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Vulture ★​ ★★★​ (5/3/5) Bishop​ ★​ ★★★​ (5/5/3) Gamora ​★★★★​ (3/5/5)

Circling Prey 6 Overclocked 0 Deals Strike 10 goes Airborne for 2 (PASSIVE) If Bishop's Deals damage and creates a turns. teammates would take X 3-turn Red CD, targets that (PASSIVE) Start of the turn, damage, Bishop jumps to the character, deals damage at if Airborne, gain 4 Green, 3 front. Once Bishop has taken the end of each turn. Blue, 2 Black, 1 Red. Y damage, deal damage. The Deadliest Woman 9 General Reserves 0/10 One Fell Swoop 9 Creates Create 6 strength 32 Purple a 3-turn Countdown tile that (PASSIVE) If Bishop takes X Attack or Strike tiles. deals 815 damage. damage, gain 5 blue AP. If Bishop has 10 blue AP, this (PASSIVE) At start of turn, if (PASSIVE) If it exists when becomes: all Purple tiles are friendly Vulture returns from being Energy Conversion. Stuns specials, remove those tiles Airborne, remove it deals the enemy for 4 turns and and down the target. AoE damage. destroys 6 AP in their strongest color. Incapacitate 6 Hybrid Tech Slicer 10 Stuns the target for 3 turns. Deals damage and destroys For the Future 10 Also stuns a random enemy up to 4 random enemy S/P/A Converts 1 enemy Special to for 1 turn. tiles. a strength friendly Protect. (PASSIVE) Whenever an (PASSIVE) When Vulture (PASSIVE) If there are 2 enemy is Stunned, creates a goes Airborne, the same friendly Protect tiles on the strength Purple Attack or effect, also targeting board at the start of Bishop's Strike tile. Invisibility and Countdown turn, remove them and gain 2 tiles. Blue AP. ​ ​★★★★★​ 5/3/5 ​ ★​ ★★★★​ 5/5/3 Gambit​ ★​ ★★★★​ 3/5/5

Gathering Clouds 9 Quasi-Sonic Whisper 10 Ragin' Cajun 11

Destroys all Charged tiles, Destroys middle two rows Create 3 3-turn CDs which dealing damage to enemy dealing damage. If you have deal damage, replacing 3 team. (Tiles destroyed this at least 5 AP in all colors, he enemy S/P/A tiles. way do not generate AP.) screams, draining all friendly AP, destroying the board and Aces & Eights 7 (PASSIVE) At the start of the dealing more damage to the turn, converts 1 Black basic enemy team. Destroys 2 random Charged tile into a Black Charged tile. or basic tiles, dealing an Energy Channeling 0 extra damage for each Ice Storm 8 Charged tile. Creates 3 (PASSIVE) Every turn, Charged tiles. Choose a colored tile and creates 2 Charged tile in the destroy 6 tiles of that color. color most present. If there Stacked Deck 0 (Tiles destroyed this way do are at least 4 Charged tiles, not generate AP.) deals damage to the target. (PASSIVE) At the start of the battle or turn, if one doesn't Aurora Totalis 9 The Silent King 8 exist, create a 2-turn Repeater that generates 3 Choose a colored tile and If one does not exist, Purple and 3 Red AP. convert 6 Team-Up tiles into converts a random basic into basic tiles of that color. a 6-turn Motivation tile Gambit's allies may not fire Additionally creates 3 targeting 1 ally, increases all Purple or Red powers. Charged tiles. their powers by 1 level.

Dr. Strange​ ★​ ★★​ 5/3/5 40 ★​ ★★​ 3/5/5 Black Widow ​★★★​ 5/3/5 Sniper Rifle - Green 15 Crimson Bands of 9 Unibeam - 13 Black Widow shoots a location on the board, Deals damage and drains clearing a reticle shaped pattern. Deals damage for Converts a chosen basic tile some of the team's Yellow, each tile destroyed and into a 2-turn Countdown tile, Purple and Black AP. additional damage to the then stuns the target for 2 current target. turns. The tile destroys 2 Ballistic Salvo - Blue 16 Deals damage to the enemy enemy AP of its color and Pistol - Red 12 deals 45 damage each turn. team, destroys random basic tiles and drains the team’s Black Widow fires, clearing a Eye of Agamotto 11 Yellow, Purple and Black AP. block of tiles, dealing (Destroyed tiles do not damage for each tile and Remove up to 2 random generate AP.) additional damage to the enemy Attack tiles and gain current target. Does not 2 purple AP. Recharge - Yellow 6 generate AP. Creates 3 2-Turn Countdown Flames of the Faltine 0 tiles that restore 4 Red, 4 Deceptive Tactics - Purple Blue, 3 Green & 1 Purple AP 11 (PASSIVE) Whenever an each, but stun Iron Man for 2 turns enemy fires a power, deal Converts basic color tiles damage to the target and (except for Green) into Green gives a burst of health to the tiles. players team.

