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Integrating CMS Features Into the HTML Markup Language
Integrating CMS Features Into The HTML Markup Language Ismaila Ikani Sule Zaafirah Web and Media Design, Aberdeen, Scotland, United Kingdom Abstract - This paper looks at the concept idea for further coders, another trend gained popularity in recent times. developing the HTML markup language by introducing The creation of editing tools for the web site owners and attributes and tags which would enable content editing and users themselves who generally have little or no knowledge management by final web page users while making it easier of the HTML and CSS aspects of their web pages has been for designers and developers to build Content Management booming. System features into their codes. One editor page would This class of people aren't interested in the codes for their work with a corresponding web page and CSS file to display web pages – they are interested in the content of their web editable content to the user. The web designer/developer would code pages as usual setting out editable portions pages. So emerged the era of Content Management Systems within the HTML to be accessed by the user merely calling (CMS) allowing them to edit the web pages produced for up the editor versions of the same pages on his/her browser. them by others or even use set templates to produce the pages on their own. Keywords - HTML, content management, CMS, CSS, web browser, code. 2 The CMS Challenge Web designers and developers worldwide today have 1 Introduction to meet the demands of their clients to come up web pages which can be edited and updated through some form of Web designing has come a long way over the past CMS or the other, ever more frequently. -
Emscripten: an LLVM to Javascript Compiler
Emscripten: An LLVM to JavaScript Compiler Alon Zakai Mozilla What? Why? Compiling to JavaScript ● The web is everywhere – PCs to iPads – No plugins, no installation required – Built on standards ● The web runs JavaScript Existing Compilers to JavaScript ● Google Web Toolkit: Java (Gmail, etc.) ● CoffeeScript ● Pyjamas: Python ● SCM2JS: Scheme ● JSIL: .NET bytecode ● (and many more) ● But C and C++ are missing! Emscripten ● Enables compiling C and C++ into JavaScript ● Written in JavaScript ● Open source http://emscripten.org https://github.com/kripken/emscripten Demos! ● Bullet ● SQLite ● Python, Ruby, Lua ● Real-world code – Large, complex codebases ● Manual ports exist – Typically partial and not up to date The Big Picture C or C++ LLVM Bitcode JavaScript Low Level Virtual Machine (LLVM) ● A compiler project (cf. GCC) ● Intermediate Representation: LLVM bitcode – Very well documented – Great tools ● Much easier to compile LLVM bitcode than compile C or C++ directly! How? Code Comparison #include <stdio.h> int main() { printf(“hello, world!\n”); return 0; } Code Comparison @.str = private unnamed_addr constant [15 x i8] c"hello, world!\0A\00", align 1 define i32 @main() { entry: %retval = alloca i32, align 4 call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([15 x i8]* @.str, i32 0, i32 0)) store i32 0, i32* %retval ret i32 %retval } Code Comparison define i32 @main() { function _main() { entry: %retval = alloca i32, var _retval; align 4 call i32 (i8*, ...)* _printf (..); @printf (..) store i32 0, i32* _retval = 0; %retval ret -
Behat Table of Contents
behat #behat Table of Contents About 1 Chapter 1: Getting started with behat 2 Remarks 2 Examples 2 Functional testing as user stories 2 Beginning with Behat 2 Extending Behat with Mink 4 Testing JavaScript with Mink and Selenium 6 Setting up test data 7 Capturing emails 8 Installation or Setup 9 Credits 12 About You can share this PDF with anyone you feel could benefit from it, downloaded the latest version from: behat It is an unofficial and free behat ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. It is neither affiliated with Stack Overflow nor official behat. The content is released under Creative Commons BY-SA, and the list of contributors to each chapter are provided in the credits section at the end of this book. Images may be copyright of their respective owners unless otherwise specified. All trademarks and registered trademarks are the property of their respective company owners. Use the content presented in this book at your own risk; it is not guaranteed to be correct nor accurate, please send your feedback and corrections to [email protected] https://riptutorial.com/ 1 Chapter 1: Getting started with behat Remarks This section provides an overview of what behat is, and why a developer might want to use it. It should also mention any large subjects within behat, and link out to the related topics. Since the Documentation for behat is new, you may need to create initial versions of those related topics. -
