Ac/E Digital Culture Annual Report 2016
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UPDATE NEW GAME !!! the Incredible Adventures of Van Helsing + Update 1.1.08 Jack Keane 2: the Fire Within Legends of Dawn Pro E
UPDATE NEW GAME !!! The Incredible Adventures of Van Helsing + Update 1.1.08 Jack Keane 2: The Fire Within Legends of Dawn Pro Evolution Soccer 2013 Patch PESEdit.com 4.1 Endless Space: Disharmony + Update v1.1.1 The Curse of Nordic Cove Magic The Gathering Duels of the Planeswalkers 2014 Leisure Suit Larry: Reloaded Company of Heroes 2 + Update v3.0.0.9704 Incl DLC Thunder Wolves + Update 1 Ride to Hell: Retribution Aeon Command The Sims 3: Island Paradise Deadpool Machines at War 3 Stealth Bastard GRID 2 + Update v1.0.82.8704 Pinball FX2 + Update Build 210613 incl DLC Call of Juarez: Gunslinger + Update v1.03 Worms Revolution + Update 7 incl. Customization Pack DLC Dungeons & Dragons: Chronicles of Mystara Magrunner Dark Pulse MotoGP 2013 The First Templar: Steam Special Edition God Mode + Update 2 DayZ Standalone Pre Alpha Dracula 4: The Shadow of the Dragon Jagged Alliance Collectors Bundle Police Force 2 Shadows on the Vatican: Act 1 -Greed SimCity 2013 + Update 1.5 Hairy Tales Private Infiltrator Rooks Keep Teddy Floppy Ear Kayaking Chompy Chomp Chomp Axe And Fate Rebirth Wyv and Keep Pro Evolution Soccer 2013 Patch PESEdit.com 4.0 Remember Me + Update v1.0.2 Grand Ages: Rome - Gold Edition Don't Starve + Update June 11th Mass Effect 3: Ultimate Collectors Edition APOX Derrick the Deathfin XCOM: Enemy Unknown + Update 4 Hearts of Iron III Collection Serious Sam: Classic The First Encounter Castle Dracula Farm Machines Championships 2013 Paranormal Metro: Last Light + Update 4 Anomaly 2 + Update 1 and 2 Trine 2: Complete Story ZDSimulator -
Sector Magazin 11/2012
1 HERNY´ MAGAZÍN 11/2012 FAR CRY 3 COD: BLACK OPS 2 HITMAN ABSOLUTION HALO 4 2 ÚVODNÍK Ani sme sa nenazdali a je tu december a s ním spojené aj zvoľnenie tempa. Novembrová nádielka prehrmela a schovala svojimi zárobkami otváracie týždne veľkofilmov. Čo obyčajne po nej zostáva je vietor v peňaženkách a rozhádzané plagáty malých titulov rozdupané miliónmi hráčov uprednostňujúcich zvučné mená. Far Cry 3 síce k nim nepatrí, ale vyšiel po funuse, po všetkých premiérach a napriek tomu nás dostal do kolien. Pravdepodobne posledná hra tento rok, ktorá si odniesla maximálnu možnú známku 10/10. Ubisoftu sa podarilo nadviazať na odkaz prvého dielu, vrátiť na exotický ostrov voľnosť a vtisnúť hráčom do rúk opraty pri rozhodovaní sa v otvorenom svete plnom príležitostí. Zaujímavý je aj z iného hľadiska, zatiaľ čo u nás mrzne, tam môžete loviť žralokov v priezračnej vode s palmami za chrbtom. S Far Cry 3 neprišiel definitívny koniec herného roka, Telltale Games uzatvorili výbornú epizodickú sériu The Walking Dead a Nintendo stihlo uviesť na trh novú konzolu Wii U. O tom však až nabudúce. Pavol Buday VYDÁVA REDAKCIA SECTOR s.r.o. Peter Dragula 3 Branislav Kohút LAYOUT Matúš Štrba Vladimír Pribila Peter Dragula Jaroslav Otčenáš ŠÉFREDAKTOR Michal Korec Články nájdete na Juraj Malíček Pavol Buday www.sector.sk OBSAH Ján Kordoš DOJMY RECENZIE TECH UŽÍVATELIA NextGen Expo Far Cry 3 Wii mini predstavené Project Cars Hawken Halo 4 Surface Pro Exhumed War Z Call of Duty Black Ops 2 Playstation 3 12GB Hitman Absolution NFS Most Wanted Euro Truck Simulator 2 Playstation AllStars Walking Dead Air Conflict Pacific Carriers LittleBigPlanet Karting Wonderbook Assassins Creed 3 Liberation 007 Legends FILMY Dance Central 3 vs Atlas Mrakov Just Dance 4 Sedem Psychopatov 4 NEXTGEN EXPO 2012 KTO PRIŠIEL, VIDEL A ZAŽIL, KTO NEBOL, MÔŽE ĽUTOVAŤ. -
Final Fantasy Tactics E Listamos Os Dez Melhores Jogos Da Série
