Drag and Type Virtual Keyboard for Small Touch Screens Over ARM9 Processor 1 2 RAAPARTI V V SRINIVAS , G

Total Page:16

File Type:pdf, Size:1020Kb

Drag and Type Virtual Keyboard for Small Touch Screens Over ARM9 Processor 1 2 RAAPARTI V V SRINIVAS , G ISSN 2319-8885 Vol.04,Issue.48, November-2015, Pages:10449-10451 www.ijsetr.com Drag and Type Virtual Keyboard for Small Touch Screens over ARM9 Processor 1 2 RAAPARTI V V SRINIVAS , G. A. ARUN KUMAR 1PG Scholar, Dept of ECE, Aditya College of Engineering & Technology, Kakinada, AP, India,E-mail: [email protected]. 2Asst Prof, Dept of ECE, Aditya College of Engineering & Technology, Kakinada, AP, India, E-mail: [email protected]. Abstract: Small touch screens are widely used in consumer electronics, such as Smart phones and mobile electronic devices. However, typing on the small touch screen[4] is still worth studying. In fact, Smartphone [9]users are experiencing difficulties and also many errors in typing alphanumeric keys with their thumbs because a small virtual keyboard[1],[6]even with the reduced set of touchable keys can only provide tiny size keys to the users. This paper studies a new style of typing method called Drag- and-Type[3], which leverages the dragging action instead of direct tapping on the touch screen to ease more accurate typing on the small virtual keyboard[1],[6]. Although the typing speed is controversial, the consumers can choose this method when an accurate typing is more required, for example, for a password entry that is quite more sensitive to erroneous key inputs. In that sense, the proposed method is further explored to the extension called Secure Drag-and-Type[3] for securing the password entry against shoulder-surfing and spyware attacks under the Drag and- Type paradigm. In the user study, it was found that the proposed method could be used for secure and accurate password entry and SMS delivery on the small touch screen [4]regarding the security sensitive consumer electronics applications. Keywords: Arm9, Touch Screen, GSM. I. INTRODUCTION UART port of the processor for text messaging purpose to A Touch screen is an input device normally layered on the user mobiles as shown in Fig.1. the top of an electronic visual display of an information processing system. Touch screen technology is the direct manipulation type gesture based technology. A device which works on touch screen technology is called as Touch screen. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus/pen and-or one or more fingers. The user can use the touch screen to react to what is displayed and to control how it is displayed (for example by zooming the text size). The touch screen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or any other Fig.1. Block diagram of the project. intermediate device (other than a stylus, which is optional for most modern touch screens). A touch screen is an III. HARDWARE electronic visual display capable of „detecting‟ and A. FRIENDLY ARM MINI 2440 effectively „locating‟ a touch over its display area. It is The mini2440 is a practical low cost ARM9 Single sensitive to the touch of a human finger, hand, pointed Board Computer (SBC) with a very high performance/cost finger nail and passive objects like stylus. Because of touch ratio. With the Samsung S3C2440 microprocessor and the screen devices virtual keyboards are used instead of use of professional layout and quality peripheral chips, it is traditional physical button based keyboards. The virtual very robust. The Mini2440 uses a four layer board design keyboard[1],[6]technology uses sensor technology and with gold immersion processing, and has high quality artificial intelligence to allow users work on any flat surface equal length bus routing in timing critical areas. The as if it were a keyboard. production environment and quality control are the same as those of modern high speed mother boards. The S3C2440A II. SYSTEM ARCHITECTURE (450 MHz) offers outstanding features with its CPU core, a The system consists of a 3.5 inch touch screen display 16/32-bit ARM920T RISC processor designed by connected to the one of the advanced Processor based on Advanced RISC machine ltd. The ARM920T implements ARM 9 architecture, the GSM Modem is interface to the MMU, AMBA BUS, and Harvard cache architecture with Copyright @ 2015 IJSETR. All rights reserved. RAAPARTI V V SRINIVAS, G. A. ARUN KUMAR separate 16KB instruction and 16KB data caches, each of Digia, and the Qt Project under open-source governance. with an 8 –word line length as shown in Fig.2. The Qt is used mainly for developing application software with S3C2440A minimizes overall system costs and eliminates graphical user interfaces (GUIs); however, programs the need to configure additional components. without a GUI can be developed, such as command-line tools and consoles for servers. Qt uses standard