Versatile Vintage More and More Windows Applications Run on Linux Thanks to Wine
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Dockerdocker
X86 Exagear Emulation • Android Gaming • Meta Package Installation Year Two Issue #14 Feb 2015 ODROIDMagazine DockerDocker OS Spotlight: Deploying ready-to-use Ubuntu Studio containers for running complex system environments • Interfacing ODROID-C1 with 16 Channel Relay Play with the Weather Board • ODROID-C1 Minimal Install • Device Configuration for Android Development • Remote Desktop using Guacamole What we stand for. We strive to symbolize the edge of technology, future, youth, humanity, and engineering. Our philosophy is based on Developers. And our efforts to keep close relationships with developers around the world. For that, you can always count on having the quality and sophistication that is the hallmark of our products. Simple, modern and distinctive. So you can have the best to accomplish everything you can dream of. We are now shipping the ODROID U3 devices to EU countries! Come and visit our online store to shop! Address: Max-Pollin-Straße 1 85104 Pförring Germany Telephone & Fax phone : +49 (0) 8403 / 920-920 email : [email protected] Our ODROID products can be found at http://bit.ly/1tXPXwe EDITORIAL ow that ODROID Magazine is in its second year, we’ve ex- panded into several social networks in order to make it Neasier for you to ask questions, suggest topics, send article submissions, and be notified whenever the latest issue has been posted. Check out our Google+ page at http://bit.ly/1D7ds9u, our Reddit forum at http://bit. ly/1DyClsP, and our Hardkernel subforum at http://bit.ly/1E66Tm6. If you’ve been following the recent Docker trends, you’ll be excited to find out about some of the pre-built Docker images available for the ODROID, detailed in the second part of our Docker series that began last month. -
SD Contest Logger on GNU/Linux Serge Stroobandt, ON4AA
SD Contest Logger on GNU/Linux Serge Stroobandt, ON4AA Copyright 2014–2019, licensed under Creative Commons BY-NC-SA SD by EI5DI SD by Paul O’Kane, EI5DI, is an easy, neat little contest logging program. Orig- inally known as Super Duper, the program serves particularly well in DXpe- ditions and contesting. It features a wide variety of supported HF contests, both international and especially regional. Especially in the latter category, SD earned quite a reputation. There is also SDV, a version specifically for VHF contesters, which works similarly. Both programs are free as in beer, but un- fortunately not yet open source. Being closed source software, SD & SDV are threatened with extinction. Wine All what is needed to run SD on GNU/Linux is wine , a compatibility layer for running Windows™ applications. Applications under wine run at full speed without requiring any CPU emulation. Microsoft Windows™ is not required. trick is wineconsole PlayOnLinux PlayOnLinux is a front-end to make wine easier to use. SD will be installed on a separate PlayOnLinux virtual Windows™ drive (not shown). Here is how to install playonlinux using the command line on a Debian-de- rived GNU/Linux distribution such as (X)Ubuntu or Linux Mint: $ sudo apt-get install playonlinux Instead of PlayOnLinux, one can also use the commercial Codeweavers CrossOver package. A virtual drive is called “bottle” then. 1 Get SD the installation file sdsetup.exe $ cd Downloads $ wget -c http://www.ei5di.com/sd/sdsetup.exe Install with PlayOnLinux SD will be installed on a separate PlayOnLinux virtual Windows™ drive, called sd . -
Latest Version Download of Playonlinux Playonlinux
latest version download of playonlinux PlayOnLinux. Launch your favorite Windows games on Linux thanks to PlayOnLinux. As it's based on Wine, downloading this app ensures compatibility between systems. 1 2 3 4 5 6 7 8 9 10. Linux detractors have always held against this operating system its limitations regarding not providing a video game offer similar to other platforms. Although it's true that it has certain limitations, there's a solution to at least be able to play some Windows games. And that is to download PlayOnLinux . Don't swap platforms to be able to play. It's a program based on Wine , which allows you to use Windows programs on Linux, but the use of which is focused on game playing. It isn't too complicated as you only have to choose the type of environment for the game, configure the settings of the graphics card and you're ready to play. Mind you, many games require a 3D acceleration card. With PlayOnLinux you won't have to resort to Windows to play. Features. Windows isn't necessary to use it. Based on Wine . Features can be expanded with plug-ins . Possibility to download patches for games . Download it and enjoy some of the best games on Linux without having to migrate to other platforms. Managing Wine Versions. PlayOnLinux and PlayOnMac have the unique ability to use a different version of Wine for every different Virtual Drive that you create. The benefit is that, no matter what, you can have a self-contained environment for your software, with the specific version of Wine (even with patches) for that software. -
