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Full Circle Magazine #33 Contents ^ Full Circle Ubuntu Women P.28
full circle ISSUE #33 - January 2010 CCRREEAATTEE AA MMEEDDIIAA CCEENNTTEERR WWIITTHH UUBBUUNNTTUU,, AANN AACCEERR RREEVVOO && BBOOXXEEEE full circle magazine #33 contents ^ full circle Ubuntu Women p.28 Program In Python - Pt7 p.08 Ubuntu Games p.31 My Story p.19 MOTU Interview p.24 Read how Ubuntu is used in public education, and why one man made the switch to Linux. Ubuntu, Revo & Boxee p.13 Command & Conquer p.05 The Perfect Server - Pt3 p.15 Review - Exaile p.23 Letters p.26 Top 5 - Sync. Clients p.35 The articles contained in this magazine are released under the Creative Commons Attribution-Share Alike 3.0 Unported license. This means you can adapt, copy, distribute and transmit the articles but only under the following conditions: You must attribute the work to the original author in some way (at least a name, email or URL) and to this magazine by name ('full circle magazine') and the URL www.fullcirclemagazine.org (but not attribute the article(s) in any way that suggests that they endorse you or your use of the work). If you alter, transform, or build upon this work, you must distribute the resulting work under the same, similar or a compatible license. full circle magazine #33 contents ^ EDITORIAL This magazine was created using : Welcome to another issue of Full Circle magazine. ast month, Andrew gave us his Top 5 Media Center applications. This month I've written a How-To on using Ubuntu on an Acer Aspire Revo to create the foundation for Boxee. For under £150 I've created a fantastic media center L which not only looks great, it's fully customizable! That's my media center story, but don't forget to read the My Story articles which this month focus on Ubuntu, Linux and open-source in public education, as well as how one man went from using old (modern at the time) computers, to using Ubuntu. -
Resurrect Your Old PC
Resurrect your old PCs Resurrect your old PC Nostalgic for your old beige boxes? Don’t let them gather dust! Proprietary OSes force users to upgrade hardware much sooner than necessary: Neil Bothwick highlights some great ways to make your pensioned-off PCs earn their keep. ardware performance is constantly improving, and it is only natural to want the best, so we upgrade our H system from time to time and leave the old ones behind, considering them obsolete. But you don’t usually need the latest and greatest, it was only a few years ago that people were running perfectly usable systems on 500MHz CPUs and drooling over the prospect that a 1GHz CPU might actually be available quite soon. I can imagine someone writing a similar article, ten years from now, about what to do with that slow, old 4GHz eight-core system that is now gathering dust. That’s what we aim to do here, show you how you can put that old hardware to good use instead of consigning it to the scrapheap. So what are we talking about when we say older computers? The sort of spec that was popular around the turn of the century. OK, while that may be true, it does make it seem like we are talking about really old hardware. A typical entry-level machine from six or seven years ago would have had something like an 800MHz processor, Pentium 3 or similar, 128MB of RAM and a 20- 30GB hard disk. The test rig used for testing most of the software we will discuss is actually slightly lower spec, it has a 700MHz Celeron processor, because that’s what I found in the pile of computer gear I never throw away in my loft, right next to my faithful old – but non-functioning – Amiga 4000. -
Thriving in a Crowded and Changing World: C++ 2006–2020
Thriving in a Crowded and Changing World: C++ 2006–2020 BJARNE STROUSTRUP, Morgan Stanley and Columbia University, USA Shepherd: Yannis Smaragdakis, University of Athens, Greece By 2006, C++ had been in widespread industrial use for 20 years. It contained parts that had survived unchanged since introduced into C in the early 1970s as well as features that were novel in the early 2000s. From 2006 to 2020, the C++ developer community grew from about 3 million to about 4.5 million. It was a period where new programming models emerged, hardware architectures evolved, new application domains gained massive importance, and quite a few well-financed and professionally marketed languages fought for dominance. How did C++ ś an older language without serious commercial backing ś manage to thrive in the face of all that? This paper focuses on the major changes to the ISO C++ standard for the 2011, 2014, 2017, and 2020 revisions. The standard library is about 3/4 of the C++20 standard, but this paper’s primary focus is on language features and the programming techniques they support. The paper contains long lists of features documenting the growth of C++. Significant technical points are discussed and illustrated with short code fragments. In addition, it presents some failed proposals and the discussions that led to their failure. It offers a perspective on the bewildering flow of facts and features across the years. The emphasis is on the ideas, people, and processes that shaped the language. Themes include efforts to preserve the essence of C++ through evolutionary changes, to simplify itsuse,to improve support for generic programming, to better support compile-time programming, to extend support for concurrency and parallel programming, and to maintain stable support for decades’ old code. -