America ★​ ★★★​ 5/3/5 ​ ★​ ★★★​ 5/5/3 Quake ​★★★★​ 5/3/5 Punch Everyone 0 BAMF! 7 (5/3/5) (PASSIVE) America's match Converts up to 8 basic tiles Earthquake 11 damage is increased by 30% to the color most present on for each AP she has in that Deals damage to the enemy color. the board. (PASSIVE) If Nightcrawler takes team team and shuffles the board. Ticket to Multiverse 0 damage, he goes Airborne for 1 turn instead. Coordinated Tactics 0 (PASSIVE) When you make a En Garde! 9 Match-4 or greater, create 2 (PASSIVE) Reduces team Trap Tiles in that color. Deals damage. If you have damage from enemy powers. When America has Trap tiles 10 or more AP in your in at least 3 colors, remove Resonance Frequency 7 them all to deal damage and strongest color, deals extra generate 2 AP in those damage. Select a tile and destroy up colors. to 5 (8) random tiles of that Everywhere At Once 12 color. Does not generate AP. Fear Not, Mi Gente! 0 Deals damage for each AP in

(PASSIVE) At the start of the the Enemy's strongest color turn, if you have more AP and steals 2 of that AP. than the enemy in at least 3 colors, create a Critical tile. If you have more AP than the enemy in at least 5 colors, also deal damage. ★​ ★★​ 3/5/5 ​★★★​ 3/5/5

M.O.D.O.K. ​★★★​ 5/3/5 ‘cause Boomerangs 10 Shou-Lao Fang Strike - 8

Doomsday Plan 7 Creates 3 red strikes and a Deals damage and creates 3-turn purple CD that Red Strike tiles. If the team Place an 8-turn Fortified removes 3 friendly strikes has enough Black AP, Countdown tile that deals and deals damage. creates additional Strike damage. tiles. (PASSIVE) Fire a friendly Full Quiver 5 power, Doomsday CD Iron Fist of K'un-Lun - 5 reduced by 3. Enemy fires a This power starts as Bola AP power, Doomsday CD are Arrow, becomes Explosive increased by 1 turn. Arrow, and 6 more. Once If the team has less than 12 used, Hawkeye is out of Black AP, converts basic arrows. tiles to Black. If the team has Afterburner 6 12 or more Black AP, deals Creates 3 Red enemy No Good News 10 damage instead. Attacks, converts 6 tiles to Exquisite Technique - Red, & deals damage. Restore health to Hawkeye and create 4 random enemy Passive P/S/A Tiles. Hammer for Nail 6 (PASSIVE) At the beginning (PASSIVE) When you match A Chisel for Every Stone of every turn, if there are no an enemy special tile, gain 2 friendly Attack tiles, create a A Needle for Every Stitch blue AP and 2 purple AP. Green Attack tile.

A Laser

Cap America ​★★★​ 3/5/5 Star Lord ​★★★★​ 5​ /3/5 Carol ​★★★★​ 5​ /5/3

Sentinel of Liberty - 19 Sleight of Hand 10 Photonic Barrage 8 Transforms chosen basic Turn selected tiles into tiles into Yellow Protect tiles. Converts a chosen basic 2-turn Countdown tiles which Black tile into a 5-turn deal AoE damage plus Star Spangled Ave. - 11 Countdown tile that creates a damage to the target. Strike tile every turn, and Hits the target for damage deals damage when expires. and transforms a chosen Everyone With Me 0 basic tile into a Countdown Executive Decision 5 tile that returns Red AP. (PASSIVE) When the enemy uses a power, place a 3-turn Reduces a chosen friendly Countdown tile. While it is on Peacemaker - 12 Stuns Countdown tile to 0. the board, RYBG power costs the target and transforms a are reduced by 2. When the chosen basic tile into a (PASSIVE) When a friendly tile expires gain 2 random Countdown tile that returns Countdown expires, improve AP. Blue AP. 1 friendly tile.

Oldest Trick in Book 8 Energy Manipulation 0

Star-Lord deals damage. He (PASSIVE) When opponent deals an additional damage makes a match in their per friendly countdown tile strongest color, gain 2 AP in up to 6. your strongest color. If they are the same, deal damage to the enemy team. Kitty ★​ ★★★★​ 5/x/x R&G​ root ​★★★★​ 5/5/3 Nico ★​ ★★★​ 3/5/5

Phase and Conquer - 8 Rocket’s Pack 12 When Blood Is Shed /Freeze! 9 Create 3 Yellow Protect tiles If there’s not one already, with a strength of 316. creates a Blue CD that (PASSIVE) When Nico takes activates every turn, dealing damage, create 8-turn Blue (PASSIVE) At the start of her damage and creating a Black CD and replaces powers. turn, if there are 4 or more Attack tile. friendly tiles on the board, Removes 2 enemy CD and improve them. Welcome to the Team 0 stuns the target for 1 turn.

Circuit Breaker - 0 (PASSIVE) At the start of the Try Not to Die/Heal! 7 battle create 3 Strike tiles. If At the start of the turn, if one there is another member of Create 4 Protect Tiles. does not exist and enemy the Guardians of the Galaxy tiles are on the board, create on their team create stronger (PASSIVE) Friendly Protect a 1-turn Fortified Repeater tiles. tiles' strength is increased by that replaces enemy tiles. If 50%, but they have no effect on Nico (then restore health none, tile destroys itself and Don’t Push Button 10 deals 11,768 damage. for each friendly Protect I Aaaaaam Groooooot! (max. 6 tiles)). Practiced Offense - 6 Creates a 3-turn CD that Mystic Affiny/Trifecta! 8 Creates a 8-turn Red deals damage to the enemy Countdown tile. If anyone team. If matched, deals (PASSIVE) At start of turn, if takes damage from a power, damage to enemy team and you have more A/S/P than create 3 Attack tiles. less damage to your team. At the enemy, increase the the start of each turn, makes strength of those tiles. a match. Create a S/P/A tile. Patch ​★★★​ 5/5/3 Iron Fist ​★★★​ 3/5/5 ​★★★​ 5/3/5 Berserker Rage 9 Shou-Lao Fang Strike - 8 Trickery 11 Deals damage to the target Transforms 3 enemy Strike and creates 6 Strike tiles for Deals damage and creates tile into a friendly Protect tile each team (Green for allies, Red Strike tiles. If the team and 3 enemy Protect tile into Purple for enemies). has enough Black AP, a friendly Strike tile. creates additional Strike tiles. Best There Is 14 Illusions 5 Changes the location of 32 deals damage for Iron Fist of K'un-Lun - 5 colored tiles. each tile on the board that AP bears his icon. Create 2 Red Strike tiles for each team. If the team has less than 12 Mischief 0 Black AP, converts basic (PASSIVE) If the enemy team Healing Factor 0 tiles to Black. If the team has makes a Match-4 or more of 12 or more Black AP, deals any color, Loki converts 4 (PASSIVE) Every turn there damage instead. basic tiles of that color into are 10 or more Yellow tiles, 2-turn Countdown tiles which Wolverine's healing factor Exquisite Technique - steal 2 random AP. restores health. Passive