Building a SAN-Less Private Cloud with IBM Powervm and IBM Powervc
Front cover Building a SAN-less Private Cloud with IBM PowerVM and IBM PowerVC Javier Bazan Lazcano Stephen Lutz Redpaper International Technical Support Organization Building a SAN-less Private Cloud with IBM PowerVM and IBM PowerVC July 2018 REDP-5455-02 Note: Before using this information and the product it supports, read the information in “Notices” on page v. Third Edition (July 2018) This edition applies to Version 1, Release 4, Modification 1 of IBM Cloud PowerVC Manager for Software-Defined Infrastructure V1.1 (product number 5765-VCD). © Copyright International Business Machines Corporation 2017, 2018. All rights reserved. Note to U.S. Government Users Restricted Rights -- Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents Notices . .v Trademarks . vi Preface . vii Authors. vii Now you can become a published author, too! . viii Comments welcome. viii Stay connected to IBM Redbooks . viii Chapter 1. Architecture of a software-defined infrastructure solution with IBM Power Systems servers and IBM PowerVC . 1 1.1 Software-defined infrastructure . 2 1.2 The motivation behind software-defined infrastructure . 2 1.3 Use cases . 4 1.3.1 Use case 1: Building a storage area network-less cloud . 4 1.3.2 Use case 2: Building an iSCSI-backed cloud . 5 1.3.3 More use cases. 5 1.4 Rack topologies and components . 6 1.4.1 Starter cloud . 7 1.4.2 Mini cloud . 8 1.4.3 Rack scale . 9 1.4.4 Storage/management switches. 10 1.4.5 Data switches . 10 1.4.6 Network nodes . -
Running Windows Programs on Ubuntu with Wine Wine Importer Shanna Korby, Fotolia
KNoW-HoW Wine Running Windows programs on Ubuntu with Wine Wine importer Shanna Korby, Fotolia Korby, Shanna Users who move from Windows to Ubuntu often miss some of their favorite programs and games. Wouldn’t it be practical to run Windows applications on the free Ubuntu operating system? Time for a little taste of Wine. BY TIM SCHÜRMANN any Ubuntu migrants miss to develop something similar for Linux. Box or VMware, Wine does not emulate games and graphics programs A short while later, the first version of a whole PC and thus cannot be consid- Msuch as CorelDRAW or prod- Wine was released. Today, more than ered a real emulator. This also explains ucts such as Adobe Photoshop. The only 300 volunteer programmers from all over the name Wine, which means Wine Is solution is to install Windows parallel to the world continue to contribute to the Not an Emulator. Ubuntu – or try Wine, which tricks ap- Wine project. Because of the way Wine works, it of- plications into believing they are run- fers a number of advantages. Chiefly, ning on a Windows system. What’s in a Name? you do not need an expensive Windows The history of Wine goes back to the To run Windows programs on Ubuntu, license. Programs will run almost as fast year 1993. At the time, Sun developed a Wine uses a fairly complex trick: It sits as on the Redmond operating system, small tool to run Windows applications between the Windows application and and windows behave as if they belong on its own Solaris operating system, Ubuntu like a simultaneous interpreter. -
Introduction to Containers
Introduction to Containers Martin Čuma Center for High Performance Computing University of Utah [email protected] Overview • Why do we want to use containers? • Containers basics • Prepare your computer for containers • Build and deploy a container • Containers for complex software • https://www.surveymonkey.com/r/RDMBHMS 10/31/2017 http://www.chpc.utah.edu Slide 2 Hands on setup 1. Download the talk slides http://home.chpc.utah.edu/~mcuma/chpc/Containers17.pdf https://tinyurl.com/y8v44z95 2. If you have CHPC account, using terminal application (Mac terminal, PuTTY, GIT Shell) – ssh [email protected] 3. Make sure you can see singularity – which singularity 4. Make sure you can sudo singularity command – sudo singularity –version OR – if you don’t have CHPC account, use Singularity on your laptop 10/31/2017 http://www.chpc.utah.edu Slide 3 Why to use containers? 10/31/2017 http://www.chpc.utah.edu Slide 4 Software dependencies • Some programs require complex software environments – OS type and versions – Drivers – Compiler type and versions – Software dependencies • Python/R/MATLAB versions • glibc, stdlibc++ versions • Other libraries and executables • Python/R libraries 10/31/2017 http://www.chpc.utah.edu Slide 5 Reproducible research • Research outputs include software and data • Software reproducibility – Software repositories (svn, git) – Good but often software has dependencies • Data reproducibility – Data as publication supplementary info, centralized repositories (NCBI), … – Disconnected from the production environment -
Sdruno (Extio) on Linux Using Wine 4.0 on Ubuntu 16.04 a Guide Put Together by the Community
