CONTENTS Contents

Total Page:16

File Type:pdf, Size:1020Kb

CONTENTS Contents CONTENTS Contents Conventions and Terminology 6 Introduction 9 8 Rook Endings 11 8.1 Introduction 11 8.2 Rook vs Pawns 14 8.2.1 Hesitation Checks 14 8.2.2 Rook vs Two Pawns 16 8.2.3 Rook vs Three Pawns 18 8.3 Rook and Pawns vs Pawns 22 8.3.1 King Activity 26 8.3.2 Rook Sacrifice 28 8.3.3 Stalemate 29 8.4 Rook and Pawns vs Rook and Pawns 30 8.4.1 Fifth-Rank Cut-Off 30 8.4.2 The Rook Switch 38 8.4.3 Common Error: Rook Behind Passed Pawn 43 8.4.4 Lasker Manoeuvre 45 8.4.5 Common Error: Checking Distance 49 8.4.6 Reciprocal Zugzwang 56 8.4.7 Liquidation to a Pawn Ending 67 8.4.8 Common Error: Promoting Too Soon 73 8.4.9 Stalemate 77 8.5 Rook and Pawn vs Rook 91 8.5.1 Centre Pawn 91 8.5.2 Bishop’s Pawn 94 8.5.3 Knight’s Pawn 97 8.5.4 Rook’s Pawn 99 8.6 Rook and Two Pawns vs Rook 108 8.6.1 Introduction 108 8.6.2 Connected Pawns 109 8.6.2a Blockade 109 8.6.2b One Pawn is Too Far Advanced 120 8.6.2c Stalemate 121 8.6.3 Disconnected Pawns 122 8.6.3a a-Pawn + h-Pawn 122 8.6.3b f-Pawn + h-Pawn 128 4 NUNN’S CHESS ENDINGS 8.6.3c Other Disconnected Pawns 134 8.6.4 Doubled Pawns 148 8.7 Rook and Pawn vs Rook and Pawn 152 8.7.1 The Defender’s Pawn Gets in the Way 152 8.7.2 Pawns on the Same File 155 8.7.3 Pawns on Adjacent Files, Not Passed 161 8.7.4 Pawns on Adjacent Files, Passed 167 8.7.5 Pawns at Least Two Files Apart 171 8.7.6 Transformation to a Queen Ending 178 8.8 Rook and Two Pawns vs Rook and Pawn 183 8.8.1 No Passed Pawns 183 8.8.2 One Passed Pawn 188 8.8.2a The Attacker’s Pawns are Connected 188 8.8.2b The Attacker’s Pawns are Not Connected 191 8.8.3 All the Pawns are Passed 199 8.8.3a The Attacker’s Pawns are Connected 200 8.8.3b The Attacker’s Pawns are Not Connected 213 8.8.4 The Single Pawn has the Advantage 218 8.9 The Outside Passed Pawn 219 8.9.1 The Attacker’s Rook is Behind the Pawn 219 8.9.2 The Attacker’s Rook is to the Side of the Pawn 230 8.9.3 The Attacker’s Rook is in Front of the Pawn 235 8.9.4 Other Cases 242 8.10 Both Sides have Connected Passed Pawns 251 8.11 Miscellaneous Tactical Ideas 264 8.11.1 Triangulation 264 8.11.2 Breakthrough 266 8.11.3 Perpetual Check 268 8.11.4 Mate 269 8.11.5 Positional Draw 271 8.12 Other Ideas in Rook Endings 273 8.13 Four-Rook Endings 286 9 Endings with Rooks and Minor Pieces 289 9.1 Introduction 289 9.2 Advantage of the Exchange 289 9.2.1 Rook and Pawn vs Knight and Pawn 290 9.2.2 More Pawns 294 9.2.3 The Knight has the Advantage 300 9.2.4 Rook and Pawn vs Bishop and Pawn 303 9.2.4a Pawns on the Same File 304 9.2.4b Pawns on Adjacent Files 308 9.2.4c Both Pawns Passed 313 9.2.5 More Pawns 322 9.2.6 The Bishop has the Advantage 328 CONTENTS 5 9.3 Advantage of a Piece 330 9.4 Stalemate 334 9.5 Attacking the King and Mating Ideas 337 9.6 Hesitation Checks 344 9.7 Pawn Promotion 347 Index of Players 349 30 NUNN’S CHESS ENDINGS 2...d3 3 Îf2+ Êe3 4 Îe2+ Êd4 5 Îe8 g3 6 8.4.1 Fifth-Rank Cut-Off Îh8! g2 7 Êf2 d2 8 Îd8+ Êc3 9 Îc8+ is an easy draw. This is one of the most important concepts in 3 Êf1! rook and pawn endings, yet in most books you The only way to draw is to play for stale- will only find it in the section ‘rook vs pawn’, mate. which conceals its wide application. 3...d3 3...g2+ 4 Êg1 Êxe2 is the first of two stale- -+K+-+-+ mates. 4 Îf2+! Ó-Ó W +-+P+-+- 4 Îa2 also draws, but playing for a second -+-+-+k+ stalemate is more forcing. If Black declines the rook by 4...Êe3, White draws with 5 hxg3 fxg3 +-+-+-+p 6 Îf8 d2 7 Îe8+. -+-+-+-+ Summary: +-+-+-+- • Stalemate ideas occur occasionally in end- -+-t-+-+ ings in which only one side has a rook. The trick we saw above (with wÊf1, Îf2 vs bÊf3, T-+-+-+- Ïg3) is a typical stalemating idea which is also important in some positions with Î+Ï vs Î. Here’s the basic idea. If White plays 1 d8Ë? Îxd8+ 2 Êxd8, then 2...