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Understanding Hybrid Games
Journal of Virtual Reality and Broadcasting, Volume 14(2017), no. 4 Games as Blends: Understanding Hybrid Games Ville Kankainen∗, Jonne Arjorantay, Timo Nummenmaaz ∗UTA Game Research Lab Faculty of Communication Sciences 33014 University of Tampere, Finland email: [email protected] yDepartment of Music, Art and Culture Studies University of Jyvaskyla PO Box 35, FI-40014 email: [email protected] www: jonne.arjoranta.fi zUTA Game Research Lab Faculty of Communication Sciences 33014 University of Tampere, Finland email: [email protected] Abstract in various types of games and use that understanding when building new designs. The meaning of what hybrid games are is often fixed to the context in which the term is used. For example, Keywords: Augmented reality games; conceptual hybrid games have often been defined in relation to re- blending; conceptual metaphor; games; hybridity; hy- cent developments in technology. This creates issues brid games; mixed reality games; pervasive games. in the terms usage and limitations in thinking. This paper argues that hybrid games should be understood through conceptual metaphors. Hybridity is the blend- 1 Introduction ing of different cognitive domains that are not usually associated together. Hybrid games usually blend do- Hybrid games, often described as games combining mains related to games, for example digital and board physical and digital elements into a single product, games, but can blend also other domains. Through are an exciting new category of games. While re- viewing game experiences as blends from different do- search projects have explored the possibilities of dif- mains, designers can understand the inherent hybridity ferent hybrids for several decades, commercial prod- ucts have been rarer. -
Prosoft Software of 116Th St
May 2013 ApplePickers Main Meeting MAY Program We meet the second Wednesday of each month, 6:30-7:00 p.m. social time, main meeting 7:00-8:45 p.m. at the Fishers Library, 5 Municipal Dr. just north Prosoft Software of 116th St. in Fishers. Visitors are always welcome to This month Gordon Bell, President of come and join us. Prosoft Engineering, will be here live and in person to show us several of their Mac products. Upcoming Meetings Main Meetings May 8th May ApplePicker’s Business Meeting Wednesday Business Meetings are now Mac The business meeting is held via the ApplePickers 8th Virtual (See Website Forums) “Virtual Business Meeting” forum topic. Any member is welcome to post in that topic stating their opinions on what the club should be doing. Quick Find Index Mac ProSIG General club information Page 2 Garmin GPS Page 3 The third Monday of each month, Apple Represen- Garmin continued Page 4 tative Greg Willmore hosts the Mac Programmer’s Cloud Mate Page 5 SIG. You should email Greg for specific information. Cloud Mate continued Page 6 [email protected] Location varies. Cloud Mate continued Page 7 VirtualChrome Page 8 Final Cut Pro User Group Big Brother Camera Security Page 9 Apotop Wi-Reader Page 10 The INDYFCPUG meets the fourth Tuesday of each Joy of Tech Page 11 month from 7:00-9:30 p.m. Since the location may Member App Page 12 vary, please be sure to check their website. Page 1 ApplePickers Officers President Bob van Lier [email protected] Vice President Dan Oblak [email protected] Past President Bob Carpenter [email protected] Secretary Herb Hillenmyer [email protected] Treasurer Ron Beechler [email protected] Web Developer Steve Johnson [email protected] Newsletter Production Editor this month Randy Marcy [email protected] Editor next month Bob van Lier [email protected] Public Relations Gareth Souders [email protected] About the ApplePickers Newsletter Information ApplePickers is a not-for-profit educational organiza- We welcome members’ contributions to the newslet- tion. -
CIO - Dec15/Jan1, 1996 - Think Tank
