IBM Research Report Efficient Conservative Visibility Culling
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SGI® Octane III®
Making ® ® Supercomputing SGI Octane III Personal™ KEY FEATURES Supercomputing Gets Personal Octane III takes high-performance computing out Office Ready of the data center and puts it at the deskside. It A pedestal, one foot by two combines the immense power and performance broad HPC application support and arrives ready foot form factor and capabilities of a high-performance cluster with the for immediate integration for a smooth out-of-the- quiet operation portability and usability of a workstation to enable box experience. a new era of personal innovation in strategic science, research, development and visualization. Octane III allows a wide variety of single and High Performance dual-socket node choices and a wide selection of Up to 120 high- In contrast with standard dual-processor performance, storage, integrated networking, and performance cores and workstations with only eight cores and moderate graphics and compute GPU options. The system nearly 2TB of memory memory capacity, the superior design of is available as an up to ten node deskside cluster Broad HPC Application Octane III permits up to 120 high-performance configuration or dual-node graphics workstation Support cores and nearly 2TB of memory. Octane III configurations. Accelerated time-to-results significantly accelerates time-to-results for over with support for over 50 50 HPC applications and supports the latest Supported operating systems include: ® ® ® HPC applications Intel processors to capitalize on greater levels SUSE Linux Enterprise Server and Red Hat of performance, flexibility and scalability. Pre- Enterprise Linux. All configurations are available configured with system software, cluster set up is with pre-loaded SGI® Performance Suite system Ease of Use a breeze. -
OCTANE Technical Report
OCTANE Technical Report Silicon Graphics, Inc. ANY DUPLICATION, MODIFICATION, DISTRIBUTION, PUBLIC PERFORMANCE, OR PUBLIC DISPLAY OF THIS DOCUMENT WITHOUT THE EXPRESS WRITTEN CONSENT OF SILICON GRAPHICS, INC. IS STRICTLY PROHIBITED. THE RECEIPT OR POSSESSION OF THIS DOCUMENT DOES NOT CONVEY ANY RIGHTS TO REPRODUCE, DISCLOSE OR DISTRIBUTE ITS CONTENTS, OR TO MANUFACTURE, USE, OR SELL ANYTHING THAT IT MAY DESCRIBE, IN WHOLE OR IN PART. Cop VED Table of Contents Section 1 Introduction .....................................................................................................1-1 1.1 Manufacturing.............................................................................................................. 1-3 1.1.1 Industrial Design .....................................................................................1-3 1.1.2 CAD/CAM Solid Modeling ....................................................................1-4 1.1.3 Analysis...................................................................................................1-5 1.1.4 Digital Prototyping..................................................................................1-6 1.2 Entertainment............................................................................................................... 1-8 1.2.1 3D Animation..........................................................................................1-8 1.2.2 Film/Video/Audio ...................................................................................1-9 1.2.3 Publishing..............................................................................................1-10 -
Interactive Rendering with Coherent Ray Tracing
EUROGRAPHICS 2001 / A. Chalmers and T.-M. Rhyne Volume 20 (2001), Number 3 (Guest Editors) Interactive Rendering with Coherent Ray Tracing Ingo Wald, Philipp Slusallek, Carsten Benthin, and Markus Wagner Computer Graphics Group, Saarland University Abstract For almost two decades researchers have argued that ray tracing will eventually become faster than the rasteri- zation technique that completely dominates todays graphics hardware. However, this has not happened yet. Ray tracing is still exclusively being used for off-line rendering of photorealistic images and it is commonly believed that ray tracing is simply too costly to ever challenge rasterization-based algorithms for interactive