Êg5 3 Êe7 h4 4 Êe6 h3 5 Êe5 Êg4 leads to a draw. It’s almost a re- 8.4 Rook and Pawns vs flex to promote and win the enemy rook as soon Rook and Pawns as you can, but it’s wrong here. Instead, White’s only winning move is 1 Îa5!, with a fifth-rank We now move on to the main subject of this cut-off. The first point is that 1...h4 2 d8Ë book: rook endings in which both sides have a Îxd8+ 3 Êxd8 is now a win because if Black rook. The traditional method of covering rook ever pushes his pawn with ...h3, then White endings is to start with rook and pawn vs rook wins it by Îa3 and Îh3. Thus White has time to and then move on to positions with more pawns. bring his king back, with an easy win. The point However, the philosophy behind this book is of Îa5 is to cut Black’s king off and prevent it not to repeat theoretical information which may from supporting the h-pawn. Achieving this is be found in many other endgame books, but to White’s priority and is more urgent than pro- move directly on to the practical implications moting White’s own pawn. of the theory. Accordingly, the first part of this Black can also try meeting 1 Îa5 by 1...Îc2+, section focuses on some ideas which you won’t but then 2 Êb7 Îd2 3 Êc7 reveals a second key find in most theoretical books. Because these feature of the fifth-rank cut-off. If Black contin- ideas are generally not spelt out explicitly, many ues checking by 3...Îc2+ 4 Êd6 Îd2+, then players are unaware of how widespread they White wins with 5 Îd5. This is no accident, but are and so they are often overlooked in over- an inevitable consequence of White’s rook po- the-board play. After exploring these general sition. concepts, I shall move on to an examination of Based on this example, the fifth-rank cut-off different material balances. However, even here hardly looks like a difficult idea, but the above I won’t conduct a case-by-case study; instead, I position is an idealized theoretical example, shall focus on the tricky points and common with all the pieces placed to make it as clear as oversights which often result in these endings possible. It’s deceptive to look mainly at such being misplayed. theoretical examples, in which messy practical ROOK ENDINGS 31 details have been eliminated by careful con- White attempts to drive Black’s king to an struction. Ideas that seem obvious in such sim- inferior position before surrendering his rook. plified positions can easily be overlooked in After 3 Êxg3 Êd3 Black wins precisely be- over-the-board play, where there are often con- cause his rook occupies the f-file so that after 4 fusing alternatives and complex sidelines to Îa2 c3 5 h4 c2 6 Îxc2 Êxc2 White is unable to consider. It is for this reason that this book play his king to f4 as in the previous note. Then deals with practical examples, so that readers Black wins by means of 7 Êg4 Êd3 8 h5 Êe4 9 can gain experience in picking out the crucial Êg5 Êe5 10 Êg6 Êe6 11 h6 Îg1+, etc. elements from irrelevant distractions. 3...Êe3 3...Êc3? 4 Îg2 leads to a draw since Black Due to its importance, we shall look at sev- must waste time before advancing his c-pawn. eral examples in which the fifth-rank cut-off 4 Îg2 plays a crucial role. In the first position there is The key line is 4 Îc2 Îf4+ 5 Êxg3 (after 5 as yet no sign of a cut-off, but Black finds the Êg5 Îf8 6 Êg6 g2 Black wins at once) 5...Îd4! winning idea and executes it precisely. and Black wins because of the fifth-rank cut- off; for example, 6 h4 Êd3 7 Îf2 c3 8 Îf3+ Êc4 9 Îf2 Êb3 10 h5 c2 11 Îf3+ Êb2 12 Îf2 -+-+-+-+ Êb1 13 Îxc2 Êxc2 and White cannot push his B +-+-+-+- pawn as it is simply lost after 14 h6 Îd6 15 h7 Îh6. Therefore Black can just bring his king -+-+-+-+ back to round up the h-pawn. +-+-+-+- 4...Îf4+! 5 Êxg3 c3 The fifth-rank cut-off is decisive just as in -+pm-M-z the note to White’s 4th move.
