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QATAR ASW ONLINE SCRIPT V.8.0 Pages
“DEXIGN THE FUTURE: Innovation for Exponential Times” ARNOLD WASSERMAN COMMENCEMENT ADDRESS VIRGINIA COMMONWEALTH UNIVERSITY IN QATAR 2 MAY 2016 مساء الخير .Good afternoon It is an honor to be invited to address you on this important day. Today you artists and designers graduate into the future. Do you think about the future? Of course you do. But how do you think about the future? Is the future tangible - or is it intangible ? Is it a subject for rational deliberation? Or is it an imagined fantasy that forever recedes before us? Is the future simply whatever happens to us next? Or is it something we deliberately create? Can we Dexign the Future? What I would like us to think about for the next few moments is how creative professionals like yourselves might think about the future. What I have to say applies as much to art as it does to design. Both are technologies of creative innovation. I will take the liberty here of calling it all design. My speech is also available online. There you can follow a number of links to what I will talk about here. The future you are graduating into is an exponential future. What that means is that everything is happening faster and at an accelerating rate. For example, human knowledge is doubling every 12 months. And that curve is accelerating. An IBM researcher foresees that within a few years knowledge will be doubling every 12 hours as we build out the internet of things globally. This acceleration of human knowledge implies that the primary skill of a knowledge worker like yourself is research, analysis and synthesis of the not-yet-known. -
Simula Mother Tongue for a Generation of Nordic Programmers
Simula! Mother Tongue! for a Generation of! Nordic Programmers! Yngve Sundblad HCI, CSC, KTH! ! KTH - CSC (School of Computer Science and Communication) Yngve Sundblad – Simula OctoberYngve 2010Sundblad! Inspired by Ole-Johan Dahl, 1931-2002, and Kristen Nygaard, 1926-2002" “From the cold waters of Norway comes Object-Oriented Programming” " (first line in Bertrand Meyer#s widely used text book Object Oriented Software Construction) ! ! KTH - CSC (School of Computer Science and Communication) Yngve Sundblad – Simula OctoberYngve 2010Sundblad! Simula concepts 1967" •# Class of similar Objects (in Simula declaration of CLASS with data and actions)! •# Objects created as Instances of a Class (in Simula NEW object of class)! •# Data attributes of a class (in Simula type declared as parameters or internal)! •# Method attributes are patterns of action (PROCEDURE)! •# Message passing, calls of methods (in Simula dot-notation)! •# Subclasses that inherit from superclasses! •# Polymorphism with several subclasses to a superclass! •# Co-routines (in Simula Detach – Resume)! •# Encapsulation of data supporting abstractions! ! KTH - CSC (School of Computer Science and Communication) Yngve Sundblad – Simula OctoberYngve 2010Sundblad! Simula example BEGIN! REF(taxi) t;" CLASS taxi(n); INTEGER n;! BEGIN ! INTEGER pax;" PROCEDURE book;" IF pax<n THEN pax:=pax+1;! pax:=n;" END of taxi;! t:-NEW taxi(5);" t.book; t.book;" print(t.pax)" END! Output: 7 ! ! KTH - CSC (School of Computer Science and Communication) Yngve Sundblad – Simula OctoberYngve 2010Sundblad! -
Design and Implementation of an Optionally-Typed Functional Programming Language
Design and Implementation of an Optionally-Typed Functional Programming Language Shaobai Li Electrical Engineering and Computer Sciences University of California at Berkeley Technical Report No. UCB/EECS-2017-215 http://www2.eecs.berkeley.edu/Pubs/TechRpts/2017/EECS-2017-215.html December 14, 2017 Copyright © 2017, by the author(s). All rights reserved. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission. Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Koushik Sen, Chair Adjunct Professor Jonathan Bachrach Professor George Necula Professor Sara McMains Fall 2017 Design and Implementation of an Optionally-Typed Functional Programming Language Copyright 2017 by Patrick S. Li 1 Abstract Design and Implementation of an Optionally-Typed Functional Programming Language by Patrick S. Li Doctor of Philosophy in Engineering { Electrical Engineering and Computer Sciences University of California, Berkeley Professor Koushik Sen, Chair This thesis describes the motivation, design, and implementation of L.B. Stanza, an optionally- typed functional programming language aimed at helping programmers tackle the complexity of architecting large programs and increasing their productivity across the entire software development life cycle. -
A Model of Inheritance for Declarative Visual Programming Languages
