Design Patterns in PHP and Laravel — Kelt Dockins Design Patterns in PHP and Laravel
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Resin 3.2 Reference
Contents 1 Overview 3 1.1 Features - Resin and Resin Professional . .3 2 Installation 11 2.1 Resin Installation Quick Start . 11 2.2 Resin Installation . 16 2.3 Resin Web Server . 16 2.4 Resin with Apache . 22 2.5 Resin with IIS . 34 2.6 How the Plugins Dispatch to Resin . 44 3 Command-Line 47 3.1 Command-Line Configuration . 47 4 Admin Guide 51 4.1 User Guide: Administration . 51 5 Watchdog 63 5.1 Resin Watchdog . 63 6 Virtual Hosts 73 6.1 Virtual Hosting . 73 7 Clustering 89 7.1 Resin Clustering . 89 8 Web Applications 109 8.1 An Overview of Web Applications . 109 9 Logging 137 9.1 Log . 137 10 Administration 163 10.1 Resin Administration . 163 1 CONTENTS 11 Deployment 177 11.1 Packaging/Deployment . 177 12 Proxy Caching 181 12.1 Server Caching . 181 13 Quercus 193 13.1 Quercus: PHP in Java . 193 14 Security 217 14.1 Resin Security . 217 15 Inversion of Control 271 15.1 Resin IoC . 271 15.2 Scheduled Task . 308 16 Amber 327 16.1 Amber . 327 17 Embedding Resin 355 17.1 Embedding Resin . 355 18 Filters 367 18.1 Filters . 367 19 BAM 379 19.1 BAM . 379 20 Comet 405 20.1 Comet/Server-Push Servlet . 405 21 Remoting 411 21.1 Resin Remoting . 411 21.2 Hessian . 417 22 Messaging 423 22.1 Resin Messaging . 423 23 JSF - Java Server Faces 435 23.1 JSF - Java Server Faces . 435 24 Configuration Tags 445 24.1 cluster: Cluster tag configuration . -
Behat Table of Contents
behat #behat Table of Contents About 1 Chapter 1: Getting started with behat 2 Remarks 2 Examples 2 Functional testing as user stories 2 Beginning with Behat 2 Extending Behat with Mink 4 Testing JavaScript with Mink and Selenium 6 Setting up test data 7 Capturing emails 8 Installation or Setup 9 Credits 12 About You can share this PDF with anyone you feel could benefit from it, downloaded the latest version from: behat It is an unofficial and free behat ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. It is neither affiliated with Stack Overflow nor official behat. The content is released under Creative Commons BY-SA, and the list of contributors to each chapter are provided in the credits section at the end of this book. Images may be copyright of their respective owners unless otherwise specified. All trademarks and registered trademarks are the property of their respective company owners. Use the content presented in this book at your own risk; it is not guaranteed to be correct nor accurate, please send your feedback and corrections to [email protected] https://riptutorial.com/ 1 Chapter 1: Getting started with behat Remarks This section provides an overview of what behat is, and why a developer might want to use it. It should also mention any large subjects within behat, and link out to the related topics. Since the Documentation for behat is new, you may need to create initial versions of those related topics. -
Security Issues and Framework of Electronic Medical Record: a Review
Bulletin of Electrical Engineering and Informatics Vol. 9, No. 2, April 2020, pp. 565~572 ISSN: 2302-9285, DOI: 10.11591/eei.v9i2.2064 565 Security issues and framework of electronic medical record: A review Jibril Adamu, Raseeda Hamzah, Marshima Mohd Rosli Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Malaysia Article Info ABSTRACT Article history: The electronic medical record has been more widely accepted due to its unarguable benefits when compared to a paper-based system. As electronic Received Oct 30, 2019 medical record becomes more popular, this raises many security threats Revised Dec 28, 2019 against the systems. Common security vulnerabilities, such as weak Accepted Feb 11, 2020 authentication, cross-site scripting, SQL injection, and cross-site request forgery had been identified in the electronic medical record systems. To achieve the goals of using EMR, attaining security and privacy Keywords: is extremely important. This study aims to propose a web framework with inbuilt security features that will prevent the common security vulnerabilities CodeIgniter security in the electronic medical record. The security features of the three most CSRF popular and powerful PHP frameworks Laravel, CodeIgniter, and Symfony EMR security issues were reviewed and compared. Based on the results, Laravel is equipped with Laravel security the security features that electronic medical record currently required. SQL injection This paper provides descriptions of the proposed conceptual framework that Symfony security can be adapted to implement secure EMR systems. Top vulnerabilities This is an open access article under the CC BY-SA license. XSS Corresponding Author: Jibril Adamu, Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia. -
Modern Web Application Frameworks