SDRuno (ExtIO) on Linux using Wine 4.0 on Ubuntu 16.04 A Guide Put Together by The Community The following procedure outlines the approach used to get the ExtIO version of SDRuno running under Wine within a Linux environment. This was pulled together as a result of the efforts of various individuals on the SDRplay forum and we have found that it works on Ubuntu 16.04. Please note the following: • This is for x86 platforms ONLY and will not work on ARM systems • If you have little or no experience with Linux, this is not recommended. Linux is in our view, not for the inexperienced or faint-hearted users. • This is NOT an ‘official’ SDRplay flow. We will not be providing ANY support for users who try this and have problems. We recommend that if you are having problems that you reach out via our community forum and hopefully the people that figured this out will be in a better position to advise you. • This flow also works for HDSDR. It may also work for SDR# or any other Windows applications that use the RTL_TCP interface or the ExtIO interface. • This will NOT work with the main version of SDRuno (non ExtIO version) at present, but we hope that we will be able to provide hooks in the future so that it will. • This does not diminish our commitment to develop a fully-fledged native Linux version of SDRuno as part of our cross-platform development program. This is intended to open more options for dedicated Linux users. -
Ubuntu Tööjaama Paigaldus
Ubuntu tööjaama paigaldus Edmund Laugasson [email protected] https://wiki.itcollege.ee/index.php/User:Edmund#eesti_keeles Käesoleva dokumendi paljundamine, edasiandmine ja/või muutmine on sätestatud ühega järgnevatest litsentsidest kasutaja valikul: * GNU Vaba Dokumentatsiooni Litsentsi versioon 1.2 või uuem * Creative Commonsi Autorile viitamine + Jagamine samadel tingimustel 4.0 litsents (CC BY-SA) 1 / 102 Virtualiseerimine ● füüsilise arvuti riistvaralised ressursid (protsessor, muutmälu, kõvaketas jne) jagatakse virtuaalse arvutiga (VM – Virtual Machine) ● ressursid eraldatakse kohe kui VM käivitatakse – dünaamilise suurusega kõvaketas kasvab vastavalt andmete hulgale, fikseeritud suurusega hõivab kohe määratud ruumi ● VirtualBox on kasutusel kuna on: – kasutatav põhilistes operatsioonisüsteemides: MS Windows, GNU/Linux, macOS – vabavara (free software) – võimaldab hetktõmmiseid kasutada, virtuaalrakendusi luua ● virtualiseerimistarkvara võrdlus https://en.wikipedia.org/wiki/Comparison_of_platform_virtualization_software 2/102 VirtualBox’i dokumentatsioon ● https://www.virtualbox.org/wiki/Documentation ● https://www.virtualbox.org/manual/UserManual.html ● levinumad tõrked ja nende lahendused – http://enos.itcollege.ee/~edmund/materials/VirtualBox-common-issues.html 3/102 VirtualBox’i paigaldamine oma arvutisse ● https://www.virtualbox.org/wiki/Downloads – laadida alla (Linuxis soovitav kasutada varamut (repository)) ● põhiprogramm „VirtualBox x.x.x platform packages” ● laienduste pakett „...VirtualBox Extension Pack” – -
Reactos-Devtutorial.Pdf
Developer Tutorials Developer Tutorials Next Developer Tutorials Table of Contents I. Newbie Developer 1. Introduction to ReactOS development 2. Where to get the latest ReactOS source, compilation tools and how to compile the source 3. Testing your compiled ReactOS code 4. Where to go from here (newbie developer) II. Centralized Source Code Repository 5. Introducing CVS 6. Downloading and configuring your CVS client 7. Checking out a new tree 8. Updating your tree with the latest code 9. Applying for write access 10. Submitting your code with CVS 11. Submitting a patch to the project III. Advanced Developer 12. CD Packaging Guide 13. ReactOS Architecture Whitepaper 14. ReactOS WINE Developer Guide IV. Bochs testing 15. Introducing Bochs 16. Downloading and Using Bochs with ReactOS 17. The compile, test and debug cycle under Bochs V. VMware Testing 18. Introducing VMware List of Tables 7.1. Modules http://reactos.com/rosdocs/tutorials/bk02.html (1 of 2) [3/18/2003 12:16:53 PM] Developer Tutorials Prev Up Next Chapter 8. Where to go from here Home Part I. Newbie Developer (newbie user) http://reactos.com/rosdocs/tutorials/bk02.html (2 of 2) [3/18/2003 12:16:53 PM] Part I. Newbie Developer Part I. Newbie Developer Prev Developer Tutorials Next Newbie Developer Table of Contents 1. Introduction to ReactOS development 2. Where to get the latest ReactOS source, compilation tools and how to compile the source 3. Testing your compiled ReactOS code 4. Where to go from here (newbie developer) Prev Up Next Developer Tutorials Home Chapter 1. Introduction to ReactOS development http://reactos.com/rosdocs/tutorials/bk02pt01.html [3/18/2003 12:16:54 PM] Chapter 1. -
Windows Legacy Application Support Under Wine
