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AVG Android App Performance and Trend Report H1 2016
AndroidTM App Performance & Trend Report H1 2016 By AVG® Technologies Table of Contents Executive Summary .....................................................................................2-3 A Insights and Analysis ..................................................................................4-8 B Key Findings .....................................................................................................9 Top 50 Installed Apps .................................................................................... 9-10 World’s Greediest Mobile Apps .......................................................................11-12 Top Ten Battery Drainers ...............................................................................13-14 Top Ten Storage Hogs ..................................................................................15-16 Click Top Ten Data Trafc Hogs ..............................................................................17-18 here Mobile Gaming - What Gamers Should Know ........................................................ 19 C Addressing the Issues ...................................................................................20 Contact Information ...............................................................................21 D Appendices: App Resource Consumption Analysis ...................................22 United States ....................................................................................23-25 United Kingdom .................................................................................26-28 -
Digital Essay Script Writing Guide (Podcasts, Documentary, TED Talks, RSA Videos)
Digital Essay Script Writing Guide (Podcasts, Documentary, TED Talks, RSA Videos) General Guidelines ● Use a script to sound more focused, produced, and polished and to ensure that information is clear, concise, and in order. A script helps you retain full control of the content. ● A script should be invisible. When delivered, it shouldn’t sound like a script. If it sounds like a script, your program won’t sound spontaneous and won’t sound friendly to your audience. ● The invisibility of your script depends on how it’s written and how it’s presented. ● Conversational writing needs to sound natural, not stilted and artificial. The best way to see if your copy sounds natural is to read it out loud. Do you have to stop for a breath in the middle of a sentence? The sentence is too long. Do you repeatedly stumble in your reading when you get to a certain point in your script? The idea or wording isn’t clear. ● For podcasts, write for the ear, not the eye. Text written for the eye can be more complex and still not lose the meaning because readers linger over the text until they figure out your meaning. Scripts written for the ear go by literally at the speed of sound. They have to be much simpler. ● Write clearly. Listeners only hear it once, unless they replay it. You can’t count on them to do that, so your meaning has to be clear the first time your listeners hear it. ● Interview-style podcast – script the introduction and closing and outline the questions. -
Family Friendly Magazine 129 in PDF Format
Family Friendly Gaming The VOICE of TM the FAMILY in GAMING Kingdom Hearts III, Ooblets, Monster Hunter World and more in this fabu- lous issue!! ISSUE #129 NI NO KUNI II REVENANT KING- DOM wants you to April 2018 role play. CONTENTS ISSUE #129 April 2018 CONTENTS Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Comics 7 Sound Off 8 - 10 Look Back 12 Quiz 13 Devotional 14 Helpful Thoughts 15 In The News 16 - 23 We Would Play That! 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 67 Now Playing 68 - 83 Last Minute Tidbits 84 - 106 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE this instance I feel wonderful. God has given God is my prize and my goal. -
Download Super Mario Run Full Android Free
download super mario run full android free Beginner's Guide: How to play Super Mario Run - updated for 2.0! Updated March 2017: We've added the biggest new features of version 2.0! Super Mario Run is now available in the App Store for the iPhone. It is Nintendo's second mobile game in history (the first being Miitomo and Mario's first game on a mobile device. Like any good Super Mario Bros. game, it has plenty of skill-based content: You'll have to plan your strategy and learn how to time your moves just right if you want to get all of the goodies on any given level. Super Mario Run is free to download. You can play the first three levels of World 1 and 20 seconds of the boss level for free; after that, you'll have to unlock the rest of the game for $9.99. Believe me, you'll want to buy this game once you've played 30 seconds of the first level. It'll hook you in! There are three modes of gameplay; World Tour, Toad Rally, and kingdom building. Each one assists in unlocking other modes. Completing levels in World Tour unlocks new courses in Toad Rally, which unlocks new Toad colors, which unlocks new buildings for your kingdom. As such, you'll want to play everything every day. There are 24 levels across six worlds in World Tour mode. While you can race through all 24 levels in just a few hours, you'll miss out on the real fun of the game: the strategy! If you want to know how to score big in Super Mario Run, our beginner's guide will show you the way. -