(PASSIVE) At the beginning of every turn, if there are no friendly Attack tiles, create a Green Attack tile. SamWilson ★​ ★★★​ 5/3/5 ​ ★​ ★★​ 3/5/5 ★​ ★★​ 3/5/5 A Little Off the Top 6 Reality Crush - 14 AP Wings of Liberty - 9 I'll slice the enemy's health bar with my sweet Deals damage to the enemy Transforms all basic Yellow ninja-swords, dealing 65% of team and stuns a random tiles on the board into Yellow their current health in enemy. Protect tile. damage (maximum 400 damage). Hex Bolt - 8 AP Aerial Avenger - 0 Select one basic tile to WHALES! 14 (PASSIVE) When his team destroy it and random basic dealing team damage, but if makes a Blue match, Sam tiles around it, generating you spend your Deadpool Wilson strengthens 1 friendly AP. Points (the Money With The special tile and reduces 1 CD Mouth) I'll hit 'em with every by 1. Arcane Incantation - whale I've got. I'm practically giving these whales away! Dive Bomb - 14 (PASSIVE) At the beginning of her turn, if one does not Deals damage, plus for every Life of the Party 0 exist, she creates a friendly Protect tile on the (PASSIVE) If a character with Countdown tile that transforms random adjacent board. less health than me would basic tiles to Purple. take 274 or more damage, I'll hop in, taking the attack. My Healing Factor then places a Black Countdown tile that'll restore health to me when it goes off.

America ★​ ★★★​ 5/3/5 MEH ★​ ★★★​ 5/5/3 Mockingbird ★​ ★★★​ 5/5/3

Punch Everyone 0 Grand Entrance 0 Bomb-shell 9 (PASSIVE) America's match (PASSIVE) At the start of Creates 2 2-turn Red damage is increased by 30% battle, destroy 7 random Fortified Countdown tiles. for each AP she has in that tiles. (Destroyed tiles do not When one expires, if another color. deal damage or gain AP.) exists, remove it and deal damage. If not, deal damage At the start of the turn, swap Ticket to Multiverse 0 to the target and less to 2 random pair of tiles. Mockingbird. (PASSIVE) When you make a Match-4 or greater, create 2 Gamma Powerbomb 14 Opportunist 0 Trap Tiles in that color. When America has Trap tiles Deals 611 damage and (PASSIVE) When the enemy in at least 3 colors, remove creates 5 random Critical makes a match-4 or greater, them all to deal damage and tiles. if you have at least 6 AP in generate 2 AP in those that color, fire a random colors. friendly power at no cost. If The Crowd Goes Wild 12 not, gain 3 AP in that color. Fear Not, Mi Gente! 0 Create 4 3-turn Fortified Countdown Tiles. When this Secret mission 8 (PASSIVE) At the start of the tile ticks down, either deal turn, if you have more AP damage to the enemy team, Destroys up to 5 AP of the than the enemy in at least 3 give the Hulk a burst of enemy’s strongest color and colors, create a Critical tile. health, or gain 2 random AP. generates 4 AP in your If you have more AP than the strongest color. (This enemy in at least 5 colors, power’s cost can’t be also deal damage. reduced.)

(PASSIVE) As long as you have at least 7 AP in your strongest color, friendly matches deal more damage. Thunder Cap ​★★★★​ 5/3/5 ★​ ★★★​ 5/5/3 Carol ​★★★★​ 5/5/3

Heavy Hitter 9 Dragonfang Fury 11 Photonic Barrage 8 deals Valkyrie lands 5 separate damage to the target and Converts a chosen basic blows, continuing her attack stuns them for 3 turns. For Black tile into a 5-turn even if she downs the target. every Charged tile on the Countdown tile that creates a board, he bashes the enemy Strike tile every turn, and for more damage (max 6). deals damage when expires. Bounty Hunter 0

The Wind Up 6 (PASSIVE) At the start of the Executive Decision 5 turn, create a 5-turn Black Creates a 3-turn Red Countdown tile targeting a Reduces a chosen friendly Countdown tile that creates random enemy. If that enemy 2 Charged tiles each turn and Countdown tile to 0. is Downed or takes X deals damage to the target. (PASSIVE) When a friendly damage, remove it to gain 3 (PASSIVE) Whenever the Countdown expires, improve AP in your strongest color enemy matches a Charged 1 friendly tile. and destroy 3 AP in the tile, Captain America deals enemy's strongest color. damage to the target. Energy Manipulation 0 The Best Defense... 0 American Hero 0 (PASSIVE) When opponent makes a match in their (PASSIVE) When an ally (PASSIVE) If Captain takes at least X damage, America's allies would take strongest color, gain 2 AP in create 2 Yellow Strike Tiles. damage, he jumps to the your strongest color. If they front and reduces the are the same, deal damage If enemy has less than 8 AP damage by 35%. If Captain to the enemy team. in a color, friendly matches America takes 1019 or more in that color deal extra damage from a single hit, damage. create 4 1-turn Countdown tiles that convert 1 Yellow basic tiles to Blue or Red.