Administrator's Guide
Administrator’s Guide Version 4.3 Updated February 14, 2017 Contents at a Glance 1. Welcome .................................................................................................................................................................6 2. Installing/Upgrading Gallery Server .................................................................................................................... 11 3. Running Gallery Server ........................................................................................................................................ 43 4. Working with Albums .......................................................................................................................................... 46 5. Working with Media Assets ................................................................................................................................. 60 6. Working with Galleries ........................................................................................................................................ 79 7. User Management and Security .......................................................................................................................... 87 8. Site Administration ............................................................................................................................................ 102 9. Membership Configuration ............................................................................................................................... 189 10. -
Thanos Tsouanas --- C.V
Curriculum Vitæ Thanos Tsouanas 02/05/2017 I Personal details hello photo full name: Athanasios (Thanos) Tsouanas date of birth: 22/02/1983 place of birth: Athens, Greece nationality: Hellenic office address: IMD, Universidade Federal do Rio Grande do Norte Av. Cap. Mor Gouveia, S/N CEP: 59063-400, Natal{RN, Brasil phone number: (+55) (84) 9 8106-9789 (mobile, Telegram, WhatsApp) email address: [email protected] personal website: http://www.tsouanas.org/ GitHub: http://github.com/tsouanas Spoken languages Greek (native); English (proficient); Brazilian Portuguese (fluent). I Studies & academic positions 2016 { Associate professor (permanent position) in Instituto Metr´opole Digital of Universidade Federal do Rio Grande do Norte (UFRN), Brazil. 2015 Postdoctoral researcher in the Mathematics Department of Universidade Federal do Rio Grande do Norte (UFRN), Brazil. 2014 PhD from Ecole´ Normale Superieure´ de Lyon, under the supervision of Olivier Laurent, in the field of theoretical computer science. I was employed by CNRS under the Marie Curie fellowship \MALOA", and had a 1-month secondment split between the University of Oxford (in the team of Luke Ong) and Ecole´ Polytechnique (in the team of Dale Miller). Thesis title: On the Semantics of Disjunctive Logic Programs1 2010 Master of Science degree from MPLA (graduate program in Logic, Algorithms and Computation of the University of Athens and of the Technical University of Athens),2 mathematical logic specialty, grade 8.23/10. 2007 Bachelor's degree from the Department of Mathematics of the University of Athens, specialty of pure mathematics, grade \excellent" (8.51/10). Seminars and schools • Logoi school on Linear Logic and Geometry of Interaction. -
Design Patterns in PHP and Laravel — Kelt Dockins Design Patterns in PHP and Laravel
Design Patterns in PHP and Laravel — Kelt Dockins Design Patterns in PHP and Laravel Kelt Dockins [email protected] Design Patterns in PHP and Laravel Kelt Dockins Dolph, Arkansas USA ISBN-13 (pbk): 978-1-4842-2450-2 ISBN-13 (electronic): 978-1-4842-2451-9 DOI 10.1007/978-1-4842-2451-9 Library of Congress Control Number: 2016961807 Copyright © 2017 by Kelt Dockins This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights. While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. -
Webassembly a New World of Native Exploits on the Web Agenda