CIO - Dec15/Jan1, 1996 - Think Tank http://www.cio.com/archive/010196/davenpor.html L ead ersh i p E n t erp ri se KM / S t o rag e S ecu ri t y I n d u st ri es S o u rci n g T ech n o l o g y CareerCRM E-Business ERP SCM CIO.com Archives Research Viewpoints Blogs CIO Store Newsletters Search Dec 15, 1995 /Jan. 1, 1996 Issue of CIO Magazine The Future of Knowledge Management When we think of how knowledge will be managed in 10 years, all sorts of futuristic images come to mind. There will be Superfast Ethernet jacks on every knowledge worker's neck allowing knowledge downloads. Our heads will have swelled in "Brainiac" fashion to contain the increased knowledge of the new millennium. Intelligent agents (why are there never stupid agents?) will cruise the InterInterNet, seeking out juicy bits of knowledge wherever they hide. The most common Pocket-sized "knowledge appliances" will pull relevant mistake made by knowledge from wireless networks and display it on our futurists is to overstate glasses. technology progress. Technology changes will be incremental, and Even if you're a Harry Houdini, however, don't hold your we've already heard breath until this vision becomes a reality. The most common about most of the mistake made by futurists is to overstate technology progress. technologies that will be Technology changes will be incremental, and we've already widespread in 2005. heard about most of the technologies that will be widespread in 2005. -
Henry Jenkins Convergence Culture Where Old and New Media
Henry Jenkins Convergence Culture Where Old and New Media Collide n New York University Press • NewYork and London Skenovano pro studijni ucely NEW YORK UNIVERSITY PRESS New York and London www.nyupress. org © 2006 by New York University All rights reserved Library of Congress Cataloging-in-Publication Data Jenkins, Henry, 1958- Convergence culture : where old and new media collide / Henry Jenkins, p. cm. Includes bibliographical references and index. ISBN-13: 978-0-8147-4281-5 (cloth : alk. paper) ISBN-10: 0-8147-4281-5 (cloth : alk. paper) 1. Mass media and culture—United States. 2. Popular culture—United States. I. Title. P94.65.U6J46 2006 302.230973—dc22 2006007358 New York University Press books are printed on acid-free paper, and their binding materials are chosen for strength and durability. Manufactured in the United States of America c 15 14 13 12 11 p 10 987654321 Skenovano pro studijni ucely Contents Acknowledgments vii Introduction: "Worship at the Altar of Convergence": A New Paradigm for Understanding Media Change 1 1 Spoiling Survivor: The Anatomy of a Knowledge Community 25 2 Buying into American Idol: How We are Being Sold on Reality TV 59 3 Searching for the Origami Unicorn: The Matrix and Transmedia Storytelling 93 4 Quentin Tarantino's Star Wars? Grassroots Creativity Meets the Media Industry 131 5 Why Heather Can Write: Media Literacy and the Harry Potter Wars 169 6 Photoshop for Democracy: The New Relationship between Politics and Popular Culture 206 Conclusion: Democratizing Television? The Politics of Participation 240 Notes 261 Glossary 279 Index 295 About the Author 308 V Skenovano pro studijni ucely Acknowledgments Writing this book has been an epic journey, helped along by many hands. -
Apple's Iphone Launch: a Case Study in Effective Marketing
Apple's iPhone Launch: A Case Study in Effective Marketing Kyle Mickalowski, Augustana College Mark Mickelson, Augustana College Jaciel Keltgen, Augustana College ABSTRACT When CEO Steve Jobs announced in January 2007 that Apple would be releasing a revolutionary iPhone five months hence, consumers waited with bated breath for a phone that would deliver all the features of their iPods as well as a smart phone. Anticipation grew, just as Jobs knew it would, as June approached. The launch would become one of the most heralded technological product splashes Apple, known for its masterful media build-up, had ever planned. How the iPhone was developed, priced, promoted, and distributed is lesson for marketers around the world. Apple investors were pretty happy with the outcome as well. INTRODUCTION One year after Apple Inc. CEO Steve Jobs announced the company’s industry-changing iPhone on January 9, 2007, at the Macworld convention in San Francisco, the share price of Apple’s stock has more than doubled to a January 9, 2008, value of $179.40 (See Chart 1). This stock price incorporates all of Apple’s business, but a large part of the rise in value can be attributed to the launch of the cutting-edge iPhone, of which four million have already been sold through mid-January 2008 (Carew, 2008). Based on this simple observation of the stock price, the iPhone can so far be declared a success, at least from a shareholder standpoint. This paper will explore both the pre- and post-launch activities surrounding the iPhone to explain why it was such a success for the stockholders and why Apple’s reputation for unparalleled marketing success is deserved. -
