SHAMANSLAYER a Warhammer Novel by Nathan Long
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SPACE HULK a Warhammer 40,000 Novel by Gav Thorpe
The Black Library Page 1 SPACE HULK A Warhammer 40,000 novel By Gav Thorpe In the darkness of a derelict space hulk, the faith and fury of the Blood Angels are tested to the limit. In this companion novel to the Space Hulk game, a battle is raging between Terminators of the Blood Angels Space Marines and a macabre alien race. But their resolve and skill is pitted against something that haunts their past – the thousands of foes they face are the same creatures that six centuries ago nearly decimated the Chapter. As a survivor of the earlier massacre, Sergeant Lorenzo has more to prove than any other. Carrying the stigma of the failure, he now fights for personal deliverance and to redeem the Chapter’s honour. About the Author Prior to becoming a freelance writer, Gav Thorpe worked for Games Workshop as lead background designer, overseeing and contributing to the Warhammer and Warhammer 40,000 worlds. He has written numerous novels and short stories set in the fictional worlds of Games Workshop, including the Time of Legends 'The Sundering' series, the seminal Dark Angels novel Angels of Darkness, and the Last Chancers omnibus. He lives in Nottingham, UK, with his mechanical hamster, Dennis. The Black Library Page 2 • MORE GAV THORPE FROM THE BLACK LIBRARY • • WARHAMMER 40,000 • ANGELS OF DARKNESS (A Dark Angels novel) THE LAST CHANCERS OMNIBUS Contains the novels 13TH LEGION, KILL TEAM and ANNIHILATION SQUAD) • WARHAMMER • GRUDGE BEARER TIME OF LEGENDS: MALEKITH The Black Library Page 3 The following is an excerpt from Space Hulk: The Novel by Gav Thorpe. -
Table of Contents
TABLE OF CONTENTS DISCLAIMER AND CREDITS ........................................................................................................................................... 2 INTRODUCTION FOR NEW PLAYERS ............................................................................................................................ 3 INTRODUCTION FOR OLD PLAYERS .............................................................................................................................. 4 BATTLE RULES .............................................................................................................................................................. 5 MOVEMENT PHASE .................................................................................................................................................. 9 TERRAIN ................................................................................................................................................................. 13 SHOOTING .............................................................................................................................................................. 17 MELEE .................................................................................................................................................................... 25 MORALE AND PSYCHOLOGY .................................................................................................................................. 29 VEHICLES ............................................................................................................................................................... -
THE INQUISITION WAR a Warhammer 40,000 Story by Ian Watson Draco • Harlequin • Chaos Child
THE INQUISITION WAR A Warhammer 40,000 story by Ian Watson Draco • Harlequin • Chaos Child THE INQUISITION WAR is the classic story of Inquisitor Jaq Draco and his desperate mis- sion to uncover a plot that will bring mankind to its knees before the Dark Powers. Written by award-winning author, Ian Watson, The Inquis-ition War explores areas of the Warhammer 40,000 mythology that few other authors have dared to tackle! Collected together for the very first time, the seminal trilogy of Draco, Harlequin, Chaos Child and two linking short stories make the legend of the Inquisition War complete! Ian Watson’s prestigious career has included winning a slew of awards and several of his stories have been finalists in the Hugo awards. Ian Watson’s other work has included credit for the Screen Story of Steven Spielberg's movie A.I., on which he worked with Stanley Kubrick. The Inquisition War can be purchased in all better bookstores, Games Workshop and other hobby stores, or direct from this website and GW mail order. Price £7.99 (UK) / $9.99 (US) Bookshops: Distributed in the UK by Hodder. Distributed in the US by Simon & Schuster Books. Games & hobby stores: Distributed in the UK and US by Games Workshop. UK mail order: 0115-91 40 000 US mail order: 1-800-394-GAME Online: Buy direct care of Games Workshop’s web store by going to www.blacklibrary.co.uk/store or www.games-workshop.com PUBLISHED BY THE BLACK LIBRARY Games Workshop, Willow Road, Nottingham, NG7 2WS, UK TM © Games Workshop Limited 2004. -
