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Multimedia Systems DCAP303
Multimedia Systems DCAP303 MULTIMEDIA SYSTEMS Copyright © 2013 Rajneesh Agrawal All rights reserved Produced & Printed by EXCEL BOOKS PRIVATE LIMITED A-45, Naraina, Phase-I, New Delhi-110028 for Lovely Professional University Phagwara CONTENTS Unit 1: Multimedia 1 Unit 2: Text 15 Unit 3: Sound 38 Unit 4: Image 60 Unit 5: Video 102 Unit 6: Hardware 130 Unit 7: Multimedia Software Tools 165 Unit 8: Fundamental of Animations 178 Unit 9: Working with Animation 197 Unit 10: 3D Modelling and Animation Tools 213 Unit 11: Compression 233 Unit 12: Image Format 247 Unit 13: Multimedia Tools for WWW 266 Unit 14: Designing for World Wide Web 279 SYLLABUS Multimedia Systems Objectives: To impart the skills needed to develop multimedia applications. Students will learn: z how to combine different media on a web application, z various audio and video formats, z multimedia software tools that helps in developing multimedia application. Sr. No. Topics 1. Multimedia: Meaning and its usage, Stages of a Multimedia Project & Multimedia Skills required in a team 2. Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia & Hypertext. 3. Sound: Multimedia System Sounds, Digital Audio, MIDI Audio, Audio File Formats, MIDI vs Digital Audio, Audio CD Playback. Audio Recording. Voice Recognition & Response. 4. Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light & Colors, Computerized Colors, Color Palletes, Image File Formats, Macintosh & Windows Formats, Cross – Platform format. 5. Animation: Principle of Animations. Animation Techniques, Animation File Formats. 6. Video: How Video Works, Broadcast Video Standards: NTSC, PAL, SECAM, ATSC DTV, Analog Video, Digital Video, Digital Video Standards – ATSC, DVB, ISDB, Video recording & Shooting Videos, Video Editing, Optimizing Video files for CD-ROM, Digital display standards. -
4010, 237 8514, 226 80486, 280 82786, 227, 280 a AA. See Anti-Aliasing (AA) Abacus, 16 Accelerated Graphics Port (AGP), 219 Acce
Index 4010, 237 AIB. See Add-in board (AIB) 8514, 226 Air traffic control system, 303 80486, 280 Akeley, Kurt, 242 82786, 227, 280 Akkadian, 16 Algebra, 26 Alias Research, 169 Alienware, 186 A Alioscopy, 389 AA. See Anti-aliasing (AA) All-In-One computer, 352 Abacus, 16 All-points addressable (APA), 221 Accelerated Graphics Port (AGP), 219 Alpha channel, 328 AccelGraphics, 166, 273 Alpha Processor, 164 Accel-KKR, 170 ALT-256, 223 ACM. See Association for Computing Altair 680b, 181 Machinery (ACM) Alto, 158 Acorn, 156 AMD, 232, 257, 277, 410, 411 ACRTC. See Advanced CRT Controller AMD 2901 bit-slice, 318 (ACRTC) American national Standards Institute (ANSI), ACS, 158 239 Action Graphics, 164, 273 Anaglyph, 376 Acumos, 253 Anaglyph glasses, 385 A.D., 15 Analog computer, 140 Adage, 315 Anamorphic distortion, 377 Adage AGT-30, 317 Anatomic and Symbolic Mapper Engine Adams Associates, 102 (ASME), 110 Adams, Charles W., 81, 148 Anderson, Bob, 321 Add-in board (AIB), 217, 363 AN/FSQ-7, 302 Additive color, 328 Anisotropic filtering (AF), 65 Adobe, 280 ANSI. See American national Standards Adobe RGB, 328 Institute (ANSI) Advanced CRT Controller (ACRTC), 226 Anti-aliasing (AA), 63 Advanced Remote Display Station (ARDS), ANTIC graphics co-processor, 279 322 Antikythera device, 127 Advanced Visual Systems (AVS), 164 APA. See All-points addressable (APA) AED 512, 333 Apalatequi, 42 AF. See Anisotropic filtering (AF) Aperture grille, 326 AGP. See Accelerated Graphics Port (AGP) API. See Application program interface Ahiska, Yavuz, 260 standard (API) AI. -
Video-7 VEGA Manual (Pdf)
