Nendoroid More: Clip Stand and Suction Stands Compatibility List
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Aniplex of America Launches New Aniplex+ Store
FOR IMMEDIATE RELEASE April 2, 2014 Aniplex of America Launches New Aniplex+ Store Exclusive Items including Puella Magi Madoka Magica and Fate/Zero Now taking Pre-orders for a limited time SANTA MONICA, CA (April 2, 2014) – Based on popular demand, Aniplex of America has announced that two new and exclusive items will be available for pre-order in their newly re- launched Aniplex+ (Aniplex Plus) online store starting today. Originally known as the Aniplex Special Store, the new Aniplex+ gives fans in wider territories the same opportunity to own exclusive items produced by Aniplex Japan. Each item will only be available on a pre-order basis in limited quantities while supplies last. Aniplex+ is now live and features several items on sale. Aniplex of America will continue to add new items to Aniplex+ to provide as many opportunities as possible for fans to own the latest merchandise. Fans can access Aniplex+ at www.AniplexUSA.com/aniplexplus One of the current items featured on Aniplex+ is the Homura Akemi Japanese Kimono Figure from the highly popular title Puella Magi Madoka Magica. Featuring Homura Akemi wearing a beautiful Japanese kimono, this is an exclusive figure that would certainly be a great addition to any Madoka Magica collection. Pre-orders for the Homura Akemi Japanese Kimono figure will be available only for a limited time starting from today until May 7th. Also featured is the Fate/Zero Saber Figure. Inspired by the official illustrations by Takashi Takeuchi (Original Character Designer), this figure features the title’s main heroine Saber wearing a black jacket while holding her “Noble Phantasm” Excalibur. -
1558416536770.Pdf
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in. -
1554688371156.Pdf
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in. -
1554673752369.Pdf
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in. -
Images to the Finished Costume on Stage
1 PREVIOUSLY AT KAMI-CON KAMI-CON CHARACTERS PREVIOUSLY AT KAMI-CON... Shio and Kosho, with the help of YOU the congoers, defeated the alien forces and grounded Shoyu on planet Vidya—a world where the physics, landmarks, and inhabitants have developed into something remarkably similar to the video games we are familiar with here on Earth. However, it seems that Shoyu would not be defeated so easily. After crash landing on Vidya, he began to court the local inhabitants of the planet to join him and fight for his cause! With the planet he was supposed to be trapped on becoming a new source of power, it was up to you Kami-Congoers once again to rise to the occasion and help Shio and Kosho stop Shoyu! (This seems to happen a lot. Who would have known that having the Spirit of the Yandere Black Turtle for a magical animal mascot would have brought so much drama to Kami-Con? Oh, well!) With the help of the congoers, Shoyu only managed to recruit three powerful allies— Ken from Street Fighter, Princess Peach from Super Mario Bros., and Link from The Legend of Zelda. Shio and Kosho recruited Ryu from Street Fighter, and Vault Boy from Fallout. These heroes met on the battlefield known asSuper Smash Bros. Ultimate! It was truly an epic match—and in the end, it was Shio and Kosho who proved victorious! His coup having been thwarted, Shoyu agreed to team back up with the congirls to continue their journey through space toward World Conquest! Everything should be fine now as long as they don’t all, say, crash their starship into a mysterious beach planet… right? PREVIOUSLY AT KAMI-CON KAMI-CON CHARACTERS CON STORY GAME 2 KAMI-CON CHARACTERS LEVEL SHIO 12 CLASS MAGICAL GIRL Shio is Kami-Con's original mascot and Kosho's older sister. -
Festzin Na Conu, Přeji Vám Nezapomenutelný Víkend