Magneto ​★★★​ 3/5/5 Storm ★​ ★★​ 5/3/5 Loki ​★★★​ 3/5/5 Trickery 11 Coercive Field 9 Lightning Strike - 10 Transforms 3 enemy Strike tile into a friendly Protect tile Converts 8 random tiles into Shatters 8 tiles, doing and 3 enemy Protect tile into Protect tiles. damage and earning AP for a friendly Strike tile. each.

Polarizing Force 8 Illusions 5 Mistress of Elems - 9 Destroys all Team-Up tiles, Changes the location of 32 dealing damage per tile. Destroys up to 5 Team-Up colored tiles. Does not generate AP. tiles, generating Team-Up AP and dealing 38 damage Mischief 0 Magnetized Project. 10 per tile. (PASSIVE) If the enemy team makes a Match-4 or more of Swaps up to 7 random Blue Hailstorm - 9 any color, Loki converts 4 tiles with Red tiles. Does 713 basic tiles of that color into damage for each swap. Hailstones pelt the enemy, 2-turn Countdown tiles which converting 16 basic tiles to steal 2 random AP. Attack tiles.

Vulture ★​ ★★★​ (5/5/3) Clo&Dag ★​ ★★★​ (5/5/3) ​★★★★​ (3/5/5) Circling Prey 6 Light-Knives 8 Enter the Fray 7 Vulture goes Airborne for 2 Deals damage & removes 5 Destroys 9 random turns. enemy S/P/A tiles. If no tiles non-Black basic tiles. (Does exist, damage is AoE. not generate AP.) (PASSIVE) Start of the turn, if Airborne, gain 4 Green, 3 Child of Light 0 Blue, 2 Black, 1 Red. Restores health or converts Knock Them Down 9 up to tiles to Yellow. Destroys half of the Black One Fell Swoop 9 Creates tiles on the board, dealing a 3-turn Countdown tile that Darkness Hungers 8 damage for each tile deals 815 damage. Create a 7-turn Black destroyed. (Does not Countdown that targeted generate AP.) (PASSIVE) If it exists when enemy loses 4 levels in all

Vulture returns from being powers (min 1). Not Just Luck 0 Airborne, remove it deals Child of Darkness 0 (PASSIVE) Everything's AoE damage. At the start of the turn, if coming up Domino. While there are at least 9 Black Domino's in the fight, every Hybrid Tech Slicer 10 tiles on the board, creates a new tile dropped from the Red Attack tile. If not, top of the board during your Deals damage and destroys converts up to 4 basic tiles turn has a 100% higher up to 4 random enemy S/P/A to Black. tiles. chance of being a Black tile. Pocket Dimension 6 (PASSIVE) When Vulture Deals damage and replaces goes Airborne, the same Cloak & Daggers powers with effect, also targeting new powers. If there are at Invisibility and Countdown least 9 Black tiles on the tiles. board, this power costs less (min 3). ​★★★​ 5/3/5 Iron fist ★​ ★★​ 5/5/3 Mystique ★​ ★★​ 5/5/3 Optic Blasts - 10 Shou-Lao Fang Strike - 8 Deals damage and creates Shapeshift - 8 Destroys a random row of Red Strike tiles. If the team Creates an 8 turn Countdown tiles and deals damage. Does has enough Black AP, tile. While shapeshifted, not generate AP. creates additional Strike whenever the enemy team tiles. Revolutionary 7 makes a match Mystique steals 1 AP of that color. Iron Fist of K'un-Lun - 5 He converts 6 random Team Also stuns the target for 2 AP Up tiles into basic Red tiles. turns. If the team has less than 12 Full Blast - 13 Black AP, converts basic Infiltration - 10 tiles to Black. If the team has Transforms 9 random basic Deals damage to the target 12 or more Black AP, deals enemy. If there are more damage instead. tiles that are into than 9 Red tiles on the board, or . deals additional damage but Exquisite Technique - stuns himself for 1 turn. Passive Masterstroke - 11

(PASSIVE) At the beginning Deals damage, and reduces of every turn, if there are no enemy teams' friendly Attack tiles, create a Green Attack tile. AP by 2. If Mystique is shapeshifted, she destroys her shapeshift tile and deals additional damage.

SamWilson ★​ ★★★​ 3/5/5 Hulkbuster ★​ ★★★​ 3/5/5 Teen Jean ★​ ★★★​ 5/3/5

Wings of Liberty - 9 Repulsor Punch - 9 Mind Over Matter - 10

Transforms all basic Yellow Depletes his teams Red AP, Deals damage to the enemy tiles on the board into Yellow dealing damage for each. team and converts up to 6 Protect tile. random enemy Strike, - 11 Protect or Attack tiles to Aerial Avenger - 0 basic tiles. Deals damage to Iron Man, (PASSIVE) When his team but gains 9 Red AP and Psychic Feedback - 0 makes a Blue match, Sam creates 2 Yellow Strike tiles. Wilson strengthens 1 friendly (Passive) When opponent special tile and reduces 1 CD Hulk-Proof - 9 makes a Match 5, Jean by 1. destroys up to 3 AP in their Converts 7 basic Green tiles strongest color, stuns the Dive Bomb - 14 AP to Red and creates 3 blue enemy team for 2 turn and Protect tiles. deals damage to them. Deals damage, plus for every friendly Protect tile on the Full of Surprises - 12 board. Deals damage to the enemy team, then creates up to 4 random Strike, Attack or Protect tiles.