Working with Digital Video
Working with digital video By admin Published: 10/04/2007 - 08:35 Peter Westenberg , October 2007 Working with digital video is part of many artistic disciplines. Besides single screen narratives, video productions can range from animation, multiple screen installation to interactive work. Still, many aspects of digital video can be traced back to the history of film. The interface of a timeline editing software such as Cinelerra [1] shows a multitrack timeline, a viewing monitor, a bin for clips; echoing the setup of a flatbed table for editing celluloid. A dual head set up Cinelerra work station The physical materiality of film and video are fundamentaly different: celluloid versus pixels, chemicals versus algorhytms, but the relationship between film and video has mutually matured. As outlined by Matt Hanson [1b] , video expands cinematographic traditions in new directions, filmmakers can benefit from digitisation by reclaiming the central position of creativity in the film process, as pointed out by Samira Makhmalbaf. [1c] 1 / 28 An 'Old Delft Cinemonta' 16mm editing table in use at the Filmwerkplaats in Rotterdam Digital video also roots in artistic practices of the sixties and seventies. [1a] Artists started using video to capture temporary performances (Joan Jonas [2] , Vito Acconci [3] ), they integrated video monitors in installations (Nam June Paik [4] ), experimented with filters and mixing in video paintings (Peter Campus [5] ). Compared to film cameras, video cameras had a strong feature: it became possible connect a monitor and view directly what the camera recorded. Today, artists can use softwares such as Lives [5] , Jahshaka [6] , Zone Minder [7] or Pure Data [8] and Linux distributions aimed at audio and visual creation such as Dyne:bolic [9] Apodio [10] and Ubuntu Studio [11] to further explore the possibilities of real time video, multiple camera input and live interaction. -
The GNOME Census: Who Writes GNOME?
The GNOME Census: Who writes GNOME? Dave Neary & Vanessa David, Neary Consulting © Neary Consulting 2010: Some rights reserved Table of Contents Introduction.........................................................................................3 What is GNOME?.............................................................................3 Project governance...........................................................................3 Why survey GNOME?.......................................................................4 Scope and methodology...................................................................5 Tools and Observations on Data Quality..........................................7 Results and analysis...........................................................................10 GNOME Project size.......................................................................10 The Long Tail..................................................................................11 Effects of commercialisation..........................................................14 Who does the work?.......................................................................15 Who maintains GNOME?................................................................17 Conclusions........................................................................................22 References.........................................................................................24 Appendix 1: Modules included in survey...........................................25 2 Introduction What -
Recursos Y Aplicaciones De Las Netbook De Primaria Digital Plan Nacional Integral De Educación Digital Plan Nacional Integral De Educación Digital
Recursos y aplicaciones de las netbook de Primaria Digital Plan Nacional Integral de Educación Digital Plan Nacional Integral de Educación Digital Introducción Los contenidos incluidos en las netbooks de Primaria Digital, fueron cuidadosamente seleccionados de manera colaborativa entre especialistas del Ministerio de Educación y Deportes y referentes provinciales, teniendo en cuenta el diseño curricular vigente. Su finalidad es aportar innovación y diversidad a las diferentes prácticas que se llevan adelante en las escuelas, a partir de la utilización de nuevos materiales, recursos y aplicaciones. Además de programas básicos incorporados con los sistemas operativos Huayra y Windows, se han incluido programas gratuitos, muchos de las cuáles poseen código abierto. En su mayor parte estos soft- wares se encuentran ya instalados en los equipos, salvo excepciones en las que, por motivos de licencia, deberán descargarse del sitio oficial. ¿Qué es el software libre? «Software libre» es el software que respeta la libertad de los usuarios y la comunidad. A grandes rasgos, significa que los usuarios tienen la libertad de ejecutar, copiar, distribuir, estudiar, modi- ficar y mejorar el software. Un programa es software libre si los usuarios tienen las cuatro libertades esenciales: • La libertad de ejecutar el programa como se desea, con cualquier propósito (libertad 0). • La libertad de estudiar cómo funciona el programa, y cambiarlo para que haga lo que usted quiera (libertad 1). El acceso al código fuente es una condición necesaria para ello. • La libertad de redistribuir copias para ayudar a su prójimo (libertad 2). • La libertad de distribuir copias de sus versiones modificadas a terceros (libertad 3). Esto le permite ofrecer a toda la comunidad la oportunidad de beneficiarse de las modificaciones. -