use. However, there is hardly any scientific analysis that supports either point of view. In particular there is no evidence of where the crossover point might be, at which ray tracing would eventually become faster, or if such a point does exist at all. This paper provides several contributions to this discussion: We first present a highly optimized implementation of a ray tracer that improves performance by more than an order of magnitude compared to currently available ray tracers. The new algorithm makes better use of computational resources such as caches and SIMD instructions and better exploits image and object space coherence. Secondly, we show that this software implementation can challenge and even outperform high-end graphics hardware in interactive rendering performance for complex environments. We also provide an brief overview of the benefits of ray tracing over rasterization algorithms and point out the potential of interactive ray tracing both in hardware and software. 1. Introduction Ray tracing is famous for its ability to generate high-quality images but is also well-known for long rendering times due to its high computational cost. -
3Dfx Oral History Panel Gordon Campbell, Scott Sellers, Ross Q. Smith, and Gary M. Tarolli
3dfx Oral History Panel Gordon Campbell, Scott Sellers, Ross Q. Smith, and Gary M. Tarolli Interviewed by: Shayne Hodge Recorded: July 29, 2013 Mountain View, California CHM Reference number: X6887.2013 © 2013 Computer History Museum 3dfx Oral History Panel Shayne Hodge: OK. My name is Shayne Hodge. This is July 29, 2013 at the afternoon in the Computer History Museum. We have with us today the founders of 3dfx, a graphics company from the 1990s of considerable influence. From left to right on the camera-- I'll let you guys introduce yourselves. Gary Tarolli: I'm Gary Tarolli. Scott Sellers: I'm Scott Sellers. Ross Smith: Ross Smith. Gordon Campbell: And Gordon Campbell. Hodge: And so why don't each of you take about a minute or two and describe your lives roughly up to the point where you need to say 3dfx to continue describing them. Tarolli: All right. Where do you want us to start? Hodge: Birth. Tarolli: Birth. Oh, born in New York, grew up in rural New York. Had a pretty uneventful childhood, but excelled at math and science. So I went to school for math at RPI [Rensselaer Polytechnic Institute] in Troy, New York. And there is where I met my first computer, a good old IBM mainframe that we were just talking about before [this taping], with punch cards. So I wrote my first computer program there and sort of fell in love with computer. So I became a computer scientist really. So I took all their computer science courses, went on to Caltech for VLSI engineering, which is where I met some people that influenced my career life afterwards. -
Computing @SERC Resources,Services and Policies
Computing @SERC Resources,Services and Policies R.Krishna Murthy SERC - An Introduction • A state-of-the-art Computing facility • Caters to the computing needs of education and research at the institute • Comprehensive range of systems to cater to a wide spectrum of computing requirements. • Excellent infrastructure supports uninterrupted computing - anywhere, all times. SERC - Facilities • Computing - – Powerful hardware with adequate resources – Excellent Systems and Application Software,tools and libraries • Printing, Plotting and Scanning services • Help-Desk - User Consultancy and Support • Library - Books, Manuals, Software, Distribution of Systems • SERC has 5 floors - Basement,Ground,First,Second and Third • Basement - Power and Airconditioning • Ground - Compute & File servers, Supercomputing Cluster • First floor - Common facilities for Course and Research - Windows,NT,Linux,Mac and other workstations Distribution of Systems - contd. • Second Floor – Access Stations for Research students • Third Floor – Access Stations for Course students • Both the floors have similar facilities Computing Systems Systems at SERC • ACCESS STATIONS *SUN ULTRA 20 Workstations – dual core Opteron 4GHz cpu, 1GB memory * IBM INTELLISTATION EPRO – Intel P4 2.4GHz cpu, 512 MB memory Both are Linux based systems OLDER Access stations * COMPAQ XP 10000 * SUN ULTRA 60 * HP C200 * SGI O2 * IBM POWER PC 43p Contd... FILE SERVERS 5TB SAN storage IBM RS/6000 43P 260 : 32 * 18GB Swappable SSA Disks. Contd.... • HIGH PERFORMANCE SERVERS * SHARED MEMORY MULTI PROCESSOR • IBM P-series 690 Regatta (32proc.,256 GB) • SGI ALTIX 3700 (32proc.,256GB) • SGI Altix 350 ( 16 proc.,16GB – 64GB) Contd... * IBM SP3. NH2 - 16 Processors WH2 - 4 Processors * Six COMPAQ ALPHA SERVER ES40 4 CPU’s per server with 667 MHz. -