Kitty ★​ ★★★​ 5/5/3 Magik ​★★★★​ 3/5/5 (4/4/5) X-23 ★​ ★★★​ 5/5/3

Phase and Conquer - 8 Ruler of Limbo 9 Holding Back - 8 AP

Create 3 Yellow Protect tiles Create a 1-turn Purple Deals damage. If her team with a strength of 316. Repeater tile that converts 2 has 9 or more Red AP, basic tiles to Red. replace with #Berserker Fury (PASSIVE) At the start of her which creates Strikes. turn, if there are 4 or more ALT: The Return 0 friendly tiles on the board, Savage Healing 0 improve them. (PASSIVE) When Magik's Repeater tile is matched (PASSIVE) Every time x-23 Circuit Breaker - 0 away or destroyed, create 3 makes a Green, Red, or Strike tiles. Purple match, she heals. At the start of the turn, if one does not exist and enemy Sliced Sorcery 12 Tracking Prey 12 tiles are on the board, create a 1-turn Fortified Repeater Deal damage and remove up X-23 creates a Purple Trap that replaces enemy tiles. If to 2 enemy SAP or C tile. tile that deals damage when none, tile destroys itself and matched by the enemy. If deals 11,768 damage. Eldritch Armor 0 you match, deal damage and creates a Black Strike tile. Practiced Offense - 6 (PASSIVE) When a friendly Costs 1 less for every power is fired, create 2 friendly Strike tile on the Creates a 8-turn Red Protect and fortify 2 friendly board (Minimum 6). Countdown tile. If anyone SP or A and improve it. takes damage from a power, create 3 Attack tiles.

Hawkeye ★​ ★​ 3/5/5 Wolverine ​★★​ 5/5/3 Cap. Marvel ​★★​ 3/5/5

Electric Arrow - 9 Claws - 6 Photonic Blasts - 7

Changes a chosen basic Blue Deals damage and places 1 Deals damage and destroys tile into a 3-turn Countdown Red Strike tile plus 1 for up to 3 protect tiles. Does tile. When it activates, stuns every 3 Red AP his team has. not generate AP. the target for 3 turns and reduces two enemy APs in a Adamantium Slash - 12 Sonic Boom - 9 random color by 4. Wolverine rips the enemy to Deals damage to all enemies, Blast Arrow - 9 shreds, dealing damage. reduces 1 random team color by 4 and places a 3 turn CD Changes a chosen basic Red Healing Factor - 0 that deals an additional tile into a 2-turn Countdown damage to all enemies. tile. When it activates, deals (PASSIVE) If Wolverine is 1335 damage to all enemies. below 50% health and his Strategic Command - 8 team makes a Yellow match, Speed Shot - 0 his healing factor activates, Changes 6 random tiles into restoring health. . (PASSIVE) Whenever you match 5 or more tiles, converts up to 4 Purple tiles to 2-turn Countdown tiles that deal 183 damage when activated. Iron Man 40 ​★★★​ 3/5/5 Sam Wilson ★​ ★★​ 3/5/5 ​★★★​ 3/5/5

Unibeam - 13 Deals Inspiration 0 Lethal Improvisation 7 damage and drains some of (PASSIVE) When the team the team's Yellow, Purple Turns 2 selected Attack, makes a yellow match, and Black AP. Protect, or Strike tiles to improves the strength basic tiles and deals 246 of 2 friendly Protect, Strike, Ballistic Salvo - Blue 16 damage. or Attack tiles. Deals damage to the enemy team, destroys random basic Contract Killer 0 tiles and drains the team’s Redwing 0 Yellow, Purple and Black AP. (PASSIVE) If Bullseye downs (PASSIVE) If the team has at (Destroyed tiles do not an opponent, he cashes in least 8 Blue AP, Redwing generate AP.) and creates 5 Strike tiles of converts an Enemy Protect strength 20. or Strike tile into a 4 turn Recharge - Yellow 6 Countdown tile that signals Deadly Precision 11 Creates 3 2-Turn Countdown when Redwing will return. tiles that restore 4 Red, 4 Blue, 3 Green & 1 Purple AP Destroys 3 chosen basic tiles Bird Strike 12 each, but stun Iron Man for 2 and deals 77 damage. Destroyed tiles don't deal turns Creates 6 Protect tiles with damage or generate AP. strength of X and deals X damage to the enemy team.

Carnage ★​ ★★★ 5​ /3/5 Kraven ★​ ★★★ (​ 5/5/3), Venom ​★★★★​ (5/3/5)

Symbiote Scythes - 7 Wounded Pride - 10 Symbiotic Fury - 13

Deals damage to the target Creates a 1-turn Black Deals damage, destroys a and less damage to all other Countdown tile that destroys random tile for each enemy allies and enemies. 3 AP in the enemy and ally special tile on the board. teams' strongest colors, Costs 1 less for each enemy dealing damage for each Alien Instincts - special tile (min 7). point of AP (PASSIVE) Each round Give and Take - Passive creates 2 friendly Think Like the Enemy - Attack tiles and 2 enemy (PASSIVE) At the beginning (PASSIVE) Enemy Protects Attack tiles. of the turn, if there are at are reduced by 3​ 5%​ and least 5 enemy Strike, Attack, enemy Attacks are increased Carnage Rules - 11 or Protect tiles on the board, by ​20%.​ Kraven reduces their Destroys 6 random tiles and strength and deal damage. Lethal Protector - 9 deals additional damage for every special tile destroyed. Most Dangerous Game -10 Deals damage and creates 2 Does not generate AP. Yellow enemy Protect tiles.