An Abstract Of The Dissertation Of Rebecca Djang for the degree of Doctor of Philosophy in Computer Science presented on December 17, 1998. Title: Similarity Inheritance: A Model of Inheritance for Declarative Visual Programming Languages. Abstract approved: Margaret M. Burnett Declarative visual programming languages (VPLs), including spreadsheets, make up a large portion of both research and commercial VPLs. Spreadsheets in particular enjoy a wide audience, including end users. Unfortunately, spreadsheets and most other declarative VPLs still suffer from some of the problems that have been solved in other languages, such as ad-hoc (cut-and-paste) reuse of code which has been remedied in object-oriented languages, for example, through the code-reuse mechanism of inheritance. We believe spreadsheets and other declarative VPLs can benefit from the addition of an inheritance-like mechanism for fine-grained code reuse. This dissertation first examines the opportunities for supporting reuse inherent in declarative VPLs, and then introduces similarity inheritance and describes a prototype of this model in the research spreadsheet language Forms/3. Similarity inheritance is very flexible, allowing multiple granularities of code sharing and even mutual inheritance; it includes explicit representations of inherited code and all sharing relationships, and it subsumes the current spreadsheet mechanisms for formula propagation, providing a gradual migration from simple formula reuse to more sophisticated uses of inheritance among objects. Since the inheritance model separates inheritance from types, we investigate what notion of types is appropriate to support reuse of functions on different types (operation polymorphism). Because it is important to us that immediate feedback, which is characteristic of many VPLs, be preserved, including feedback with respect to type errors, we introduce a model of types suitable for static type inference in the presence of operation polymorphism with similarity inheritance. -
Purpose and Introductions
Desktop Publishing Pioneer Meeting Day 1 Session 1: Purpose and Introductions Moderators: Burt Grad David C. Brock Editor: Cheryl Baltes Recorded May 22, 2017 Mountain View, CA CHM Reference number: X8209.2017 © 2017 Computer History Museum Table of Contents INTRODUCTION ....................................................................................................................... 5 PARTICIPANT INTRODUCTIONS ............................................................................................. 8 Desktop Publishing Workshop: Session 1: Purpose and Introduction Conducted by Software Industry Special Interest Group Abstract: The first session of the Desktop Publishing Pioneer Meeting includes short biographies from each of the meeting participants. Moderators Burton Grad and David Brock also give an overview of the meeting schedule and introduce the topic: the development of desktop publishing, from the 1960s to the 1990s. Day 1 will focus on the technology, and day 2 will look at the business side. The first day’s meeting will include the work at Xerox PARC and elsewhere to create the technology needed to make Desktop Publishing feasible and eventually economically profitable. The second day will have each of the companies present tell the story of how their business was founded and grew and what happened eventually to the companies. Jonathan Seybold will talk about the publications and conferences he created which became the vehicles which popularized the products and their use. In the final session, the participants will -
Reading List
EECS 101 Introduction to Computer Science Dinda, Spring, 2009 An Introduction to Computer Science For Everyone Reading List Note: You do not need to read or buy all of these. The syllabus and/or class web page describes the required readings and what books to buy. For readings that are not in the required books, I will either provide pointers to web documents or hand out copies in class. Books David Harel, Computers Ltd: What They Really Can’t Do, Oxford University Press, 2003. Fred Brooks, The Mythical Man-month: Essays on Software Engineering, 20th Anniversary Edition, Addison-Wesley, 1995. Joel Spolsky, Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether by Good Fortune or Ill Luck, Work with Them in Some Capacity, APress, 2004. Most content is available for free from Spolsky’s Blog (see http://www.joelonsoftware.com) Paul Graham, Hackers and Painters, O’Reilly, 2004. See also Graham’s site: http://www.paulgraham.com/ Martin Davis, The Universal Computer: The Road from Leibniz to Turing, W.W. Norton and Company, 2000. Ted Nelson, Computer Lib/Dream Machines, 1974. This book is now very rare and very expensive, which is sad given how visionary it was. Simon Singh, The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography, Anchor, 2000. Douglas Hofstadter, Goedel, Escher, Bach: The Eternal Golden Braid, 20th Anniversary Edition, Basic Books, 1999. Stuart Russell and Peter Norvig, Artificial Intelligence: A Modern Approach, 2nd Edition, Prentice Hall, 2003. -
STEPS Toward Expressive Programming Systems, 2010 Progress Report Submitted to the National Science Foundation (NSF) October 2010
