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Puro Periodismo- Periódico Digital 2ºeso Flexible Puro Periodismo
PURO PERIODISMO- PERIÓDICO DIGITAL 2ºESO FLEXIBLE PURO PERIODISMO La Tercera Guerra Mundial Esto se ha dado a conocer esta mañana en la Casa Blanca , en la que Trump ha hecho un comunicado declarando la guerra a Francia, para impedir un tratado comercial de China con los franceses, y por supuesto, cada bando contará con unos aliados. Ambos lados se están preparando para este conflicto con todos los medios posibles. Este acontecimiento se ha dado a conocer esta mañana en la Casa Blanca en la que el presidente de los Estados Unidos, Donald Trump le declara la guerra a Macron el presidente de Francia. El hecho que ha causado este suceso es que Trump quiere impedir que China haga un tratado comercial con la Unión Europea. El aliado de los Estados Unidos para este conflicto van a ser las Islas Británicas, al no querer tener nada que ver con la Unión Europea, y el bando de Francia lo forman: Italia, Alemania, Rusia y China. Este acontecimiento empezará cuando uno de los bandos comience el ataque hacia el otro , usando todo tipo de armas de fuego. El mundo tiene que prepararse para la 3 guerra mundial. Marcos Martinez 1 PURO PERIODISMO- PERIÓDICO DIGITAL 2ºESO FLEXIBLE Ladrones atracan la fábrica de moneda y timbre en Madrid. Un grupo de 10 atracadores entra en la fábrica nacional de moneda y timbre con dentro 67 rehenes aproximadamente. Los investigadores están trabajando día y noche para encontrar alguna pista y poder pararles los pies. El pasado 3 de marzo de 2019, un grupo de ladrones, entraron en la fábrica nacional de moneda y timbre en Madrid. -
Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
Dp Guide Lite Us
Dreamcast USA Digital Press GB I GB I GB I 102 Dalmatians: Puppies to the Re R1 Dinosaur (Disney's)/Ubi Soft R4 Kao The Kangaroo/Titus R4 18 Wheeler: American Pro Trucker R1 Donald Duck Goin' Quackers (Disn R2 King of Fighters Dream Match, The R3 4 Wheel Thunder/Midway R2 Draconus: Cult of the Wyrm/Crave R2 King of Fighters Evolution, The/Ag R3 4x4 Evolution/GOD R2 Dragon Riders: Chronicles of Pern/ R4 KISS Psycho Circus: The Nightmar R1 AeroWings/Crave R4 Dreamcast Generator Vol. 01/Sega R0 Last Blade 2, The: Heart of the Sa R3 AeroWings 2: Airstrike/Crave R4 Dreamcast Generator Vol. 02/Sega R0 Looney Toons Space Race/Infogra R2 Air Force Delta/Konami R2 Ducati World Racing Challenge/Acc R4 MagForce Racing/Crave R2 Alien Front Online/Sega R2 Dynamite Cop/Sega R1 Magical Racing Tour (Walt Disney R2 Alone In The Dark: The New Night R2 Ecco the Dolphin: Defender of the R2 Maken X/Sega R1 Armada/Metro3D R2 ECW Anarchy Rulez!/Acclaim R2 Mars Matrix/Capcom R3 Army Men: Sarge's Heroes/Midway R2 ECW Hardcore Revolution/Acclaim R1 Marvel vs. Capcom/Capcom R2 Atari Anniversary Edition/Infogram R2 Elemental Gimmick Gear/Vatical R1 Marvel vs. Capcom 2: New Age Of R2 Bang! Gunship Elite/RedStorm R3 ESPN International Track and Field R3 Mat Hoffman's Pro BMX/Activision R4 Bangai-o/Crave R4 ESPN NBA 2 Night/Konami R2 Max Steel/Mattel Interact R2 bleemcast! Gran Turismo 2/bleem R3 Evil Dead: Hail to the King/T*HQ R3 Maximum Pool (Sierra Sports)/Sier R2 bleemcast! Metal Gear Solid/bleem R2 Evolution 2: Far -
GAME DEVELOPERS a One-Of-A-Kind Game Concept, an Instantly Recognizable Character, a Clever Phrase— These Are All a Game Developer’S Most Valuable Assets
HOLLYWOOD >> REVIEWS ALIAS MAYA 6 * RTZEN RT/SHADER ISSUE AUGUST 2004 THE LEADING GAME INDUSTRY MAGAZINE >>SIGGRAPH 2004 >>DEVELOPER DEFENSE >>FAST RADIOSITY SNEAK PEEK: LEGAL TOOLS TO SPEEDING UP LIGHTMAPS DISCREET 3DS MAX 7 PROTECT YOUR I.P. WITH PIXEL SHADERS POSTMORTEM: THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ SHADOW OPS: RED MERCURY []CONTENTS AUGUST 2004 VOLUME 11, NUMBER 7 FEATURES 14 COPYRIGHT: THE BIG GUN FOR GAME DEVELOPERS A one-of-a-kind game concept, an instantly recognizable character, a clever phrase— these are all a game developer’s most valuable assets. To protect such intangible properties from pirates, you’ll need to bring out the big gun—copyright. Here’s some free advice from a lawyer. By S. Gregory Boyd 20 FAST