Kraven places 1 Trap tiles. When present, Kraven steals 1 AP in a random color each turn. When trap matched, converts 3 basic tiles to his team's strongest color and deals damage. Vulture ★​ ★★★​ (5/3/5) Icem4n ​★★★★​ (5/5/3) Clo&Dag ★​ ★★★​ (5/5/3) Circling Prey 6 Whiteout - 12 Light-Knives 8 Vulture goes Airborne for 2 Deals AoE damage, plus Deals damage & removes 5 turns. damage for every Blue tile on enemy S/P/A tiles. If no tiles the board (max 15). exist, damage is AoE. (PASSIVE) Start of the turn, Child of Light 0 if Airborne, gain 4 Green, 3 Uncanny Snowman - 6 Blue, 2 Black, 1 Red. Restores health or converts up to tiles to Yellow. One Fell Swoop 9 Creates (Build a Snowman) Bobby a 3-turn Countdown tile that stuns the target for 4 turns deals 815 damage. and places a 4-turn Child of Darkness 0 Countdown tile. Change to At the start of the turn, if (PASSIVE) If it exists when Punch a Snowman there are at least 9 Black Vulture returns from being tiles on the board, creates a Airborne, remove it deals (Punch a Snowman) Red Attack tile. If not, AoE damage. deals damage. Destroys all converts up to 4 basic tiles of Iceman's Countdown tiles. to Black. Hybrid Tech Slicer 10 Level Upgrades Darkness Hungers 8 Create a 7-turn Black Deals damage and destroys Countdown that targeted Cold As Ice - 8 AP up to 4 random enemy S/P/A enemy loses 4 levels in all tiles. Transforms 5 Red tiles into powers (min 1). (PASSIVE) When Vulture Blue tiles, then drains the Pocket Dimension 6 goes Airborne, the same enemy team of 3 Red AP. Deals damage and replaces effect, also targeting Cloak & Daggers powers with Invisibility and Countdown new powers. If there are at tiles. least 9 Black tiles on the board, this power costs less (min 3).

God of Thunder - 12 Forever! - 0 You Shoulda Run - 0 Friendly power damage is Whenever you match an deals AOE damage. increased by 1321 for each enemy Strike tile, destroy a Team-Up AP. 's random 3x3 block. (PASSIVE) At the beginning Team-Up match damage is of each turn, if Thor is below +30%. At the start of the turn, 50% health, destroys 5 basic Happy Birthday, Runt - 7 if Okoye is not in front, lose 1 Red, Green or Yellow tiles. Creates 3 enemy Strike tiles, Team-Up AP. then does damage per

enemy Strike tile, up to 9. Asgardian Tactics 9

Thor deals damage, ignoring Indomitable Spirit - 7 Protect tiles + for each Tooth & Nail - 6 friendly Special tile up to 10. Restores 1765 health for Creed slashes 4 times for each Team-Up on the board, 1903 damage each time, ignoring friendly Strike tiles Smoldering Fire 9 then converts 4 random and continuing even if he Creates a Repeater tile that basic tiles to Team-Up tiles. downs the target. generates 1 Yellow Protect tile each turn. This power becomes Raging Fire. Piercing Throw - 11

Deals 12k damage and Raging Fire 12 destroys a chosen row, Remove Repeater tile to deal dealing damage for each tile damage to the target. destroyed in the enemy's

strongest color. Does not (PASSIVE) When repeater is generate AP. gone, Protects convert to Strikes and this power becomes Smoldering Fire. Iron fist ​★★★​ 5/5/3 Black Panther ​ ★​ ★★​ 5/3/5 Dr. Strange​ ★​ ★★​ 5/3/5 Shou-Lao Fang Strike - 8 Battleplan - 9 Crimson Bands of Cyttorak 9 Deals damage and creates Red Strike tiles. If the team Converts 3 basic Yellow tiles has enough Black AP, to Strike tiles. If the team Converts a chosen basic tile creates additional Strike has 12 or more Team-Up AP, into a 2-turn Countdown tile, tiles. converts 3 basic Yellow tiles then stuns the target for 2 to batter Strike tiles instead. turns. The tile destroys 2 Iron Fist of K'un-Lun - 5 enemy AP of its color and deals 45 damage each turn. AP Defense Grid - 8

If the team has less than 12 Places a Blue Countdown tile Eye of Agamotto 11 Black AP, converts basic that converts a basic color tiles to Black. If the team has tile to a Protect tile every 2 Remove up to 2 random 12 or more Black AP, deals turns. If 3 or more Protect enemy Attack tiles and gain damage instead. tiles are in play, conversion 2 purple AP. is suspended. Exquisite Technique - Flames of the Faltine 0 Passive Rage o’ the Panther - 12 (PASSIVE) Whenever an (PASSIVE) At the beginning Deals damage to each enemy fires a power, deal of every turn, if there are no enemy, but the enemy team damage to the target and friendly Attack tiles, create a gains AP in their strongest gives a burst of health to the Green Attack tile. color. If there are more than players team. one color of the same power damage, the enemy will gain 5 AP for that one as well.