Release Notes for Fedora 15
Fedora 15 Release Notes Release Notes for Fedora 15 Edited by The Fedora Docs Team Copyright © 2011 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. The original authors of this document, and Red Hat, designate the Fedora Project as the "Attribution Party" for purposes of CC-BY-SA. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. Red Hat, Red Hat Enterprise Linux, the Shadowman logo, JBoss, MetaMatrix, Fedora, the Infinity Logo, and RHCE are trademarks of Red Hat, Inc., registered in the United States and other countries. For guidelines on the permitted uses of the Fedora trademarks, refer to https:// fedoraproject.org/wiki/Legal:Trademark_guidelines. Linux® is the registered trademark of Linus Torvalds in the United States and other countries. Java® is a registered trademark of Oracle and/or its affiliates. XFS® is a trademark of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries. MySQL® is a registered trademark of MySQL AB in the United States, the European Union and other countries. All other trademarks are the property of their respective owners. -
How-To Gnome-Look Guide
HHOOWW--TTOO Written by David D Lowe GGNNOOMMEE--LLOOOOKK GGUUIIDDEE hen I first joined the harddisk, say, ~/Pictures/Wallpapers. right-clicking on your desktop Ubuntu community, I and selecting the appropriate You may have noticed that gnome- button (you know which one!). Wwas extremely look.org separates wallpapers into impressed with the amount of different categories, according to the customization Ubuntu had to size of the wallpaper in pixels. For Don't let acronyms intimidate offer. People posted impressive the best quality, you want this to you; you don't have to know screenshots, and mentioned the match your screen resolution. If you what the letters stand for to themes they were using. They don't know what your screen know what it is. Basically, GTK is soon led me to gnome-look.org, resolution is, click System > the system GNOME uses to the number one place for GNOME Preferences > Screen Resolution. display things like buttons and visual customization. The However, Ubuntu stretches controls. GNOME is Ubuntu's screenshots there looked just as wallpapers quite nicely if you picked default desktop environment. I impressive, but I was very the wrong size, so you needn't fret will only be dealing with GNOME confused as to what the headings about it. on the sidebar meant, and I had customization here--sorry no idea how to use the files I SVG is a special image format that Kubuntu and Xubuntu folks! downloaded. Hopefully, this guide doesn't use pixels; it uses shapes Gnome-look.org distinguishes will help you learn what I found called vectors, which means you can between two versions of GTK: out the slow way. -
THE 2003 Editionlinux
SUBSCRIBE or renew your subscription to APC for your chance to WIN the new Alfa 156 JTS, valued at over $54,000 Only $65 for 12 issues THE 2003 edition linux POCKETBOOK Subscribe ... www.apcmag.com Online at magshop.com.au or Call 13 61 16 Authorised under NSW Permit No. L02/09075 VIC: 02/2531 SA: T02/3553 ACT: TP02/3650 NT: NT02/3286 For terms and conditions refer to www.xmas.magshop.au. Expiry date: 24/12/02 Contents CHAPTER 1 Customising Gnome 57 CHAPTER 6 Editorial INTRODUCTION 11 Exploring KDE 60 WORKING WITH WINDOWS 131 The origins of the Customising KDE 64 What about Windows? 132 Welcome back to The Linux Pocketbook 2003 edition! penguin 12 Windows connectivity 138 Many of you will probably remember the original print ver- CHAPTER 4 sions of The Linux Pocketbook on newsstands across the country. Why Linux? 18 Basic security 145 The original versions sold so well that we ran out of copies. We’ve The ways of the world 20 USING LINUX 67 had countless requests for reprints, so we’ve decided to bundle the Connecting to the Net 68 CHAPTER 7 entire book into this single resource. This version of the pocketbook relies heavily on Mandrake Linux 9.0 or Red Hat 8.0. Both were CHAPTER 2 Applications 71 PLAYING WITH LINUX 151 released late in 2002, and can be easily found for sale at www.everyth INSTALLING LINUX 21 Conjuring Linux 75 Linux multimedia 152 inglinux.com.au, or for download from either mandrakelinux.com or First published December 2000. -
Old Version of Flash & Video Downloader for Firefox