STEPS Toward Expressive Programming Systems, 2010 Progress Report Submitted to the National Science Foundation (NSF) October 2010 Viewpoints Research Institute, 1209 Grand Central Avenue, Glendale, CA 91201 t: (818) 332-3001 f: (818) 244-9761 VPRI Technical Report TR-2010-004 NSF Award: 0639876 Year 4 Annual Report: October 2010 STEPS Toward Expressive Programming Systems Viewpoints Research Institute, Glendale CA Important Note For Viewing The PDF Of This Report We have noticed that Adobe Reader and Acrobat do not do the best rendering of scaled pictures. Try different magnifications (e.g. 118%) to find the best scale. Apple Preview does a better job. Table Of Contents STEPS For The General Public 2 STEPS Project Introduction 3 STEPS In 2010 5 The “Frank” Personal Computing System 5 The Parts Of Frank 7 1. DBjr 7 a. User Interface Approach 9 b. Some of the Document Styles We’ve Made 11 2. LWorld 17 3. Gezira/Nile 18 4. NotSqueak 20 5. Networking 20 6. OMeta 22 7. Nothing 22 2010 STEPS Experiments And Papers 23 Training and Development 26 Outreach Activities 26 References 27 Appendix 1: Nothing Grammar in OMeta 28 Appendix 2: A Copying Garbage Collector in Nothing 30 VPRI Technical Report TR-2010-004 A new requirement for NSF reports is to include a few jargon‑free paragraphs to help the general public un‑ derstand the nature of the research. This seems like a very good idea. Here is our first attempt. STEPS For The General Public If computing is important—for daily life, learning, business, national defense, jobs, and more—then qualitatively advancing computing is extremely important. -
Ivan Sutherland
July 2017 IVAN EDWARD SUTHERLAND 2623 NW Northrup St Portland, OR 97210 Affiliation: Visiting Scientist, Portland State University Date of Birth: May 16, 1938 Place of Birth: Hastings, Nebraska Citizenship: U.S.A. Military Service: 1st Lieutenant Signal Corps, U.S. Army 25 February 1963 – 25 February 1965 ACADEMIC DEGREES: 1959 - B.S. Electrical Engineering Carnegie-Mellon University Pittsburgh, Pennsylvania 1960 - M.S. Electrical Engineering California Institute of Technology Pasadena, California 1963 - Ph.D. Electrical Engineering Massachusetts Institute of Technology Cambridge, Massachusetts 1966 - M.A. (Hon.) Harvard University Cambridge, Massachusetts 1986 - D.Sc. (Hon.) University of North Carolina Chapel Hill, North Carolina 2000 - Ph.D. (Hon.) University of Utah Salt Lake City, Utah 2003 - Ph.D. (Hon.) Carnegie Mellon University Pittsburgh, Pennsylvania MAJOR RESEARCH INTERESTS: Asynchronous systems, computer graphics, architecture of high performance computing machinery, algorithms for rapid execution of special functions, large-scale integrated circuit design, robots. page 1 EXPERIENCE: 2009 - present Visiting Scientist in ECE Department, Co-Founder of the Asynchronous Research Center, Maseeh College of Engineering and Computer Science, Portland State University 2012 - present Consultant to US Gov’t, Part time ForrestHunt, Inc. 2009 - present Consultant, Part time Oracle Laboratory 2005 - 2007 Visiting Scientist in CSEE Department University of California, Berkeley 1991 - 2009 Vice President and Fellow Sun Microsystems Laboratories -
EDSGER W. DIJKSTRA Turing Award 1972 Contributions To: Compiler Design Algorithms Formal Verification Programming Languages
LISP IN HPC MARCO HEISIG [email protected] 0 TABLE OF CONTENTS Motivational Quotes The Lisp Language Performance Our Research Questions & Answers 1 MOTIVATIONAL QUOTES … showing you that Lisp is not just another programming language 2 EDSGER W. DIJKSTRA Turing Award 1972 contributions to: compiler design algorithms formal verification programming languages 3 EDSGER W. DIJKSTRA FORTRAN's tragic fate has been its wide acceptance, mentally chaining thousands and thousands of programmers to our past mistakes. 3 - 1 EDSGER W. DIJKSTRA Lisp has jokingly been called "the most intelligent way to misuse a computer". I think that description is a great compliment because it transmits the full flavor of liberation […] 3 - 2 ALAN KAY Turing Award 2003 Inventor of Object Oriented Programming Graphical User Interface Smalltalk 4 ALAN KAY I invented the term Object-Oriented, and I can tell you I did not have C++ in mind. Java and C++ make you think that the new ideas are like the old ones. Java is the most distressing thing to hit computing since MS-DOS. 4 - 1 ALAN KAY [Lisp is] … the greatest single programming language ever designed 4 - 2 RICHARD M. STALLMAN Founder of the Free Software Foundation Author of GCC GDB Emacs GNU Make … 5 RICHARD M. STALLMAN The most powerful programming language is Lisp. […] Once you learn Lisp you will see what is missing in most other languages. 5 - 1 OUR MOTIVATION The primary goal of a language should be the elegant notation of algorithms. Mandatory requirements should therefore be automatic memory management proper integers, fractions and complex numbers higher order functions (also at runtime) the possibility of reaching machine peak performance (computational completeness ?) 6 THE LISP LANGUAGE 7 THE LISP LANGUAGE discovered 1958 by John McCarthy short for LISt Processing Modern dialects: Common Lisp Scheme Clojure 8 PAIRS AND LISTS ;; basic datastructure: The pair! (a . -