Full-service, independent repair center -~ ARTISAN® with experienced engineers and technicians on staff. TECHNOLOGY GROUP ~I We buy your excess, underutilized, and idle equipment along with credit for buybacks and trade-ins. Custom engineering Your definitive source so your equipment works exactly as you specify. for quality pre-owned • Critical and expedited services • Leasing / Rentals/ Demos equipment. • In stock/ Ready-to-ship • !TAR-certified secure asset solutions Expert team I Trust guarantee I 100% satisfaction Artisan Technology Group (217) 352-9330 | [email protected] | artisantg.com All trademarks, brand names, and brands appearing herein are the property o f their respective owners. Find the Video-7 VEGA at our website: Click HERE S E R I E S Users Manual =====I Video-7 Enhanced Graphics Adapterfor the IBM PC family fuRy campatihle with 256K EGA, CGA, MDA, and Hercules. Artisan Technology Group - Quality Instrumentation ... Guaranteed | (888) 88-SOURCE | www.artisantg.com VIDE0-7 INCORPORATED reserves the right to make improvements in the product described in this manual at any time and without notice. This manual is copyrighted. All rights are reserved. This document may not, in whole or part, be copied, photocopied, reproduced, translated, or reduced to any electronic medium or machine readable form without prior consent, in writing, from VIDE0-7 INCORPORATED. (C) 1985 by VIDE0-7 IN CORPORATED 550 Sycamore Drive Milpitas, CA 95035 FCC ID:D2A62L VEGA Certified to comply with Oass B limits, Part 15 of FCC Rules. See Instructions if interface to radio reception is suspected. Artisan Technology Group - Quality Instrumentation ... Guaranteed | (888) 88-SOURCE | www.artisantg.com Radio and Television Interference The equipment described in this manual generates radio- frequency energy. -
IBM PC ANIMATION - CRUDE but EFFECTIVE William T
IBM PC ANIMATION - CRUDE BUT EFFECTIVE William T. Verts COINS Department University of Massachusetts Amherst, MA 01003 ABSTRACT Owners of IBM PC's (or equivalent) equipped with the primitive Color Graphics Adapter (CGA) have trouble in creating convincing animated effects. The CGA lacks hardware that allows double buffering. While double buffering is possible on the more advanced adapters, most graphics packages restricted to the CGA are forced to redraw each image directly on the display screen. This is extremely distracting when an animated effect is desired. Experiments with the motion of a vertex through a Delaunay Triangulation show that it is extremely difficult to determine which point is moving when the mesh must be redrawn on the screen after each change in position. This paper presents a mechanism for achieving relatively smooth animation on systems equipped only with the CGA. The technique simulates double buffering by treating an off-screen area of memory as the display area for graphics commands. To then "instantly" update the screen the entire off-screen memory area is copied into the area of memory reserved by the display adapter. Tests using a slow PC show that a sixteen kilobyte image frame can be copied to the screen memory in under one twelfth of a second, sufficient for the illusion of smooth motion. INTRODUCTION TO THE CGA Why Use the CGA? The Color Graphics Adapter was the first and most primitive graphics card produced for the IBM Personal Computer (PC). Although more advanced adapters have been produced and have become popular in later years, many machines are still equipped only with the CGA. -
Computer Peripherals Video Card Voice Card Modem And
COMPUTERCOMPUTER PERIPHERALSPERIPHERALS VIDEOVIDEO CARDCARD VOICEVOICE CARDCARD MODEMMODEM ANDAND FAXFAX PREPARED BY : MOHD FADHIL BIN RAMLE a circuit board installed in computer to increase the capabilities of that computer. The card must be match to the bus type of the motherboard (example : install a PCI network card only into a PCI expansion slot). WHATWHAT ISIS ADAPTERADAPTER CARD?CARD? Commonly called video card. To allow the computer to display information on some kind of monitor or LCD display. Responsible to converting the data sent to it by the CPU into the pixels, addresses and other items required for display. Sometimes, video cards can include dedicated chips to perform certain of these functions, thus accelerating the speed of display. With today’s motherboard, most video cards are AGP and, with increasing popularity, PCIe expansion cards that fit in the associated slot