RADIOSITY: USING PIXEL SHADERS 14 With the latest advances in hardware, GPU, 34 and graphics technology, it’s time to take another look at lightmapping, the divine art of illuminating a digital environment. By Brian Ramage 20 POSTMORTEM 30 FROM BUNGIE TO WIDELOAD, SEROPIAN’S BEAT GOES ON 34 THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ A decade ago, Alexander Seropian founded a SHADOW OPS: RED MERCURY one-man company called Bungie, the studio that would eventually give us MYTH, ONI, and How do you give a player that vicarious presence in an imaginary HALO. Now, after his departure from Bungie, environment—that “you-are-there” feeling that a good movie often gives? he’s trying to repeat history by starting a new Zombie’s answer was to adopt many of the standard movie production studio: Wideload Games. -
Theroadoftrials
# 6 : T H E R O A D O F T R I A L S - 8 septembre 2005 - v6c1 VOUS étiez ALONE pendant la récré ? Mais il vous est arrivée une LITTLE BIG ADVENTURE sous le préau ? Vous avez été pris en otage par un TIME COMMANDO ? E X P E R I E N C E C’est marrant comme on peut avoir du temps à perdre... Tenez, l’autre jour, j’étais sur le forum d’un site quelconque, et j’ai vu des gars qui se pissaient limite dessus parce qu’on se permettait de faire une vanne foireuse de plus. Alors, tant qu’on se fout de la gueule de la télé réalité, de George W. et de ses potes, ou d’un éditeur trop près de ses sous, ça passe, mais dès qu’on touche à un catalogue de jeux vidéo online, on risque de se faire lapider. Ainsi, on s’est dit qu’on n’allait pas continuer comme ça, sinon, on n’aurait plus d’argent, et on pourrait plus se payer nos villas sur la côte. Mais, attendez deux secondes ! Personne ne nous paye pour écrire, il n’y a pas de pub sur notre site! Pourquoi devrait- on s’arrêter dans ce cas ? Déontologie ? Chacun sa morale, nous avons la nôtre. Rappelons donc aux critiques le titre de ce magazine : Sanqua EXPERIENCE. Et, si je ne m’abuse, l’expérience ultime dans le monde du jeu vidéo c’est de s’amuser, non? Faut pas aller chercher plus loin, on vous l’a déjà dit, on vous le répète encore puisque vous ne semblez pas comprendre : vous lisez un webzine supposé vous divertir du mieux qu’il peut tout en vous informant sur le monde qui vous entoure et qui nous est accessible. -
Conference Booklet
30th Oct - 1st Nov CONFERENCE BOOKLET 1 2 3 INTRO REBOOT DEVELOP RED | 2019 y Always Outnumbered, Never Outgunned Warmest welcome to first ever Reboot Develop it! And we are here to stay. Our ambition through Red conference. Welcome to breathtaking Banff the next few years is to turn Reboot Develop National Park and welcome to iconic Fairmont Red not just in one the best and biggest annual Banff Springs. It all feels a bit like history repeating games industry and game developers conferences to me. When we were starting our European older in Canada and North America, but in the world! sister, Reboot Develop Blue conference, everybody We are committed to stay at this beautiful venue was full of doubts on why somebody would ever and in this incredible nature and astonishing choose a beautiful yet a bit remote place to host surroundings for the next few forthcoming years one of the biggest worldwide gatherings of the and make it THE annual key gathering spot of the international games industry. In the end, it turned international games industry. We will need all of into one of the biggest and highest-rated games your help and support on the way! industry conferences in the world. And here we are yet again at the beginning, in one of the most Thank you from the bottom of the heart for all beautiful and serene places on Earth, at one of the the support shown so far, and even more for the most unique and luxurious venues as well, and in forthcoming one! the company of some of the greatest minds that the games industry has to offer! _Damir Durovic -
Trigger Happy: Videogames and the Entertainment Revolution
