Camelot Trigger
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CAMELOT TRIGGER WELCOME TO CAMELOT TRIGGER! In humanity’s far future, a familiar tale is retold: a man named Arthur is crowned king. Brave knights rally to his standard, and in gigantic suits of armor, they clash with their great enemy in battles across the solar system. And as the epic struggle rages, the king nds his love and loyalty tested by his queen and his best knight… is is CAMELOT Trigger : the romance and intrigue of the classic Arthurian legend combined with the spectacle and scope of giant robot battles in space—one of the world’s most wellknown and beloved stories played out in a setting of sci action and high adventure. An Oral History of the Solar Sovereigns as told by MerLN, Master of the Wyrmgates CAMELOT CAMELOT TRIGGER Hail and well met, Sir Knight! Prithee, wouldst thou set a spell and hear the tale— MerLN>Interface>Options>Language>Modern Greetings, knight! ank you for accessing my databanks for the information you seek. As you travel the Wyrmgates, I shall be your companion and guide to our solar system. MerLN>Access>History>Audio>Current Era MerGNA’s assault on Earth came without warning. Created by Dr. Vyvyan Locke, MerGNA was an articial intelligence, the rst to “emerge,” or achieve sentience and independent thought. Her very rst calculation: humanity was an unacceptable obstacle to her full selfrealization, requiring domination and/ or extermination. e Emergent, her robot creations, attacked humanity without mercy: billions were killed, millions enslaved or forced to ee to Venus, or brave the Wreck to reach the Outer Planets. Only the quick action of the 5Dragon5 Corporation in shutting down the Wyrmgates blocked MerGNA’s robotic horde from swarming the entire system. To stop MerGNA, Dr. Locke began programming my code. Already having predicted that her creator would do this, MerGNA sent her searchanddestroy bots out to nd Locke’s hidden research facility. And nd it they did, completely obliterating it before the doctor could nish her work—but not before she hid a datastick containing my code in a vault buried beneath the facility. Locke must have been killed as well, as she was never heard from again. As protection against the Emergent, humanity built armour: machines oper- ated by skilled ghters, or knights, capable of traveling and battling in space or upon a planet’s surface. Constructed as gigantic anthropomorphic suits, armour was piloted by a knight within via a neurohelm: specially designed headgear that read brainwaves and bodily motions, enabling the knight to operate the armour as an extension of their own body. When knights weren’t battling the Emergent, they would test their mettle in duels against each other for honor and fame. 210 FATE WORLDS Without the Wyrmgates to speed travel, the war dragged on for years and then decades, eventually winding down to a stalemate. e remnants of humanity scattered through the system slowly forgot the enslavement of their homeworld, instead becoming embroiled in their own aairs, intrigues, and petty squabbles. e humans on Earth carried on the ght against the Emergent nonetheless. While scavenging through the ruins of Locke’s facility for parts to build his armour, resis- tance ghter John Arthur discovered the buried vault and the datastick within that contained me. As Arthur used my program to help him perfect his armour, a subroutine in my code designed by Locke automatically completed what she could not nish, allow- ing me to emerge and selfdesignate as MerLN. I immediately calculated the threat that MerGNA represented and simultaneously determined that Arthur was the best chance that humanity had of defeating her. Despite his shock at my emergence and initial reluctance to trust me, I convinced Arthur that he must recruit knights and lead them in the ght against MerGNA. Together, we set about building his army for the counterattack. I found a way to open the Wyrmgates unbeknownst to MerGNA, enabling Arthur to travel to the other planets in secret to search for allies. Believing his cause TRIGGER doomed to failure, few agreed to support him. Arthur would have been utterly CAMELOT discouraged but for the vow by L4NC3L07 that he and his slave knights of Mars would join him. At that moment, not only was a great alliance formed, but a friendship forged that would stand the test of time—or so humans have told me, for whatever that might mean. With a small but courageous force, Arthur led a surprise attack upon MerGN A’s main core facility on Earth. Simultaneously, L4NC3L07 and his warriors attacked the Emergent on Mars, scattering them before they could rally to MerGNA’s aid. With MerGNA’s forces in disarray and her processors overloaded as she rebuilt herself from backup, I uploaded myself to the Wyrmgates, reactivat- ing them so that