Storm ​★★★​ 5/5/3 ★​ ★★​ 5/5/3 Hulk ★​ ★★​ 3/5/5 Lightning Strike - 10 Bring Out The Best - 0 Thunderous Clap - 10 Shatters 8 tiles, doing (PASSIVE) Whenever an ally damage and earning AP for Does 118 damage to the fires an ability, Ms. Marvel each. target and destroys 3 tiles gives the team a burst of plus one for every two Green health. AP the team has. Does not Mistress of Elems - 9 generate AP. Inhuman Stretchiness 8 Destroys up to 5 Team-Up tiles, generating Team-Up Smash - Red 14 Converts a chosen basic tile AP and dealing 38 damage and random basic tiles of the per tile. Consumes up to 10 of the same color to Green. team's Green AP and damaging the target for 284 Hailstorm - Black 9 AP Embiggened Bash - 12 plus 19 for each Green AP Deals damage to the enemy Hailstones pelt the enemy, remaining. Does 30% of the team. converting 16 basic tiles to damage to allies if there are Attack tiles. more than 10 Green tiles on the board.

Anger - 0

When damaged for over 5% of his health, a random basic Black tile becomes a 1 turn Countdown that changes 1 basic tile(s) to Green.

★★★ Kamala Khan ​ ​ 3/5/5 Battleplan - 9 Density: Heavy - 5 Bring Out The Best - 0 Converts 3 basic Yellow tiles to Strike tiles. If the team Creates a Density: Heavy (PASSIVE) Whenever an ally has 12 or more Team-Up AP, Blue 4-turn Countdown Tile. fires an ability, Ms. Marvel converts 3 basic Yellow tiles While this tile is on the gives the team a burst of to batter Strike tiles instead. board, deals more health. damage and his Red power becomes Heavy Strike. Defense Grid - 8 Inhuman Stretchiness 8 Places a Blue Countdown tile Attack Protocol - 10 Converts a chosen basic tile that converts a basic color and random basic tiles of the tile to a Protect tile every 2 Heavy Strike - Deals 274 same color to Green. turns. If 3 or more Protect damage to the enemy team. tiles are in play, conversion Embiggened Bash - 12 is suspended. Density: Light - 5 Deals damage to the enemy Creates a Density: Light team. Rage o’ the Panther - 12 Yellow 4-turn Countdown Deals damage to each Tile. While this tile is on the enemy, but the enemy team board, Vision reduces gains AP in their strongest damage to himself by 88 and color. If there are more than his Red power becomes one color of the same power Light Disruption. damage, the enemy will gain 5 AP for that one as well. 5/3/5 5/5/3 5/5/3

Sleight of Hand 10 Photonic Barrage 8 Call the Cavalry 12 Turn selected tiles into Converts a chosen basic Create 4 Countdown tiles. 2-turn Countdown tiles which Black tile into a 5-turn (PASSIVE) When a friendly deal AoE damage plus Countdown tile that creates a Countdown reaches 0, gain 2 damage to the target. Strike tile every turn, and random AP. deals damage when expires. Everyone With Me 0 Best Laid Plans 8 Executive Decision 5 (PASSIVE) When the enemy Choose 2 tiles to Charge and uses a power, place a 3-turn Reduces a chosen friendly swap and damage. Countdown tile. While it is on Countdown tile to 0. the board, RYBG power costs (PASSIVE) When you make a (PASSIVE) When a friendly are reduced by 2. When the match if you have 6+ Countdown expires, improve tile expires gain 2 random Team-Up AP, spend 2 to 1 friendly tile. AP. reduce 1 friendly Countdown timer by 2. Energy Manipulation 0 Oldest Trick in Book 8

(PASSIVE) When opponent Super Secret Tech 11 Star-Lord deals damage. He makes a match in their deals an additional damage Steal 2-3 random AP for strongest color, gain 2 AP in per friendly countdown tile each friendly Countdown tile your strongest color. If they up to 6. (up to 5 tiles). are the same, deal damage to the enemy team. (PASSIVE) When an ally fires a power, create 1 Countdown tile that deals damage.

Medusa 5/3/5 Carnage 5/3/5

The Resolute Queen 0 Scythes - 7

(PASSIVE) Whenever an Deals damage to the target Attack, Protect or Strike tile and less damage to all other is matched, if it was a allies and enemies. friendly tile, give a burst of 190 health to the team. If it Alien Instincts - was an enemy tile, gain 1 AP in Purple, Blue or Green. (PASSIVE) Each round Carnage creates 2 friendly Entangled 0 Attack tiles and 2 enemy Attack tiles. (PASSIVE) Every turn, if one does not exist, create a Carnage Rules - 11 2-turn Countdown tile that deals 83 damage every turn. Destroys 6 random tiles and If this tile gets destroyed, deals additional damage for create 2 strength 40 Attack every special tile destroyed. tiles. Does not generate AP.

Hair Meddle 10

Swaps 16 pairs of random tiles, stealing any swapped enemy strike tiles.

Captain America ★​ ★★ Kamala Khan ★​ ★★​ 3/5/5 Iron Man 40 ★​ ★★​ 3/5/5 3/5/5 Bring Out The Best - Passive Unibeam - 13 Deals of Liberty - 19 damage and drains some of Transforms chosen basic the team's Yellow, Purple tiles into Yellow Protect tiles. (PASSIVE) Whenever an ally and Black AP. fires an ability, Ms. Marvel gives the team a burst of Star Spangled Avenger - 11 Ballistic Salvo - Blue 16 health. Deals damage to the enemy team, destroys random basic Hits the target for damage Inhuman Stretchiness - 8 tiles and drains the team’s and transforms a chosen Yellow, Purple and Black AP. Converts a chosen basic tile basic tile into a Countdown (Destroyed tiles do not and random basic tiles of the tile that returns Red AP. generate AP.) same color to Green.

