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Earth-11 Jumpchain Yes, This Is Just for Waifus
Earth-11 Jumpchain Yes, this is just for waifus This is a world of superhumans and aliens, one that may seem very familiar at first. However, this isn’t the normal world of DC Comics. No, this is one of its parallel dimensions, one where everybody is an opposite-gender reflection of their mainline counterparts. It’s largely the same besides that one difference, so the events that happened in the primary universe are likely to have happened here as well. The battle between good and evil continues on as it always does, on Earth, in space, and in other dimensions. Superwoman, Batwoman, Wonder Man, and the rest of the Justice League fight to protect the Earth from both from it’s own internal crime and corruption and from extraterrestrial threats. The Guardians of the Universe head the Green Lantern Corps to police the 3800 sectors of outer space, of which Kylie Rayner is one of the premier members. On New Genesis and Apokolips in the Fourth World, Highmother and Darkseid, the Black Queen vie for power, never quite breaking from their ancient stalemate. You receive 1000 CP to make your place in this world. You can purchase special abilities, equipment, superpowers, and friends to help you out on your adventures. Continuity You can start at any date within your chosen continuity. Golden Age The original timeline, beginning in 1938 with the first adventure of Superwoman. Before long she was joined by Batwoman, Wonder Man, and the Justice Society of America. The JSA is the primary superhero team of this Earth, comprised of the Flash, Green Lantern, Hawkwoman, Dr. -
Traveling Women Professionals
Traveling Women Professionals: A Transnational Perspective on Mobility and Professionalism of Four Women at the End of the Nineteenth and the Beginning of the Twentieth Century Dissertation zur Erlangung des akademischen Grades Doctor philosophiae (Dr. phil.) der Philosophischen Fakultät der Universität Rostock vorgelegt von Peter Diderich, geb. 17.10.1983 in Rostock aus Rostock Rostock, 22.12.2017 Verteidigung: 16.07.2018 Gutachterinnen: Gesa Mackenthun, Institut für Anglistik/Amerikanistik, Philosophische Fakultät, Universität Rostock Gabriele Linke, Institut für Anglistik/Amerikanistik, Philosophische Fakultät, Universität Rostock Joanna Rostek, Institut für Anglistik, Justus-Liebig-Universität Gießen https://doi.org/10.18453/rosdok_id00002667 TABLE OF CONTENTS Introduction 1 1. A Transnational Perspective on Women’s Careers 6 1.1. Theoretical Background to a Transnational Approach 6 1.2. Methodological Considerations 12 1.3. Thesis Outline 21 2. Starting a Career: Entering The Disciplines 24 2.1. Transnational Preconditions: Education and Aspirations 24 2.2. Early Engagements and Acceptable Positions 34 3. In-Between Worlds: Traveling Careers 44 3.1. In the Field, on the Front Lines, and in the War Zones 48 3.2. The Atlantic: An Ocean of Passages, Myths, News, and Networks 72 3.3. The Cost of a Transnational Life – Nowhere Home? 94 4. Professionalizations – Beyond the Frame 110 4.1. Home and Abroad: Multiplicity of Social Roles 112 4.2. Connections and Contestations 134 4.3. Transnational Feminism: Suffrage, Western Ideologies, Global Sisterhood 166 4.4. More Lives Than One: Disappearing and Disintegrating Careers 189 4.5. On the Tangibility of Absence: Legacies, Heritages, and Transnational Archives 209 5. The Multifaceted Female Voice: Travel and Language 233 5.1. -
Crossmedia Adaptation and the Development of Continuity in the Dc Animated Universe
“INFINITE EARTHS”: CROSSMEDIA ADAPTATION AND THE DEVELOPMENT OF CONTINUITY IN THE DC ANIMATED UNIVERSE Alex Nader A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS May 2015 Committee: Jeff Brown, Advisor Becca Cragin © 2015 Alexander Nader All Rights Reserved iii ABSTRACT Jeff Brown, Advisor This thesis examines the process of adapting comic book properties into other visual media. I focus on the DC Animated Universe, the popular adaptation of DC Comics characters and concepts into all-ages programming. This adapted universe started with Batman: The Animated Series and comprised several shows on multiple networks, all of which fit into a shared universe based on their comic book counterparts. The adaptation of these properties is heavily reliant to intertextuality across DC Comics media. The shared universe developed within the television medium acted as an early example of comic book media adapting the idea of shared universes, a process that has been replicated with extreme financial success by DC and Marvel (in various stages of fruition). I address the process of adapting DC Comics properties in television, dividing it into “strict” or “loose” adaptations, as well as derivative adaptations that add new material to the comic book canon. This process was initially slow, exploding after the first series (Batman: The Animated Series) changed networks and Saturday morning cartoons flourished, allowing for more opportunities for producers to create content. References, crossover episodes, and the later series Justice League Unlimited allowed producers to utilize this shared universe to develop otherwise impossible adaptations that often became lasting additions to DC Comics publishing. -