Nintendo Giving Sneak Peak at Newest Console 20 October 2016
Nintendo giving sneak peak at newest console 20 October 2016 Japanese gamers were caught up in the excitement. "Finally it will be revealed. I must watch the video," one Twitter user said. The new console could be vital for Nintendo which is looking for a hit product to offset slowing demand for its Wii U console. After years of pressure, Nintendo—which also created the Donkey Kong and Legend of Zelda brands—abandoned a consoles-only policy and entered into the smartphone game market this summer with the Pokemon Go app. The new console could be vital for Nintendo which is looking for a hit product to offset slowing demand for its Pokemon has been popular in Japan since first Wii U console being launched as software in 1996 for Nintendo's iconic Game Boy console. In March, the company released "Miitomo"—a free- Japanese videogame giant Nintendo said to-play and interactive game that allows users to Thursday it will offer gamers a sneak peek at a create "Mii" avatars—as it tries to compete in an long-awaited new console that could be key to industry that has increasingly gone online. boosting its bottom line. © 2016 AFP The Super Mario maker is planning to put a three- minute video about the "console with a completely new concept" on its website at 11:00 pm Japan time (1400 GMT) Thursday. "It's a short video but please take a look," it said on Twitter. The Kyoto-based firm, which successfully forayed into the smartphone game market with the release of Pokemon Go earlier this year, has not given any details about the new console, codenamed NX, except that it will be rolled out March 2017. -
Could Future Pupils Get to School Like This?
Eight-page Christmas special CHRISTMAS STARTS HERE! THERE’S just over a month to go until the big day and we’re starting to feel really festive here Firstat News HQ. Our favourite celebrities love Christmas too, so check out what these famous faces like best about the festive season. HUGH BONNEVILLE My favourite thing about Christmas is all about decorating the tree with Christmas carols playing and the smell of mince The food pies and brandy butter Christmas is my favourite wafting from another is the best time thing about Christmas. HARRY room. BEN of the year! I love the Christmas lunch is always HILL weather, I love cosying up good fun to make and I seem SHEPHARD with the family, I love getting 17 – 23 Novemberto 2017be the one who does it. It’s together with friends, I love all over so quickly though! Christmas carols. I can’t Issue 596 I also love the cold food JOSH GADD pick just one thing I FirstNews afterwards on Boxing love about it! Day. (THE VOICE OF OLAF DERMOT FROM FROZEN) O’LEARY The 8PAGE CHRISTMAS books Christmas movies. 17. My favourite Christmas Every year movie is National I love that on Christmas Day we Lampoon’s Christmas ROCHELLE it’s the time of year go for a walk somewhere Vacation because it HUMES where everyone seems along a beach and maybe a reminds me of my own to be in good spirits. There’s paddle or a swim if we’re feeling crazy family. always something going on. I CHRISTMAS brave. -
A Rhizomatic Reimagining of Nintendo's Hardware and Software
A Rhizomatic Reimagining of Nintendo’s Hardware and Software History Marilyn Sugiarto A Thesis in The Department of Communication Studies Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts at Concordia University Montreal, Quebec, Canada April 2017 © Marilyn Sugiarto, 2017 CONCORDIA UNIVERSITY School of Graduate Studies This is to certify that the thesis prepared By Marilyn Sugiarto Entitled A Rhizomatic Reimagining of Nintendo’s Hardware and Software History and submitted in partial fulfillment of the requirements for the degree of Master of Arts in Media Studies complies with the regulations of the University and meets the accepted standards with respect to originality and quality. Signed by the final Examining Committee: __________________________________ Chair Dr. Maurice Charland __________________________________ Examiner Dr. Fenwick McKelvey __________________________________ Examiner Dr. Elizabeth Miller __________________________________ Supervisor Dr. Mia Consalvo Approved by __________________________________________________ Chair of Department or Graduate Program Director __________________________________________________ Dean of Faculty Date __________________________________________________ iii Abstract A Rhizomatic Reimagining of Nintendo’s Hardware and Software History Marilyn Sugiarto Since 1985, the American video game market and its consumers have acknowledged the significance of Nintendo on the broader development of the industry; however, the place of Nintendo in the North American -