ÍNDICE A nova fantasia Final Fantasy nos trouxe emoções, aventura e ação por décadas. E a Square Enix nos traz essa experiência mais uma vez (com um toque extra de ação) com Final Fantasy Type-0 HD para PS4 e Xbox One. E nós não apenas mergulhamos nesse mais novo título, mas também trazemos nossas expectativas para Final Fantasy XV, revisitamos Final Fantasy Tactics e listamos os dez melhores jogos da série. Fique por dentro também de Dying Light, Battlefield Hardline e muito mais! – Rafael Neves PERFIL Moogle 04 BLAST FROM THE PAST DIRETOR GERAL / PROJETO GRÁFICO Final Fantasy Tactics Sérgio Estrella (PS/PSP) 08 DIRETOR EDITORIAL Rafael Neves PRÉVIA DIRETORES DE PAUTAS João Pedro Meireles Final Fantasy Type-0 HD Gabriel Vlatkovic (PS4/XBO) Ítalo Chianca 13 Alberto Canen DIRETOR DE REVISÃO ANÁLISE Alberto Canen Dying Light DIRETOR DE (PC/PS4/XBO) DIAGRAMAÇÃO 25 Ricardo Ronda FUTURE BLAST REDAÇÃO Cássio B. Carmo Gabriel Minossi Final Fantasy XV Ítalo Chianca (PS4/XBO) 31 Manoel Siqueira Silva Leandro Rizzardi Pedro Vicente MOBILE BLAST Robson Júnior Heroes of Might and REVISÃO Magic III e Skyward Alberto Canen 39 Leonardo Nazareth Pedro Gusmão Vitor Tibério TOP 10 DIAGRAMAÇÃO Melhores jogos Aline Miki de Final Fantasy Gabriel Leles 44 Guilherme Kennio Leandro Fernandes ANALÓGICO Letícia Fernandes Quando games CAPA Felipe Araujo ultrapassam a tela ONLINE gameblast.com.br 2 ÍNDICE Capas cortadas Artes que quase estamparam esta edição FAÇA SUA ASSINATURA E receba todas as edições em seu computador, smartphone ou tablet com antecedência, além de brindes, GRÁTIS promoções e edições bônus! DA REVISTA ASSINAR! GAMEBLAST! gameblast.com.br 3 PERFIL por Pedro Vicente Revisão: Alberto Canen Diagramação: Guilherme Kennio MOOGLE Pode ser difícil acreditar estando atento apenas aos dias atuais, mas Final Fantasy já foi uma série genial. -
Feminist and Queer Formations in Digital Networks
A University of Sussex DPhil thesis Available online via Sussex Research Online: http://sro.sussex.ac.uk/ This thesis is protected by copyright which belongs to the author. This thesis cannot be reproduced or quoted extensively from without first obtaining permission in writing from the Author The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the Author When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given Please visit Sussex Research Online for more information and further details Remediating politics: feminist and queer formations in digital networks Aristea Fotopoulou University of Sussex Thesis submitted September 2011 in partial fulfilment of the requirements of the degree of Doctor of Philosophy. Acknowledgements Particular thanks go to my supervisors Caroline Bassett and Kate O'Riordan for their unreserved encouragement, support and feedback. I am grateful to Olu Jenzen, Beth Mills, Russell Pearce, Polly Ruiz, Rachel Wood and Lefteris Zenerian for commenting on drafts and to Ruth Charnock and Dan Keith for proof-reading. I'd also like to thank my colleagues in the School of Media, Film and Music and especially Sarah Maddox for being so understanding; my fellows in English, Global Studies, Institute of Development Studies, and Sociology at Sussex for their companionship. I am grateful for discussions that took place in the intellectual environments of the Brighton and Sussex Sexualities Network (BSSN), the Digital Communication and Culture Section of the European Communication Research and Education Association (ECREA), the ECREA Doctoral Summer School 2009 in Estonia, the 2011 Feminist Technoscience Summer School in Lancaster University, the Feminist and Women's Studies Association (FWSA), the 18th Lesbian Lives Conference, the Ngender Doctoral seminars 2009-2011 at the University of Sussex, the Research Centre for Material Digital Culture, and the Sussex Centre for Cultural Studies. -