Old World Armoury.Pdf
FANTASY FLIGHT GAMES 1975 West County Road B2 Roseville, MN 55113 USA No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise without the prior permission of the publishers. Warhammer Fantasy Roleplay © Games Workshop Limited 2005. This edition © Games Workshop Limited 2009. Games Workshop, Warhammer, Warhammer Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer Fantasy Roleplay game setting are either ®, TM and/or © Games Workshop Ltd 2000-2009, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners. For more information about the Warhammer Fantasy Roleplay line, free downloads, answers to rules questions, or to participate in the online community, visit us online at: www.FantasyFlightGames.com Credits TM MILITARIA & MISCELLANIA Design and Writing: Robert J. Schwalb Additional Material: Kate Flack and Rick Priestly Development: Chris Pramas Editing: Kara Hamilton Graphic Design and Art Direction: Hal Mangold Cover Art: Dave Gallagher WFRP Logo: Darius Hinks Interior Art: Toren “Macbin” Atkinson, John Blanche, Alex Boyd, Paul Dainton, Dave Gallagher, John Gravate, Kennon James, Naula Kinrade, Eric Lofgren, Pat Loboyko, Britt Martin, Val Mayerik, Michael Phillippi, Eric Polak, Scott Purdy, Rock Sardinha, Adrian Smith, Steve Tappin, Franz Vohwinkel, and John Wigley WFRP Development Manager: Kate Flack Project Manager: Ewan Lamont Head of Black Industries: Simon Butler A Black Industries Publication © Copyright Games Workshop Limited 2005. -
Financial Highlights
FINANCIAL HIGHLIGHTS 2008 2007 Revenue £110.3m £109.5m Operating profit - pre-exceptional and pre-royalties receivable £3.2m £0.8m Royalties receivable £1.7m £1.4m Operating profit - pre-exceptional £4.9m £2.2m Exceptional items - cost reduction programme £(2.4)m £(4.0)m Operating profit/(loss) £2.5m £(1.8)m Pre-tax profit/(loss) £1.1m £(2.6)m Discontinued operations - loss for the year £(1.2)m £(0.3)m Year end net borrowings £10.1m £10.2m Loss per share (2.4)p (11.2)p Dividend per share - 4.95p Contents 1 Financial highlights 2 Chairman's preamble 3 Business review 9 Financial review 12 Directors' report 17 Corporate governance 20 Remuneration report 23 Statement of directors' responsibilities 23 Company’s directors and advisers 24 Independent auditors' report 25 Income statement 25 Statements of recognised income and expense 26 Balance sheets 27 Cash flow statements 28 Notes to the financial statements 57 Five year summary and financial calendar 58 Appendix - Chairman's preambles from previous annual reports Games Workshop Group PLC 1 CHAIRMAN’S PREAMBLE We have had a better year. Not as good as we would like, not as good as it will be, but better nevertheless. The better year is due, of course, to our new chief executive, Mark Wells. Mark has worked here since the turn of the century and has gradually made himself the leader the business needs. I didn't so much give him the role as watch while he took it away from me. We complement each other very well. -
Plaintiff's Exhibit a Entry 34
Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 1 of 115 PageID #:8259 Plaintiff’s Exhibit A Entry 34 GW identifies but has failed to produce the following allegedly infringed work: p90 ‘Imperial Armour 9: The Badab War Part 1’ 2010. Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 2 of 115 PageID #:8260 Exhibit 34-A-1 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “http://www.gamesworkshop.com/gws/ catalog/productDetail.jsp?prodId=prod1560135&rootCatGameStyle=.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 3 of 115 PageID #:8261 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. 34] Photograph of Chapterhouse Studios product No. 34 Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 4 of 115 PageID #:8262 Exhibit 34-A-2 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “p87 Codex Space Marines 2008. Combi-melta.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 5 of 115 PageID #:8263 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. 34] Photograph of Chapterhouse Studios product No. 34 Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 6 of 115 PageID #:8264 Exhibit 34-A-3 [Plaintiff’s Exhibit A, Entry No. 34] GW allegedly infringed work: “p49 Codex Dark Angels 2006. Combi-plasma.” Case: 1:10-cv-08103 Document #: 224-9 Filed: 08/29/12 Page 7 of 115 PageID #:8265 Exhibit 34 -B [Plaintiff’s Exhibit A, Entry No. -
Corruptio Optimi Pessima - a Dark Heresy Adventure
