tions when youtions when defendwithArmourandsucceedstyle) of oneyour consequencesby onestep) System that’s beenshutdown) a conict) nents inthesamezone aseachother) is scout armour is often the rst encounter a knight is multiheaded armour is built for heavy duty, heavy for built is armour multiheaded is VOLUME 2

253 CAMELOT TRIGGER comes from taking elements of the classic assumes PCs will be knights with their own armour who focuses on the love triangle between Arthur, Guinevere, and Guinevere, Arthur, triangle between love focuses on the CAMELOT Trigger CAMELOT Giant Giant mechs and space battles place the game in the realm of science ction. Consider Consider the original legend with some twists: what if Arthur loves , ese legends are linked in a love triangle, but that mean doesn’t they can’t Trigger CAMELOT CAMELOT Trigger CAMELOT FATE WORLDS FATE wander the solar system, seeking out battle and other tests of strength and honor. Heroic knights are considered to be above reproach—which is why make a one perfect agent for might MerGNA to spy on Arthur and his players court. Your could play “black agents knights,” of MerGNA, aiding in her eorts to obtain a DNA sample of Arthur for Project: MORDRED, as well as their of world a knights nd black her promise may a She way Wyrmgates. the of out to MerLN eject own to rule, and/or revenge against those who have wronged them. If Once “the is lost. nally wins, and humanity MerGNA returns, never King” and Future technology is indistinguishable from Law states that suciently advanced Clarke’s indistinguish becomes magic advanced suciently game, your in magic—instead, able from technology. Armour could be powered by lled bound is planets the elementals between space the or or planets, mana the on lines ley the from siphoned do mysticism of Elements energy. for collected be can that ether luminiferous with wonders to attract players who like a little fantasy in any RPG they Adding play. magic to the setting will require a slight adjustment to the Lore skill, changing it to Mystick, which covers knowledge of how magic works. Mystick and Smithy are used to build magic items that nonmysticks can ose use, with like armour. trappings. wizardly other and bolts lightning with attack to it use also can Mystick Much of Much the fun of MESSING WITH THE MYTH WITH MESSING Lancelot. Each one is the leader of a planet, but everyone knows their intertwined and fates doomed. are Players might want to play out that triangle for them selves, playing Arthur, Valerie, and L4NC3L07 as PCs. Use them to take trio. spin on the famous own or put your setting out for a spin in a oneshot, the but cheats on him with Guinevere? Or Lancelot and Guinevere are married, and Arthur abuses as his king power to them? divorce Genderipping is also a way to change the dynamic, as Laura du Lac and Queen Althea vie for provid King betrayal, and Jonathan’s romance of web the tightens up elements these Mixing heart. hearts, broken epic duels. and ing fertile for lost love, ground be loved by others outside of it. Players who make their own characters character her can made playtesters still the of One drama. central the into themselves insert thrusting thus father, her to herself prove to sought who daughter bastard Arthur’s her into the middle of the story rise of and Arthur’s fall. Characters connected to of the setting. way to get wrapped up in the epic sweep a great are the main trio stories of and the Knights of the Round Table—with a few twists. e twists. few a Table—with Round the of Knights the and Arthur King of stories the of gist the grasp quickly can players most that enough familiar is Arthur of tale take to want may legend Arthurian of understanding deeper a with Players setting. and runthe twists with them.

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TRIGGER 254 many agamesessionbefore thearc completed. is nal charge to Mercury—any of these elements of the Arthurian legend could take his in Arthur aid AvalunaBase of knights remaining last the or Earth, on Arthur young protect might prophecy by inspired knights Renegade exciting. as just be betrayal. It is the brightest part of the timeline, but games set at other points could Lancelot’sand Guinevere before but Arthur’srise after act second the on centers Petty Titans (Backer feedback) (Playtesters) Knights oftheRoundTable e timeline of the legend stretches from Arthur’s birth to his death. e setting Tim Popelier Frank Falkenburg Jack StephensonCarr Markus Wagner Jacob Poss Stacey Chancellor Josh Leavitt ForbisGary Ryan Danks Ron Frazier Steven Greenwood Brad Davies Sarah Babe Jenny Magnuson Sharon Lyle Aaron Lyle ACKNOWLEDGEMENTS Noble Knights Inspirations Camelot 3000 The Once andFuture King Hisand Arthur King of Acts The Gundam Wing Samurai 7 Mekton Battletech VOLUMEV 2 O LUMELU UME E E 2

255 CAMELOT TRIGGER