Recommended publications
  • Little Chess Evaluation Compendium by Lyudmil Tsvetkov, Sofia, Bulgaria
    Little Chess Evaluation Compendium By Lyudmil Tsvetkov, Sofia, Bulgaria Version from 2012, an update to an original version first released in 2010 The purpose will be to give a fairly precise evaluation for all the most important terms. Some authors might find some interesting ideas. For abbreviations, p will mean pawns, cp – centipawns, if the number is not indicated it will be centipawns, mps - millipawns; b – bishop, n – knight, k- king, q – queen and r –rook. Also b will mean black and w – white. We will assume that the bishop value is 3ps, knight value – 3ps, rook value – 4.5 ps and queen value – 9ps. In brackets I will be giving purely speculative numbers for possible Elo increase if a specific function is implemented (only for the functions that might not be generally implemented). The exposition will be split in 3 parts, reflecting that opening, middlegame and endgame are very different from one another. The essence of chess in two words Chess is a game of capturing. This is the single most important thing worth considering. But in order to be able to capture well, you should consider a variety of other specific rules. The more rules you consider, the better you will be able to capture. If you consider 10 rules, you will be able to capture. If you consider 100 rules, you will be able to capture in a sufficiently good way. If you consider 1000 rules, you will be able to capture in an excellent way. The philosophy of chess Chess is a game of correlation, and not a game of fixed values.
    [Show full text]
  • 2016 Year in Review
    The Gambit Nebraska State Chess Archives Nebraska State Chess 2016 The Year in Review. XABCDEFGHY 8Q+-+-mK-mk( 7+-+-+-+-' 6L+-sn-+-+& 5+-+-+-sN-% 4-+-+-+-+$ 3+-+-+n+-# 2-+-+-+-+" 1+-+-+-+-! xabcdefghy White to play & mate in 2 moves. (Composed by Bob Woodworth) Hint: After White’s keymove & depending on Black’s reply, find all of the ‘long-distance’ checkmates. Gambit Editor- Kent Nelson The Gambit serves as the official publication of the Nebraska State Chess Association and is published by the Lincoln Chess Foundation. Send all games, articles, and editorial materials to: Kent Nelson 4014 “N” St Lincoln, NE 68510 [email protected] NSCA Officers President John Hartmann Treasurer Lucy Ruf Historical Archivist Bob Woodworth Secretary Gnanasekar Arputhaswamy Webmaster Kent Smotherman Regional VPs NSCA Committee Members Vice President-Lincoln- John Linscott Vice President-Omaha- Michael Gooch Vice President (Western) Letter from NSCA President John Hartmann January 2017 Hello friends! Our beloved game finds itself at something of a crossroads here in Nebraska. On the one hand, there is much to look forward to. We have a full calendar of scholastic events coming up this spring and a slew of promising juniors to steal our rating points. We have more and better adult players playing rated chess. If you’re reading this, we probably (finally) have a functional website. And after a precarious few weeks, the Spence Chess Club here in Omaha seems to have found a new home. And yet, there is also cause for concern. It’s not clear that we will be able to have tournaments at UNO in the future.