Sparking a Steam Revolution: Examining the Evolution and Impact of Digital Distribution in Gaming
Sparking a Steam Revolution: Examining the Evolution and Impact of Digital Distribution in Gaming by Robert C. Hoile At this moment there’s a Renaissance taking place in games, in the breadth of genres and the range of emotional territory they cover. I’d hate to see this wither on the vine because the cultural conversation never caught up to what was going on. We need to be able to talk about art games and ‘indie’ games the ways we do about art and indie film. (Isbister xvii) The thought of a videogame Renaissance, as suggested by Katherine Isbister, is both appealing and reasonable, yet she uses the term Renaissance rather casually in her introduction to How Games Move Us (2016). She is right to assert that there is diversity in the genres being covered and invented and to point out the effectiveness of games to reach substantive emotional levels in players. As a revival of something in the past, a Renaissance signifies change based on revision, revitalization, and rediscovery. For this term to apply to games then, there would need to be a radical change based not necessarily on rediscovery of, but inspired/incited by something perceived to be from a better time. In this regard the videogame industry shows signs of being in a Renaissance. Videogame developers have been attempting to innovate and push the industry forward for years, yet people still widely regard classics, like Nintendo’s Legend of Zelda: Ocarina of Time (1998), as the best games of all time. As with the infatuation with sequels in contemporary Hollywood cinema, game companies are often perceived as producing content only for the money while neglecting quality. -
Gaming Systems and Features of Discovery Centre Station 1
Gaming systems and features of Discovery Centre Station 1: XBox 1 with Remote The Book of Unwritten Tales 2 Wii U and Wii U Remote Braid Playstation 4 with Remote The Bridge Gaming PC with Gaming keyboard and The Cat and the Coup mouse Cave Story+ Downloaded games in station 1 include: Closure 7 Grand Steps, Step 1: What Ancients Begat Cogs 140 Coil AaAaAA!! – A Reckless Disregard for Colosse Gravity Colour Bind ABE VR Crawl Achron Cube & Star: An Arbitrary Love AltscpaceVR Dayz Amnesia: The Dark Descent Deep Under the Sky Analogue: A Hate Story Desktop Dungeons A Story About My Uncle Destinations B.U.T.T.O.N. Dinner Date Bad Hotel Dream Banished The Dream Machine Bastion The Dream Machine: Chapter 3 The Beginner’s Guide The Dream Machine: Chapter 4 Besiege The Dream Machine: Chapter 5 Between IGF Demo Dungeon of the Endless Bientôt l’été Dust: An Elysian Tail Bigscreen Beta Elegy for a Dead World BioShock Infinite Endless Legend The Binding of Isaac: Rebirth Ephemerid: A Musical Adventure BIT.TRIP RUNNER Estranged: Act 1 BlazeRush Carleton University Library and the Discovery Centre September 2019 Euro Truck Simulator 2 Interstellar Marines Evoland Intrusion 2 Evoland 2 Invisible, Inc. Fallout Jamestown Fallout 2 Joe Danger Fallout Tactics Keep Talking and Nobody Explodes Farming Simulator 17 Kentucky Route Zero Flotilla LA Cops FLY’N Legend of Dungeon The FOO show Life is Strange The Forest LIMBO Fotonica Lisa Frozen Synapse Little Inferno FTL: Faster than -
Art Worlds for Art Games Edited
