Marvel : Ultimate Alliance Manual
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• I act ivis ion.com .'\CitIISIO'J,h,t PO 80;-., 6771} I.,,:.;; tl.fl ~ "" ~., ·, . ~ ( 9 0 0 6 7 -----------_• .. ..._-_.__._-- - r nlfiTi INIJS:\ __ ________ _• __• __ . __ . c ---------- _.__. __. _---_.__. _._ PLEASE CAREFULLYREAD THE Wii'M OPERATIONS MANUALCOMPLETELYBEFORE US ING YOUR The vlildal ;.~. ,; rs yOI -r,i55 II1JJ7C tbe: Ihis produo IS licensed01 mam! fa ctu redby Wii HARDWARE SYSTEM , GAME DISC ORACCESSORY.THIS MANUAL CONTAINS IMPORTANT NrnIc ,do AII,(7}" S look fo r chJS ~ea.1 '. 1r'Ji.~m buVing Video g ~: :H l,' ij : ~ em s , saeszones, HEALTH AND SAFETY INFORMATI ON . 92,In£ll ana' w{l1Ied pmdt1(['l IMPORTANT SAFETY INFORMATION: READ THE FOLLOWIN GWARNIN GS BEFORE YOU OR ---- -------- YOURCHILD PLAY VIDEO GAMES. ~~----------- • Some people (about 1 in4000) mil Yhav e ic i;,u r c ~. or blackouts I I1 ~g l'r . ' d bylight fla ;he; or patteins.and th:s mayOCC Ul whiletheyare'II aIdlingTV orplal'ing video games, even ifthey hove neve r had aserzurebefore. • f,nyolle who has hod a seizure. less of aw areness, orothersymptom!inked toanepileptic DDloOLBvl co ndition, should cons ulta donorbefore pla ying a videOgame. PRO LO G IC n • Pa rentsshouldwatch the.rch il dren play vi deogames.Stop playingand consulta doctorifYO!J or vo ui ch ild has anyofthe fo llOWi ng symptoms: Convulslons Eye or muscl e tW 'tr.hing A!tered vision Loss of awareness Involuntarymovements Disorie ntation TABLE OF CONTENTS e To reduce the likel ihood ofaseiz ure when play ing videogaines: Introduction _. _. 2 1 Sil orstan dasfar fromthescreen as possible. 2.Playvideo games on tile small est ava ilabl e televtsronstree n. Basic Controls . 2 3. Do not playIf yOu are tiredor need sleep. Wii-Specitic Controls . 2 4.Play in awell-tit room , 5.Take a 10to '15 mmute breakeveryhour. Menu Navigation 3 Pause Menu . _ . ... ........... ...... 3 Savingthe Game . .. .. ... _. _. 4 Playing vl deoqa rn escanmake your muscles,joints, skinoreyeshurt. Foli o,'; these instructionsto av oidproblemssuch as tendonitis, carpaltunnelsyndrome,skin irritation oreyestra in: Heads-Up Display (HUD) . .... .. .. .. .. .. .. 4 Combat Basics . _. .. .. .. .... ... ... ... 5 ¢ Avo idexcessiveplay. Parents shou ld monitortheircbi! dren for appro pria te r lay. ~ Takea IOta 15 minuts breakevery hour, evenrf yo udon'ttilinkyou need it. Advanced Iachcs _ . .. .. .. ... ... ...... .. 7 " If YOllrhands, wrists. arms oreye s becometiredorsorewhi le playing orifyoufeel sym pto ms such astlnglmg, numb ness, burning orstiff ness, slopand 12St fo rsevera lhours before playin g agilin. Improving You r Characters . .. .. _ .. .. .. .... .. .. _.. _. .. 8 • Ifyou co ntinue tohaveany oftheabovesym ptoms orotherdiscomfo rtduring orafter Improving Yo ur Team . ......... .. .... .... 9 The S.H.I.E.L.D . Simulator .. 10 Muttiplayer _. .. .. .. .. .. ... .. 10 Piaying video gamesTancause motionsickness In some players. If you oryour chil dfeels-dizzy or nause ouswhenplay ingvid eogames, stopplayingand rest. Do no t drive orengageinother Credits . _.. _.. _.. _. _. _ 12 demandingactivity untilyo ufee l better. Cu stomer Su pport . _ 17 • I' , I . • This Nin tendogame isnotdesignedforuse with Seftware LicenseAgreement . .. .. .. .. .. 21 any un authoruedoevke. Use01any suc haevke l'liliinva lidateyourNin tendoprod uct wa rra nty. Copyingofany Nintendo game IS iil egaland isstnctlyprohibitedby dom esticandIntern ational intellectualpropartyla ws."Back-up" or"archi val" co pies are notauthorized andare not necessary to protectyoursoftwa re. Violators willbe prosecu ted. , " . INTRODUCTION ""' . " ' " """ You can alsotilt the Nunchuk left or rightto rotate the camera left or With the slnlster Dr. Doom and the Masters of Evil onthe verge of s~i2.ing " " . \.., right,respectively. unimaginable power-power-that could destroy the fabric ofthe known . To block, shake the Nunchuk up and down lightly. universe-Colonel Nick Fury brlngs rogether an unp,rece eoted force ofthe When in battle, you canuse these gestures .instead of button presses to greatest Super Heroes" inthe world. In MarveC Ultlm teAfliance, you cal perform all of yourdifferent attacks: shots and command the team tha eeks to'defeat an overWhelming2Imy 0 villains. But even with this all-star roster- at'Marvel SuperHeroes, do y'o V§ • Instead of using the A Button toattack, use the Shake Gesture. the strength, the speed and the cunning to save the dayagainst the ultimate • Instead of pressing and holding the A Button fora Heavy Attack, use the tide of evil? You must, for you and your Ultimate Alliance are mankind's Thrust Gesture. last hope! . MENU NAVIGATION BASI'C CONTRO MAIN MENU Nunchuk Control Stick .., Movement C6ntril1 Play-Start a new game, or load a saved game. Nunchuk Gestures Camera. OJntf Options-Set your sound, camera and Wii Remote o[}t1ons and view ZButton Grablll.ction the controller layout. Press and Hold A Button Heav Attack ZButton A9tlon Review-Viewallof the cool stuff you've unlocked. CButt n (:..Jump Z Button 6Iock!!Jodge... PAUSE ME tButton , To ' g l~ Automap . Objectives-See allof your current objectives ~ ifh OW close you 1 Button +- Junchuk Control Stick ,S ro IAutomap are tocompletion. 