    [Show full text]
  • A Podium Select Superclass Individual Online Live Classes
    CHESS A P O D I U M S E L E C T S U P E R C L A S S I N D I V I D U A L O N L I N E L I V E C L A S S E S AGE CUSTOMIZED BATCH FOR 06+ YEARS INDIVIDUAL ATTENTION FREE CANCELLATION / RESCHEDULING BY AWARD WINNING ANKITA PANDEY BEST TEACHERS. INDIVIDUALIZED LEARNING. HIGH ENGAGEMENT. MEASURED RESULTS. PODIUM IS A GLOBAL CO-CURRICULAR LEARNING PLATFORM BASED ON HOWARD GARDENER'S THEORY OF MULTIPLE INTELLIGENCES FOCUSSED ON CREATING THE ABSOLUTE BEST LEARNING ENVIRONMENT FOR BEGINNERS. ALL COURSES ARE DESIGNED USING GLOBAL BEST LEARNING TOOLS AND TECHNIQUES - FOLLOWING INTERNATIONAL BENCHMARKS BY TOP-NOTCH FACULTY. SUPERCLASS PRIVATE ONLINE CLASSES Beginners need individual attention - and we at Podium believe in it hence all our courses are designed to be customized to the development and learning needs at an individual level. Our classes have specific learning outcomes and give individual feedback as per the learning pace of the student. The classes are conducted by the best faculty chosen by Podium's education board. Chess helps build individual friendships and teaches children about sportsmanship. Children learn how to win graciously, and more importantly, how not to give up when encountering defeat. Chess encourages and rewards hard work. Children learn that those who practice and study the strategies win more games. In his celebrated work, “Frames of Mind: The Theory of Multiple Intelligences”, noted psychologist Dr. Howard Gardner uses chess as an example of visual-spatial intelligence. Indeed, visual memory plays a crucial role in chess and often manifests itself in the form of pattern recognition.
    [Show full text]
  • Chess Fought out the Game at Least of Sorts, Versus Step Ri Ght Up, Ladies and Genis, (Ind Try YO Ll R Skill ! So Yoll Which Came to This Position
    AUGUST 1960 OUR STUDENT TEAM \ I j • \ 60 CENTS ·"bscr'iption Rate )NE YEAR 56.00 • - 1 White to move 2 Btack to move Two former champions of Here Black has position, A DOUBLE CHANCE! chess fought out the game at least of sorts, versus Step ri ght up, ladies and genIS, (Ind try YO ll r skill ! So yOll which came to this position. material, and he also has a can all ("orne lInough, tel! ya what we're gonna do: each und White s~e m s circumscribed : pi ece under fi re. We won't every position here has appeared some time this ye ar in tllO ugh hi s P awns are on the consider hi s tem pori7.ing, or CHr.SS R EVIEW. So ya can wi n by remembering how or. of ri ght color fo r his Bishop, the position wouldn't be up cou rse, you may he able to solve the posi tions out of han:! or that worthy is stj]] confined. for gasps, would it? So what oU l of mind, as it were. Score excellent for 10 correct solu­ And White is due to lose his can be Black's delectable tion;;; g('od for 8 ; fa ir for 6. adva nccd Pawn, too. What win ning line'? It's yo urs to Solutions on page 249. mighty strokc can win '! pick and choose. 3 White to move 4 Black to move 5 White to move 6 S lack to move Here is almost the reve rse Here W hite has j ust pl ayed Here material is ali el'en, Black's Queen for Rook of position 2.