C++ with extensions including signals and slots that simplify handling of events, and this helps in development of both GUI and server applications which receive their own set of event information and should process them accordingly. Qt supports many compilers, including the GCC C++ compiler and the Visual Studio suite. Qt can be used in several other programming languages via language bindings. It runs on the major desktop platforms and some of the mobile platforms. It has extensive internationalization support. Non-GUI features include SQL database access, XML parsing, JSON parsing, thread management and network support. V. DRAG AND TYPE OVERVIEW Fig.2. Friendly mini 2440. DRAG AND TYPE method overview There are two concerns motivated to develop a new style of typing B. GSM method called DRAG-AND-TYPE, on full layout of virtual GSM (Global System for Mobile communications) is an keyboard on small touch screens[4]. On the flat touch open, digital cellular technology used for transmitting screen finger touch actions can be classified into two mobile voice and data services.GSM (Global System for actions i.e tapping and dragging. Two kinds of Drag-and Mobile communication) is a digital mobile telephone Type methods proposed: Drag-and-Tap[3] and Drag-and- system that is widely used in Europe and other parts of the Drop. In Drag-and-Tap method uses the tapping method world. GSM uses a variation of Time Division Multiple where as in the Drag-and-Drop method uses the dragging Access (TDMA) and is the most widely used of the three instead of direct tapping on full layout. In this method the digital wireless telephone technologies (TDMA, GSM and characters are dragging into the blank space area where user CDMA). GSM digitizes and compresses data, then sends it wants to type some text. Although typing speed is down a channel with two other streams of user data, each in controversial in both methods, but the drag-and-drop its own time slot. It operates at either the 900 MHz or 1,800 method is chosen when the accurate typing is required. MHz frequency band. It supports voice calls and data Mainly this method is used in password entry i.e more transfer speeds of upto 9.6 kbit/s, together with the sensitive to the errors. Drag-and-Drop method is further transmission of SMS (Short Message Service). extended to secure the password entry against the shoulder- surfing attacks. This method is called the Secure Drag-and- IV. SOFTWARE Type. This method is accurate and secure typing on the A.QT Creator small touch screens[4] regarding security sensitive Qt Creator is a cross-platform C++, JavaScript and consumer electronics applications. QML integrated development environment which is part of the SDK for the Qt GUI Application development VI. RESULTS framework. It includes a visual debugger and an integrated In the fig 3 , the hardware assembly can be seen with GUI layout and forms designer. The editor's features GSM Modem connected to the board, whenever the system include syntax highlighting and auto completion, but purposely nottabs (although plug-ins are available). Qt Creator uses the C++compiler from the GNU Compiler Collection on Linux and FreeBSD. On Windows it can use MinGW or MSVC with the default install and can also use cdb when compiled from source code. Clang is also supported. B.QT (Qtopia) Qt is across-platform application framework that is widely used for developing application software that can be run on various software and hardware platforms with little or no change in the underlying codebase, while having the power and speed of native applications. Qt is currently being developed both by the Qt Company, a subsidiary Fig.3. Hardware assembly. International Journal of Scientific Engineering and Technology Research Volume.04, IssueNo.48, November-2015, Pages: 10449-10451 Drag and Type Virtual Keyboard for Small Touch Screens over ARM9 Processor Powered up, and qwerty keyboard designed using Qt screens,” in Proc. IEEE Transactions on Consumer will be displayed, in which as shown in fig.4 we can drag Electronics, vol.60, No.1, February 2014. and drop the letters and numeric‟s from the keyboard on to [5] I. S. Mackenzie and S. X. Zhang, “The design and the black space. evaluation of a high- performance soft keyboard,” in Proc. SIGCHI Conference on Human Factors in Computing Systems, Pittsburgh, USA, ACM press, pp. 25-31, May 1999. [6] S. Zhai, M. Hunter and B. A. Smith, “Performance optimization of virtual keyboards” HumanComputer Interaction, vol. 17, 2002. [7] J. D. Ichbian, “Method for designing an ergonomic one- finger keyboard and apparatus therefor,” In US patent 5487616, 1996 [8] M. Klima and V. Slovacek, “Vector keyboard for touch screen devices,” in Proc. International Conference on Ergonomics and Health Aspects of Work with Computers, San Diego, USA, LNCS 5624, pp. 250-256, July 2009.