OCTANE® Workstation Owner's Guide
OCTANE® Workstation Owner’s Guide Document Number 007-3435-003 CONTRIBUTORS Written by Charmaine Moyer Production by Linda Rae Sande Illustrated by Kwong Liew Engineering contributions by Jim Bergman, Brian Bolich, Bob Cook, Mark Glusker, John Hahn, Steve Manzi, Ted Marsh, Donna McMaster, Jim Pagura, Michael Poimboeuf, Brad Reger, Jose Reinoso, Bob Sanders, Chris Wheaton, Michael Wright, and many others on the OCTANE engineering and business team. St. Peter’s Basilica image courtesy of ENEL SpA and InfoByte SpA. Disk Thrower image courtesy of Xavier Berenguer, Animatica. © 1997 - 1999, Silicon Graphics, Inc.— All Rights Reserved The contents of this document may not be copied or duplicated in any form, in whole or in part, without the prior written permission of Silicon Graphics, Inc. LIMITED AND RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure by the Government is subject to restrictionsas set forth in the Rights in Data clause at FAR 52.227-14 and/or in similar orsuccessor clauses in the FAR, or in the DOD, DOE or NASA FAR Supplements.Unpublished rights reserved under the Copyright Laws of the United States.Contractor/manufacturer is Silicon Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94043-1389. Silicon Graphics, IRIS, IRIX, and OCTANE are registered trademarks and the Silicon Graphics logo, IRIX Interactive Desktop, Power Fortran Accelerator, IRIS InSight, and Stereoview are trademarks of Silicon Graphics, Inc. ADAT is a registered trademark of Alesis Corporation. Centronics is a registered trademark of Centronics Data Computer Corporation. Envi-ro-tech is a trademark of TECHSPRAY. Macintosh is a registered trademark of Apple Computer, Inc. -
BCIS 1305 Business Computer Applications
BCIS 1305 Business Computer Applications BCIS 1305 Business Computer Applications San Jacinto College This course was developed from generally available open educational resources (OER) in use at multiple institutions, drawing mostly from a primary work curated by the Extended Learning Institute (ELI) at Northern Virginia Community College (NOVA), but also including additional open works from various sources as noted in attributions on each page of materials. Cover Image: “Keyboard” by John Ward from https://flic.kr/p/tFuRZ licensed under a Creative Commons Attribution License. BCIS 1305 Business Computer Applications by Extended Learning Institute (ELI) at NOVA is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted. CONTENTS Module 1: Introduction to Computers ..........................................................................................1 • Reading: File systems ....................................................................................................................................... 1 • Reading: Basic Computer Skills ........................................................................................................................ 1 • Reading: Computer Concepts ........................................................................................................................... 1 • Tutorials: Computer Basics................................................................................................................................ 1 Module 2: Computer -
Silicon Graphics® 230 Visual Workstation with Vpro™ Graphics Silicon Graphics 230 Visual Workstation for Windows® Silicon Graphics 230L Visual Workstation for Linux®