Desktop Publishing Pioneer Meeting: Day 1 Session 4 - Technology in the 1980S
Desktop Publishing Pioneer Meeting: Day 1 Session 4 - Technology in the 1980s Moderators by: Burt Grad David C. Brock Editor: Cheryl Baltes Recorded May 22, 2017 Mountain View, CA CHM Reference number: X8209.2017 © 2017 Computer History Museum Table of Contents TEX TECHNOLOGY .................................................................................................................. 5 FRAMEMAKER TECHNOLOGY ................................................................................................ 7 EARLY POSTSCRIPT DEVELOPMENT EFFORTS .................................................................11 POSTSCRIPT AND FONT TECHNOLOGY ..............................................................................12 COMMERCIAL POSTSCRIPT ..................................................................................................15 POSTSCRIPT VS. OTHER APPROACHES .............................................................................20 POSTSCRIPT, APPLE, AND ADOBE .......................................................................................22 HALF TONING AND POSTSCRIPT ..........................................................................................24 ADOBE ILLUSTRATOR TECHNOLOGY ..................................................................................25 LASERWRITER TECHNOLOGY ..............................................................................................26 FONT SELECTION ...................................................................................................................27 -
Arxiv:2106.11534V1 [Cs.DL] 22 Jun 2021 2 Nanjing University of Science and Technology, Nanjing, China 3 University of Southampton, Southampton, U.K
Noname manuscript No. (will be inserted by the editor) Turing Award elites revisited: patterns of productivity, collaboration, authorship and impact Yinyu Jin1 · Sha Yuan1∗ · Zhou Shao2, 4 · Wendy Hall3 · Jie Tang4 Received: date / Accepted: date Abstract The Turing Award is recognized as the most influential and presti- gious award in the field of computer science(CS). With the rise of the science of science (SciSci), a large amount of bibliographic data has been analyzed in an attempt to understand the hidden mechanism of scientific evolution. These include the analysis of the Nobel Prize, including physics, chemistry, medicine, etc. In this article, we extract and analyze the data of 72 Turing Award lau- reates from the complete bibliographic data, fill the gap in the lack of Turing Award analysis, and discover the development characteristics of computer sci- ence as an independent discipline. First, we show most Turing Award laureates have long-term and high-quality educational backgrounds, and more than 61% of them have a degree in mathematics, which indicates that mathematics has played a significant role in the development of computer science. Secondly, the data shows that not all scholars have high productivity and high h-index; that is, the number of publications and h-index is not the leading indicator for evaluating the Turing Award. Third, the average age of awardees has increased from 40 to around 70 in recent years. This may be because new breakthroughs take longer, and some new technologies need time to prove their influence. Besides, we have also found that in the past ten years, international collabo- ration has experienced explosive growth, showing a new paradigm in the form of collaboration. -
Thinking Object Oriented
Chapter 1 Thinking Ob ject Oriented Ob ject-oriented programming has b ecome exceedingly p opular in the past few years. Soft- ware pro ducers rush to release ob ject-oriented versions of their pro ducts. Countless b o oks and sp ecial issues of academic and trade journals have app eared on the sub ject. Students strive to b e able somehow to list \exp erience in ob ject-oriented programming" on their re- sumes. To judge from this frantic activity, ob ject-oriented programming is b eing greeted with an even greater p opularity than wehave seen in the past heralding earlier revolutionary ideas, such as \structured programming" or \exp ert systems". My intent in this rst chapter is to investigate and explain the basic principles of ob ject oriented programming, and in doing so to illustrate the following two prop ositions: OOP is a revolutionary idea, totally unlikeanything that has come b efore in program- ming. OOP is an evolutionary step, following naturally on the heels of earlier programming abstractions. 1.1 Why is Ob ject-Oriented Programming Popular? To judge from much of the p opular press, the following represent a few of the p ossible reasons why Ob ject-oriented programming has, in the past decade, b ecome so p opular: The hop e that it will quickly and easily lead to increased pro ductivity and improved reliability help solve the software crises. The desire for an easy transition from existing languages. The resonant similarity to techniques of thinking ab out problems in other domains.