Recommended publications
  • Virtual Keyboard Based on Single Finger Recognition
    A Virtual Keyboard Implementation Based on Finger Recognition Yang Zhang A thesis submitted to Auckland University of Technology in partial fulfillment of the requirements for the degree of Master of Computer and Information Sciences (MCIS) 2016 School of Engineering, Computer and Mathematical Sciences Abstract A keyboard requires a great deal of resources and is restricted by its physical features. Additionally, discarded keyboards also inevitably contribute to environmental pollution. Consequently, the touch screen is designed to replace the physical keyboard and thus reduce these flaws. However, the internal digital keyboard on the touch screen takes up a substantial amount of space, which causes some content to be covered. Moreover, the touch screen can be dirtied by fingerprints and become worn over time by human fingernails through frequent use. Hence, it is necessary to develop a new type of environment-friendly virtual keyboard with fewer flaws. In this thesis, the author develops a novel type of virtual keyboard that allows users to use fingers to type on a piece of paper at any fixed plane. Finger recognition is based on human skin tone and then the BWMORPH algorithm is utilized to recognize the user’s fingertip. If the user’s fingertip has remained on a key for a long time, the program will regard this key as an input. The experiments in this thesis adopt five kinds of customized paper keyboards on a wall to demonstrate the usability of the proposed virtual keyboard. Typing without touching the keyboard is fulfilled to ignore obstrutions covering the paper keyboard. The experiment results indicate that the overall recognition rate of the proposed virtual keyboard is 94.62%.
    [Show full text]
  • QUICK START GUIDE (European Models)
    QUICK START GUIDE (European Models) Your Advantage2™ keyboard combines Kinesis’ time-tested Contoured™ design with low-force Cherry mechanical key switches and the powerful new SmartSet™ Programming Engine™. The fully programmable Advantage2 sets a new standard for comfort and productivity. With the driverless SmartSet Programming Engine, you can quickly remap keys, record macros, build custom layouts, and access all the Onboard Programming Tools using the Program Key. However, Power User Mode grants access to Advanced Features such as direct-editing, backup, and sharing of the configuration text files, and easy firmware updates, via the integrated v-drive™ (virtual removable drive). No special software or drivers are needed. The Advantage2 is plug- and-play with all operating systems that support full-featured USB keyboards.* This Quick Start Guide covers the installation and basic setup of the Advantage2. For detailed instructions on customizing your keyboard, Advanced Features, and Warranty Information please download the Advantage2 User’s Manual at: kinesis.com/support/advantage2- non-us-versions Installation 1. Plug Advantage2 into your computer’s USB port. A device installation notice will appear on your screen. 2. When the auto-installation is completed, you should see a “device is ready to use” notice on your screen. 3. For maximum comfort, install the replaceable adhesive palm pads onto the keyboard’s integrated palm rests. 4. OPTIONAL: If you are connecting an Advantage foot pedal (FS007RJ11, FS007TAF) to the keyboard, plug it into the telephone - style connector at the back of the keyboard using the coupler provided with the pedal. Important Note The SmartSet Programming Engine provides powerful tools for customizing the keyboard’s layout and settings.
    [Show full text]
  • Getting Started with Logitech® Wireless Solar Keyboard K760 Logitech Wireless Solar Keyboard K760 Know Your Product 1
    Getting started with Logitech® Wireless Solar Keyboard K760 Logitech Wireless Solar Keyboard K760 Know your product 1. Solar cells 1 2 3 2. Battery status light 3. On/Off switch 4. Bluetooth® keys 5. Media keys 6. Bluetooth connect button 7. Documentation 4 5 6 Getting started with Logitech® Wireless Solar Keyboard K760 7 2 Logitech Wireless Solar Keyboard K760 Set up your product Pair your first Apple device 1. Turn on the Solar Keyboard. 2. Press the Bluetooth connect button on the back of the Solar Keyboard. The light on the three Bluetooth keys blink fast blue. 3. Press a Bluetooth key to assign your first Apple device to that key: • The light on the selected key continues to blink blue. • The Solar Keyboard is discoverable for 3 minutes. 3 Logitech Wireless Solar Keyboard K760 4. Complete Bluetooth pairing on your Apple device: Mac OS® X: Apple iOS® (iPad or iPhone): a. Go to System Preferences > Bluetooth. a. In Settings, choose General > b. Click the “Setup new device” (+) Bluetooth, and then turn on button, and follow the on-screen Bluetooth. instructions. b. Choose “Logitech K760” from the c. Choose “Logitech K760 ” from the Devices menu. device list. d. Click “Continue.” Note: If your Apple device requests a PIN, enter the code using only the Solar Keyboard. The Solar Keyboard and your Apple device are now paired. The light on the Bluetooth key you have selected turns blue for 10 seconds. 4 Logitech Wireless Solar Keyboard K760 Pair or reassign a Bluetooth key to another Apple device Pair up to three compatible Apple devices with the Solar Keyboard.