    [Show full text]
  • A Beginner's Guide to Coaching Scholastic Chess
    A Beginner’s Guide To Coaching Scholastic Chess by Ralph E. Bowman Copyright © 2006 Foreword I started playing tournament Chess in 1962. I became an educator and began coaching Scholastic Chess in 1970. I became a tournament director and organizer in 1982. In 1987 I was appointed to the USCF Scholastic Committee and have served each year since, for seven of those years I served as chairperson or co-chairperson. With that experience I have had many beginning coaches/parents approach me with questions about coaching this wonderful game. What is contained in this book is a compilation of the answers to those questions. This book is designed with three types of persons in mind: 1) a teacher who has been asked to sponsor a Chess team, 2) parents who want to start a team at the school for their child and his/her friends, and 3) a Chess player who wants to help a local school but has no experience in either Scholastic Chess or working with schools. Much of the book is composed of handouts I have given to students and coaches over the years. I have coached over 600 Chess players who joined the team knowing only the basics. The purpose of this book is to help you to coach that type of beginning player. What is contained herein is a summary of how I run my practices and what I do with beginning players to help them enjoy Chess. This information is not intended as the one and only method of coaching. In all of my college education classes there was only one thing that I learned that I have actually been able to use in each of those years of teaching.
    [Show full text]
  • Glossary of Chess
    Glossary of chess See also: Glossary of chess problems, Index of chess • X articles and Outline of chess • This page explains commonly used terms in chess in al- • Z phabetical order. Some of these have their own pages, • References like fork and pin. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of chess-related games, see Chess variants. 1 A Contents : absolute pin A pin against the king is called absolute since the pinned piece cannot legally move (as mov- ing it would expose the king to check). Cf. relative • A pin. • B active 1. Describes a piece that controls a number of • C squares, or a piece that has a number of squares available for its next move. • D 2. An “active defense” is a defense employing threat(s) • E or counterattack(s). Antonym: passive. • F • G • H • I • J • K • L • M • N • O • P Envelope used for the adjournment of a match game Efim Geller • Q vs. Bent Larsen, Copenhagen 1966 • R adjournment Suspension of a chess game with the in- • S tention to finish it later. It was once very common in high-level competition, often occurring soon af- • T ter the first time control, but the practice has been • U abandoned due to the advent of computer analysis. See sealed move. • V adjudication Decision by a strong chess player (the ad- • W judicator) on the outcome of an unfinished game. 1 2 2 B This practice is now uncommon in over-the-board are often pawn moves; since pawns cannot move events, but does happen in online chess when one backwards to return to squares they have left, their player refuses to continue after an adjournment.
    [Show full text]
  • Download Preview
    ISSUE 4 MODERN CHESS MAGAZINE Dragon Variation - How to Play Part 4 Practical Endings Alapin Variation of Sicilian Defense - Part 3 How to Handle the Connected Passed Pawns - Part 4 Attack with an Isolated Pawn – Part 3 In This Issue: GM Nikolai Ninov GM Grigor Grigorov GM Davorin Kuljasevic GM Boris Chatalbashev GM Petar G. Arnaudov Table of contents 3 Methods of Playing against Isolated Queen’s Pawn (GM Grigor Grigorov) 4 Belavenets,Sergey Vesevolodovi - Rauzer,Vsevolod 7 Ivanchuk,Vassily (2750) - Aronian,Levon (2744) 10 Grigorov,Grigor (2503) - Michelakos,Panagiotis (1996) 14 How to Play Practical Endings (GM Boris Chatalbashev) 14 Chatalbashev, Boris (2499) - Lazarev, Vladimir (2507) 17 Chatalbashev,B (2560) - Das,Say (2332) 21 Alapin Variation of Sicilian Defence (GM Petar G. Arnaudov) 21 Howell,David (2657) - Gormally,Daniel (2488) 23 Mammadov,Zaur Fazahir Oglu (2500) - Virovlansky,Semen (2425) 26 Sveshnikov,Evgeny (2541) - Kogan,Artur (2483) 27 Vachier Lagrave,Maxime (2722) - Cotonnec,Melkior (2421) 30 Dragon Variation- Part 4 (GM Nikolai Ninov) 30 Dragon - 6.f4 36 Dragon - 6.Bg5 The Power of the Connected Passed Pawns 41 in the Endgame – Part 1 (GM Davorin Kuljasevic) 41 Connected pawns 1 42 Connected pawns 2 43 Connected pawns 3 45 Connected pawns 4 46 Connected pawns 5 47 Connected pawns 6 47 Connected pawns 7 48 Connected pawns 8 48 Heneberger,1916 49 Averbakh,1970 Grigorov,Grigor (2503) - Michelakos, kingside were not real. However, the queens are Panagiotis (1996) still on the board, which means that Black still Kavala op 19th Kavala (5), 03.08.2010 has some dynamic potential.