Loading… The Journal of the Canadian Game Studies Association Vol 7(11): 41-60 http://loading.gamestudies.ca An Art World for Artgames Felan Parker York University [email protected] Abstract Drawing together the insights of game studies, aesthetics, and the sociology of art, this article examines the legitimation of ‘artgames’ as a category of indie games with particularly high cultural and artistic status. Passage (PC, Mac, Linux, iOS, 2007) serves as a case study, demonstrating how a diverse range of factors and processes, including a conducive ‘opportunity space’, changes in independent game production, distribution, and reception, and the emergence of a critical discourse, collectively produce an assemblage or ‘art world’ (Baumann, 2007a; 2007b) that constitutes artgames as legitimate art. Author Keywords Artgames; legitimation; art world; indie games; critical discourse; authorship; Passage; Rohrer Introduction The seemingly meteoric rise to widespread recognition of ‘indie’ digital games in recent years is the product of a much longer process made up of many diverse elements. It is generally accepted as a given that indie games now play an important role in the industry and culture of digital games, but just over a decade ago there was no such category in popular discourse – independent game production went by other names (freeware, shareware, amateur, bedroom) and took place in insular, autonomous communities of practice focused on particular game-creation tools or genres, with their own distribution networks, audiences, and systems of evaluation, only occasionally connected with a larger marketplace. Even five years ago, the idea of indie games was still burgeoning and becoming stable, and it is the historical moment around 2007 that I will address in this article. -
Free-Digital-Preview.Pdf
THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ $7.95 U.S. 01> 0 74470 82258 5 www.animationmagazine.net THE BUSINESS, TECHNOLOGY & ART OF ANIMATION AND VFX January 2013 ™ The Return of The Snowman and The Littlest Pet Shop + From Up on The Visual Wonders Poppy Hill: of Life of Pi Goro Miyazaki’s $7.95 U.S. 01> Valentine to a Gone-by Era 0 74470 82258 5 www.animationmagazine.net 4 www.animationmagazine.net january 13 Volume 27, Issue 1, Number 226, January 2013 Content 12 22 44 Frame-by-Frame Oscars ‘13 Games 8 January Planner...Books We Love 26 10 Things We Loved About 2012! 46 Oswald and Mickey Together Again! 27 The Winning Scores Game designer Warren Spector spills the beans on the new The composers of some of the best animated soundtracks Epic Mickey 2 release and tells us how much he loved Features of the year discuss their craft and inspirations. [by Ramin playing with older Disney characters and long-forgotten 12 A Valentine to a Vanished Era Zahed] park attractions. Goro Miyazaki’s delicate, coming-of-age movie From Up on Poppy Hill offers a welcome respite from the loud, CG world of most American movies. [by Charles Solomon] Television Visual FX 48 Building a Beguiling Bengal Tiger 30 The Next Little Big Thing? VFX supervisor Bill Westenhofer discusses some of the The Hub launches its latest franchise revamp with fashion- mind-blowing visual effects of Ang Lee’s Life of Pi. [by Events forward The Littlest Pet Shop. -
Terms of Service and User Agreement
2017-08-0910-03 CONDICIONES DE SERVICIO Y ACUERDO DE USUARIO LEA ESTE ACUERDO POR COMPLETO E INDIQUE SI ACEPTA O NO LOS TÉRMINOS. ES UN CONTRATO ENTRE USTED Y SONY INTERACTIVE ENTERTAINMENT LLC ("(“SIE LLC")”) Y SONY INTERACTIVE ENTERTAINMENT AMERICA LLC ("(“SIEA"),”), Y ES APLICABLE A SU ACCESO Y USO DE LOSNUESTROS PRODUCTOS Y SERVICIOS DE PLAYSTATION™NETWORK (COLECTIVAMENTE DENOMINADOS "“SERVICIOS DE PSN SERVICES").”). EL ACCESO A LOS SERVICIOS DE PSN REQUIERE EXPRESAMENTE DE SU ACEPTACIÓN DE LOS TÉRMINOS DE ESTE ACUERDO. SI NO ACEPTA ESTOS TÉRMINOS, NO PODRÁ CREAR UNA CUENTA EN PSN (“CUENTA”) Y NO PODRÁ ACCEDER A LA MAYORÍA DEL LOS SERVICIOS DE PSN. NOTA: ESTE ACUERDO