Peacemaker - 12 Stuns Recharge - Yellow 6 Embiggened Bash - 12 the target and transforms a Creates 3 2-Turn Countdown Deals damage to the enemy chosen basic tile into a tiles that restore 4 Red, 4 team. Countdown tile that returns Blue, 3 Green & 1 Purple AP Blue AP. each, but stun Iron Man for 2

turns

Iron Man ★​ ​ 5/5/3 Storm ★​ ​ 5/3/5 Black Widow ​★​ 5/5 Repulsor Blast - 10 ​ A high-impact kinetic blast Lightning Strike - 10 Aggressive Recon - 16 from Iron Man's hand deals Storm calls a blinding bolt of Natasha goes undercover to damage to the target. electricity from the heavens, find her opponent’s secrets, shattering tiles, doing Steals 4 AP of each color. Armored Assault -8 ​ Iron damage and earning AP for Man charges to the fore and each. Widow’s Sting - 9 positions his armor to his allies, creating Protect Mistress of the Elements - 9 A dart from Black Widow's tiles. From there he bracelets strikes the target unleashes his weaponry, and releases an electrical dealing damage. Deals damage for each charge. Stuns for 5 turns. Environment tile, then Also stuns other enemies for Ultra-Freon Beam - 19 shatters them. 1 turn. The World's Greatest Engineer freezes the target, Hailstorm - 9 stunning them and dealing damage. Hailstones pelt the enemy, converting basic tiles to Attack tiles. ​★★​ 3/5/5 Storm ★​ ★​ 5/5/3 Captain Marvel ​★★​ 5/5/3

Iron Hammer - 6 Lightning Storm - 12 Photonic Blasts - 7 Deals Converts a random Blue tile Destroys random tiles, damage and destroys protect into a turn Countdown tile dealing damage and tiles. Does not generate AP. that destroys surrounding generating AP. tiles. Sonic Boom- 9 Wind Storm - Blue 11 Polarity Shift - 11 Damages the enemy team Deals damage to all enemies, Changes 3 selected basic for and stuns the target. reduces random team color color tiles to Blue. And AP and places a countdown that deals additional damage others to red. Raging Tempest - Pass to all enemies. (PASSIVE) If a team member Magnetic Flux - 8 Turns is damaged for 20% of their random basic Red tiles into max health, it deals damage Strategic Command - 8 Countdown tiles that deals to all enemies. If every team Changes random tiles into damage to the current target. member is below 50% health, damage increases. .

Scarlet Witch ★​ ★★​ 3/5/5 Professor-X ​★★★★ 5​ /3/5 Black Widow ​★★★​ 5/3/5 Reality Crush - 14 AP Master Plan - Passive Sniper Rifle - Green 15 Black Widow shoots a (PASSIVE) Whenever Deals damage to the enemy location on the board, 's team makes a clearing a reticle shaped team and stuns a random Match-5 or greater, it pattern. Deals damage for enemy. generates AP in the team's each tile destroyed and strongest color and deals additional damage to the Hex Bolt - 8 AP additional damage. current target.

Select one basic tile to Blind - 7 AP Pistol - Red 12 destroy it and random basic tiles around it, generating Professor X creates an Black Widow fires, clearing a AP. invisibility tile that targets block of tiles, dealing him, if one does not exist. damage for each tile and Arcane Incantation - additional damage to the Psychic Convergence - current target. Does not (PASSIVE) At the beginning generate AP. Passive of her turn, if one does not Deceptive Tactics - Purple exist, she creates a (PASSIVE) Whenever an ally Countdown tile that of Professor X fires a power, 11 transforms random adjacent it also creates a Protect tile. basic tiles to Purple. Converts basic color tiles ______(except for Green) into Green ______tiles. Passive damage if Wanda ______Blue makes purple and makes a 5-match, special maybe a 5-match for the tiles are nice. Invis to survive Use that purple to make Prof. if needed. green 5-matches for Chuck’s brain pain, and blast anyone left with your green AoE. Iron fist ​★★★​ 5/5/3 ​★★★​ 3/5/5 Scarlet Witch ★​ ★★​ 3/5/5 Shou-Lao Fang Strike - 8 Righteous Uppercut - 13 Reality Crush - 14 AP

Deals damage and creates Luke deals damage, plus Deals damage to the enemy Red Strike tiles. If the team damage for each ally still in team and stuns a random has enough Black AP, the fight. enemy. creates additional Strike tiles. Unbreakable - PASSIVE Hex Bolt - 8 AP

Iron Fist of K'un-Lun - 5 At the beginning of every Select one basic tile to AP turn, if there are no friendly destroy it and random basic Protect tiles on the board, tiles around it, generating If the team has less than 12 Luke creates a red Protect AP. Black AP, converts basic tile. tiles to Black. If the team has Arcane Incantation - Passive 12 or more Black AP, deals Jab, Jab, Cross - 6 damage instead. Luke deals damage and places a Countdown tile. (PASSIVE) At the beginning Exquisite Technique - While active, Jab, Jab, Cross of her turn, if one does not Passive deals more damage instead. exist, she creates a Countdown tile that (PASSIVE) At the beginning transforms random adjacent of every turn, if there are no basic tiles to Purple. friendly Attack tiles, create a

Green Attack tile.

______Blue makes purple and green Build purple until over 12, BLACK! Build some up, and can target purple, but use green kick to get strikes out, click, click BOOM. Stuns too! Danny’s purple, not Wanda’s. then punch purple, then switch to Luke’s black. Red is nice.