    [Show full text]
  • Sample Pages
    CHESSONE - A COMPLETE INTRODUCTION TO THE ROYAL GAME Vassilis Aristotelous CYPRUS CHESS CHAMPION - FIDE INSTRUCTOR - FIDE ARBITER CONTENTS Preface .............................................................................................................. 11 Introduction ........................................................................................................ 13 The ELO Rating System.................................................................................... 16 History of Chess ................................................................................................ 18 World Chess Champions .................................................................................... 23 Grains on the Chessboard .................................................................................. 24 The Basics ......................................................................................................... 27 How the Pieces Move ....................................................................................... 29 The Value of the Pieces ..................................................................................... 33 The Relevant Value of the Pieces ..................................................................... 37 Piece Mobility .................................................................................................... 39 Pawn War .......................................................................................................... 40 Zugzwang .........................................................................................................
    [Show full text]
  • Destroying the Defensive Barrier
    Institute of Chess Revision Guide to LEVEL 4 The contents were written and arranged by GM Chris Ward FM Desmond Tan. This revision guide is dedicated to the memory of IM Bob Wade OBE (1921 ~ 2008), who devoted his life to chess. (Revised) October 2010 1 Institute of Chess Level 4 Coaching Course by GM Chris Ward and FM Desmond Tan Index of Contents Page Endgame Techniques 1) Zugswang and Mutual Zugswang 2 2) Triangulation 3 3) Knights and Rook’s Pawns 5 4) Decoys and Deflections 7 5) Rook vs. Two Connected Pawns 9 6) Rook vs. More Pawns 13 7) Rook and Pawn vs. Rook 16 Tactical and Positional Concepts 8) Destroying the Defensive Barrier 24 9) Building a Combination 26 10) An Arabian Knight 29 11) Sacrifices on f7 and e6 32 12) Eliminating the Fianchettoed Bishop 35 13) Exploiting the Restricted King 37 14) The Development of a Combination: An Illustrative Game 39 15) The Outpost 44 16) Utilising a Space Advantage 46 17) The Maroczy Bind and the Hedgehog 52 Some Opening Study 18) A Practical 1 e4 e5 Lecture 55 19) The Queen’s Gambit Accepted: 3 e4 62 20) The French Defence: Advanced Variation 72 21) The Sicilian Dragadorf 77 2 Endgame Techniques Zugswang and Mutual Zugswang The term ‘zugswang’ refers to the compulsion to move. Basically then it is when a player would rather maintain the current position, but in accordance with the rules is forced to move. XABCDEFGHY 8-+-+-+-+( 7+-+-+-+-' 6-+-+kzp-+& 5+-+-+-+-% 4-+-+KzP-+$ 3+-+-+-+-# 2-+-+-zP-+" 1+-+-+-+-! xabcdefghy Above Black to play above offers the following variations: a) 1...Kd6 2 Kf5 Ke7 3 Kg6 Ke6 4 f5+ Ke5 5 f3 Kf4 6 Kxf6 and the most advanced f-pawn will promote; b) 1...Kf7 2 Kf5 Kg7 3 Ke6 Kg6 4 f5+ Kg5 5 f3 with the same outcome.