MASARYKOVA UNIVERZITA FAKULTA INFORMATIKY Û¡¢£¤¥¦§¨ª«¬Æ°±²³´µ·¸¹º»¼½¾¿Ý Modern Web Application Frameworks MASTER’S THESIS Bc. Jan Pater Brno, autumn 2015 Declaration Hereby I declare, that this paper is my original authorial work, which I have worked out by my own. All sources, references and literature used or ex- cerpted during elaboration of this work are properly cited and listed in complete reference to the due source. Bc. Jan Pater Advisor: doc. RNDr. Petr Sojka, Ph.D. i Abstract The aim of this paper was the analysis of major web application frameworks and the design and implementation of applications for website content ma- nagement of Laboratory of Multimedia Electronic Applications and Film festival organized by Faculty of Informatics. The paper introduces readers into web application development problematic and focuses on characte- ristics and specifics of ten selected modern web application frameworks, which were described and compared on the basis of relevant criteria. Practi- cal part of the paper includes the selection of a suitable framework for im- plementation of both applications and describes their design, development process and deployment within the laboratory. ii Keywords Web application, Framework, PHP,Java, Ruby, Python, Laravel, Nette, Phal- con, Rails, Padrino, Django, Flask, Grails, Vaadin, Play, LEMMA, Film fes- tival iii Acknowledgement I would like to show my gratitude to my supervisor doc. RNDr. Petr So- jka, Ph.D. for his advice and comments on this thesis as well as to RNDr. Lukáš Hejtmánek, Ph.D. for his assistance with application deployment and server setup. Many thanks also go to OndˇrejTom for his valuable help and advice during application development. -
Design Pattern Interview Questions
DDEESSIIGGNN PPAATTTTEERRNN -- IINNTTEERRVVIIEEWW QQUUEESSTTIIOONNSS http://www.tutorialspoint.com/design_pattern/design_pattern_interview_questions.htm Copyright © tutorialspoint.com Dear readers, these Design Pattern Interview Questions have been designed specially to get you acquainted with the nature of questions you may encounter during your interview for the subject of Design Pattern. As per my experience good interviewers hardly plan to ask any particular question during your interview, normally questions start with some basic concept of the subject and later they continue based on further discussion and what you answer: What are Design Patterns? Design patterns represent the best practices used by experienced object-oriented software developers. Design patterns are solutions to general problems that software developers faced during software development. These solutions were obtained by trial and error by numerous software developers over quite a substantial period of time. What is Gang of Four GOF? In 1994, four authors Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides published a book titled Design Patterns - Elements of Reusable Object-Oriented Software which initiated the concept of Design Pattern in Software development. These authors are collectively known as Gang of Four GOF. Name types of Design Patterns? Design patterns can be classified in three categories: Creational, Structural and Behavioral patterns. Creational Patterns - These design patterns provide a way to create objects while hiding the creation logic, rather than instantiating objects directly using new opreator. This gives program more flexibility in deciding which objects need to be created for a given use case. Structural Patterns - These design patterns concern class and object composition. Concept of inheritance is used to compose interfaces and define ways to compose objects to obtain new functionalities. -
Process Synchronisation Background (1)
Process Synchronisation Background (1) Concurrent access to shared data may result in data inconsistency Maintaining data consistency requires mechanisms to ensure the orderly execution of cooperating processes Producer Consumer Background (2) Race condition count++ could be implemented as register1 = count register1 = register1 + 1 count = register1 count- - could be implemented as register2 = count register2 = register2 - 1 count = register2 Consider this execution interleaving with ―count = 5‖ initially: S0: producer execute register1 = count {register1 = 5} S1: producer execute register1 = register1 + 1 {register1 = 6} S2: consumer execute register2 = count {register2 = 5} S3: consumer execute register2 = register2 - 1 {register2 = 4} S4: producer execute count = register1 {count = 6 } S5: consumer execute count = register2 {count = 4} Solution: ensure that only one process at a time can manipulate variable count Avoid interference between changes Critical Section Problem Critical section: a segment of code in which a process may be changing Process structure common variables ◦ Only one process is allowed to be executing in its critical section at any moment in time Critical section problem: design a protocol for process cooperation Requirements for a solution ◦ Mutual exclusion ◦ Progress ◦ Bounded waiting No assumption can be made about the relative speed of processes Handling critical sections in OS ◦ Pre-emptive kernels (real-time programming, more responsive) Linux from 2.6, Solaris, IRIX ◦ Non-pre-emptive kernels (free from race conditions) Windows XP, Windows 2000, traditional UNIX kernel, Linux prior 2.6 Peterson’s Solution Two process solution Process Pi ◦ Mutual exclusion is preserved? ◦ The progress requirements is satisfied? ◦ The bounded-waiting requirement is met? Assumption: LOAD and STORE instructions are atomic, i.e. -