WebAssembly A New World Of Native Exploits On The Web Agenda • Introduction • The WebAssembly Platform • Emscripten • Possible Exploit Scenarios • Conclusion Wasm: What is it good for? ● Archive.org web emulators ● Image/processing ● Video Games ● 3D Modeling ● Cryptography Libraries ● Desktop Application Ports Wasm: Crazy Incoming ● Browsix, jslinux ● Runtime.js (Node), Nebulet ● Cervus ● eWASM Java Applet Joke Slide ● Sandboxed ● Virtual Machine, runs its own instruction set ● Runs in your browser ● Write once, run anywhere ● In the future, will be embedded in other targets What Is WebAssembly? ● A relatively small set of low-level instructions ○ Instructions are executed by browsers ● Native code can be compiled into WebAssembly ○ Allows web developers to take their native C/C++ code to the browser ■ Or Rust, or Go, or anything else that can compile to Wasm ○ Improved Performance Over JavaScript ● Already widely supported in the latest versions of all major browsers ○ Not limited to running in browsers, Wasm could be anywhere Wasm: A Stack Machine Text Format Example Linear Memory Model Subtitle Function Pointers Wasm in the Browser ● Wasm doesn’t have access to memory, DOM, etc. ● Wasm functions can be exported to be callable from JS ● JS functions can be imported into Wasm ● Wasm’s linear memory is a JS resizable ArrayBuffer ● Memory can be shared across instances of Wasm ● Tables are accessible via JS, or can be shared to other instances of Wasm Demo: Wasm in a nutshell Emscripten ● Emscripten is an SDK that compiles C/C++ into .wasm binaries ● LLVM/Clang derivative ● Includes built-in C libraries, etc. ● Also produces JS and HTML code to allow easy integration into a site. -
Javascript to Webassembly Cross Compiler Studienarbeit
JavaScript to WebAssembly Cross Compiler Studienarbeit Abteilung Informatik Hochschule für Technik Rapperswil Herbstsemester 2018 Autoren: Matteo Kamm, Mike Marti Betreuer: Prof. Dr. Luc Bläser Projektpartner: Institute for Networked Solutions Inhaltsverzeichnis 1 Abstract 3 2 Einführung 4 2.1 Ausgangslage . .4 2.2 Übersicht . .5 2.2.1 Beispiel . .6 2.3 Struktur des Berichts . .7 3 Language Set 8 3.1 Grundsatz des Subsets . .8 3.2 Typen . .9 3.3 Unterstützte Sprachkonstrukte . .9 4 Cross Compilation 11 4.1 Typinferenz . 11 4.2 Template-Based Code Generation . 11 4.2.1 Unäre Operatoren . 12 4.2.2 Binäre Operationen . 12 4.2.3 Expression Statements . 13 4.2.4 Arrayzugriffe . 13 4.3 Control Flow . 15 4.3.1 Block Statement . 15 4.3.2 Branching . 15 4.3.3 While-Loop . 17 4.3.4 For-Loop . 19 4.4 Variablen-Allokation . 19 4.5 Funktionsaufrufe . 20 5 Laufzeitunterstützung 21 5.1 Prüfen der Funktionssignatur . 21 5.2 Kopieren der Array Parameter . 21 5.3 Konvertieren des zurückgegebenen Resultats . 21 5.4 Out Parameter . 21 5.5 Speicher . 22 5.5.1 Import . 22 5.5.2 Export . 22 6 Auswertung 23 6.1 Testfälle . 23 6.2 Setup . 23 6.3 Resultate . 24 6.3.1 Speedup . 24 6.3.2 Varianz . 26 6.3.3 Vergleich zu C++ . 27 6.3.4 Webpack Development Modus . 28 6.4 Fazit . 28 7 Schlussfolgerung 29 7.1 Ausblick . 29 1 Anhang 30 A Erläuterung Language Set 30 A.1 Typen . 30 A.2 Numerische Erweiterung . 30 A.3 Abweichungen der binären Operatoren zu JavaScript . -
What I Wish I Knew When Learning Haskell
What I Wish I Knew When Learning Haskell Stephen Diehl 2 Version This is the fifth major draft of this document since 2009. All versions of this text are freely available onmywebsite: 1. HTML Version http://dev.stephendiehl.com/hask/index.html 2. PDF Version http://dev.stephendiehl.com/hask/tutorial.pdf 3. EPUB Version http://dev.stephendiehl.com/hask/tutorial.epub 4. Kindle Version http://dev.stephendiehl.com/hask/tutorial.mobi Pull requests are always accepted for fixes and additional content. The only way this document will stayupto date and accurate through the kindness of readers like you and community patches and pull requests on Github. https://github.com/sdiehl/wiwinwlh Publish Date: March 3, 2020 Git Commit: 77482103ff953a8f189a050c4271919846a56612 Author This text is authored by Stephen Diehl. 1. Web: www.stephendiehl.com 2. Twitter: https://twitter.com/smdiehl 3. Github: https://github.com/sdiehl Special thanks to Erik Aker for copyediting assistance. Copyright © 20092020 Stephen Diehl This code included in the text is dedicated to the public domain. You can copy, modify, distribute and perform thecode, even for commercial purposes, all without asking permission. You may distribute this text in its full form freely, but may not reauthor or sublicense this work. Any reproductions of major portions of the text must include attribution. The software is provided ”as is”, without warranty of any kind, express or implied, including But not limitedtothe warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall the authorsor copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, Arising from, out of or in connection with the software or the use or other dealings in the software. -
What Is Aloha Editor? What Aloha Editor Is NOT! Why the HTML5