Free your purchased eBook form adhesion DRM*! * DRM = Digtal Rights Management Trigger Happy VIDEOGAMES AND THE ENTERTAINMENT REVOLUTION by Steven Poole Contents ACKNOWLEDGMENTS............................................ 8 1 RESISTANCE IS FUTILE ......................................10 Our virtual history....................................................10 Pixel generation .......................................................13 Meme machines .......................................................18 The shock of the new ...............................................28 2 THE ORIGIN OF SPECIES ....................................35 Beginnings ...............................................................35 Art types...................................................................45 Happiness is a warm gun .........................................46 In my mind and in my car ........................................51 Might as well jump ..................................................56 Sometimes you kick.................................................61 Heaven in here .........................................................66 Two tribes ................................................................69 Running up that hill .................................................72 It’s a kind of magic ..................................................75 We can work it out...................................................79 Family fortunes ........................................................82 3 UNREAL CITIES ....................................................85 -
Week 2: Game Theory // History & Origins // Industry Stats
NMED 3300(A) // Theory and Aesthetics of Digital Games Friday Genre Discussions / Play Sessions Schedule, Spring 2016 Mondays and Wednesdays will consist of lectures. Fridays will be broken into two sessions. The first will take place in W866 where we will discuss particular genres and look at select examples. The second session will take place in W560 and will consist of hands-on gameplay (1 hour) of the games covered earlier in class. Some Rules for W560 Usage: 1. Please be considerate of others in the lab and those working in adjacent offices/classrooms by keeping noise to a minimum, 2. Please note that food and drink are not allowed in W560, except water if it is contained in a non-spillable container (with a screw-top or sealable cap) 3. Only students with official access are allowed in these labs (you cannot bring friends into the lab, sorry), 4. Please be gentle with equipment, consoles, and peripherals as a lot of the equipment is David’s personal property and much of the equipment is old and getting more difficult (if not impossible) to replace. 5. Finally, do not leave discs in consoles and make sure consoles and televisions are turned off when you are finished and that the area where you were working is clean and tidy. Notes on Gameplay Sessions in W560: Please keep the volume of the monitors and verbalizations to a minimum. Have a look at each of the games listed for that week’s gameplay sessions by consulting reviews/criticism, gameplay video, screenshots. As many games are released on multiple platforms and are often emulated, make sure you are viewing information for the correct version (platform, year). -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
Eden 31.Indd 1 27/03/18 15:28 Direttore Responsabile in Copertina Grazia Paganelli (Museo Nazionale Del Cinema)
Eden 31.indd 1 27/03/18 15:28 Direttore responsabile In copertina Grazia Paganelli (Museo Nazionale del Cinema). GlitchHiker (Vlambeer, 2011) Su gentile concessione di Rami Ismail Direttori LA VALLE DELL’EDEN Giaime Alonge (Università di Torino), Giulia Carluccio (Uni- La Valle dell’Eden versità di Torino), Luca Malavasi (Università di Genova), Fe- Semestrale di cinema e audiovisivi derica Villa (Università di Pavia). © 2017, Scalpendi editore, Milano ISBN: 978-88-99473-68-6 Comitato scientifico ISSN: 1970-6391 semestrale di cinema e audiovisivi Paolo Bertetto (Università di Roma La Sapienza), Francesco Casetti (Yale University), Richard Dyer (King’s College Progetto grafico e copertina London), Ruggero Eugeni (Università Cattolica del Sacro © Solchi graphic design Cuore di Milano), Tom Gunning (University of Chicago), Giacomo Manzoli (Università di Bologna), Enrico Menduni Montaggio n. 31 (Università di Roma 3), Catherine O’Rawe (University