Icons of Survival: Metahumanism As Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture
Lioi, Anthony. "Icons of Survival: Metahumanism as Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture. London: Bloomsbury Academic, 2016. 169–196. Environmental Cultures. Bloomsbury Collections. Web. 25 Sep. 2021. <http:// dx.doi.org/10.5040/9781474219730.ch-007>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 25 September 2021, 20:32 UTC. Copyright © Anthony Lioi 2016. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 6 Icons of Survival: Metahumanism as Planetary Defense In which I argue that superhero comics, the most maligned of nerd genres, theorize the transformation of ethics and politics necessary to the project of planetary defense. The figure of the “metahuman,” the human with superpowers and purpose, embodies the transfigured nerd whose defects—intellect, swarm-behavior, abnormality, flux, and love of machines—become virtues of survival in the twenty-first century. The conflict among capitalism, fascism, and communism, which drove the Cold War and its immediate aftermath, also drove the Golden and Silver Ages of Comics. In the era of planetary emergency, these forces reconfigure themselves as different versions of world-destruction. The metahuman also signifies going “beyond” these economic and political systems into orders that preserve democracy without destroying the biosphere. Therefore, the styles of metahuman figuration represent an appeal to tradition and a technique of transformation. I call these strategies the iconic style and metamorphic style. The iconic style, more typical of DC Comics, makes the hero an icon of virtue, and metahuman powers manifest as visible signs: the “S” of Superman, the tiara and golden lasso of Wonder Woman. -
Aug CUSTOMER ORDER FORM
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Transatlantica, 1 | 2010 “How ‘Ya Gonna Keep’Em Down at the Farm Now That They’Ve Seen Paree?”: France
Transatlantica Revue d’études américaines. American Studies Journal 1 | 2010 American Shakespeare / Comic Books “How ‘ya gonna keep’em down at the farm now that they’ve seen Paree?”: France in Super Hero Comics Nicolas Labarre Electronic version URL: https://journals.openedition.org/transatlantica/4943 DOI: 10.4000/transatlantica.4943 ISSN: 1765-2766 Publisher Association française d'Etudes Américaines (AFEA) Electronic reference Nicolas Labarre, ““How ‘ya gonna keep’em down at the farm now that they’ve seen Paree?”: France in Super Hero Comics”, Transatlantica [Online], 1 | 2010, Online since 02 September 2010, connection on 22 September 2021. URL: http://journals.openedition.org/transatlantica/4943 ; DOI: https://doi.org/ 10.4000/transatlantica.4943 This text was automatically generated on 22 September 2021. Transatlantica – Revue d'études américaines est mise à disposition selon les termes de la licence Creative Commons Attribution - Pas d'Utilisation Commerciale - Pas de Modification 4.0 International. “How ‘ya gonna keep’em down at the farm now that they’ve seen Paree?”: France... 1 “How ‘ya gonna keep’em down at the farm now that they’ve seen Paree?”: France in Super Hero Comics Nicolas Labarre 1 Super hero comics are a North-American narrative form. Although their ascendency points towards European ancestors, and although non-American heroes have been sharing their characteristics for a long time, among them Obelix, Diabolik and many manga characters, the cape and costume genre remains firmly grounded in the United States. It is thus unsurprising that, with a brief exception during the Second World War, super hero narratives should have taken place mostly in the United States (although Metropolis, Superman’s headquarter, was notoriously based on Toronto) or in outer space. -
Blackest Night / Brightest Day Jumpchain What Is Death in a World