    [Show full text]
  • Virtual-Keyboard-Projection.Pdf
    VIRTUAL KEYBOARD PROJECTION Deepshikha1, Anupam Rai2 and Divyansh Awasthi3 1,2,3 Department of Computer Science, IIMT College of Engineering,Greater Noida, Abstract - There are different kinds of input of computers but here we prefer a recent input method of computers. The preferred method is called Virtual Keyboard. Input to small devices are becoming a progressively salient factor in the development for the ever-more secure embedded market. We discuss various Virtual Keyboard and its flexibility and applications. Speech input promises to become a reasonable alternative to insignificant keypads, yet its limited authenticity, robustness, and flexibleness render it inappropriate for certain tasks and/or environments. Keywords - Communication, Sensors, Input Method, Virtual keyboard, Template projection. I. INTRODUCTION Virtual keyboards are commonly used as an on-screen input method in devices with no physical keyboard, where there is no room for one, such as a pocket computer, personal digital assistant (PDA), tablet computer or touch screen-equipped mobile phone. A virtual keyboard is a software component that allows a user to enter characters. A virtual keyboard can usually be operated with multiple input devices, which may include a touch screen, an actual computer keyboard and a computer mouse in space and the user could type by moving fingers through the air. In one technology, the keyboard is projected optically on a flat surface and, as the user touches the image of a key, the optical device detects the stroke and sends it to the computer. In another technology, the keyboard is projected on an area and selected keys are transmitted as wireless signals using the short-range Bluetooth technology.
    [Show full text]
  • January 2015 Barbee Kiker [email protected]
    Google ImagesCNN.com Google January 2015 Barbee Kiker [email protected] iPad Basics Table of Contents Definition of an iPad ..................................................................................................................................... 3 iPad Generations ........................................................................................................................................... 3 iOS ................................................................................................................................................................. 4 iPad Parts ...................................................................................................................................................... 4 The Dock ....................................................................................................................................................... 4 Home Button ................................................................................................................................................. 4 iPad Connectors ............................................................................................................................................ 5 Touch Gestures ............................................................................................................................................. 5 Status Bar Icons ............................................................................................................................................. 6 iPad Interface
    [Show full text]
  • A Study of Soft Keyboard Layout and Hand Posture
    Are Split Tablet Keyboards Better? A Study of Soft Keyboard Layout and Hand Posture Thomas Bekken Aschim1, Julie Lidahl Gjerstad1, Lars Vidar Lien1, Rukaiya Tahsin1 and Frode Eika Sandnes1,2 [0000-0001-7781-748X] 1Oslo Metropolitan University, P.O. Box 4 St. Olavs plass, 0130 Oslo, Norway 2Kristiania University College, Prinsens gate 7-9, Postboks 1190 Sen-trum, 0107 Oslo, Norway [email protected], [email protected], [email protected], [email protected], [email protected] Abstract. Soft Qwerty keyboards are widely used on mobile devices such as tab- lets and smartphones. Research into physical keyboards have found split key- boards to be ergonomically better than ordinary physical keyboards. Conse- quently, the idea of split keyboards has also been applied to tablet soft keyboards. A controlled experiment with n = 20 participants was conducted to assess if split soft keyboards pose an improvement over ordinary soft keyboard on tables with both one-handed and two-handed use. The results show that the split keyboard performs worse than ordinary keyboards in terms of text entry speed, error rate and preference. Keywords: Split keyboard, Text entry, Qwerty, Soft keyboard, Tablet. 1 Introduction Tablets offer users a convenient computing platform with visually and highly interac- tive access to information via large touch displays. Although direct manipulation through various browsing gestures is one of the huge benefits of touch interaction, the task of entering text is still highly prevalent for sending messages and filling in forms. Although many innovative text entry methods have been proposed for touch displays the simple Qwerty virtual keyboard appears to be still the most popular as users already are familiar with physical Qwerty keyboards and many users have developed highly efficient touch-typing skills.