Computerworld Storage Networking World
Background SNW SNW Spring 2010 will bring together top information technology executives, leading product and service providers and key industry influencers for the world’s largest conference on storage, infrastructure and the data center. Produced by Computerworld and co-owned by Computerworld and SNIA (The Storage Networking Industry Association), SNW is the largest event for IT professionals, vendors, channel partners, media and analysts involved in storage, data centers, infrastructure and business continuity. SNW also offers the world's largest Expo devoted to storage and related technologies. SNW Spring 2010 will feature more than 150 educational sessions and presentations by dozens of top IT management experts covering today’s most compelling IT topics, including cloud computing, green storage, virtualization and business continuity. SNW attendees will also have the opportunity to participate in tutorials, hands-on labs and SNIA certification workshops, as well as countless networking opportunities. The conference program features an opening keynote by Lawrence Lessig, director of the Edmond J. Safra Foundation Center for Ethics, and professor of law at Harvard Law School. Other featured presenters include Anthony Abbattista, vice president, technology solutions, Allstate Insurance Company, who will share how Allstate is reinventing protection and retirement for consumers by using the latest green technology and reducing the direct impact of its operations on the environment and Martin Gomberg, chief information officer and senior vice president, A&E Television Network, and History Channel, who will discuss the changing face of business continuity and the importance of strategic planning. About Computerworld Computerworld is the leading source of technology news and information for IT influencers worldwide. -
IDC Marketscape: Worldwide Mobile Threat Management Security Software 2017 Vendor Assessment
IDC MarketScape IDC MarketScape: Worldwide Mobile Threat Management Security Software 2017 Vendor Assessment Michael Jennett Phil Hochmuth THIS IDC MARKETSCAPE EXCERPT FEATURES: SYMANTEC IDC MARKETSCAPE FIGURE FIGURE 1 IDC MarketScape Worldwide Mobile Threat Management Security Software Vendor Assessment Source: IDC, 2017 Please see the AppenDix For DetaileD methoDoloGy, market DeFinition, and scoring criteria. September 2017, IDC #US42373417e IN THIS EXCERPT The content For this excerpt was taken Directly IDC MarketScape: WorlDwiDe Mobile Threat Management Security Software 2017 Vendor Assessment (Doc # US42373417). All or parts oF the followinG sections are incluDeD in this excerpt: IDC Opinion, IDC MarketScape VenDor Inclusion Criteria, Essential Guidance, VenDor Summary ProFile, AppenDix anD Learn More. Also incluDeD is FiGure 1. IDC OPINION As the mobility market continues to evolve, we are seeinG chanGes to the way enterprises evaluate the security neeDs oF their enterprise mobility solutions. This has brouGht about an expansion oF mobile threat management (MTM) products that expand beyond the standard tracking and management oF devices we have traditionally Focused on with enterprise mobility management (EMM). IDC sees the mobile threat management market gaining momentum as more enterprises decide that EMM/MDM and native sandboxing and seGmentation on mobile operating systems (OSs) are not enough to meet overall mobile threat manaGement needs. AccorDinG to IDC's 2017 U.S. Enterprise Mobility Decision Maker Survey, halF of U.S. enterprises and SMBs have deployed some Form of mobile device security solution — mobile antimalware, mobile threat management, or mobile app scanninG. An aDDitional one-thirD of U.S. businesses not usinG MTM toDay plan to deploy this technology in the Future. -