Vulnerable Web Application Framework
University of Rhode Island DigitalCommons@URI Open Access Master's Theses 2015 Vulnerable Web Application Framework Nicholas J. Giannini University of Rhode Island, [email protected] Follow this and additional works at: https://digitalcommons.uri.edu/theses Recommended Citation Giannini, Nicholas J., "Vulnerable Web Application Framework" (2015). Open Access Master's Theses. Paper 629. https://digitalcommons.uri.edu/theses/629 This Thesis is brought to you for free and open access by DigitalCommons@URI. It has been accepted for inclusion in Open Access Master's Theses by an authorized administrator of DigitalCommons@URI. For more information, please contact [email protected]. VULNERABLE WEB APPLICATION FRAMEWORK BY NICHOLAS J. GIANNINI A THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE IN COMPUTER SCIENCE AND STATISTICS UNIVERSITY OF RHODE ISLAND 2015 MASTER OF SCIENCE THESIS OF NICHOLAS GIANNINI APPROVED: Thesis Committee: Major Professor Victor Fay-Wolfe Lisa DiPippo Haibo He Nasser H. Zawia DEAN OF THE GRADUATE SCHOOL UNIVERSITY OF RHODE ISLAND 2015 ABSTRACT Utilizing intentionally vulnerable web applications to teach and practice cyber security principles and techniques provides a unique hands-on experience that is otherwise unobtainable without working in the real world. Creating such applications that emulate those of actual businesses and organizations without exposing actual businesses to inadvertent security risks can be a daunting task. To address these issues, this project has created Porous, an open source framework specifically for creating intentionally vulnerable web applications. The implementation of Porous offers a simplified approach to building realistic vulnerable web applications that may be tailored to the needs of specific cyber challenges or classroom exercises. -
Enterprise Development with Flex
Enterprise Development with Flex Enterprise Development with Flex Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Beijing • Cambridge • Farnham • Köln • Sebastopol • Taipei • Tokyo Enterprise Development with Flex by Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Copyright © 2010 Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky.. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or [email protected]. Editor: Mary E. Treseler Indexer: Ellen Troutman Development Editor: Linda Laflamme Cover Designer: Karen Montgomery Production Editor: Adam Zaremba Interior Designer: David Futato Copyeditor: Nancy Kotary Illustrator: Robert Romano Proofreader: Sada Preisch Printing History: March 2010: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Enterprise Development with Flex, the image of red-crested wood-quails, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein. -
Learning Javascript Design Patterns
Learning JavaScript Design Patterns Addy Osmani Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Learning JavaScript Design Patterns by Addy Osmani Copyright © 2012 Addy Osmani. All rights reserved. Revision History for the : 2012-05-01 Early release revision 1 See http://oreilly.com/catalog/errata.csp?isbn=9781449331818 for release details. ISBN: 978-1-449-33181-8 1335906805 Table of Contents Preface ..................................................................... ix 1. Introduction ........................................................... 1 2. What is a Pattern? ...................................................... 3 We already use patterns everyday 4 3. 'Pattern'-ity Testing, Proto-Patterns & The Rule Of Three ...................... 7 4. The Structure Of A Design Pattern ......................................... 9 5. Writing Design Patterns ................................................. 11 6. Anti-Patterns ......................................................... 13 7. Categories Of Design Pattern ............................................ 15 Creational Design Patterns 15 Structural Design Patterns 16 Behavioral Design Patterns 16 8. Design Pattern Categorization ........................................... 17 A brief note on classes 17 9. JavaScript Design Patterns .............................................. 21 The Creational Pattern 22 The Constructor Pattern 23 Basic Constructors 23 Constructors With Prototypes 24 The Singleton Pattern 24 The Module Pattern 27 iii Modules 27 Object Literals 27 The Module Pattern -
"Yii 2.0 Cookbook"