    [Show full text]
  • October 2020 Northwest Chess October 2020, Volume 74-10 Issue 873 on the Front Cover: ISSN Publication 0146-6941 See Game Page Nine
    orthwes $3.95 N t C h e s s October 2020 Northwest Chess October 2020, Volume 74-10 Issue 873 On the front cover: ISSN Publication 0146-6941 See game page nine. Photo credit: Philip Peterson. Published monthly by the Northwest Chess Board. To see the games online in this issue click: http://www.nwchess.com/articles/games/published/ published_games.htm POSTMASTER: Send address changes to the Office of Record: On the back cover: Northwest Chess c/o Orlov Chess Academy 4174 148th Ave NE, Another view. Photo credit: Philip Peterson. Building I, Suite M, Redmond, WA 98052-5164. Periodicals Postage Paid at Seattle, WA USPS periodicals postage permit number (0422-390) Chesstoons: NWC Staff Chess cartoons drawn by local artist Brian Berger, Editor: Jeffrey Roland, of West Linn, Oregon. [email protected] Games Editor: Ralph Dubisch, [email protected] Submissions Publisher: Duane Polich, Submissions of games (PGN format is preferable for games), [email protected] stories, photos, art, and other original chess-related content Business Manager: Eric Holcomb, are encouraged! Multiple submissions are acceptable; please [email protected] indicate if material is non-exclusive. All submissions are subject to editing or revision. Send via U.S. Mail to: Board Representatives Jeffrey Roland, NWC Editor Chouchanik Airapetian, Eric Holcomb, 1514 S. Longmont Ave. Alex Machin, Duane Polich, Ralph Dubisch, Boise, Idaho 83706-3732 Jeffrey Roland, Josh Sinanan. or via e-mail to: Entire contents ©2020 by Northwest Chess. All rights reserved. [email protected] Published opinions are those of the contributors and do not necessarily reflect the views of the editor or the Northwest Chess Northwest Chess Knights Board.
    [Show full text]
  • The Complete Guide to Chess
    The Complete Guide to Chess Master: Chess Tactics, Chess Openings and Chess Strategies Logan Donovan © Copyright 2015 - All rights reserved. In no way is it legal to reproduce, duplicate, or transmit any part of this document in either electronic means or in printed format. Recording of this publication is strictly prohibited and any storage of this document is not allowed unless with written permission from the publisher. All rights reserved. The information provided herein is stated to be truthful and consistent, in that any liability, in terms of inattention or otherwise, by any usage or abuse of any policies, processes, or directions contained within is the solitary and utter responsibility of the recipient reader. Under no circumstances will any legal responsibility or blame be held against the publisher for any reparation, damages, or monetary loss due to the information herein, either directly or indirectly. Respective authors own all copyrights not held by the publisher. Legal Notice: This eBook is copyright protected. This is only for personal use. You cannot amend, distribute, sell, use, quote or paraphrase any part or the content within this eBook without the consent of the author or copyright owner. Legal action will be pursued if this is breached. Disclaimer Notice: Please note the information contained within this document is for educational and entertainment purposes only. Every attempt has been made to provide accurate, up to date and reliable complete information. No warranties of any kind are expressed or implied. Readers acknowledge that the author is not engaging in the rendering of legal, financial, medical or professional advice.
    [Show full text]
  • Chess Belt Requirements
    Chess Belt® Requirements Play a game with the instructor when the instructor has only Blue Beat the instructor when the instructor has King, Pawns, White and two Knights, and two Bishops King and Pawns. Capture all of the instructor’s Pawns. Explain the three ways to get out of check. Give checkmate with King, Pawn, and Bishop against King. Know the values of the pieces. Solve three problems for winning material using forks. Explain the rules of castling and pawn promotion Brown Beat the instructor twice (with White and Black pieces) Yellow Beat the instructor when the instructor has only King and when the instructor plays without a Rook and a Queen. Pawns Give checkmate in the endgame King, Bishop, and two Solve three “checkmate in one move” problems. Pawns against King and two Pawns. Give checkmate with two Rooks and a King against King. Solve three problems for winning material using pins or Explain how to use Rooks, Bishops, and Knights skewers. Orange Beat the instructor when the instructor has King, Pawns, and a Red Beat the instructor twice (with White and Black pieces) Knight. when the instructor plays without a Queen. One needs to give checkmate with King and Queen against Solve three “checkmate in two moves” problems. King. Solve three problems for winning material using discovered attack. Explain how to play the opening (the goals of the opening). Explain how to defend against Scholar's Mate. Beat the instructor twice (with White and Black pieces) Green Beat the instructor when the instructor has King, Pawns, and Black-1 when the instructor plays without a Rook.
    [Show full text]