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Esports Yearbook 2017/18
Julia Hiltscher and Tobias M. Scholz eSports Yearbook 2017/18 ESPORTS YEARBOOK Editors: Julia Hiltscher and Tobias M. Scholz Layout: Tobias M. Scholz Cover Photo: Adela Sznajder, ESL Copyright © 2019 by the Authors of the Articles or Pictures. ISBN: to be announced Production and Publishing House: Books on Demand GmbH, Norderstedt. Printed in Germany 2019 www.esportsyearbook.com eSports Yearbook 2017/18 Editors: Julia Hiltscher and Tobias M. Scholz Contributors: Sean Carton, Ruth S. Contreras-Espinosa, Pedro Álvaro Pereira Correia, Joseph Franco, Bruno Duarte Abreu Freitas, Simon Gries, Simone Ho, Matthew Jungsuk Howard, Joost Koot, Samuel Korpimies, Rick M. Menasce, Jana Möglich, René Treur, Geert Verhoeff Content The Road Ahead: 7 Understanding eSports for Planning the Future By Julia Hiltscher and Tobias M. Scholz eSports and the Olympic Movement: 9 A Short Analysis of the IOC Esports Forum By Simon Gries eSports Governance and Its Failures 20 By Joost Koot In Hushed Voices: Censorship and Corporate Power 28 in Professional League of Legends 2010-2017 By Matthew Jungsuk Howard eSports is a Sport, but One-Sided Training 44 Overshadows its Benefits for Body, Mind and Society By Julia Hiltscher The Benefits and Risks of Sponsoring eSports: 49 A Brief Literature Review By Bruno Duarte Abreu Freitas, Ruth S. Contreras-Espinosa and Pedro Álvaro Pereira Correia - 5 - Sponsorships in eSports 58 By Samuel Korpimies Nationalism in a Virtual World: 74 A League of Legends Case Study By Simone Ho Professionalization of eSports Broadcasts 97 The Mediatization of DreamHack Counter-Strike Tournaments By Geert Verhoeff From Zero to Hero, René Treurs eSports Journey. -
Mortal Kombat X Character Guide
Mortal Kombat X Character Guide Lissom Gill sometimes rebinds any redeployments straggle authentically. Is Reagan meshed when acotyledonousAugustin redeploys and untastedbanefully? enough? Charlton never wore any placentals jams unblinkingly, is Cobby He then charges towards the opponent and proceeds to stab them through the mouth with the staff, vertically impaling them. LG models from all networks. Krypt is made up of many different types of locations that you will find chests and more within. He then plans to bring all the fighters together in one final battle, where the actions of the two brothers would end up determining their fates and prevent Armageddon. Smoke is about to be captured by a team of robotic Lin Kuei until Raiden, who has been receiving premonitions of the future, intervenes and destroys the assault team. Before you even think about commenting that I suck. Cool Dad and a Good Dad. Bojutsu Staff equipment card. Entering a string, and then depending on whether or not it hits changing the special used, confirming means that you input the special upon confirming that it hit. Boss Reptile at the end. In MKX you have to use armor, or fast moves to wake up. If you like my videos please subscribe. Mortal Kombat: Deadly Alliance begins our descent into the worse MK games of all time. Faction Wars before it was nerfed. Kabal then sinks one hooksword under their chin, which comes out of their mouth. No cheats found so far. Impaled by Spike and soul absorbed by Shang Tsung. Your other data can still be edited, but only until your first video upload. -
Mortal Kombat: Guts, Girls, and Gore Jonathan Gros March 8, 2020 Mortal Kombat, a Fighting Game Series Well-Known for Its Focus
Mortal Kombat: Guts, Girls, and Gore Jonathan Gros March 8, 2020 Mortal Kombat, a fighting game series well-known for its focus on gory and brutal deaths and fatalities, is experiencing a shift in its ideals and executions of character designs. When people normally hear about Mortal Kombat, the first thing that usually comes to mind is extreme violence and women fighters in skimpy clothing.1 NetherRealm studio, who currently develops the series, is trying to get past this way of thinking. The two most recent titles in the series, Mortal Kombat X (2015) and Mortal Kombat 11 (2019) have started a new shift into the feminist territory. These particular titles have introduced women fighters in a more “realistic” style in character design, and the female