    [Show full text]
  • Augmented Reality Keyboard for an Interactive Gesture Recognition System
    TRINITY COLLEGE DUBLIN MCS DISSERTATION Augmented Reality Keyboard for an Interactive Gesture Recognition System Author: Supervisor: SAM GREEN Dr. Gerard Lacey A dissertation submitted in fulfillment of the requirements for the degree: Masters in Computer Science at the School Of Computer Science & Statistics Submitted to the University of Dublin, Trinity College, May 2016 Declaration I, Sam Green, declare that the following dissertation (“Augmented Reality Keyboard for an Interactive Gesture Recognition System”) except where otherwise stated, is entirely my own work; that it has not previously been submitted as an exercise for a degree, either in Trinity College Dublin, or in any other University; and that the library may lend or copy it or any part thereof on request. Signed: Date: ii Summary The goal of this dissertation was to develop an augemented reality keyboard which provides touchless, gesture-based typing. The system’s design was motivated by re- cent developments in 3D camera technology which have allowed time-of-light depth sensing hardware devices to become highly accurate and generally inexpensive. Rec- ognizing gestures in mid-air for text-entry was an important facet of this system’s de- sign, due to the unique applicability of touchless typing in a number of use cases and environments. The application was implemented for SureWash, an existing healthcare cart-based system which automates the process of hand hygiene training for hospital sta↵. The system was designed to model the traditional QWERTY keyboard in terms of its graphical user interface. An augmented reality approach was also specified in the de- sign, which would allow the interface to blend real-time video streams with virtual UI elements.
    [Show full text]
  • A Touch Based Key Logging Application
    IJRET: International Journal of Research in Engineering and Technology eISSN: 2319-1163 | pISSN: 2321-7308 KEYLOGG - A TOUCH BASED KEY LOGGING APPLICATION Prathamesh Bhosale1, Saurabh Hanchate2, Ajay Dasarwar3, Mohak Indurkar4 1Student, Computer Engineering, Rajiv Gandhi Institute of Technology, Maharashtra, India 2Student, Computer Engineering, Rajiv Gandhi Institute of Technology, Maharashtra, India 3Student, Computer Engineering, Rajiv Gandhi Institute of Technology, Maharashtra, India 4Student, Computer Engineering, Rajiv Gandhi Institute of Technology, Maharashtra, India Abstract As Open Source Technologies are gaining popularity in the IT industry, consumers and developers look forward to it as a cheap and durable resource. However the concerns on privacy on Open Source are highly overlooked. Here, we intend to highlight the potential security risk in the open source mobile operating system, Android by implementing 'Touchlogger'. This application is capable of recording the touch activities happening on the smart phones keyboard. As the application will be a covert application, we wish to achieve our goal of logging by a third party keyboard. Our application will create a log file of activities done by the user in a certain time span. The activities such as call logs, texts, text messages and browsing history can be logged. The log file will keep the record of all activities and can be accessed by authorized user only. The log activity will be sent to the desired receiver. In user's interest to protect the privacy, one should always install application from Google Play Store only. Upon installation, the user should check the requested permission and be alerted if there is some slowness while typing.
    [Show full text]
  • Virtual Laser Keyboard
    VIRTUAL LASER KEYBOARD Vidyut Agarwal1, Shivam Mishra2, Manoj Nehriya3, Rupali Satpute4 1,2BE Students, 4Assistant Professor, Department of Electronics and Telecommunication, K J Somaiya Institute of Engineering and Information Technology, Somaiya Ayurvihar Complex. Sion (East), Mumbai (India) ABSTRACT Now a Days computing is not constraint to desktops and laptops, it has got its way into mobile devices like mobile phones. But the input device for the computing process has not been modified from the last few years. eg:-QWERTY keyboard. Virtual Keyboard allows users to work on any surfaces by using sensor technology if it is a input device. Virtual Devices have developed a flashlight-size gadget that projects an image of a keyboard on any surface and let’s people input data by typing on the image. The Virtual Keyboard uses light to project a full-sized computer keyboard onto almost any surface, and disappears when not in use. Used with Smartphone and PDAs, the keyboard provides a practical way to do email, word processing and spreadsheet tasks, allowing the user to leave the laptop computer at home. Keywords: Sensors, Template Projection, Illumination, Interpretation, Communication I. INTRODUCTION Virtual keyboard is just another example of today‟s computer trend of „smaller and faster‟. Computing is now not limited to desktops and laptops, it has found way into mobile device also. But what is not changed is the input device, the good old QWERTY keyboard. The virtual keyboard technology is a tabletop unit that projects a laser image of a keyboard on any flat surface. They are not the electronic device they are just the set of lights that look likes the keyboard and works like a keyboard.