old version of flash & video downloader for firefox Download Flash video in Firefox. Millions of people choose Orbit Downloader to download Flash video in Firefox . Use Orbit Flash video downloader to download Flash video in Firefox easily with great speed. Use Orbit Downloader to download Flash video in Firefox. Orbit Downloader is the most popular way to download Flash video in Firefox chosen by millions of people. Orbit Flash video downloader is free and can download Flash video in Firefox easily with great speed. Orbit Downloader can not only download Flash video in Firefox but can be used to download social video and music like Dailymotion, Dailymotion, Myspace, Pandora. etc, in Firefox. Tutorial for how to download Flash video in Firefox. Download Flash video in Firefox step 1: Run Orbit Downloader's Grab++ first ( Orbit Downloader's Tools menu --> Grab++ ), Grab++ is the special tools in Orbit Downloader to grab Flash video: Download Flash video in Firefox step 2: Play the Flash video in Firefox. When the video begin to play, Grab++ grabed it. Download Flash video in Firefox step 3: Select the Flash video video in the Grab++ list then click ' Download. ' button, Orbit Downloader will download the selected Flash video for you.. Using this way, Orbit Downloader can be used as Flash video downloader in Firefox to download Flash video in Firefox easily. How to Save Flash Movies With Firefox. Mozilla Firefox is a free, open source web browser that runs on Windows, Mac OS X and Linux. One of the most popular features of Firefox is the option to install extensions or add-ons that enhance functionality. -
Primaria Digital. Aulas Digitales Móviles. Manual General Introductorio 1
ARGENTINA Primaria Digital. Aulas Digitales Móviles. Manual General Introductorio 1 Dirección de Gestión Educativa; Dirección de Educación Primaria Presenta los lineamientos del Plan Primaria Digital y cuenta con tres partes. En ellas se detallan la política de integración del país, sus objetivos, y una propuesta pedagógica para llevarla a cabo. También se trata la importancia de las Aulas Digitales móviles en la escuela primaria, sus ventajas e interacción, y se brinda una orientación para su uso. 01/08/2018 AULAS DIGITALES MÓVILES Instructivo técnico Equipo Técnico Jurisccional - Dirección Provincial de Tecnologías Educativas Ministerio de Educación Autoridades Presidente de la Nación Ing. Mauricio Macri Ministro de Educación y Deportes Lic. Esteban Bullrich Jefe de Gabinete Dr. Diego Sebastián Marías Secretario de Gestión Educativa Lic. Maximiliano Gulmanelli Secretaria de Innovación y Calidad Educativa Lic. María de las Mercedes Miguel Subsecretario de Coordinación Administrativa Sr. Félix Lacroze Gerente general Educ.ar S.E. Lic. Guillermo Fretes Directora de Educación Digital y Contenidos Multiplataforma Lic. María Florencia Ripani Director en Gestión de programas Ing. Mauro Iván Nunes Equipo Técnico Jurisccional - Dirección Provincial de Tecnologías Educativas Ministerio de Educación Argentina. Ministerio de Educación de la Nación Manual de primaria digital : instructivo técnico. - 1.a ed. - Ciudad Autónoma de Buenos Aires : Ministerio de Educación de la Nación, 2016. 39 p. : il. ; 28x20 cm. ISBN 978-950-00-1120-4 1. Formación -
Breve Manual De GTK- Recordmydesktop
GTK-RecordMyDesktop – Serafín Vélez Barrera Breve manual de GTK- RecordMyDesktop 1/14 GTK-RecordMyDesktop – Serafín Vélez Barrera Breve manual de GtkRecordMyDesktop por Serafín Vélez Barrera se encuentra bajo una Licencia Creative Commons Atribución- NoComercial-CompartirIgual 3.0 Unported. 2/14 GTK-RecordMyDesktop – Serafín Vélez Barrera Índice 1. Introducción 2. ¿Entonces para qué sirve? 3. ¿Cómo lo instalo? 4. La interfaz 5. Opciones avanzadas 6. Crear el vídeo 3/14 GTK-RecordMyDesktop – Serafín Vélez Barrera 1. Introducción Más de una vez seguramente que navegando has visto algún vídeo demostrativo de cómo hacer algo con el ordenador, por ejemplo como utilizar GIMP, Inkscape u otras aplicaciones muy interesantes. Bien, las personas que han hecho esos vídeos han necesitado de un programa para grabar el escritorio y para esto se diseñó GTK- RecordMyDesktop. 4/14 GTK-RecordMyDesktop – Serafín Vélez Barrera 2. ¿Entonces para qué sirve? Pues con esta aplicación lo que podemos hacer es la grabación de nuestro escritorio de una forma sencilla, rápida a como hacen muchas otras aplicaciones. Podemos combinar esta herramienta junto con otras para realizar ediciones de más calidad, como por ejemplo la aplicación Pitivi con la que podemos editar vídeos y así hacer screencasts personalizados. 5/14 GTK-RecordMyDesktop – Serafín Vélez Barrera 3. ¿Cómo lo instalo? En las distribuciones Linux lo podemos instalar desde los paquetes precompilados o bien descargar el código fuente y compilarlo nosotros mismos. Así por facilidad lo mejor es instalar un paquete precompilado. A continuación no es más que ejecutemos la orden correspondiente a nuestra distribución: Ubuntu/Debian: aptitude install gtk- recordmydesktop Gentoo: emerge gtk-recordmydesktop Fedora: yum install gtk-recordmydesktop OpenSuSe: zypper in gtk-recordmydesktop 6/14 GTK-RecordMyDesktop – Serafín Vélez Barrera 4.