on a motherboard. VIDEOVIDEO CARDCARD History of video-display technology: ◦ MDA (Monochrome Display Adapter). ◦ HGC (Hercules Graphics Card) ◦ CGA (Color Graphics Adapter) ◦ EGA (Enhanced Graphics Adapter) ◦ VGA (Video Graphics Array) ◦ SVGA (Super VGA) ◦ XGA (Extended Graphics Array) MDA, HGC, CGA, EGA or MCGA was obsolete. All current display adapter that connect to the 15-pin VGA analog connector or the DVI analog/digital connector are based on the VGA standard. VIDEOVIDEO CARDCARD VIDEO DISPLAY ADAPTOR Unlike earlier video standards, which are digital, VGA is an analog system. Most personal computer displays introduced before the PS/2 are digital. This type of display generates different colors by firing the RGB electron beams in on-or-off mode, which allows for the display of up to eight colors (23). -
Installation Guide
Installation Guide . l!ID DIGITAL RESEARCH@ Installation Guide [j]] DIGITAL RESEARCH® COPYRIGHT Copyright© 1987 Digital Research Inc. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language or computer language, in any form or by any means, electronic, mechanical, magnetic, optical, chemical, manual, or otherwise, without the prior written permission of Digital Research Inc., 70 Garden Court, P.O. Box DRI, Monterey, California 93942. DISCLAIMER DIGITAL RESEARCH INC. MAKES NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE CONTENTS HEREOF AND SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE. Further, Digital Research Inc. reserves the right to revise this publication and to make chan ges from time to time in the content hereof without obligation of Digital Research Inc. to notify any person of such revision or changes. NOTICE TO USER This manual should not be construed as any representation or warranty with respect to the software named herein. Occasionally changes or variations exist in the software that are not reflected in the manual. Generally, if such changes or variations are known to exist and to affect the product significantly, a release note or READ. ME file accompanies the manual and distribution disk(s). In that event, be sure to read the release note or READ.ME file before using the product. TRADEMARKS Digital Research, its logo, and GEM are registered trademarks, and GEM/3, GEM Desktop, GEM 1st Word Plus, and GEM Desktop Publisher are trademarks of Digital Research Inc. Postscript is a registered trademark of Adobe Systems, Inc. -
Video Cards Used in Olivetti Computers
VIDEO CONTROLLERS Table of Contents of the Video Controllers GO317 - GO318 - GO380 - GO709 ............................................................................................ C - 2 E.G.C. GO329 (Enhanced Graphic Colour)................................................................................C - 3 C O.G.C GO708 (Olivetti Graphics Controller)............................................................................... C - 4 P.G.C. GO423 (Positive Graphics Controller).............................................................................C - 4 O.E.C. GO4511 - GO467 - GO491 (Olivetti E.G.A. Compatible)................................................C - 5 O.V.C. GO470 - GO481(Olivetti V.G.A. Compatible)..................................................................C - 6 AGC 26-386 Graphics Enhancement Board ..............................................................................C - 7 HGC 1282 KIT High Resolution Graphics Expansion Board......................................................C - 9 XGC High Resolution Graphics Expansion Board......................................................................C - 10 ATI 8514 ULTRA Graphics Accelerator Board ..........................................................................C - 12 1570 SX Rev. A (GO2021) VGA-Compatible Video Controller Board ....................................... C - 13 VISION-40 (GO 2019) Video Controller Board ..........................................................................C - 14 REALITY-40 (MATROX) GO2027 - GO2049 Video Controller -