Datasheet Silicon Graphics® 230 Visual Workstation with VPro™ Graphics Silicon Graphics 230 Visual Workstation for Windows® Silicon Graphics 230L Visual Workstation for Linux® Exceptional Graphics Performance at Features Benefits Unprecedented Prices Silicon Graphics VPro graphics subsystem Provides unprecedented application and The Silicon Graphics 230 visual workstation includes OpenGLon a Chip™ implementation, system performance; fully OpenGL® 1.2 provides professional graphics performance at accelerated geometry pipeline, and conformant and accelerated professional texture mapping capabilities a remarkably low price. Affording customers an unparalleled technical, creative, and scientific Aggressive system price Delivers high-performance workstation graphics capabilities to technical and tool for visualization, Silicon Graphics 230 creative professionals at an extremely incorporates state-of-the-art Intel® architectures affordable price with Silicon Graphics visualization subsystems, Integrated transform and lighting Allows more realistic object behaviors setting a new standard for graphics application and character animation, as well as performance for Windows and Linux operating significantly more complex 3D modeling systems. As the entry system into the Silicon Intel based system utilizing industry- Incorporates renowned SGI graphics Graphics family of visual workstations, the 230 standard architecture and components capabilities in a cost-effective, reliable, offers amazing reliability, flexibility, and and flexible system that is easy to performance at a truly unbelievable price. This upgrade, maintain, and support combination of high-performance graphics and Single Intel Pentium® III processor Provides superior computing performance computing power for markets such as digital featuring fast on-die 256KB Level 2 Advanced Transfer Cache content creation, MCAD/MCAE, scientific visualization, and EDA has never been more Flexible, intelligently designed system Easy, toolless access for upgrade, accessible. -
25 Years of Ars Electronica
Literature: Winners in the film section – Computer Animation – Visual Effects Literature: Literature : Literature: Literature (2) : Literature: Literature (2) : Blick, Stimme und (k)ein Körper – Der Einsatz 1987: John Lasseter, Mario Canali, Rolf Herken Cyber Society – Mythos und Realität der Maschinen, Medien, Performances – Theater an Future cinema !! / Jeffrey Shaw, Peter Weibel Ed. Gary Hill / Selected Works Soundcultures – Über elektronische und digitale Kunst als Sendung – Von der Telegrafie zum der elektronischen Medien im Theater und in 1988: John Lasseter, Peter Weibel, Mario Canali and Honorary Mentions (right) Informationsgesellschaft / Achim Bühl der Schnittstelle zu digitalen Welten / Kunst und Video / Bettina Gruber, Maria Vedder Intermedialität – Das System Peter Greenaway Musik / Ed. Marcus S. Kleiner, A. Szepanski 25 years of ars electronica Internet / Dieter Daniels VideoKunst / Gerda Lampalzer interaktiven Installationen / Mona Sarkis Tausend Welten – Die Auflösung der Gesellschaft Martina Leeker (Ed.) Yvonne Spielmann Resonanzen – Aspekte der Klangkunst / 1989: Joan Staveley, Amkraut & Girard, Simon Wachsmuth, Zdzislaw Pokutycki, Flavia Alman, Mario Canali, Interferenzen IV (on radio art) Liveness / Philip Auslander im digitalen Zeitalter / Uwe Jean Heuser Perform or else – from discipline to performance Videokunst in Deutschland 1963 – 1982 Arquitecturanimación / F. Massad, A.G. Yeste Ed. Bernd Schulz John Lasseter, Peter Conn, Eihachiro Nakamae, Edward Zajec, Franc Curk, Jasdan Joerges, Xavier Nicolas, TRANSIT #2 -
AVS on UNIX WORKSTATIONS INSTALLATION/ RELEASE NOTES
_________ ____ AVS on UNIX WORKSTATIONS INSTALLATION/ RELEASE NOTES ____________ Release 5.5 Final (50.86 / 50.88) November, 1999 Advanced Visual Systems Inc.________ Part Number: 330-0120-02 Rev L NOTICE This document, and the software and other products described or referenced in it, are con®dential and proprietary products of Advanced Visual Systems Inc. or its licensors. They are provided under, and are subject to, the terms and conditions of a written license agreement between Advanced Visual Systems and its customer, and may not be transferred, disclosed or otherwise provided to third parties, unless oth- erwise permitted by that agreement. NO REPRESENTATION OR OTHER AFFIRMATION OF FACT CONTAINED IN THIS DOCUMENT, INCLUDING WITHOUT LIMITATION STATEMENTS REGARDING CAPACITY, PERFORMANCE, OR SUI- TABILITY FOR USE OF SOFTWARE DESCRIBED HEREIN, SHALL BE DEEMED TO BE A WARRANTY BY ADVANCED VISUAL SYSTEMS FOR ANY PURPOSE OR GIVE RISE TO ANY LIABILITY OF ADVANCED VISUAL SYSTEMS WHATSOEVER. ADVANCED VISUAL SYSTEMS MAKES NO WAR- RANTY OF ANY KIND IN OR WITH REGARD TO THIS DOCUMENT, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PUR- POSE. ADVANCED VISUAL SYSTEMS SHALL NOT BE RESPONSIBLE FOR ANY ERRORS THAT MAY APPEAR IN THIS DOCUMENT AND SHALL NOT BE LIABLE FOR ANY DAMAGES, INCLUDING WITHOUT LIMI- TATION INCIDENTAL, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES, ARISING OUT OF OR RELATED TO THIS DOCUMENT OR THE INFORMATION CONTAINED IN IT, EVEN IF ADVANCED VISUAL SYSTEMS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. The speci®cations and other information contained in this document for some purposes may not be com- plete, current or correct, and are subject to change without notice. -
Running.1997.2.Pdf