Matchinggiftlistjune02 Revised
Price Brothers Co. RW Beck and Associates SPS Technologies, Inc. Toys 'R Us Price Waterhouse Coopers LLP Ryco Division, Reilly-Whiteman, SPX Corp. Tracor Inc., a Westmark Co. W The Procter & Gamble Co. Inc. Square D. Co. Trady Co. Wachovia Corp. Promark International, Inc. Ryder System, Inc. The Squibb Corp. Transamerica Systems Matching Gifts Walden Books Co. The Promus Cos. Stanadyne Inc. Transco Energy Co. Wallace & Wallace Ltd. Promutual Stanley Works Foundation Transtar, Inc. S The Wallingford Steel Co. Make Your Contributions Go Further! Prospect Hill Foundation Sta-Rite Industries, Inc. The Travelers Companies Wal-Mart Foundation Protection Mutual Insurance Saber Enterprises A.E. Staley Manufacturing Co. Travelers Express Co., Inc. Warnaco Protector Group Safeco Corp. Staley Robeson Ryan St. Treadway Cos., Inc. 1. Check with your company’s personnel department to see Warner-Lambert Co. Provident Life and Accident Saint-Gobain Corp. Foundation Lawrence, Inc. Tremco, Inc. if they have a matching gifts program. Warren Pump, Inc. Insurance Co. The St. Paul Cos. Standard Insurance Co. Tribune Co. Washington Mutual Provident Mutual Life Insurance Sallie Mae The Standard Products Co. TRINOVA Corp. 2. Ask for matching gifts forms for all the members of Washington National Insurance Provident National Bank Salomon, Inc. Stanhome, Inc. Triskelion Ltd. The Washington Post Co. your team. Providian Corp. Sam's Club Foundation Star Enterprise TRW, Inc. Waste Management, Inc. Prudential Insurance Co. Sanders Associates State Farm Insurance Cos. Tufts Healthplan Waters Corp. 3. Review the requirements of your matching gifts program carefully – Purolator Products, Inc. Sandoz Pharmaceuticals Corp. State Mutual Life Assurance Co. Tudor Investment Corporation Watkins-Johnson Co. -
The History of Apple Inc
The History of Apple Inc. Veronica Holme-Harvey 2-4 History 12 Dale Martelli November 21st, 2018 Apple Inc is a multinational corporation that creates many different types of electronics, with a large chain of retail stores, “Apple Stores”. Their main product lines are the iPhone, iPad, and Macintosh computer. The company was founded by Steve Jobs and Steve Wozniak and was created in 1977 in Cupertino, California. Apple Inc. is one of the world’s largest and most successful companies, recently being the first US company to hit a $1 trillion value. They shaped the way computers operate and look today, and, without them, numerous computer products that we know and love today would not exist. Although Apple is an extremely successful company today, they definitely did not start off this way. They have a long and complicated history, leading up to where they are now. Steve Jobs was one of the co-founders of Apple Inc. and one of first developers of the personal computer era. He was the CEO of Apple, and is what most people think of when they think ”the Apple founder”. Besides this, however, Steve Jobs was also later the chairman and majority shareholder of Pixar, and a member of The Walt Disney Company's board of directors after Pixar was bought out, and the founder, chairman, and CEO of NeXT. Jobs was born on February 24th, 1955 in San Francisco, California. He was raised by adoptive parents in Cupertino, California, located in what is now known as the Silicon Valley, and where the Apple headquarters is still located today. -
HITMAN GO (For Oculus/Gear VR) ・Kai‐Ri‐Sei Million Arthur Coming May 12, 2016
1 Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, “SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward‐looking statements about the future performance of SQUARE ENIX GROUP. These statements are based on management's assumptions and beliefs in light of information available to it at the time these material were drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statements made in this document will remain accurate or operative at a later time. A number of factors could cause actual results to be materially different from and worse than those discussed in forward‐looking statements. Such factors include, but not limited to: 1. changes in economic conditions affecting our operations; 2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; 3. SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences; 4. SQUARE ENIX GROUP’s ability to expand international success with a focus on our businesses; and 5. regulatory developments and changes and our ability to respond and adapt to those changes. The forward‐looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward‐looking statements, including forecasts or projections, whether as a result of new information, subsequent events or otherwise. -