of Roberta Russo Bristol), Peppino Ortoleva (Università di Torino), Guglielmo 2017 Pescatore (Università di Bologna), Francesco Pitassio Coordinamento editoriale (Università di Udine), Jacqueline Reich (Fordham University), Silvia Carmignani Rosa Maria Salvatore (Università di Padova), Antonio Somaini (Université Sorbonne Nouvelle Paris III), Pierre Sorlin Caporedattore (Université Sorbonne Nouvelle Paris III), Veronica Pravadelli Simone Amerigo (Univeristà di Roma 3). Redazione Comitato direttivo Manuela Beretta Silvio Alovisio (Università di Torino), Alessandro Amaducci (Università di Torino), Luca Barra, (Università di Bologna), Nessuna parte di questo libro può essere riprodotta o Claudio Bisoni (Università di Bologna), Gabriele D’Autilia trasmessa in qualsiasi forma o con qualsiasi mezzo elet- (Università di Teramo), Raffaele De Berti (Università di Mi- tronico, meccanico o altro senza l’autorizzazione scritta lano), Ilaria De Pascalis (Università di Bologna), Damiano dei proprietari dei diritti e dell’editore. -
Oldies but Goodies - Le Site Des Jeux Vidéos Rétros
Oldies But Goodies - Le site des jeux vidéos rétros oldies-but-goodies.fr Oldies But Goodies - Le site des jeux vidéos rétros 21-27 minutes Il commence en 1987 en tant que graphiste sur "La chose de Grotemburg" un jeu humoristique basé sur les films d'horreurs et développé avec des amis. Le jeu sera édité par Ubi Soft et est devenu un jeu culte sur Amstrad CPC. Puis il créera avec Nicolas Gohin la société Legend Sofware et travaillera donc en tant que graphiste sur "Les portes du Temps", l'adaptation de "Ranx" sur Amiga, "89, la Révolution Française" puis sur d'autres projets avortés : "Nishiran" ou "Ninjanimal". La faillite de leur société éditrice 16/32 diffusion précipitera la jeune société au dépôt de bilan car toutes les royalties sur "Les Portes du Temps" ne furent pas récupérées. Il termine ses études puis revient en 1995-96 sur "Time Commando" puis la suite de "Little Big Adventure" chez Adeline Software, un succès énorme. Suivra chez Sega et sur Dreamcast : "Toy Commander", "Toy Racer" ... et bossera sur le projet "Agartha" malheureusement avorté suite à l'échec de la Dreamcast. Plus récemment en 2005, il participa à "Cold Fear" de Darkworks. Il est maintenant responsable pédagogique à l'école SUPINFOGAME mais conserve toujours un pied dans la conception des jeux vidéos. [Ranx] Bonjour Didier, peux-tu te présenter aux internautes ? [Didier Quentin] Je suis actuellement responsable pédagogique de Supinfogame (1ère école française spécialisée jeux vidéo) et ce, depuis 2003, après avoir travaillé pendant 14 ans dans la conception et le développement de jeux vidéo. -
SANQUA Horizons 14
hORIZONS Jeudi 1er mai 2008 14 SANQUA Sanqua par Francis Je m’amuse toujours à voir les commentaires postés à propos des articles parus dans Sanqua. Tenez, récemment je suis tombé sur une série de posts sur le forum de « La Référence des Jeux Vidéo sur PC et Consoles ! » - les connaisseurs reconnaîtront. Ce post parlait du test d’Assassin’s Creed paru dans Sanqua Horizons , et soutenait ma position. Sans surprise, les réponses se sont multipliées, pour enfoncer l’auteur du premier post, Sanqua et l’auteur de l’article au passage. Une réaction allergique de Fanboy, qui tient presque du réflexe. Le point le plus marquant, finalement, c’était le fait que Sanqua était à leurs yeux un magazine de « critique systématique » dénué « d’esprit critique ». A y réfléchir sérieusement, il est vrai que Sanqua peut parfois véhiculer cette image de « casseur en série ». Comme si nous n’aimions rien. Que voulez-vous, quand on a dîné chez « Les Trois Gros », on a du mal à manger un Big Mac sans vomir. C’est une question d’exigence. N’est-ce pas Francis ? Sanqua est une réalisation de la Sanqua est une réalisation de la Star Team de Sanqualis.com. Il Star Team de Sanqualis.com. Il Le légal, un vrai STARest créé à but non lucratif, et li- est créé à but non lucratif, et li- bre d’accès. La parution de San- bre d’accès. La parution de San- qua est hebdomadaire, sauf cir- qua est hebdomadaire, sauf cir- TEAMconstances exceptionnelles ou constances exceptionnelles ou REGAL vacances.