characters in these games have had a larger impact in the story than previous titles. Kronika sets into motion events that would never transpire without her actions. The introduction of Kronika into the Mortal Kombat series creates a shift in power in which empowered female characters have greater influence on plot and lore than previously; due to this, Mortal Kombat 11 focuses on female power, which ultimately gives the series a fresh start and the freedom to focus on female characters, as opposed to the traditional male gaze- dominated route the series has taken in the past. The male gaze is a theory that often is accused of being prominent in the Mortal Kombat series. This theory is all about the male perspective: The Male Gaze is a term from Gaze theory that describes the tendency of works to assume a male viewpoint even when they do not have a specific narrative Point of View, and in particular 1 The first Mortal Kombat game was responsible for the parental rating system ESRB. -
Professional Counter-Strike: an Analysis of Media Objects, Esports Culture, and Gamer Representation
The University of Southern Mississippi The Aquila Digital Community Dissertations Spring 2021 Professional Counter-Strike: An Analysis of Media Objects, Esports Culture, and Gamer Representation Steven Young Follow this and additional works at: https://aquila.usm.edu/dissertations Part of the Other Film and Media Studies Commons Recommended Citation Young, Steven, "Professional Counter-Strike: An Analysis of Media Objects, Esports Culture, and Gamer Representation" (2021). Dissertations. 1886. https://aquila.usm.edu/dissertations/1886 This Dissertation is brought to you for free and open access by The Aquila Digital Community. It has been accepted for inclusion in Dissertations by an authorized administrator of The Aquila Digital Community. For more information, please contact [email protected]. PROFESSIONAL COUNTER-STRIKE: AN ANALYSIS OF MEDIA OBJECTS, ESPORTS CULTURE, AND GAMER REPRESENTATION by Steven Maxwell Young A Dissertation Submitted to the Graduate School, the College of Arts and Sciences and the School of Communication at The University of Southern Mississippi in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Approved by: Dr. John Meyer, Committee Chair Dr. Christopher Campbell Dr. Eura Jung Dr. Paul Strait Dr. Steven Venette May 2021 COPYRIGHT BY Steven Maxwell Young 2021 Published by the Graduate School ABSTRACT Esports are growing in popularity at a rapid pace worldwide. In contemporary society, individuals watch esports broadcasts as part of their normal media consuming practices. This dissertation focuses on Counter-Strike: Global Offensive (CS:GO), which is currently the most recognized first-person shooter esport worldwide and the third most popular game across all esports genres (Irwin & Naweed, 2020). -
Leila Newsletter 2015-06
Authors: Contents: Dante Bjornson Silent No More Goodbye Hazel Taylor Eastman Treaty days Isabella Echavia Talent Show Stella Garcia Summer Activities Kismat Gupta Books To Read Riana Recones The Lemonade War Alyssa Sampang Grade 6 Badminton Hazel Wallace Gold Eyes Games Nikko Zapata Mortal Combat Editors: Arts in the Park Miles MacFarlane Sarah Wiebe Silent No More Hazel Wallace, Grade 8 Recently we celebrated treaty week at Leila eventually it was met. The journalists were very North, in case you don’t know what treaty days are, caring and did not force the young ladies into treaty days are when we celebrate the founders of this answering anything they did not want to answer. land. The whole school learns about indigenous They did not make them feel uncomfortable if cultures. There are also workshops you could sign up anything they made them feel safe and confident with for like: Ojibway language, Tipi making, and all sorts the article. In Danielle’s article they talk about how of things. We have also had some very special guests; they feel about suddenly being judged based on their we had dancers, singers, elders, storytellers, and culture. authors. We also had some very lovely ladies from Maples Collegiate come and talk to some of our Danielle lives at home with her two loving schools’ journalists about an article they were parents and her siblings. Her parents are married and recently interviewed for. Here is some information on are living together. Danielle is also an honors student the girls I got to meet. Bianca: Bianca is 17 and grew at school. -
