NEIL DAVIDSON 14 Liberton Place, Edinburgh, EH16 6NA +44 (0) 7920 426 556
[email protected] neildavidson.scot Lead Software Engineer An accomplished Software Engineer with extensive experience leading the development of numerous published titles on multiple platforms. ★ Over 22 years experience in software design and development within the games industry. ★ Over 12 titles shipped to market. ★ Exceptional design and documentation skills. ★ Excellent project planning and interpersonal skills. ★ Full knowledge and experience of entire project lifecycle: concept, design, prototyping, implementation, testing, bug fixing, beta testing and publishing. ★ Proficient in a wide range of programming languages and development environments. ★ Extensive knowledge of games industry technology. TECHNICAL SKILLS Programming Languages Expert: C, C++, C#, Lua Proficient: JavaScript, PHP, HTML, MySQL Familiar: Objective C, Visual Basic, Perl, Python, Node.js, CSS Experience Game Engines: Unity, Source, RenderWare, Unreal Development Environments: Visual Studio C++ / .NET, Eclipse, Android Studio, XCode, SN Systems ProDG, Metrowerks Codewarrior API / SDK: Android SDK, Android NDK, iOS, RakNet, DirectX, OpenGL, .NET, Amazon GameLift Project Management / QA: Hansoft, Redmine, Bugzilla, Jira Source Control: Perforce, Visual Source Safe, Subversion, NxN Alienbrain, Git, Git LFS Databases: SQL, NoSQL (Riak), DynamoDB Art: Maya, 3DS Max, SoftImage, Adobe Photoshop, Adobe Premiere, Paint Shop Pro, GIMP Content Management: AWS, Amazon S3, Rackspace, Kii Unity: NGUI, Unibill, Simple IAP System, Facebook, Tapjoy, GameAnalytics, Photon Unity Networking, Unity Park, Android In-App Billing, Unity Serializer, Finger Gestures Platforms: Windows, Mac, Linux, Android, iOS, Xbox, Xbox 360, Xbox One, PlayStation, PlayStation 2, Playstation 3, Gamecube, Dreamcast WORK EXPERIENCE Blazing Griffin (Edinburgh) Lead Software Engineer : June 2015 - Present Murderous Pursuits (PC on Steam) A stealthy Third-Person multiplayer game for 1-8 players.