Iphone Ipad Essentials
iPhone & iPad Essentials iPhone & iPad September 13, 20: “The Basics” September 27: “WiFi, Carrier Networks & Syncing & Essentials Backups” October 4: “Phone Calls and IOS 12 October 11: “Email & Texting” Bob Newcomb October 18: “Surfing the Web”” 1 2 iPhone & iPad Essentials What will these devices do? • October 25: “Playing Music, Video & Podcasts” Email • Take Pictures November 1: “Taking photos & videos” • Keep an address • Play music and videos book • Display maps and November 8: “Maps, calendars and reminders” • Keep a calendar give directions November 15: “Buying Apps” • Messaging • Read books and • Browsing the November 29: “Notes and Word Processing” Internet magazines • December 6: “Security, Siri & Troubleshooting” • Games Many other things 3 4 Everything is done by running an app Built in Apps • Podcasts • Health • Activity • Reminders • 2 Types of Apps • Calculator iBooks • Safari • Calendar • iCloud Drive • Stocks • Camera • Mail • Stores • Compass • Maps • App Store • • iTunes Store • Contacts Messages • Music • Tips • Built in apps from Apple • Facetime • • TV (formerly Video) • Notes Find Friends • • News Voice Memos • Purchased Apps (both free and for a fee) • Find iPhone • Wallet • Photos • Game Center • Weather 5 6 Purchased Apps OK! Here we go….. • Millions of them • “There is an app for that!” 7 8 Operating system Operating system • iOS • iOS is the same for both the iPad and the iPhone • Controls everything the device will do • Well, almost • Updated yearly • The difference between them is the hardware in each device -
Introduction to the Ipad 2 in Special Education Handout
Introduction to the iPad 2 in Special Education Handout Compiled by Greg O’Connor The iPad As an introduction to the iPad, here are two resources worth checking out. The manual from Apple is in PDF format, while the MacWorld User Guide is a free download via iBooks. iPad 2 manual from Apple http://manuals.info.apple.com/en_US/iPad_iOS4_User_Guide.pdf MacWorld iPad 2 Starter Guide http://itunes.apple.com/au/book/ipad-2-starter-guide/id429336326?mt=11 For more introductory resources for the iPad 2 go to the Useful Links for iPad Basics found at www.spectronicsinoz.com/blog/apple/. Accessibility A number of accessibility features are built into your iPad 2. www.apple.com/accessibility/ipad/vision.html David Woodbridge at Vision Australia has provided a series of podcasts for using VoiceOver on the iPad. www.visionaustralia.org/info.aspx?page=2303 Jane Farrall’s blog on access options and accessories for iPad provides an excellent overview of options for switch access, keyboard and keyguard, styluses and cases. www.spectronicsinoz.com/blog/apps-and-mobile-learning/access-options-and-accessories-for-ipads- gathering-strength-as-they-grow For more accessibility options including styluses and keyguards go to Useful Links for iPad Accessibility and Access found at www.spectronicsinoz.com/blog/apple. Assistive technology features that provide accessibility options for people who have literacy difficulties are also embedded in a number of apps. eReaders with text-to-speech y Blio y vBookz y Read2Go SPECTRONICS SPECTRONICS NEW ZEALAND PO BOX 88 Rochedale QLD 4123 AUSTRALIA PO Box 20 1186 Auckland Airport Manukau 2150 T: (07) 3808 6833 F: (07) 3808 6108 T: (09) 275 5744 F: (09) 275 5743 E: [email protected] W: www.spectronics.com.au E: [email protected] W: www.spectronics.co.nz Introduction to the iPad 2 in Special Education Handout Apps with writing support y Typ-O HD y SoundNote y WritePad y Dragon Dictation A more complete list of apps for literacy support can be found at www.spectronicsinoz.com/article/apps-for-literacy-support.