Taxonomia De Spionidae (Annelida) Da Bacia Do Espírito Santo E Porção Norte Da Bacia De Campos
Universidade Federal do Rio de Janeiro Instituto de Biologia Centro de Ciências da Saúde Programa de Pós-graduação em Biodiversidade e Biologia Evolutiva Antônio João Malafaia Peixoto Taxonomia de Spionidae (Annelida) da Bacia do Espírito Santo e Porção Norte da Bacia de Campos Rio de Janeiro 2020 I Ficha catalográfica Peixoto, Antônio João Malafaia. Taxionomia de Spionidae (Annelida) da Bacia do Espírito Santo e porção norte da Bacia de Campos / Antônio João Malafaia Peixoto. -- Rio de Janeiro: UFRJ / Instituto de Biologia, 2020. 524 f.: il.; 30 cm. Orientador: Paulo Cesar de Paiva. Tese (doutorado) – UFRJ, Instituto de Biologia, Programa de Pós- Graduação em Biodiversidade e Biologia Evolutiva, 2020. Referências: 515-524. 1. Classificação. 2. Anelídeos. 3. Poliquetos. 4. Biodiversidade. 5. Biologia do Desenvolvimento. Biodiversidade - Tese. I. Paiva, Paulo Cesar de. II. Universidade Federal do Rio de Janeiro, Instituto de Biologia, Programa de Pós-Graduação em Biodiversidade e Biologia Evolutiva. III. Título. Ficha catalográfica elaborada pela equipe do Setor de Referência da Biblioteca Central do Centro de Ciências da Saúde (CCS) da Universidade Federal do Rio de Janeiro (UFRJ). II Antônio João Malafaia Peixoto Taxonomia de Spionidae (Annelida) da Bacia do Espírito Santo e Porção Norte da Bacia de Campos Tese de doutorado apresentada ao Programa de Pós-Graduação em Biodiversidade e Biologia Evolutiva, Instituto de Biologia, Universidade Federal do Rio de Janeiro, como requisito parcial à obtenção do título de Doutor em Ciências Biológicas (Biodiversidade e Biologia Evolutiva). Orientador: Prof. Dr. Paulo Cesar de Paiva Rio de Janeiro 2020 III IV “The journey of a thousand miles must begin with a single step.” – Lao Tzu “All progress takes place outside the comfort zone.” – Michael John Bobak “Success is not the key to happiness. -
• After Working on Injustice 2 with Netherrealm and House of Moves, Our Experience with Mortal Kombat 11 Offered Us More Di
• After working on Injustice 2 with Mortal Kombat 11 a side-scrolling fighting game and NetherRealm and House of Moves, our sequel to the well-known franchise by NetherRealm experience with Mortal Kombat 11 Studios. It has been given reviews averaging 75% offered us more difficult shot approval from at least 10 well-known game critics, as assignments. Many of my techniques well as the “Best Fighting Game” award at The Game carried over and were improved upon. Awards 2020. Over 130 shots of my animation made • During House of Moves’ Fatality Idea it into the game, such as jump attacks, duck attacks, meetings, I offered a concept of single hit attacks, combos, special moves, amplified Dvorrah’s fatality, her kiss from Mortal attacks, victim animation, prop animation, character Kombat X to inject bugs into the victim, intros, a brutality, and background characters. I even and they squirmed around and ate the participated in Fatality ideas to submit. victim from the inside. They adapted that into Fatality “New Species.” • After the base game was animated, our lead animator, Ryan Torrey, left House of Moves and his leadership was Keyframe Animation Maya passed down to Eric Wu, Richard Technical Animation Motion Builder Escondrias, and myself. Together along with Animation Supervisor Eric LaShell, we hired new animators to complete the Aftermath expansion content and used our expertise to guide the new recruits. • I did well in the past training new hires. Phone: 573-450-1247 So I wrote a step-by-step guide of my Email: [email protected] NetherRealm project workflow and Website: http://www.JustinInMotion.com shared it with our new hires after as part of my training routine. -
The Ultimate Guide to Mortal Kombat/ Games, Stories, Facts, Secrets