Forma Equipo Con Los Mii Y Lánzate a Una Desternillante Aventura Con Ellos En Miitopia
Forma equipo con los Mii y lánzate a una desternillante aventura con ellos en Miitopia Vivir las aventuras de otros a través de los videojuegos siempre es un placer, pero todo mejora cuando el personaje en pantalla te representa a ti o a tu gente cercana. Este viernes, 21 de mayo, los populares Mii , personajes que representan versiones caricaturizadas de los jugadores y que tantos ratos buenos nos dieron en anteriores consolas de Nintendo, regresan en una épica e hilarante aventura de capa y espada en Miitopia, solo para Nintendo Switch. Los Mii han hecho que los jugadores puedan formar parte en (muy) primera persona del plantel de personajes de muchos videojuegos. Así, les permitieron saltar a la cancha de tenis o al campo de golf desde su salón con Wii Sports, les pusieron al volante para desafiar la gravedad en los locos circuitos deMario Kart 8 Deluxe, les enfrentaron a Mario, Link, Kirby y otros héroes y villanos de la historia del videojuego como luchadores de Super Smash Bros. Ultimate, e incluso les permitieron interactuar con otros Mii de las formas más inverosímiles en Tomodachi Life. Pero en Miitopia, el Mii por fin será el héroe… ¡Y también el villano! Y los aliados, y los enemigos, y los residentes de los diferentes pueblos de Miitopia,… Todo son Miis en Miitopia, todo son caras y nombres personalizables para hacer que quien quieras pueda formar parte de tu propia aventura. Imagina que el gran malo, el Archimago, tiene la cara y el nombre de tu profesor de matemáticas. ¡O de tu jefe! Imagina, también, que el grupo que te acompaña y combate a tu lado está formado por miembros de tu familia o tus mejores amigos, a quienes puedes asignarle diferentes oficios de la fantasia medieval como guerrero, clérigo, ladrón, o ¿gato? Todo esto es posible enMiitopia , creando y compartiendo los Mii que quieras utilizar. -
Nintendo's First Smartphone Game Attracts Over One Million Users 22 March 2016
Nintendo's first smartphone game attracts over one million users 22 March 2016 The news sent shares in Nintendo soaring 8.18 percent higher to close at 16,515 yen Tuesday, a day after a national holiday. The official Twitter account for the game said on Saturday the company was surprised the game attracted so many players so quickly. Nintendo has struggled as Sony and Microsoft outpaced it in console sales. The three companies are also fighting off a trend toward cheap—even free—downloadable games for smartphones and other mobile devices. A customer looks at Nintendo video game software at a store in Tokyo Nintendo said on Tuesday its first smartphone game attracted more than one million users three days after release—good news for the Japanese game giant that was long reluctant to stray from its console-only policy. Last week Nintendo released "Miitomo"—a free-to- play and interactive game which allows users to create "Mii" avatars—as it tries to compete better with rivals. Users can customise the avatars' outfit through in- app purchases and interact with characters created by other people or friends. The avatars ask players questions such as "What did you do on the weekend?" and "What is your favourite food?", with the answers shared with other characters. The number of users for the game, rolled out in Japan last Thursday, surpassed the one million mark on Saturday, a spokeswoman said, adding Nintendo President Tatsumi Kimishima announces the the company does not have an updated figure. company's financial results and future of corporate 1 / 2 strategy during a press briefing in Tokyo, in October 2015 Kyoto-based Nintendo had been criticised for its longstanding refusal to license some of its iconic brands for use on mobile applications. -
Tomodachi Life™
