Structuring Theory and Practice for Motion Graphics in Spatial Contexts
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Digital Media-Video Design and Production 19-20 Recommended Program Sequence All Courses with a + Sign Indicate a Pre-Requisite Or Co-Requisite
Certificate/AS-Digital Media-Video Design and Production 19-20 Recommended Program Sequence All courses with a + sign indicate a pre-requisite or co-requisite DM 101 & Lab is a prerequiste for DM 115 & an Advisory course prior to the program (General Elective-offered fall, spring, summer) Term 1 (Semester: Maximum 19 units, 15 units recommended) Units Term 5 (Semester: Maximum 19 units, 15 units recommended) Units DM 113+, Photoshop I 3 DM 112+, Experimental Digital Video 3 DM 106+, Video Design & Production I 3 DM 127+, Web Design & Production I 3 Program Elective (Advised: DM 101) 3 General Education Area A (Science) 3 General Education Area D1 (English 101+) 3 General Ed. Area F (Diversity Studies) 3 General Education Area E (Additional Breadth) 3 General Education C (Humanities) 3 Total 15 Total 15 Term 2: (Intersession(6/3)-Summer (9/6) Max./Recommended units) Term 6: (Intersession(6/3)-Summer (9/6) Max./Recommended units) Term 3 (Semester: Maximum 19 units, 15 units recommended) Units Term 7 (Semester: Maximum 19 units, 15 units recommended) Units DM 110+, Motion Graphics 3 DM 246+, Portfolio and Job Search 3 DM 206+, Video Design & Production II 3 DM 298+, Special Studies in DM 3 General Education Area D2 3 General Education Area B (Social Science) 3 General Elective 3 General Elective 3 General Elective 3 General Elective 3 Total 15.0 Total 15.0 Term 4: (Intersession(6/3)-Summer (9/6) Max./Recommended units) Transfer or Graduate Take Summer or Intersession classes if needed to complete the program in a timely manner. -
CHECKLIST for the MINOR in NEW MEDIA and DIGITAL DESIGN 6 TOTAL COURSES
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A Study on Development and Current Application of Motion Graphic in Taiwan’S Popular Music
PEOPLE: International Journal of Social Sciences ISSN 2454-5899 Chen & Chang, 2019 Volume 5 Issue 1, pp. 124-134 Date of Publication: 23rd March 2019 DOI-https://dx.doi.org/10.20319/pijss.2019.51.124134 This paper can be cited as: Chen, C. M., & Chang. Y. J., (2019). A Study on Development and Current Application of Motion Graphic in Taiwan’s Popular Music. PEOPLE: International Journal of Social Sciences, 5(1), 124-134. This work is licensed under the Creative Commons Attribution-Non Commercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. A STUDY ON DEVELOPMENT AND CURRENT APPLICATION OF MOTION GRAPHIC IN TAIWAN’S POPULAR MUSIC Chia Min Chen Department of Graphic Arts and Communications, National Taiwan Normal University, Taipei, Taiwan [email protected] Yen Jung Chang Department of Graphic Arts and Communications, National Taiwan Normal University, Taipei, Taiwan [email protected] Abstract With the advances in technology, the way of communications has become more diverse. Motion graphic combines graphic design, animation design, and film languages. Motion graphic is a new industry with intense performance styles and can be used in different media and platforms, such as commercials, music videos, film and television titles, web pages, and various display screen sizes, etc. Because motion graphic is a non-narrative time-based media, mostly it combines with music. The Taiwan 25th Golden Melody Awards introduced motion graphic design for the first time in 2014. -
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Blender Instructions a Summary
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The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
LISA D. BURKE Fashion/Costume and Puppet Designer , Costumer
LISA D. BURKE Fashion/Costume and Puppet Designer , Costumer 11225 Morrison St., Apt.115, North Hollywood, CA 91601 Phone (Home): (818) 506-1352, (cell): (267) 971-4979 Email: [email protected] Website: http://web.mac.com/lburke3 QUALIFICATIONS Experienced in costume design/wardrobe styling, on set costumer, puppet designing,, foam sculpting and fabrication, flocking, sewing, crafts, puppet building, budgeting, wardrobe, and fitting costumes for Film, Television, and Theatrical productions. Also experienced in costume construction including draping, and flat pattern drafting. Skilled at making 3D forms using sculpting techniques and woodworking tools. Special skills include make-up, floral design, and trained in 3D and 2D CG programs, Maya, Render Man, Adobe Photoshop, Vectorworks, Lectra system, etc. EMPLOYMENT *Technical costume/puppet experience, portfolio, and references available upon request. GENERAL Roma, Los Angeles, CA. Designer and Pattern Maker for women’s fashion and costume line. 2009-present American Intercontinental University, Los Angeles, CA. Adjunct faculty for various costume design/pattern making classes 2007/08/09 in the Fashion/Costume Department. Cinema Secrets, Los Angeles, CA. Draper, First Samples Pattern Maker, Head Costume Designer, for Women’s wear, 2008-2009 Men’s wear, Children’s wear and Dogs for Fashion Company specializing in Costumes, creates tech packs, costing, fitting, manages department. The LA Opera, Los Angeles, CA. Pattern Maker, Assistant Draper men’s wear, flat pattern drafting, body padding/sculpting, tailoring, fitting, in charge of crew and delegating assignments. 2007/2008 The Character Shop, Los Angeles, CA. On Set Puppet Technician, Puppet Costume Construction for commercial work: 2006 Perdue Chickens, Foster Farms, Old Navy Moe’s Flower’s, Los Angeles, CA. -
After Effects Duration: 3 Days Fundamentals