2 Bull Tea Commands Hero OetaiiS-Access the Hero Management Menu, which allows you to see BButton Soecial Powers ' . I . ~ ~ and adjust details of each of your Team members, as well as details of your +Contr Ol ' ~ Contral Hero 1 Team asa whole. +Control Pad +. ,~ Control Hero 2 +Control Pad ~ ; Control Hero 3 S.H;I.E.L.D. Portal-Opens a portal that canjeleport you back to your current +Control Pad +:- ",Conlrol Hero 4 Hub Level. ' ~ - Button Hero Managemont Me u Options-Access. the Options Menu. + Bu oli , " "".. "" Pause Merm Players-Thisassigns which controllers ass active. load Game-Load a p. reviously saved game. " Wii-SPECIFIC CONTROLS Quit Game--Quit your current game and return tothe Main Menu. Marvel: Uttima~ Attiance uses 6 basic gestures to give commands Use the Nunchuk Control Stickorthe +Control Pad to naVigate through the in ·th~ game; menus inthe game. Use' l1 e Po Button to advance a menu, ~ ri d the B Button L' G!lslUre L.. the Wii Rarr ote up. to back up a menu. Some.menuswill have more optlons, and the buttons for LowerGesture Lower- the Wii Remote down. that functionality wI! be I :00 the s~ re en . Shake Gesture Quickly shake theWii Remote side toside. Sw'pe Gesture S'.\I·pe the Wi i Remote Iet or gill. Th rus lJ.esture Thrust the wnRe moteforward. • SAVING THE GAME COMBAT BASICS Throughout the game, you'll find S.H.I.E.L.D. Access Points. These willallow .The action in Marver" Ultimate Alliance comes at you fast and furious. Here you to save your game,You can also add or remove characters from your ' ar~ the basics to help keep you on your feet: current Team, and extract your Team to any other S.H.l.E.L.D. Access Pol n BLOCKING AND DODGING . you've already found. Press and hold the Z Button to block incoming attacks, an especially useful tactic when battling a boss orfacing a room fullofenemies. Pres's the Z HEADS·UP DISPLAY (HUD) Button while moving to dodge. Stay out ofthe;path of ranged attacks, or use it to QU'ckiy'f1ank shielded enemies. DOUBLE-JUMPING AND FLYING If you press the CButton tojump, and press it again while inthe air, you'll perform a dOUble-jump, allowing you to make it across large gaps and"reach otherwise inaccessible areas. If your Super Hero has the ability tofly, pressing ' 'theCButton while inthe airwill make him fly; use the Z Button to return him toearth. Some Super Heroes have special abilities that aren't Quite flying but are more than a jump (like Iceman with his Ice Slide). For these Super Heroes,press the C Button to jump, then press and hold theC Button to activate their Powers. SWIMMING The HUD gives you quick, easy access to all of the information you need to Atpoints during Marvel: UJtjmate Alliance, YOU'll find yourself traveling guide your Team ofSuper Heroes through the game. underwater. Press the CButton repeatedly to swim; if you stoppressiog Powers-Your Super Heroes have Special Powers. See theSpecial Powers the button, your Super Hero will slowly driftback tothe ocean floor. section on page 7 forinstructions on how to use the Wii Remote toactivate WIELDING WEAPONS these powers. Scattered about different levels are weapons that your Super Heroes can pick Mini-Ma~hows you where you are within the current level. Also shows upand wield; you'll be able to identify them by the sparkling glow around you objectives, zone exits and S.H.l.E.L.D. Access Points. ' them. Press the Z Button to pick them up, and the A Button to attack with Hea"h Meter-Shows how much health your Super Hero has left. Taking them. These weapons are sig nificantly stronger than your Super Heroes' damage reduces this. -; -.normal melee attacks, but will break after some use. Energy Meter-Shows how much energy your Super Hero has left. Using MELEE COMBOS Special Powers reduces this, ' You can use the Wii Remote to perform special attacks against your foes that Team AI-Hold down the 2 Button to see the Team AI menu. Change the AI proVide different effects besides damage. Use these gestures when battling ofyour Team. See the section Team Commands on page Bforfurther details. an enemy: Enemy Health Meter-Shows how much health the enemy you're currently Popup Attack LiftGesture targeting has left. Trip o<•••••••••••••Swipe Gesture Gesture Feedback-Shows which gesture you just performed and the attack Stun Lower Gesture that it triggered. CHANGING CHARACTERS You'll notice the four portraits inthe lower leftcorner; each one represents one of the Super Heroes currently on your Team.