Tomodachi Life™ 1 Important Information Basic Information 2 Information Sharing 3 Online Features 4 Parental Controls Getting Started 5 Introduction 6 Basic Controls Starting a New Life 7 Playing for the First Time 8 Making Mii Characters 9 Saving and Deleting Data Living on the Island 10 On the Island 11 Shops and Buildings Local Play 12 Mii & Item Exchange StreetPass 13 Other Islands SpotPass 14 Import Items & Letters Support Information 15 How to Contact Us 1 Important Information Please read this manual carefully before using this software. If the software is to be used by young children, the manual should be read and explained to them by an adult. ♦ Unless stated otherwise, any references to "Nintendo 3DS" in this manual apply to all systems in the Nintendo 3DS™ family. ♦ When playing on a Nintendo 2DS™ system, features which require closing the Nintendo 3DS system can be simulated by using the sleep switch. IMPORTANT Important information about your health and safety is available in the Health and Safety Information application on the HOME Menu. You should also thoroughly read the Operations Manual, especially the "Health and Safety Information" section, before using Nintendo 3DS software. Language Selection The in-game language depends on the one that is set on the system. This title supports six different languages: English, German, French, Spanish, Italian and Dutch. If your Nintendo 3DS system language is set to one of these, the same language will be displayed in the software. If your Nintendo 3DS system is set to another language, the in-game default language will be English. -
Be Me, Or Be Mii?: a Study of Self-Presentation and Interaction in the Miitomo Mobile Application
Human Performance Gaming CHI 2017, May 6–11, 2017, Denver, CO, USA Be Me, or Be Mii?: A Study of Self-Presentation and Interaction in the Miitomo Mobile Application Anna Kasunic Geoff Kaufman Carnegie Mellon University Carnegie Mellon University Pittsburgh, PA, USA Pittsburgh, PA, USA [email protected] [email protected] ABSTRACT In Miitomo, each user is represented by and interacts In this study, we consider what Nintendo’s widely through an animated, talking “Mii,” a free-form digital downloaded Miitomo mobile application, which avatar. Users begin by setting up their own Mii and simultaneously promotes non-idealized self-fictionalization answering a series of questions about themselves; other and authentic self-presentation, can suggest to us about self- users can later see/hear one another’s responses when their presentation and technology design. Ten groups of four Miis “converse.” The app allows users to answer questions friends each (N=40), all novice users, engaged with posed by their own Miis or others’ Miis, hear responses to Miitomo for one week, and completed supplementary pre- questions from other Miis, comment on or “heart” (i.e., and post-use surveys. The data were analyzed to assess the “like”) these responses, and change their Miis’ clothing. extent to which participants’ engagement in Miitomo reflected their “real life” selves and correlated with in-app As we will discuss in more depth momentarily, some and “real life” features, respectively. Although most elements of the app encourage users to self-fictionalize, but participants believed that their behaviors within the app others pull for more authentic self-presentation. -
Notice of the 76Th Annual General Meeting of Shareholders (160KB)
These documents have been translated from Japanese originals for reference purposes only. In the event of any discrepancy between these translated documents and the Japanese originals, the originals shall prevail. The Company assumes no responsibility for this translation or for direct, indirect or any other forms of damages arising from the translations. (Securities Code 7974) June 7, 2016 To Shareholders with Voting Rights: Tatsumi Kimishima Director and President Nintendo Co., Ltd. 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan NOTICE OF THE 76TH ANNUAL GENERAL MEETING OF SHAREHOLDERS Dear Shareholders: We would like to extend our deepest sympathy and condolences to all those who have suffered due to the earthquakes that occurred around Kumamoto Prefecture in April. You are cordially invited to attend the 76th Annual General Meeting of Shareholders of Nintendo Co., Ltd. (the “Company”). The meeting will be held for the purposes as described below. If you are unable to attend the meeting, you can exercise your voting rights in writing by submitting the Voting Rights Exercise Form, or via the Internet. Please review the Reference Documents for the General Meeting of Shareholders (described hereinafter), and cast your vote by 5 p.m. on Tuesday, June 28, 2016 Japan time. 1. Date and Time: Wednesday, June 29, 2016 at 10 a.m. Japan time (reception will open at 9 a.m.) 2. Place: Seventh floor conference room in the Development Center of the Company, located at 2-1 Minamimatsuda-cho, Higashikujo, Minami-ku, Kyoto, Japan 3. Meeting Agenda: Matters to be reported: 1. The Business Report, Consolidated Financial Statements for the Company’s 76th Fiscal Year (April 1, 2015 - March 31, 2016) and results of audits by the Accounting Auditor and the Board of Auditors of the Consolidated Financial Statements 2.