! Copyright © 2017 MakeUseOf. All Rights Reserved ®. ! The Ultimate Guide to Mortal Kombat: Games, Stories, Facts, Secrets Written by Dann Albright Published October 2017. Read the original article here: http://www.makeuseof.com/tag/mortal-kombat-facts-secrets/ This ebook is the intellectual property of MakeUseOf. It must only be published in its original form. Using parts or republishing altered parts of this ebook is prohibited without permission from MakeUseOf.com. Copyright © 2017 MakeUseOf. All Rights Reserved ®. ! Table of contents 1. Mortal Kombat Was Developed in 10 Months 4 2. Johnny Cage Is Based on Jean-Claude Van Damme 5 3. Scorpion Is the King of Kombat 6 4. Goro Was Made of Clay 8 5. Ermac Started as a Misunderstanding 9 6. Mortal Kombat Didn’t Invent the Fatality 10 7. The ESRB Was Founded in Response to MK 12 8. Not Every MK Game Is a Fighting Game 13 9. There Are 8 Minigames in the Mortal Kombat Series 15 10. The MK Mythology Is Astonishingly Deep 16 11. Mortal Kombat X References the MK Movie 17 12. The “Toasty!” Guy Is Mortal Kombat’s Sound Designer 18 13. The Two Movies Were Only the Beginning 19 14. Mortal Kombat Has Been in Print 20 15. A New Band Was Formed to Create the Soundtrack 21 An Immortal Tale for the Ages 22 Copyright © 2017 MakeUseOf. All Rights Reserved ®. ! Mortal Kombat is one of the most successful and long-running video game series of all time. With 25 games, two major movies, a slew of comic books, and even a Kombat Kon, the series has as much cultural impact as any other game out there — and maybe more. -
MORTAL KOMBAT 9 and 10 Armageddon
MORTAL KOMBAT 9 and 10 Armageddon. The forces of Light have failed to stop Shao Khan from achieving ultimate power atop the Pyramid. Blaze has been defeated; The forces of Earthrealm, Outworld, and Netherrealm have been slaughtered. Only Raiden and Shao Kahn remain. Before Raiden could be struck down, he used the power of his amulet to send a message to his past self- changing the future. In the past, the tournament that will decide the fate of Earthrealm is about to begin. Raiden will receive a message from his future self when it starts; “He must win.” The deadliest forces in Mortal Kombat history are ready to test their might. Whose side are you on? Take +1000 KP (Kombat Points) to prepare yourself for Kombat. Timeline The events described above have (mostly) reset the Mortal Kombat timeline; by default, you will start out a few days before the next Mortal Kombat tournament on Shang Tsung’s island. Though there are a few fighters in the tournament that are here for their own reasons, the two main sides belong to Outworld and Earthrealm. Outworld has won the Mortal Kombat tournament nine times now, thanks to their champion; the mighty Goro. If they win again, their emperor, Shao Kahn, will have free reign to add Earthrealm to his empire. If the timeline goes unchanged from here, Liu Kang will defeat Goro in the tournament. Afterwards, Shao Kahn will announce a new tournament in Outworld- with the prize for Earthrealm being the relinquishment of his claim to Earthrealm, forever. Liu Kang and Kung Lao will win the tournament, however Shao Kahn will murder Kung Lao and invade Earthrealm anyways with the help of Quan Chi, a Netherrealm demon, in an attempt to merge Outworld and Earthrealm together using the souls of fallen Earthrealmers as a catalyst. -
Paying Attention? Student Council Conducts Distracted Driving Initiative
CENTRAL How are coaches compensated? Page 11 Feb. 6, 2015 Vol. 21, Issue 4 centralstampede.com @CentralStampede StampedePortage Central H.S. l 8135 S. Westnedge Ave. l Portage, MI 49002 Oct. 4, 2013 What’s Inside... Paying attention? Student Council conducts distracted driving initiative BY MADISON JAQUA Editor-in-Chief Teachers begin According to the American Academy to enforce phone of Pediatrics, in 2013, 43 percent of teens admitted to having used their phones at policy least once while driving in the 30 days pri- or to the survey. Junior Nikki Mason said she often sees drivers on the road, parents included, using their phones. “It scares me when I’m riding with page my friends, and they look down to check a message on their phone,” Mason said. 2 “They sometimes swerve out of their lane and come really close to other cars.” This year, the idea of distracted driving has taken center stage, becoming a focal point for the administration and Student Council. Every year, administrators pursue one overarching campaign or program, such as the “Be the Change” initiative, a presentation by Jim Tuman called “People first, things second”, and a presentation about the use of social media. But this year, the main focus is distracted driving. “We just try to find something to focus Brian shares his on for the year that we feel our students could benefit from and is a teachable mo- new scholarship ment outside of the classroom,” Assistant Principal Kim Lummis said. The kickoff for the campaign was this idea Claire Abdo/STAMPEDE week, as students were asked to sign pledges and received bracelets to remind themselves to avoid distracted driving. -