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Ait 321 E-Content Development Using Advance Multimedia 3(1+2)
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Rowland's Motion Graphics Video Process
rowland video. Rowland’s Motion Graphics Video Process You know it’s essential to tell your story as clearly as possible. Getting it right isn’t as easy as it sounds. There’s always one more product spec or customer success story to share. How can you get the message across while being authentic, informative and, dare we say, entertaining? And most important of all, brief. The solution? Video. At the most basic level, videos combine the aural and visual parts of our brains – meaning that when it catches our attention, more of our brains are involved. More importantly, presenting information via video lets us tell clear stories about complex problems—which is what Rowland does best. Complexity is what Minitab’s Companion software is designed to solve. The leading provider of statistical software needed to introduce their new process implementation product in a clear and visually engaging way. So they turned to Rowland. We used our signature motion graphics style to create a video that triumphantly announced the product to the world. And we made sure everyone knew why it mattered. rowland video. 1/ Discovery 2 / Story & Script Development 3/ Storyboards & Style Frames 4/ Narration 5/ Animation Photography & Video 6/ Post-Production, Delivery & Promotion Phase 1: Discovery It might seem like overkill to do in-depth research into your audience and competitors for just A deep dive into product positioning and potential users a video project. We firmly believe it’s not. Here’s why: even the best visual execution won’t and decision makers for Companion by Minitab had reach your goals if there’s no meaning behind it. -
Performing Arts Audio/Video Production Coordinator
Classification Title: Performing Arts Audio/Video Production Coordinator Department: Performing Arts EEO6 Code: 5 Employee Group: Classified Salary Grade: 25 Supervision Received From: Manager, Performing Arts Production Date of Origin: 9/2016 Supervision Given: Direction and Guidance Last Revision: 9/2016 Class specifications are intended to present a descriptive list of the range of duties performed by employees in the class. Specifications are not intended to reflect all duties performed by individual positions. JOB SUMMARY. Independently coordinates and provides highly technical audio and video services to the Performing Arts Department for dance, music and theater productions; works with technical theater students to supplement classroom and lab studies. DISTINGUISHING CHARACTERISTICS. The Performing Arts Audio/Video Production Coordinator is distinguished from Manager, Performing Arts Production by the former’s responsibility for providing audio and video services and for training students in the technical operations of the theater, while the incumbent in the latter class is responsible for planning, managing and coordinating all aspects of the District’s Performing Arts productions. ESSENTIAL AND MARGINAL FUNCTION STATEMENTS. Essential Functions: Essential responsibilities and duties may include, but are not limited to, the following: 1. Provides audio and video design and support for theater, dance and music productions as well as other performances and events of the Performing Arts Department; determines audio, video and recording needs for each production; investigates, diagnoses and resolves technical problems and malfunctions. 2. Designs, installs, sets up and operates a wide variety of audio-visual equipment, including multi-component sound systems, recording equipment, video equipment, special effects devices and projection sources to support productions and events. -
Applied Art and Design (AAD) 1
Applied Art and Design (AAD) 1 AAD 0053. Publication Design II APPLIED ART AND DESIGN Units: 3 Prerequisite: Completion of AAD 52, 54 or 62 with grade of "C" or better (AAD) Hours: 72 (36 lecture, 36 activity) Page layout for developing and producing high-quality multi-page AAD 0012. Visual Communication documents. Emphasis on publication design, production, typography, Units: 3 graphics, and pre-press. Includes research and application of effective Also known as COMM 12 magazine layout concepts, cover design, grid theory, graphics, text Hours: 54 lecture elements and printing standards and processes. (CSU) Study of visual communication including design principles, aesthetics, AAD 0054. Typography visual perception, non-verbal messages, relationship to verbal Units: 3 communication, audience analysis, mass media and persuasion. Prerequisite: Completion of AAD 52, 53, 61, 62, or 75 with grade of "C" or Historical overview of visual media as well as current trends and better technology. (C-ID JOUR 170) (CSU, UC) Advisory: Completion of AAD 60 with grade of "C" or better AAD 0020. Portfolio Development and Presentation Hours: 72 (36 lecture, 36 activity) Units: 3 A professional and historical approach to understanding typographic Advisory: Completion of AAD 70, 75, or 85 with grade of "C" or better principles and form, effects of type on the style and communication Hours: 72 (36 lecture, 36 activity) in print and screen. Includes study of historical and contemporary Function and use of the portfolio as a marketing device for artists and graphics and typographic design, conceptualizing, developing and designers. Styles, materials, resources in portfolio design. Evaluation of refining typographical forms, methods for analyzing typographic usage, professional goals and image building.