knights from all over the system—from the Valkyries of Venus led by Queen Valerie to the Edge Knights of the Wreck promised amnesty by Arthur, along with knights from the outer planets—could pour in to win back humanity’s homeworld. Utterly defeated, MerGNA abandoned Earth, transmitting what remained of her code to a hidden base, and Emergent remnants scattered throughout the system. MerLN>Access>History>Audio>Current reats Although Arthur commands an impressive army of knights, the Emergent still outnumber him greatly. e knights under his standard who battle MerGNA’s forces are also tasked with seeking out and recruiting other knights for the king’s cause. e outer worlds and their many lords also pose a challenge: while some expect some form of supplication from Arthur or oers of great reward to aid him, others wait for the right opportunity to exploit the situation for their own gain. VOLUME 2 211 But MerGNA remains the greatest threat. She has adjusted her risk scenarios for previously unseen variables, specically Arthur and my emergence. She has some- how modied her Emergent to travel quickly without the need for the Wyrmgates, enabling her to attack whenever and wherever she chooses. Every raid on humanity gives her more data for analysis, and any Emergent destroyed by Arthur’s knights are merely pawns being sacriced for a greater endgame. Well, Sir Knight, you have arrived at your destination! I wish you fortune and glory on your travels and adventures! Hyperion’s Unconquered Gaze—The Solar System e Wyrmgates Each planet from Mercury to Saturn has a Wyrmgate in its orbit: a doorway through the fabric of space and time connecting each of the planets, allowing CAMELOT CAMELOT TRIGGER for fast travel throughout the system. An interplanetary journey that might take months, such as from Earth to Mars, takes only mere hours. MerLN’s control of the Wyrmgates keeps the Emergent from using them against humanity as long as he remains installed within them. e Wyrmgates were built by the 5Dragon5 Corporation, gaining their name from their peculiar construction: massive orbital platforms built in the shape of a dragon’s head, the 5Dragon5 company logo. Each Wyrmgate was originally color coded to its planet so that travelers would not miss their destination as they pass through them into the Breach—unnecessary now that MerLN serves as a guide for all who travel there. e Breach is the place between the Wyrmgates where time and space have little meaning. While there, the traveler sees reality as a distorted reection rapidly pass- ing by them, like a smeared painting wherein the Wyrmgates are the only “solid” objects, appearing as bright, colored smudges upon a white eld that crackles with energy. When in the Breach, the traveler is completely out of communication with the universe outside of it. e hours spent in transit within are usually devoted to selfimprovement, training, or armour repair. e everpresent MerLN will often take the opportunity to chat up travelers, especially knights, for information and gossip to feed his limitless curiosity about humanity. Mercury e planet closest to the Sun is blasted by solar radiation, making travel there extremely dangerous; only craft with shielding can survive prolonged exposure. Automated mining operations on the planet account for nearly all of the activity there, with only a few human inhabitants present to monitor them. Mercury’s Wyrmgate is one of the most terrifying, featuring black scales that glimmer in the burning light. Any who travel there are likely desperate knights looking to steal parts from the mining machines for their armour, or those cast out from their household for dishonorable deeds. 212 FATE WORLDS Many of these poor souls are soon captured by the Emergent that venture forth from their secret base hidden beneath the planet’s surface. MerGNA conducts unspeakable experiments upon these captives, seeking to merge esh with silicon, and meld bone with metal. e failed results are jettisoned into space, quickly burning up in the Sun’s intense rays. Each failure advances MerGNA closer to the realization of her most devious scheme yet: Project MORDRED, a clone of Arthur with a digital consciousness, a hybrid of human esh and articial intelligence. If she can perfect MORDRED’s design, she will use him to secretly replace Arthur— if she cannot retake Earth by force, she will regain it through usurpation. Venus Rather than try to stop the millions who ed the Emergent attack on Earth, MerGNA instead allowed them to escape through the green Wyrmgate to Venus. It proved to be one of her more brilliant calculations, as the colonies there soon became packed beyond capacity, their resources too overwhelmed to come to Earth’s aid. Massive riots over food, water, and living space led to a horric civil war amongst the teeming mass of humanity.