White Paper: Windows Legacy Application Support Under Wine Windows Legacy Application Support Under Wine Windows Legacy Application Support Under Wine Overview: With the constant pressure from Microsoft to migrate to newer versions of Windows, many users are left with unpalatable options for running their older applications. Wine Wine offers a viable offers a viable, inexpensive alternative for keeping alternative for keeping these legacy applications functioning in perpetuity. legacy Windows apps It is a truism that the needs of customers and vendors are often at running in perpetuity. cross-purposes. Nowhere has this been more vividly demonstrated than in the forced upgrade cycles of the Microsoft Windows platform, which have completely reversed the leverage customers normally wield over their suppliers. In many cases, end-users have seen little utility in switching to newer versions of Windows, but have been left with essentially zero choice in the matter. Forced OS upgrades have, in turn, forced the migration of many legacy applications. These older Windows programs—which in many cases are still perfectly functional—must either be redeveloped for a newer Windows platform, or replaced. This places yet another cost on top of the cost of the OS upgrade. However, this cycle, which once appeared unbreakable, now seems to be weakening. For one thing, Windows is no longer as dominant as it once was on the desktop. The rise of both Mac OS X and Linux have begun eating into the monopolistic power of Microsoft to dictate these cycles. Second is the fact that users now have a realistic alternative The MS OS forced- for running their legacy apps. -
The Other Architectures and Wine
The other Architectures and Wine By André Hentschel Agenda ● PowerPC ● MIPS ● ARM ● AArch64 ● Thumb-2 ● Buildroot PowerPC (32-Bit) ● Not quite matured ● Not many users left (even none?) ● Missing debugger support Status: Keep it alive as far as feasible MIPS (32-Bit / 64-Bit) ● Interesting with regards to Android ● I tried porting it, but there seems to be some nasty problem with virtual memory Status: Not working, not upstream ARM (32-Bit) ● Runs PEs, gets packaged ● Waiting for mingw-w64-arm ● Biggest area of potential improvements is floating point support (mostly for debugging purposes) Status: Most matured “other Architecture” ARM64 (AArch64) ● VarArgs support needed in GCC as it was with x86_64 ● Register X18 used for TEB on Windows, GCC uses it as temp register and as “static chain register” Status: Winelib only due to ABI problems Thumb-2 ● Bug 33349 ● “Use Thumb binaries on ARM?” ● Want to keep the ARM port compatible to old ARMv5TE hardware ● So maybe as “new” Architecture? Status: Thinking about it Buildroot.org ● A simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation ● A set of Makefiles and patches ● Can generate any or all of a cross- toolchain, a rootfs, a kernel image and a bootloader image Buildroot.org ● Wine (1.6.2) support since 2015.05 ● Can easily be used to test Wine on different architectures, just replace 1.6.2 with the version you like and select needed packages ● Should I add a Wiki page about it? config BR2_PACKAGE_WINE bool "wine" depends on BR2_TOOLCHAIN_USES_GLIBC # Wine only builds on certain architectures depends on BR2_HOSTARCH = "x86_64" || BR2_HOSTARCH = "x86" || \ BR2_HOSTARCH = "powerpc" || BR2_HOSTARCH = "arm" || \ BR2_HOSTARCH = "aarch64" # Wine has much CPU specific code and mostly makes sense on x86 depends on BR2_i386 help Wine is a compatibility layer capable of running Windows applications on Linux. -
DOS Virtualized in the Linux Kernel
DOS Virtualized in the Linux Kernel Robert T. Johnson, III Abstract Due to the heavy dominance of Microsoft Windows® in the desktop market, some members of the software industry believe that new operating systems must be able to run Windows® applications to compete in the marketplace. However, running applications not native to the operating system generally causes their performance to degrade significantly. When the application and the operating system were written to run on the same machine architecture, all of the instructions in the application can still be directly executed under the new operating system. Some will only need to be interpreted differently to provide the required functionality. This paper investigates the feasibility and potential to speed up the performance of such applications by including the support needed to run them directly in the kernel. In order to avoid the impact to the kernel when these applications are not running, the needed support was built as a loadable kernel module. 1 Introduction New operating systems face significant challenges in gaining consumer acceptance in the desktop marketplace. One of the first realizations that must be made is that the majority of this market consists of non-technical users who are unlikely to either understand or have the desire to understand various technical details about why the new operating system is “better” than a competitor’s. This means that such details are extremely unlikely to sway a large amount of users towards the operating system by themselves. The incentive for a consumer to continue using their existing operating system or only upgrade to one that is backwards compatible is also very strong due to the importance of application software.