Owner's Manual Hercules Graphics Card (GB101)
• f I • I '! ( w ....,(]) (]) Contents b/J;>, ....,o.l ....,o.l :...o.l ""(]) W. ~~~Q)~ il<~:s~,~o (]) .::: zz::::.:io 1 Getting Started What is the Hercules Graphics Card? 1 Inventory Checklist 1 How to install the Graphics Card 2 The Graphics Card's "Software Switch" 3 HBASIC 5 2 For Advanced Users Configuring the Graphics Card 8 ~ bJj Programming 9 ~ 0 U 1"""""4 Interfacing the Graphics Card 9 ><- 0 Display Interface 9 ~ ...:l s::: ~ ...c: Printer Interface 13 ~ ~ ~ Generating Text 15 ~ 1"""""4 ~ ~ Generating Graphics 16 ........ ~ ro C\l <l.) 0 (]) C\l (]) ...j..J 00 w A Appendix ~ w (]) ~ ~ o :... Z ~ ']}oubleshooting 17 I"""""4 "" 1 ~ t: ""~ S <l.) ::S ;>, 2 Register Descriptions Table 18 ~ 0 ~ fj 0 3 Application Notes 19 il< '@ ""il< W. W. 4 Modifying the Diagnostics Program 22 (]) <l.) ...., ,....0 W. w. ~ (]) w. 1"""""4 (]) t- <l.) :... ~ ~ ...., Ol Index 23 ...:l w. "'"o.l . .......s::: U ti ~ ;>, (]) ..s::...., (]) '2 W. E-< b/J ~ Q) :... W. o.l <l.) Ol ...., 0 ..>:: ~ ~ w I.Q :... ~ ...... 0 I.Q (]) "'@ ~ r:... il< ~ C\l ~ U 1 Getting Started What is the Hercules Graphics Card? The Hercules Graphics Card is a high resolution graphics card for the IBM PC monochrome display. It replaces the IBM monochrome display/printer adapter and is compatible with its software. The Graphics Card uses the same style high resolution monochrome character set and comes with a parallel printer interface. The Hercules Graphics Card offers two graphics pages each with aresolution of 720h x 348v. Software supplied with the Graphics Card allows the use of the BASIC graphics commands. -
Graphic Display Resolutions 1 Graphic Display Resolutions
Graphic display resolutions 1 Graphic display resolutions Overview by vertical resolution and aspect ratio Lines 5:4 = 1.25 4:3 = 1.3 3:2 = 1.5 16:10 = 1.6 5:3 = 1.6 16:9 = 1.7 120 160 QQVGA 160 240 HQVGA 240 320 QVGA 384 WQVGA 400 WQVGA 432 WQVGA 320 480 HVGA 360 640 nHD 480 640 VGA 800 WVGA 854 FWVGA 540 960 qHD 576 1024 WSVGA 600 800 SVGA 1024 WSVGA (17:10) 640 960 DVGA 1024 720 1152 1280 HD/WXGA 768 1024 XGA 1280 WXGA 1366 WXGA 800 1280 WXGA 864 1152 XGA+ 900 1440 WXGA+ 1600 HD+ 960 1280 SXGA− 1024 1280 SXGA 1050 1400 SXGA+ 1680 WSXGA+ 1080 1920 FHD 1152 2048 QWXGA 1200 1600 UXGA 1920 WUXGA 1440 2560 (W)QHD 1536 2048 QXGA 1600 2560 WQXGA 2048 2560 QSXGA 3200 WQSXGA (25:16) 2160 3840 QFHD 2400 3200 QUXGA 3840 WQUXGA 3072 4096 HXGA 3200 5120 WHXGA 4096 5120 HSXGA 6400 WHSXGA (25:16) 4320 7680 UHD 4800 6400 HUXGA 7680 WHUXGA The graphics display resolution describes the width and height dimensions of a display, such as a computer monitor, in pixels. Certain combinations of width and height are standardized and typically given a name and an Graphic display resolutions 2 initialism that is descriptive of its dimensions. A higher display resolution means that displayed content appears sharper. Aspect ratio The gradual change of the favored aspect ratio of mass market display industry products, from 4:3, then to 16:10, and then to 16:9, has made many of the display resolutions listed in this article difficult to obtain in mass market products. -
Hardware Pro Pocítacovou Grafiku
Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Hardware pro pocítaˇ covouˇ grafiku Pavel Strachota FJFI CVUTˇ v Praze 24. záríˇ 2020 Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Obsah 1 Klasická zobrazovací zarízeníˇ 2 Moderní zobrazovací zarízeníˇ 3 Grafické adaptéry Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Obsah 1 Klasická zobrazovací zarízeníˇ 2 Moderní zobrazovací zarízeníˇ 3 Grafické adaptéry Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Obrazovky CRT 1/2 CRT - Cathode Ray Tube Princip cernobíléˇ televize: 1 svazek elektron˚uz elektronového delaˇ (katoda - vysoké napetíˇ cca 15-20kV) 2 je zaostrenˇ (konvergencníˇ mechanismus) 3 svazek je odklonenˇ magnetickým polem (cívky) na správné místo na stínítku 4 dopad elektron˚una luminofor („fosfor“) na stínítku vyvolá emisi svetlaˇ s exponenciálním útlumem intenzita elektronového svazku (pocetˇ elektron˚u) ∼ intenzita svetlaˇ elektronový paprsek vykresluje obraz po rádcíchˇ (vertikální) obnovovací frekvence (refresh rate) - pocetˇ snímk˚u(=pr˚uchod˚upaprsku celým obrazem) za sekundu horizontální obnovovací frekvence - pocetˇ vykreslených rádk˚uzaˇ sekundu Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Obrazovky CRT 2/2 Schéma cernobíléˇ televize Klasická zobrazovací zarízeníˇ Moderní zobrazovací zarízeníˇ Grafické adaptéry Odkazy Barevná CRT 1/2 3 druhy luminofor˚uusporádanéˇ do mrížky:ˇ Red, Green, -