    [Show full text]
  • CS86 Barbee Kiker [email protected]
    CS86 Barbee Kiker [email protected] What’s an iPad Table of Contents Definition ...................................................................................................................................................... 3 iPad Generations ........................................................................................................................................... 3 iPad Connectors ............................................................................................................................................ 3 iPad Parts ...................................................................................................................................................... 4 The Dock ....................................................................................................................................................... 4 Home Button ................................................................................................................................................. 4 Status Bar Icons ............................................................................................................................................. 5 Touch Gestures ............................................................................................................................................. 6 iPad Interface ................................................................................................................................................ 6 What’s an App ..............................................................................................................................................
    [Show full text]
  • Camk: a Camera-Based Keyboard for Small Mobile Devices
    CamK: a Camera-based Keyboard for Small Mobile Devices Yafeng Yiny, Qun Liz, Lei Xiey, Shanhe Yiz, Ed Novakz, Sanglu Luy yState Key Laboratory for Novel Software Technology, Nanjing University, China zCollege of William and Mary, Williamsburg, VA, USA Email: [email protected], yflxie, [email protected] [email protected], zfsyi, [email protected] Abstract—Due to the smaller size of mobile devices, on-screen keystrokes. CamK can be used in a wide variety of scenarios, keyboards become inefficient for text entry. In this paper, we e.g., the office, coffee shops, outdoors, etc. present CamK, a camera-based text-entry method, which uses an arbitrary panel (e.g., a piece of paper) with a keyboard layout to input text into small devices. CamK captures the images during the typing process and uses the image processing technique to recognize the typing behavior. The principle of CamK is to extract the keys, track the user’s fingertips, detect and localize the keystroke. To achieve high accuracy of keystroke localization and low false positive rate of keystroke detection, CamK introduces the initial training and online calibration. Additionally, CamK optimizes computation-intensive modules to reduce the time latency. We implement CamK on a mobile device running Android. Our experimental results show that CamK can achieve above 95% accuracy of keystroke localization, with Fig. 1. A typical use case of CamK. only 4:8% false positive keystrokes. When compared to on-screen There are three key technical challenges in CamK. (1) High keyboards, CamK can achieve 1.25X typing speedup for regular accuracy of keystroke localization: The inter-key distance in text input and 2.5X for random character input.
    [Show full text]
  • I-Keyboard: Fully Imaginary Keyboard on Touch Devices Empowered by Deep Neural Decoder Ue-Hwan Kim, Sahng-Min Yoo and Jong-Hwan Kim, Fellow, IEEE
    IEEE TRANSACTIONS ON CYBERNETICS 1 I-Keyboard: Fully Imaginary Keyboard on Touch Devices Empowered by Deep Neural Decoder Ue-Hwan Kim, Sahng-Min Yoo and Jong-Hwan Kim, Fellow, IEEE Abstract—Text-entry aims to provide an effective and efficient points for the same input without the physical boundaries. In pathway for humans to deliver their messages to computers. With addition, users type in an eyes-free manner [5] in a couple of the advent of mobile computing, the recent focus of text-entry mobile computing context where a display is separated from research has moved from physical keyboards to soft keyboards. Current soft keyboards, however, increase the typo rate due to the typing interface. In such situations, the effect of hand drift lack of tactile feedback and degrade the usability of mobile becomes greater. devices due to their large portion on screens. To tackle these Second, soft keyboards hinder mobile devices from pre- limitations, we propose a fully imaginary keyboard (I-Keyboard) senting enough content because they occupy a relatively large with a deep neural decoder (DND). The invisibility of I-Keyboard portion on displays. Mobile devices provide smaller displays maximizes the usability of mobile devices and DND empowered by a deep neural architecture allows users to start typing from than non-mobile devices in general and soft keyboards can any position on the touch screens at any angle. To the best of our fill up to 40% of displays. A survey over 50 iPad users [6] knowledge, the eyes-free ten-finger typing scenario of I-Keyboard indicates that users show dissatisfaction towards current soft which does not necessitate both a calibration step and a pre- keyboard dimensions.
    [Show full text]