Treball De Fi De Grau
View metadata, citation and similar papers at core.ac.uk brought to you by CORE Facultat de Ciències de la Comunicacióprovided by Diposit Digital de Documents de la UAB Treball de fi de grau Títol Esports y trampas: narrativas en el problema del 'cheating' en Counter-Strike: Global Offensive Autor/a Vilma Arrufat Balanzá Tutor/a Emilio Fernandez Peña Departament Departament de Publicitat, Relacions Públiques i Comunicació Audiovisual Grau Comunicació Audiovisual Tipus de TFG Recerca Data Universitat Autònoma de Barcelona Facultat de Ciències de la Comunicació Full resum del TFG Títol del Treball Fi de Grau: Esports i trampes: narratives en el problema del 'cheating' a Counter-Strike: Global Offensive Català: Castellà: Esports y trampas: narrativas en el problema del 'cheating' en Counter-Strike: Global Offensive Anglès: Esports and cheats: narratives on the cheating problem on Counter Strike: Global Offensive Autor/a: Vilma Arrufat Balanzá Tutor/a: Emilio Fernandez Peña Curs: Grau: 2016/17 Periodisme Paraules clau (mínim 3) Català: Esports, Counter-Strike, trampes, Global Offensive, comunicació, narratives Castellà: Esports, Counter-Strike, trampas, Global Offensive, comunicación, narrativas Anglès: Esports, Counter-Strike, trampas, Global Offensive, comunicación, narratiavs Resum del Treball Fi de Grau (extensió màxima 100 paraules) Català: Castellà: Anglès: Universitat Autònoma de Barcelona ÍNDICE I. INTRODUCCIÓN…………………………………………………………………….. 3 II. MARCO TEÓRICO…………………………………………………………………. 4 1. Ética y trampa en los videojuegos………………………………………... 4 1.1 Trampas en los videojuegos competitivos…………………………. 7 2. Entorno y contexto………………………………………………………….. 10 2.1 Esports……………………………………………………………………. 10 2.2 Counter-Strike…………………………………………………………… 13 2.3 Actores en la escena competitiva……………………………………. 17 2.3.1 Desarrolladores………………………………………………. 18 2.3.2 Ligas y eventos………………………………………………. -
From Casual to Professional: How Brazilians Achieved Esports Success in Counter-Strike: Global Offensive
FROM CASUAL TO PROFESSIONAL: HOW BRAZILIANS ACHIEVED ESPORTS SUCCESS IN COUNTER-STRIKE: GLOBAL OFFENSIVE A thesis presented to the academic faculty in partial fulfillment of the requirement for the Degree Masters of Science in Game Science and Design in the College of Arts, Media and Design by Rick M. Menasce Northeastern University Boston, Massachusetts May 15, 2017 2 ACKNOWLEDGEMENTS I would like to first thank my advisor Celia Pearce for giving me insightful ideas and feedbacks that shaped this paper. All your guidance was extremely important, and for that, I am extremely grateful. I also want to thank my beautiful girlfriend Tamara for always being there for me, helping me through both good and bad times, and the reason I came to study games, as well as my family for always supporting my decisions, even if it took me far away from them. Finally, Casper Harteveld for always believing in my potential and helping me along this two amazing years that was my Masters, you are definitely a mentor to me. Oh, and I cannot forget to thank my dearest friend Marcio “ninja” Asche, the person that first introduced me to Counter-Strike, and who I am trying to get back to play the game. Thank you all, from the bottom of my gamer heart. 3 TABLE OF CONTENTS ACKNOWLEDGEMENTS ............................................................................................... 3 TABLE OF CONTENTS .................................................................................................. 4 LIST OF TABLES ...........................................................................................................