A Critical Discourse Analysis of Violence in the Mass Effect
A CRITICAL DISCOURSE ANALYSIS OF VIOLENCE IN THE MASS EFFECT UNIVERSE by Michael Frias BA St. Thomas University, 2012 A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of MASTER OF EDUCATION in the Graduate Academic Unit of Education (Critical Studies) Co-Supervisors: Linda Eyre, PhD (Education) Ellen Rose, PhD (Education) Examining Board: David Wagner, PhD: Chair Jane McLean, PhD, HRA, Education Lauren Cruikshank, PhD, Culture and Language Studies This thesis is accepted by the Dean of Graduate Studies THE UNIVERSITY OF NEW BRUNSWICK September, 2014 ©Michael Frias, 2014 ABSTRACT This thesis offers a critical discourse analysis of violence in the video game Mass Effect. After the Sandy Hook School shooting in December, 2012, Mass Effect was believed to motivate the shooter. Following this accusation, conversations arose defending and blaming the video game for the shooting. Rather than taking a side, I use Fairclough’s textually-oriented critical discourse analysis to explore the constructions of physical and discursive violence, especially discourses of gender, sexuality and race, in Mass Effect. Physical violence is the more overt presentation, making it easy to link the game to the shooting; discursive violence, however, is less obvious. I also explore how players engage with, and potentially resist, physical and discursive violence through online conversations and opportunities to change the game. Finally, I offer implications for video game developers, parents, teachers, players, and the public. ii DEDICATION For Brandan iii ACKNOWLEDGEMENTS I express my deepest thanks to Dr. Linda Eyre and Dr. Ellen Rose. I was a scared undergraduate when we first met.
[Show full text]