Corruptio Optimi Pessima - A Dark Heresy adventure - - Part I of IV - C ORRUPTIO “The greatest resource our Holy Imperium possesses is the fathomless multitudes of humanity itself. No power is mightier and no force more dreadful when turned to a single purpose. By human hands alone we have remade stars in our image. By this token the wise know that true power lies in the mastery of blood and bone, in the very meat of mankind.” —Quastor General, Brantus Hurst, Departmento Munitorium Penitential Command. O Corruptio PTIMI Optimi Pessima CREDITS P Credits ESSIMA Created and written by: Pants Optional Warren Goguen, Lou Miola, Jay Ouellette, Andrew Merriam, Steve Brow and Ryan Manni Special Thanks Jason ‘“Inquisitor” Ambrus for his page art, Dark Reign, and to the many creators of fan supplements. Re-design Mauvia Project Manager Warren Goguen Artwork and Warhammer 40k Universe See disclaimer DisclaimerDISCLAIMER his document is completely unofficial and in no way endorsed by Games Workshop Limited or Fantasy Flight Games. Games Workshop, Warhammer, Warhammer 40,000, Dark Heresy, the Dark Heresy logo, Black Industries, the Black Industries logo, BL Publishing, the BL Publishing logo and all associated races and race TTinsignia, marks, names, characters, illustrations and images from the Warhammer 40,000 universe are either ©, ™ and/or © Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. 2 CorruptioCorruptio OptimiOptimi PessimaPessima - A Dark Heresy adventure - 3 T ABLE +++ CORRUPTIO Corruptio OF OptimiOPTIMI P PessimaESSIMA +++ C ONTENT IntroductionINTRODUCTION ............................... 5 ChapterCHAPTER IIIIII: ...........................................: 11 Recommendations ................................................. 5 Slag Fields ............................................................... 11 Ordo involvement ................................................... 5 Twists ..................................................................... -
Adeptus Custodes 135Pts
Adeptus Custodes 135pts WS BS S T W I A Ld Sv Custodian Guard 5 4 4 4 1 4(5) 2 10 3+/5+ Custodian Captain 6 4 4 4 2 4(5) 3 10 3+/5+ Unit Composition: *Master-crafted Power Armour 3 Custodian Guards A model with Master-crafted Power Armour may re-roll a single armour save per turn. Unit Type: Infantry *Guardian Spear Wargear: A Guardian Spear incorporates a Storm Bolter and Power Weapon Master-crafted Power Armour*, Guardian Spear*, that adds +1 initiative (included in profile). Furthermore, this Frag and Krak grenades, Meltabombs. weapon is master-crafted, allowing the Custodian to re-roll a single to-hit (ranged or close combat) roll each turn. Special Rules: And They Shall Know No Fear, Combat Tactics, *Power Blades Deep Strike, Operatives*, Custodian Tactics* Power Blades are a pair of Power Weapons that grant an additional attack, therefore granting a total of +2 attacks. Dedicated Transport: A model equipped with Power Blades may not be equipped with a May select a Rhino or Land Raider storm shield. (See Codex: Space Marines for points costs and options) Options: May include up to 2 additional Custodian *Operatives Guards: Pre-deployment, any Custodian Guard (or Captain) may be 45pts per model. removed from the unit and join another unit in the same army (but may not join one-man units), counting as part of that unit for the Any Custodian may be equipped with a Storm remainder of the game and for Kill Points. Only one Custodian can Shield for 20pts. -
1478473833669.Pdf
Credits Created and written by: Shawn "Messiahcide" Abreu Artwork and Warhammer 40k Universe See disclaimer Disclaimer his document is completely unofficial and in no way endorsed by Games Workshop Limited or Fantasy Flight T Games. Games Workshop, Warhammer, Warhammer 40,000, Dark Heresy, the Dark Heresy logo, Black Industries, the Black Industries logo, BL Publishing, the BL Publishing logo and all associated races and race insignia, marks, names, characters, illustrations and images from the Warhammer 40,000 universe are either ©, ™ and/or © Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Chapter 1: The Powers of the Mind..........4 The Powers of the Mind...................................................5 Psychic Ability..................................................................9 Psychic Phenomena........................................................17 Becoming a Psyker..........................................................20 This area is reserved for table of contents Chapter 1 The Power of the Mind Psykers in the Imperium ertain humans are born with the innate ability to “Watch him carefully, and keep your pistol ready in case he access the power of the Warp, drawing on it to achieve an goes wrong.” array of impossible feats. These individuals, gifted or cursed, might be called witches, shamans, necromancers, wyrds, or –Overheard near Keppler Jaq, Primaris Psyker any number of terms according to local custom, but are most commonly known as psykers. Most psykers first exhibit their unnatural powers at a young age, but psychic ability can reveal itself later in life. In many cases, psykers first manifest powers when under great sykers are both vital to the Imperium’s survival and duress or threat; this is particularly true for those who amongst its greatest threats. -