Blackest Night / Brightest Day Jumpchain What is death in a world like this one? Great heroes and villains alike have tasted the sweet kiss of oblivion, both deserving and not. Yet death has also been defied, and many more have returned to life through circumstance or miracle. Two heroes in particular – Hal Jordan, a Green Lantern of Earth, and Barry Allen, The Flash, both ponder this together as they talk over the gravestone of Bruce Wayne. Both had died and returned to life before. And soon, many more will return as well...but not in a way they or anyone else would expect. Recently, the Green Lantern Corps, a peacekeeping organization created by the self-touted Guardians of the Universe, have been at war with the Sinestro Corps founded by its namesake rogue who fell from grace in the past. As this conflict raged on, other Lantern Corps were discovered or created as all seven colors on the Emotional Spectrum were revealed to the galaxy. But as this conflict and chaos rages on, a prophecy is fulfilled and as the various colors come into battle with each other, a darker force awakens. The Entity of Death, Nekron, acting through the villain Death’s Hand, has prepared to unleash a plague on the entire universe. One that will see the billions of dead across all of creation rise and seek to ravage the living, before extinguishing all life entirely within the Blackest Night. Just as this conversation began, you appear. You are a new or veteran member of one of the existing Lantern Corps...unless you are a Black Lantern, in which you rise from death not long after as the crisis of the Blackest Night begins. -
LCSH Section W
W., D. (Fictitious character) William Kerr Scott Lake (N.C.) Waaddah Island (Wash.) USE D. W. (Fictitious character) William Kerr Scott Reservoir (N.C.) BT Islands—Washington (State) W.12 (Military aircraft) BT Reservoirs—North Carolina Waaddah Island (Wash.) USE Hansa Brandenburg W.12 (Military aircraft) W particles USE Waadah Island (Wash.) W.13 (Seaplane) USE W bosons Waag family USE Hansa Brandenburg W.13 (Seaplane) W-platform cars USE Waaga family W.29 (Military aircraft) USE General Motors W-cars Waag River (Slovakia) USE Hansa Brandenburg W.29 (Military aircraft) W. R. Holway Reservoir (Okla.) USE Váh River (Slovakia) W.A. Blount Building (Pensacola, Fla.) UF Chimney Rock Reservoir (Okla.) Waaga family (Not Subd Geog) UF Blount Building (Pensacola, Fla.) Holway Reservoir (Okla.) UF Vaaga family BT Office buildings—Florida BT Lakes—Oklahoma Waag family W Award Reservoirs—Oklahoma Waage family USE Prix W W. R. Motherwell Farmstead National Historic Park Waage family W.B. Umstead State Park (N.C.) (Sask.) USE Waaga family USE William B. Umstead State Park (N.C.) USE Motherwell Homestead National Historic Site Waahi, Lake (N.Z.) W bosons (Sask.) UF Lake Rotongaru (N.Z.) [QC793.5.B62-QC793.5.B629] W. R. Motherwell Stone House (Sask.) Lake Waahi (N.Z.) UF W particles UF Motherwell House (Sask.) Lake Wahi (N.Z.) BT Bosons Motherwell Stone House (Sask.) Rotongaru, Lake (N.Z.) W. Burling Cocks Memorial Race Course at Radnor BT Dwellings—Saskatchewan Wahi, Lake (N.Z.) Hunt (Malvern, Pa.) W.S. Payne Medical Arts Building (Pensacola, Fla.) BT Lakes—New Zealand UF Cocks Memorial Race Course at Radnor Hunt UF Medical Arts Building (Pensacola, Fla.) Waʻahila Ridge (Hawaii) (Malvern, Pa.) Payne Medical Arts Building (Pensacola, Fla.) BT Mountains—Hawaii BT Racetracks (Horse racing)—Pennsylvania BT Office buildings—Florida Waaihoek (KwaZulu-Natal, South Africa) W-cars W star algebras USE Waay Hoek (KwaZulu-Natal, South Africa : USE General Motors W-cars USE C*-algebras Farm) W. -
ARCHIE COMICS Random House Adult Blue Omni, Summer 2012
ARCHIE COMICS Random House Adult Blue Omni, Summer 2012 Archie Comics Archie Meets KISS Summary: A highly unexpected pairing leads to a very Alex Segura, Dan Parent fun title that everyone’s talking about. Designed for both 9781936975044 KISS’s and Archie’s legions of fans and backed by Pub Date: 5/1/12 (US, Can.), On Sale Date: 5/1 massive publicity including promotion involving KISS $12.99/$14.99 Can. cofounders Gene Simmons and Paul Stanley, Archie 112 pages expects this title to be a breakout success. Paperback / softback / Trade paperback (US) Comics & Graphic Novels / Fantasy From the the company that’s sold over 1 billion comic books Ctn Qty: 0 and the band that’s sold over 100 million albums and DVDs 0.8lb Wt comes this monumental crossover hit! Immortal rock icons 363g Wt KISS join forces ... Author Bio: Alex Segura is a comic book writer, novelist and musician. Alex has worked in comics for over a decade. Before coming to Archie, Alex served as Publicity Manager at DC Comics. Alex has also worked at Wizard Magazine, The Miami Herald, Newsarama.com and various other outlets and websites. Author Residence: New York, NY Random House Adult Blue Omni, Summer 2012 Archie Comics Archie Meets KISS: Collector's Edition Summary: A highly unexpected pairing leads to a very Alex Segura, Dan Parent, Gene Simmons fun title that everyone’s talking about. Designed for both 9781936975143 KISS’s and Archie’s legions of fans and backed by Pub Date: 5/1/12 (US, Can.), On Sale Date: 5/1 massive publicity including promotion involving KISS $29.99/$34.00 Can. -
To What Extent Does Chimera Ant Teach Us About Humanity? a Thematic Look at Hunter X Hunter’S Chimera Ant Arc