křída mat 200-250g CMYK+LAK, 1. (přední) strana obálky >>> ����� ������ Animefest 2015 • číslo dvanácté • samostatně neprodejné ����������������������������� ��������������������������������� ������������������������ ��������������������� ����������������������� ��������� ����� ���������� ����������������������������� ������������������������������������������������������������������ ������������������������ ������������������������������������������������������������������������������������ ��������� ���������������������������� ����������� ₂. ₍�������₎ ������ ������, CMYK ���� ���������������� ������������������������������������������������ ��������������������������� �������������������� Obsah 3 Úvod — vítejte na Animefestu 2015 4 Travič Pocky 5 Kantai Collection — staňte se admirálem i vy! 9 Rozhovor s režisérem Giovanniho ostrova Mizuho Nišikubem 13 NeCONvenčně 15 Škola, základ života? 19 Rozhovor s Gorthaurem, duchovním otcem Cosplaymanie 20 European cosplay academy 25 Anime News Nina 29 Figurky letem světem 32 Maid a jiné kavárny v Tokiu 37 Úvod do světa japonské literatury 41 Co zůstalo v Japonsku 43 NeCONvenčně 45 Na kus řeči s organizátory 47 Partneři a sponzoři 48 Poděkování 54 60 79 80 Legenda: Anime Japonsko Komunita Komiks Tiráž, aneb kdo za to může šéfredaktor: hintzu korektura: Miki, Ximara, Chill koncepce: hintzu obálka: Kobylka v pyžamu sazba a předtisková příprava: Viktor tisk: Uniprint 1 Vítejte na Animefestu 2015 Ve dvanácti letech již Animefest míří Letošní ročník je opět zlomový, co se pro- do puberty a rebelských -
Negotiating Magical Space and Identity in Puella Magi Madoka Magica
humanities Article Becoming the Labyrinth: Negotiating Magical Space and Identity in Puella Magi Madoka Magica Sara Cleto * and Erin Kathleen Bahl Department of English, The Ohio State University, Columbus, OH 43210, USA; [email protected] * Correspondence: [email protected]; Tel.: +1-404-808-8407 Academic Editor: Claudia Schwabe Received: 2 March 2016; Accepted: 30 March 2016; Published: 6 April 2016 Abstract: In the magical girl anime series Puella Magi Madoka Magica, middle-school girls receive the power and responsibility to fight witches in exchange for making a wish. The series has connections to many different genres and narrative traditions within the realm of folkloristics. However, the folkloric genre most relevant to the ethos and aesthetics of Madoka is that of the fairy tale. Drawing on Bill Ellis’s concept of “fairy-telling” and scholarship on new media composition, in this paper we seek to investigate labyrinths as acts of embodied composing—not lairs of evil or destruction but rather creative material memory work that negotiates grief and despair. Many of the series’ action sequences unfold in “labyrinths,” the magical spaces controlled by witches. By composing a labyrinth, witches can simultaneously reshape their environment and create a powerful statement about identity through personalized performance in narrative spaces that they control. In particular, we argue that both the frameworks of “fairy tale” and “new media” give us useful analytical resources for beginning to make sense of the intricately complex phenomenon of Madoka’s labyrinths. Keywords: fairy tale; new media; anime; magical girl; labyrinth; Madoka 1. Introduction In the anime series Puella Magi Madoka Magica [1] (hereafter Madoka), a granted wish marks not a happily-ever-after ending but rather a complicated beginning. -
1554681126611.Pdf
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in. -
Puella Magi Madoka Magica: V. 1 Free
FREE PUELLA MAGI MADOKA MAGICA: V. 1 PDF Magica Quartet,Hanokage | 192 pages | 29 May 2012 | Little, Brown & Company | 9780316213875 | English | New York, United States Category:Character | The Puella Magi Wiki | Fandom The films are distributed in North America by Puella Magi Madoka Magica: v. 1 of America. In Puella Magi Madoka Magicathere are certain creatures that can grant a chosen girl any wish they may desire. In exchange for that wish, however, that girl must become a magical girl who must fight against witches, creatures born from despair that are responsible for accidents, disease, and suicide. In the city of Mitakihara, a girl named Madoka Kaname is approached by a creature named Kyubey with the offer of becoming a magical girl. Meanwhile, another magical girl named Homura Akemi seeks to do everything in her power to stop Madoka from becoming one. Madoka soon learns that the life of a magical girl is not the dreamlike fantasy she imagined and is instead filled with tragedy and despair. In Mitakihara city, a girl named Madoka Kaname meets a new transfer student, Homura Akemi, who coldly warns her to remain as she is lest she risk losing everything. Later that day, Madoka and her friend Sayaka Miki are shopping when they find themselves protecting a strange cat-like creature named Kyubey from Homura. They are caught in a mystical barrier and approached by strange monsters, but are rescued by Mami Tomoe. Madoka and Sayaka learn Mami is a magical girl who fights monstrous beings called witches, who spread curses and prey on human beings. -
Puella Magi Madoka Magica the Movie –Rebellion- Coming to Theaters This Winter!