BLOOD BOWL: the Omnibus by Matt Forbeck
The Black Library Page 1 BLOOD BOWL: The Omnibus By Matt Forbeck Madcap sports action in the grim world of Warhammer. Welcome to the world of Blood Bowl – American football played fantasy– style, where teams can be human, orcs and ogres, and players are as likely to throw a goblin as a ball! There three stories follow the career of Dunk Hoffnung as he works his way up from unemployed adventurer to star player with the Bad Bay Hackers. Containing Blood Bowl, Dead Ball and Death Match, along with a brand new short story and an introduction by the author, this is a great value introduction to the fantasy world of Blood Bowl. Carnage and mayhem in the game of fantasy football. About the Author Matt Forbeck has worked full-time in the adventure game industry for over 15 years. He has designed collectible card The Black Library Page 2 games, roleplaying games, miniatures games, and board games, and has written short fiction, comic books, and novels. His previous novels include the critically acclaimed Secret of the Spiritkeeper for Wizards of the Coast. Rumble in the Jungle was his fourth novel for the Black Library. The Black Library Page 3 •MORE BLOOD BOWL• RUMBLE IN THE JUNGLE Matt Forbeck The Black Library Page 4 The following is an excerpt from Blood Bowl: The Omnibus by William King and Nathan Long, Published by the Black Library. Games Workshop, Willow Road, Nottingham, NG7 2WS, UK. Copyright © Games Workshop Ltd, 2007. All rights reserved. Reproduction prohibited, in any form, including on the internet. -
Annihilation Squad
Annihilation Squad A Last Chancers Novel by Gav Thorpe LIEUTENANT KAGE, CONVICT of the 13th Penal Legion and probably its longest surviving recruit, has once more come to the attention of his ruthless old commanding officer, the Colonel. Joined with a brand new team of Last Chancers, Kage is sent on a suicide mission to the war-torn planet of Armageddon to hunt down and assassinate one of the most dangerous traitors to the Imperium – former planetary overlord Herman von Strab. However, the Third Armageddon War is still raging fiercely and the Last Chancers will have to fight through orks, rebels and even the planet itself if they are to succeed in their mission. Gav Thorpe works as Warhammer Loremaster at Games Workshop, as a member of the Key Design team. He has recently admitted that his books are ghost-written by Dennis the mechanical hamster, but had to write this one himself because Dennis ran off to spend several weeks with a young lady related to the author’s girlfriend. Annnihilation Squad can be purchased in all better bookstores, Games Workshop and other hobby stores, or direct from this website and GW mail order. Price £6.99 (UK) / $7.99 (US) Bookshops: Distributed in the UK by Hodder. Distributed in the US by Simon & Schuster/Pocket Books. Games & hobby stores: Distributed in the UK and US by Games Workshop. UK mail order: 0115-91 40 000 US mail order: 1-800-394-GAME Online: Buy direct care of Games Workshop’s web store by going to www.blacklibrary.co.uk/store or www.games-workshop.com PUBLISHED BY THE BLACK LIBRARY Games Workshop, Willow Road, Nottingham, NG7 2WS, UK © Games Workshop Limited 2003. -
The Edge of Darkness an Introduction to Warhammer 40,000 Roleplay: Dark Heresy
The Edge of Darkness An Introduction to Warhammer 40,000 Roleplay: Dark Heresy Design and Writing: Alan Bligh Thanks to: John French Editing: Mike Mason Black Industries Manager: Mike Mason Graphic Design and Layout: Adrian Wood Head of BL Publishing: Marc Gascoigne Cartography: Mark Raynor If you have any questions, thoughts or undying praise for The Edge of Darkness, why not visit www.blackindustries.com to get in touch? A Black Industries Publication First published in 2007 by Black Industries, an imprint of BL Publishing BL Publishing Games Workshop. Ltd Willow Road Nottingham NG7 2WS UK All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the copyright owners. This PDF is free for download. Please do not host it on your own site, nor link directly to this site, but direct people to www.blackindustries.com so that they can download it for themselves. BL Publishing cannot accept any liability for any damage caused by the use or mis-use of this file. Any download is strictly at the risk of the user. Copyright © Games Workshop Ltd 2007. All rights reserved. Games Workshop, Warhammer, Warhammer 40,000, Dark Heresy, the Dark Heresy logo, Black Industries, the Black Industries logo, BL Publishing, the BL Publishing logo and all associated races and race insignia, marks, names, characters, illustrations and images from the Warhammer 40,000 universe are either ©, ™ and/or © Games Workshop Ltd 2000-2007, variably registered in the UK and other countries around the world.