To What Extent Does Chimera Ant Teach Us About Humanity? A Thematic Look at Hunter x Hunter’s Chimera Ant Arc MrDrWombat Extended Essay: Film May 2015 MrDrWombat 2 Abstract Hunter x Hunter (2011) is a Japanese animated television series produced by Madhouse production studio. It is an adaptation of a manga of the same name. Chimera Ant is a story arc within the show that deals with post-humanism and the complex nature of humanity. My research question for the extended essay was, “To what extent does Chimera Ant teach us about humanity?” To investigate my research question, I watched and analyzed the Chimera Ant story arc, paying close attention to the character development and thematic reasoning behind character actions. I used knowledge of film language and context behind the medium of animation in order to create a mirrored character analysis of the protagonist and antagonist of Chimera Ant. Analyzing these two characters, along with the context of the medium of Anime, allowed me to construct a look at human nature through the symmetrical story arcs of these two main characters. After having done this, I concluded that Chimera Ant explores the human condition to a great extent, and uses the focus of these two characters as proof. The protagonist, Gon, shows the potential for evil in the best of us, and how good intentions can lead to bad actions. The antagonist, Meruem, shows the other side of humanity and identity. His arc teaches us the complexity of worth and strength within humans, and shows that good can come from even the most evil. -
ABSORBING MAN Villain
ABSORBING MAN Villain Real Name: Carl "Crusher" Creel Occupation: Professional criminal. Identity: Publicly known. Legal Status: Citizen of the United States with a criminal record. Other Aliases: None. Place of Birth: Houston, Texas. Marital Status: Presumably single. Known Relatives: None. Group Affiliation: None. Base of Operations: Mobile. First Post-Reboot Appearance: THOR: GOD OF THUNDER # History: Crusher Creel was a small-time criminal serving a prison sentence for aggravated assault when he was made an unwitting pawn in one of the schemes cooked up by the Norse trickster god, Loki (see Loki). Posing as one of the inmates assigned to work the prison cafeteria, Loki laced Creel's food with a rare Asgardian herb, granting him superhuman powers. Creel used these new powers to break out of prison, after which he was manipulated into combat with the Norse thunder god, Thor (see Thor). He has since clashed with the thunder god on a second occasion. It has recently come to light that the idea to transform Creel into the Absorbing Man was Sif's; Loki simply implemented it (see Sif). Height: 6' 4" Weight: 265 lbs. Eyes: Brown Hair: Bald; has brown facial hair. Uniform: None. Strength Level: Without changing his body, the Absorbing Man has the normal human strength of a man his age, height, and build who engages in intensive regular exercises. When using his powers, he can increase his strength to many times that, ultimately possessing the ability to lift (press) over 50 tons. Known Superhuman Powers: By touching an item, the Absorbing Man can take on its physical properties. -
(“Spider-Man”) Cr
PRIVILEGED ATTORNEY-CLIENT COMMUNICATION EXECUTIVE SUMMARY SECOND AMENDED AND RESTATED LICENSE AGREEMENT (“SPIDER-MAN”) CREATIVE ISSUES This memo summarizes certain terms of the Second Amended and Restated License Agreement (“Spider-Man”) between SPE and Marvel, effective September 15, 2011 (the “Agreement”). 1. CHARACTERS AND OTHER CREATIVE ELEMENTS: a. Exclusive to SPE: . The “Spider-Man” character, “Peter Parker” and essentially all existing and future alternate versions, iterations, and alter egos of the “Spider- Man” character. All fictional characters, places structures, businesses, groups, or other entities or elements (collectively, “Creative Elements”) that are listed on the attached Schedule 6. All existing (as of 9/15/11) characters and other Creative Elements that are “Primarily Associated With” Spider-Man but were “Inadvertently Omitted” from Schedule 6. The Agreement contains detailed definitions of these terms, but they basically conform to common-sense meanings. If SPE and Marvel cannot agree as to whether a character or other creative element is Primarily Associated With Spider-Man and/or were Inadvertently Omitted, the matter will be determined by expedited arbitration. All newly created (after 9/15/11) characters and other Creative Elements that first appear in a work that is titled or branded with “Spider-Man” or in which “Spider-Man” is the main protagonist (but not including any team- up work featuring both Spider-Man and another major Marvel character that isn’t part of the Spider-Man Property). The origin story, secret identities, alter egos, powers, costumes, equipment, and other elements of, or associated with, Spider-Man and the other Creative Elements covered above. The story lines of individual Marvel comic books and other works in which Spider-Man or other characters granted to SPE appear, subject to Marvel confirming ownership.