FOR IMMEDIATE RELEASE July 17, 2013 Puella Magi Madoka Magica The Movie –Rebellion- Coming to Theaters this Winter! ©Magica Quartet/Aniplex,Madoka Movie Project Rebellion SANTA MONICA, CA (July 17, 2013) – Aniplex of America and ELEVEN ARTS are proud to announce they are bringing the highly anticipated feature length film, Puella Magi Madoka Magica the Movie -Rebellion-, to the big screen across the US this Winter. Aniplex of America and ELEVEN ARTS have brought several popular movie titles to theaters across the U.S. and Canada including the Puella Magi Madoka Magica Movies Part 1 -Beginnings- and Part 2 -Eternal-. Most Recently Aniplex of America and ELEVEN ARTS also announced they are bringing Blue Exorcist The Movie to U.S. theaters. Theater locations and scheduled show times for Puella Magi Madoka Magica the Movie -Rebellion- will be announced at a later date. For Further information about the Puella Magi Madoka Magica movie, please visit MadokaMagicaUSA.com About Puella Magi Madoka Magica Originally airing in Japan in the beginning of 2011, Puella Magi Madoka Magica is an original story developed into TV series by Gen Urobuchi (Fate/Zero and Psycho Pass) of Nitroplus, directed by Akiyuki Shimbou (Goodbye Zetsubo Sensei, Bakemonogatari, Arakawa under the Bridge) and produced by Aniplex’s Atsuhiro Iwakami (the Garden of sinners, Bakemonogatari, Oreimo, and recent project Fate/Zero). Puella Magi Madoka Magica follows the story of a 14-year-old girl named Madoka Kaname. Madoka is offered the opportunity of gaining magical powers if she agrees to make a contract with a strange little being named Kyubey. -
Introduction in a World of Seemingly Endless Negativity, There Is One Girl Still Holding out for a Happy Ending
Introduction In a world of seemingly endless negativity, there is one girl still holding out for a happy ending. In fact, she’s actively trying to create that happy ending with everything she’s got! Homura Akemi has gone through countless cycles of time to save her best friend Madoka Kaname, but she never succeeds. This failure will no doubt drive her mad in the end… but that is not the story of this Homura. For some strange reason, Homura’s ability to turn back time has started to insert her into stranger and stranger parallel worlds called Time Flows. These Time Flows can have relatively mundane differences from the original, like a world where everyone is oddly more spaced out, or could be ludicrously different, like a world that has a bar for the different Homuras of the multiverse! You enter into this odd multiverse just as the 38th most powerful Homura, Tamura, enters into the “Spaced-Out” Time Flow. Location (Roll 1d8 or spend 50 cp to choose) Akemi-Ya (1) The bar and restaurant made for and by Homuras. It’s a place for the Homuras of the multiverse to relax from their constant failures to save Madoka… and from the increasingly odd Time Flows. It has an incredibly jovial atmosphere and the people there do not take kindly to people intentionally ruining that atmosphere. You’ll no doubt run into a whole host of characters here, but you will assuredly meet Bar Homura and Professor Homura! “Spaced-Out” Time Flow (2) The first odd time flow that Tamura will find herself placed in. -
Previews Publications Previews #307
PREVIEWS #305 (VOL. XXIV #2, FEB14) PREVIEWS PUBLICATIONS PREVIEWS #307 APRIL 2014 THIS MONTH’S COVER ART: New projects from DC and Dark Horse! THIS MONTH’S THEME: Movie Blockbusters! Since 1988, PREVIEWS has been your ultimate source for all of the comics and merchandise to be available from your local comic book shop… revealed up to two months in advance! Hundreds of comics and graphic novels from the best comic publishers; the coolest pop-culture merchandise on Earth; plus PREVIEWS exclusive items available nowhere else! Now more than ever, PREVIEWS is here to show the tales, toys and treasures in your future! This April issue features items scheduled to ship in June 2014 and beyond. Catalog, 8x11, 500+pg, PC $4.50 PREVIEWS #307 CUSTOMER ORDER FORM — APRIL 2014 PREVIEWS makes it easy for you to order every item in the catalog with this separate order form booklet! This April issue features items scheduled to ship in June 2014 and beyond. Comic-sized, 62pg, PC PI MARVEL PREVIEWS VOLUME 2 #21 Each issue of Marvel Previews is a comic book-sized, 120-page, full-color guide and preview to all of Marvel’s upcoming releases — it’s your #1 source for advanced information on Marvel Comics! This April issue features items scheduled to ship in June 2014 and beyond. FREE w/Purchase of PREVIEWS Comic-sized, 120pg, FC $1.25 DIAMOND BOOKSHELF #16 The Diamond BookShelf website is the comprehensive resource for promoting comic books and graphic novels to educators and librarians. The BookShelf magazine is a colorful, comic-sized publication designed to complement the website with timely feature articles, recent reviews, news items, core lists and previews.