Contents 0.1 Preface...............................1 1 Unnoticed basics3 2 Logging and error handling5 2.1 Logging: problems and solutions................5 3 Web essentials 11 3.1 URLs with variable number of parameters........... 11 3.2 Working with different response types............. 12 3.3 Managing cookies......................... 17 3.4 Handling incoming third party POST requests......... 19 4 SEO essentials 23 4.1 Enable pretty URLs....................... 23 4.2 Pagination pretty URLs..................... 24 4.3 Adding SEO tags......................... 25 4.4 Canonical URLs......................... 26 4.5 Using redirects.......................... 27 4.6 Using slugs............................ 28 4.7 Handling trailing slash in URLs................. 30 5 Forms 33 5.1 Using and customizing CAPTCHA............... 33 5.2 Working with ActiveForm via JavaScript............ 36 5.3 Uploading files.......................... 38 5.4 Custom validator for multiple attributes............ 41 6 Security 47 6.1 SQL injection........................... 47 6.2 XSS................................ 48 6.3 RBAC............................... 49 6.4 CSRF............................... 56 iii iv CONTENTS 7 Structuring and organizing code 59 7.1 Structure: backend and frontend via modules......... 59 7.2 Asset processing with Grunt................... 60 7.3 Using global functions...................... 64 7.4 Processing text.......................... 65 7.5 Implementing typed collections................. 66 7.6 MVC................................ 68 7.7 SOLID............................... 69 7.8 Dependencies........................... 70 8 View 73 8.1 Reusing views via partials.................... 73 8.2 Switching themes dynamically.................. 75 8.3 Post-processing response..................... 76 9 Models 77 10 Active Record 79 10.1 Single table inheritance..................... 79 11 i18n 83 11.1 Selecting application language.................. 83 11.2 Using IDs as translation source................. 87 12 Performance 89 12.1 Implementing backgroud tasks (cronjobs).......... -
Dependency Injection in Unity3d
Dependency Injection in Unity3D Niko Parviainen Bachelor’s thesis March 2017 Technology, communication and transport Degree Programme in Software Engineering Description Author(s) Type of publication Date Parviainen, Niko Bachelor’s thesis March 2017 Language of publication: English Number of pages Permission for web publi- 57 cation: x Title of publication Dependency Injection in Unity3D Degree programme Degree Programme in Software Engineering Supervisor(s) Rantala, Ari Hämäläinen, Raija Assigned by Psyon Games Oy Abstract The objective was to find out how software design patterns and principles are applied to game development to achieve modular design. The tasks of the research were to identify the dependency management problem of a modular design, find out what the solutions offered by Unity3D are, find out what the dependency injection pattern is and how it is used in Unity3D environment. Dependency management in Unity3D and the dependency injection pattern were studied. Problems created by Unity3D’s solutions were introduced with examples. Dependency in- jection pattern was introduced with examples and demonstrated by implementing an ex- ample game using one of the available third-party frameworks. The aim of the example game was to clarify if the use of dependency injection brings modularity in Unity3D envi- ronment and what the cost of using it is. The principles of SOLID were introduced with generic examples and used to assist depend- ency injection to further increase the modularity by bringing the focus on class design. Dependency injection with the help of SOLID principles increased the modularity by loosely coupling classes even though slightly increasing the overall complexity of the architecture. -
Krahasimi I Framework-Ave Zend Framework Dhe Laravel Ne PHP
University of Business and Technology in Kosovo UBT Knowledge Center Theses and Dissertations Student Work Summer 7-2020 Krahasimi i Framework-ave Zend Framework dhe Laravel ne PHP Gentrit Gruda Follow this and additional works at: https://knowledgecenter.ubt-uni.net/etd Part of the Computer Sciences Commons Programi për Shkenca Kompjuterike dhe Inxhinierise Krahasimi i Framework-ave Zend Framework dhe Laravel ne PHP Shkalla Bachelor Gentrit Gruda Korrik / 2020 Prishtinë Programi për Shkenca Kompjuterike dhe Inxhinierise Punim Diplome Viti akademik 2013 – 2014 Gentrit Gruda Krahasimi i Framework-ave Zend Framework dhe Laravel ne PHP Mentor: MSc. Betim Gashi Korrik / 2020 Ky punim është përpiluar dhe dorëzuar në përmbushjen e kërkesave të pjesshme për Shkallën Bachelor ABSTRAKT Zhvillimi i Teknologjive i cili sa vjen e rritet, bien më vetë një nevojë e cila është që çdo gjë që zhvillohën, të zhvillohën më shpejtë, më stabil dhe më pak probleme. Pikërisht këtë problem disa individë më idetë e tyre mundohën ta largojnë duke zhvilluar framework-a të cilat na ndihmojnë të zhvillojmë webfaqe apo aplikacion sa më shpejtë që të jetë e mundur, por duke mos anashkaluar cilësinë dhe saktësinë në vetë. Kur zhvillohën kësi framework-a, zhvillohën që të lehtësohet puna e një zhvilluesi, duke i ndihmuar dhe lehtësuar futjen e të dhënave në bazën e shënimeve, krijimin e aplikacioneve etj. Për të lehtësuar punën, shumë kompani dhe zhvilluës kanë krijuar vegla dhe framework-at në mënyrë që të bëjnë më të lehtë punën e zhvilluësve. Dy framework-at më të njohura aktualisht janë Laravel dhe Zend, të cilat kanë ofruar zgjidhjët e tyre për zhvillimin e aplikacioneve të vogla, të mesme dhe të mëdha.