06.12.11 Aloha Editor - HTML5 WYSIWYG Editor Features Plugins About Forum Try it Developer Wiki API What is Aloha Editor? Aloha Editor Core Developer Aloha Editor is a semantic Rich Text Editor framework written in Javascript with best support of xHTML5. You can Haymo Meran integrate it in a CMS, blog, wiki software or any other Project leader project where you need to edit content with a web based Italy (South Tirol) tool. Use it like a supersonic textarea. You can edit Clemens Prerovsky almost any DOM element with this supersonic textarea, but Javascript Guru you need to care about configuration and storage. Austria What Aloha Editor is NOT! Nicolas Karageuzian Aloha Editor is NOT a HTML Editor to install on a desktop nor it is a CMS. Javascript Wizard France Why the HTML5 Editor? Thomas Lété Aloha Editor works perfectly in all current Speed and browsers and websites using HTML4! It is optimisations Guru. the HTML5 Editor because it implements Belgium all functionality respecting with no compromise the HTML5 specification. It Norbert Pomaroli aims to generate full compliant xHTML5 content, but you don't need to Javascript Guru use HTML5 specific methods, if you don't want to. The Aloha Editor uses Austria and extends the attribute contenteditable, which was introduced in the HTML standard with version 5. Most current browsers support that Petro Salema attribute, but their implementation is inconsitent due to erroneous Javascript Guru implementations and the lack of detail of the HTML5 specification when it Tanzania comes to DOM manipulation. Aloha Editor makes contenteditable useable. -
Tecnologías Libres Para La Traducción Y Su Evaluación
FACULTAD DE CIENCIAS HUMANAS Y SOCIALES DEPARTAMENTO DE TRADUCCIÓN Y COMUNICACIÓN Tecnologías libres para la traducción y su evaluación Presentado por: Silvia Andrea Flórez Giraldo Dirigido por: Dra. Amparo Alcina Caudet Universitat Jaume I Castellón de la Plana, diciembre de 2012 AGRADECIMIENTOS Quiero agradecer muy especialmente a la Dra. Amparo Alcina, directora de esta tesis, en primer lugar por haberme acogido en el máster Tecnoloc y el grupo de investigación TecnoLeTTra y por haberme animado luego a continuar con mi investigación como proyecto de doctorado. Sus sugerencias y comentarios fueron fundamentales para el desarrollo de esta tesis. Agradezco también al Dr. Grabriel Quiroz, quien como profesor durante mi último año en la Licenciatura en Traducción en la Universidad de Antioquia (Medellín, Colombia) despertó mi interés por la informática aplicada a la traducción. De igual manera, agradezco a mis estudiantes de Traducción Asistida por Computador en la misma universidad por interesarse en el software libre y por motivarme a buscar herramientas alternativas que pudiéramos utilizar en clase sin tener que depender de versiones de demostración ni recurrir a la piratería. A mi colega Pedro, que comparte conmigo el interés por la informática aplicada a la traducción y por el software libre, le agradezco la oportunidad de llevar la teoría a la práctica profesional durante todos estos años. Quisiera agradecer a Esperanza, Anna, Verónica y Ewelina, compañeras de aventuras en la UJI, por haber sido mi grupo de apoyo y estar siempre ahí para escucharme en los momentos más difíciles. Mis más sinceros agradecimientos también a María por ser esa voz de aliento y cordura que necesitaba escuchar para seguir adelante y llegar a feliz término con este proyecto. -
UNIVERSITY of CALIFORNIA, SAN DIEGO Toward Understanding And
UNIVERSITY OF CALIFORNIA, SAN DIEGO Toward Understanding and Dealing with Failures in Cloud-Scale Systems A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Computer Science by Peng Huang Committee in charge: Professor Yuanyuan Zhou, Chair Professor Tara Javidi Professor Ranjit Jhala Professor George Porter Professor Stefan Savage 2016 Copyright Peng Huang, 2016 All rights reserved. The Dissertation of Peng Huang is approved and is acceptable in quality and form for publication on microfilm and electronically: Chair University of California, San Diego 2016 iii DEDICATION To my parents, brother and fiancée for their unconditional love and support. iv EPIGRAPH Quis custodiet ipsos custodes? (But who can watch the watchmen?) Juvenal Anything that can go wrong, will go wrong. Murphy’s law Those who fail to learn from the mistakes are doomed to repeat them. George Santayana In the middle of the night, [...] He would awaken and find himeself wondering if one of the machines had stopped working for some new, unknown reason. Or he would wake up thinking about the latest failure, the one whose cause they’d been looking for a whole week and sitll hadn’t found. The bogeyman—la machine—was there in his bedroom. Tracy Kidder, The Soul of a New Machine v TABLE OF CONTENTS SignaturePage...................................... .................. iii Dedication ......................................... .................. iv Epigraph........................................... .................. v TableofContents