MGA (Matrox Graphics Architecture) MGA ATLAS Specification
MGA (Matrox Graphics Architecture) MGA ATLAS Specification Revision 1 April I, 1994 Manual No. 10348-MS ER GRAPHICS Trademarks Ma&#’ is a registered trademark of Matrox Electronic Systems Ltd. MGA,N ATLAS,‘” TITAN,m ATHENA,m , STORMF DUB/Cm MGA Marvel,m MGA VideoPro,” OCDPm MGA Dynaview,TM Pixe/TOUCH,m MGA Control Panel,TM ModeSWITCH, TM ConsistentColor,m and WinSgueeze.m are trademarks of Matrox Electronic Systems Ltd. IBM,@ VGA,@ CGA,@ 8514/A,@ and MDA@ are registered trademarks of International Business Machines Corporation; Micro Channel (MCA)m is a trademark of International Business Machines Corporation Hercules@ is a registered trademark of Hemules Computer Techndogy Inc. lntefs is a registered trademark, and 386,TM 486,TM Pentium,TM and 80387 TM are trademarks of Intel Corporation Windowsm is a trademark of Microsoft Cotporation;Microsof* MS-DOS,@ and OS/p are registered trademarks of Microsoft Corporation AutoCAD@ is a registered trademarkof Autodesk Inc. RAMDACTM is a trademark of Brook&e All other nationally and internationally recognized trademarks and tradenames used in this manual are hereby acknowledged. This document contains confidential proprietary information that may not be disclosed without written permission from Matrox Electronic Systems Ltd. @ Copyright Matrox Electronic Systems Ltd., 1993, 1994. All rights reserved. Disclaimer: Matmx Electronic Systems Ltd. reserves the rfght to make changes in specir%ations at any time and without notice. The information provided by this document is believed to be accurate and reliable. However; no responsibility is assumed by Matrox Electronic Systems Ltd. for its use; nor for any infingements of patents or other nghts of third parties resuiting from its use. -
Graphical Process Unit a New Era
Nov 2014 (Volume 1 Issue 6) JETIR (ISSN-2349-5162) Graphical Process Unit A New Era Santosh Kumar, Shashi Bhushan Jha, Rupesh Kumar Singh Students Computer Science and Engineering Dronacharya College of Engineering, Greater Noida, India Abstract - Now in present days every computer is come with G.P.U (graphical process unit). The graphics processing unit (G.P.U) has become an essential part of today's mainstream computing systems. Over the past 6 years, there has been a marked increase in the performance and potentiality of G.P.U. The modern G.P.Us is not only a powerful graphics engine but also a deeply parallel programmable processor showing peak arithmetic and memory bandwidth that substantially outpaces its CPU counterpart. The G.P.U's speedy increase in both programmability and capability has spawned a research community that has successfully mapped a broad area of computationally demanding, mixed problems to the G.P.U. This effort in general-purpose computing on the G.P.Us, also known as G.P.U computing, has positioned the G.P.U as a compelling alternative to traditional microprocessors in high-performance computer systems of the future. We illustrate the history, hardware, and programming model for G.P.U computing, abstract the state of the art in tools and techniques, and present 4 G.P.U computing successes in games physics and computational physics that deliver order-of- magnitude performance gains over optimized CPU applications. Index Terms - G.P.U, History of G.P.U, Future of G.P.U, Problems in G.P.U, eG.P.U, Integrated graphics ________________________________________________________________________________________________________ I.