SEMI-ANNUAL REPORT NASA CONTRACT NAS5-31368 FOR MODIS TEAM MEMBER STEVEN W. RUNNING ASSOC. TEAM MEMBER RAMAKRISHNA R. NEMANI SOFTWARE ENGINEER JOSEPH GLASSY July 15, 1997 PRE-LAUNCH TASKS PROPOSED IN OUR CONTRACT OF DECEMBER 1991 We propose, during the pre-EOS phase to: (1) develop, with other MODIS Team Members, a means of discriminating different major biome types with NDVI and other AVHRR-based data. (2) develop a simple ecosystem process model for each of these biomes, BIOME-BGC (3) relate the seasonal trend of weekly composite NDVI to vegetation phenology and temperature limits to develop a satellite defined growing season for vegetation; and (4) define physiologically based energy to mass conversion factors for carbon and water for each biome. Our final core at-launch product will be simplified, completely satellite driven biome specific models for net primary production. We will build these biome specific satellite driven algorithms using a family of simple ecosystem process models as calibration models, collectively called BIOME-BGC, and establish coordination with an existing network of ecological study sites in order to test and validate these products. Field datasets will then be available for both BIOME-BGC development and testing, use for algorithm developments of other MODIS Team Members, and ultimately be our first test point for MODIS land vegetation products upon launch. We will use field sites from the National Science Foundation Long-Term Ecological Research network, and develop Glacier National Park as a major site for intensive validation. OBJECTIVES: We have defined the following near-term objectives for our MODIS contract based on the long term objectives stated above: -Organization of an EOS ground monitoring network with collaborating U.S. -
Translating Research Into Business
THE STATE OF SÃO PAULO RESEARCH FOUNDATION Translating Research into Business Ten years promoting technological innovation THE STATE OF SÃO PAULO RESEARCH FOUNDATION Carlos Vogt President Marcos Macari Vice-president BOARD OF TRUSTEES Adilson Avansi de Abreu Carlos Vogt Celso Lafer Hermann Wever Horácio Lafer Piva Hugo Aguirre Armelin José Arana Varela Marcos Macari Nilson Dias Vieira Júnior Vahan Agopyan Yoshiaki Nakano EXECUTIVE BOARD Ricardo Renzo Brentani Chief Executive Carlos Henrique de Brito Cruz Scientific Director Joaquim José de Camargo Engler Administrative Director Translating Research into Business Ten years promoting technological innovation Projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses Programs 2005 Catalogação-na-publicação elaborada pelo Centro de Documentação e Informação da FAPESP The State of São Paulo Research Foundation. Translating research into business : ten years promoting technological innovation : projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses programs / The State of São Paulo Research Foundation – São Paulo : FAPESP, 2005. 256 p. : il. ; 28 cm. Tradução de: A pesquisa traduzida em negócios : dez anos de incentivo à inovação tecnológica : projetos apoiados pela FAPESP nos programas Parceria para Inovação Tecnológica e Inovação Tecnológica em Pequenas Empresas. I. Título II. Título: Ten years promoting technological innovation. III. Título: Projects supported by FAPESP in the Partnership for Technological Innovation and Technological Innovation in Small Businesses programs. 1.FAPESP 2. Pesquisa e desenvolvimento – São Paulo 3. Ciência 4. Tecnologia 5. Inovação tecnológica 6. Inovação Tecnológica em Pequenas Empresas 7. PIPE 8. Parceria para Inovação Tecnológica 9. PITE 04/05 CDD 507.208161 Depósito Legal na Biblioteca Nacional, conforme Lei n.º 10.994, de 14 de dezembro de 2004.