CONTIENE, EN EL APARTADO "“ARBITRAJE INDIVIDUAL VINCULANTE",”, UNA CLÁUSULA DE ARBITRAJE INDIVIDUAL VINCULANTE Y DE RENUNCIA A LAS DEMANDAS COLECTIVAS QUE AFECTAN A LOS DERECHOS QUE USTED TIENE EN VIRTUD DE ESTE ACUERDO EN RELACIÓN CON CUALQUIER "“DISPUTA"” (TAL Y COMO SE DEFINE MÁS ADELANTE) ENTRE USTED Y SIE LLC, SIEA, SONY INTERACTIVE ENTERTAINMENT INC., SUS EMPRESAS MATRICES, FILIALES O SUBSIDIARIAS (EN CONJUNTO, "“ENTIDADES SONY").”). TIENE DERECHO A EXCLUIRSE DE LAS CLÁUSULAS DE ARBITRAJE INDIVIDUAL VINCULANTE Y DE RENUNCIA A LAS DEMANDAS COLECTIVAS, COMO SE DESCRIBE EN EL APARTADO "“ARBITRAJE INDIVIDUAL VINCULANTE".”. A FIN DE PODER ACEPTAR ESTOS TÉRMINOS Y CREAR UNA CUENTA, USTED DEBE SER MAYOR DE EDAD PARA LAS LEYES DEL PAÍS EN EL CUAL SU CUENTA ESTÁ REGISTRADA. USTED ASUME LA RESPONSABILIDAD LEGAL Y ECONÓMICA DE TODAS LAS ACCIONES QUE SE HAGAN EN SU CUENTA, INCLUIDAS AQUELLAS QUE REALICEN NIÑOS Y CUALQUIER OTRA PERSONA QUE TENGA ACCESO A DICHA CUENTA. -
Cine De Tu Ciudad Y Tráileres De Todos Los Estrenos PROFESSORS DE LA UB REBEN CARTES D’EXTORSIÓ 4 2 BARCELONA DIVENDRES 8 DE JUNY DEL 2012
CatalunyaCaixa necesita 4.500 millones más para sanearse CatalunyaCaixa, con alta exposición al ladrillo, y Novagalicia, ambas controladas por el FROB, necesitan una inyección pública de 4.500 millones cada una adicionales a los 6.595 ya recibidos. Se unirán a los 19.000 millones para Bankia. 6 LUIS MARÍA LINDE SERÁ EL NUEVO GOBERNADOR DEL BANCO DE ESPAÑA 6 BARCELONA Fundado en febrero de 2000. El primer diario que no se vende Divendres 8 JUNY DEL 2012. ANY XIII. NÚMERO 2851 Condemnes d’entre 18 i 24 anys de presó per a l’inductor i el sicari del crim del carrer Santaló. 2 El Gobierno aparca la ley contra los anuncios de prostitución «por la crisis» 8 «El peligro de guerra civil en Siria es inminente», dice la ONU tras la matanza de Hama. 10 El Gobierno podría quitar los ‘moscosos’ a los funcionarios, que disponen de estos 6 días libres. 8 J. CASARES / EFE EL CONFLICTO MINERO SE AGRAVA En el undécimo día de huelga, los mineros asturia- nos y castellano-leoneses cortaron carreteras y vías de tren y llegaron a bloquear Asturias unas horas. 8 GUARDIOLAY 23 ARTISTAS tP.CANTAN CONTRA EL SIDA 25 MICHAEL LOEWA / EFE El tiempo en Barcelona, hoy UNA EUROCOPA QUE MÁXIMA 26 | MÍNIMA 20 OTROS MUNICIPIOS: Manresa 31/17. ILUSIONE A ESPAÑA Girona 26/17. Vic 28/15. Tarragona 25/20. Lleida 30/20. La roja inicia el domingo ante Italia un torneo que empieza hoy. Calendario, nuestras estrellas y las del resto de selecciones y todo Sorteos (jueves 7) sobre la Euro de Polonia y Ucrania, aquí y en 20minutos.es. -
Computer Art Internship Company List
Career Development 136 W. 21st Street, 6th Floor New York, NY 10011 Tel: 212.592.2370 Email: [email protected] COMPUTER ART INTERNSHIP COMPANY LIST 1st Ave Machine Disney Animation Studios 4Kids Productions Ditlev Film ABC Dogmatic Inc. Adolescent Edit Beach Affinity Online Emerald City Productions Alter Image Estee Lauder Companies Ambitious Film Eyeball NYC Inc. Ambitious Media Eyebeam Art & Technology Center Americanbaby.com Federico Muelas Inc. Animorphous, Inc Filoxenia Holdings, Inc/Kellari Hospitality Anna Sheila Parrucho Group Arkadium Inc. Force Mass Acceleration (FMA) The Artery VFX Fox News Channel Avekta Productions Inc. Framestore Bedrocket Media Ventures Freestyle Collective Beehive FTS Consulting BET FTS Info Tech Betelgeuse Productions FURY BioDigital Systems Galaxy 61, Inc. Bionic NY gameLab. LLC. Blue Sky Studios Giella Design Inc. Bombastic, Inc. Graphiartist Studio Brainstorm Digital Gravity Brand New School HBO Brant Publications Headlight Bust Inc. Hogarth WW CathodeRay Club Inc. HOPR CBS Sports Hornet, Inc. Charged Studios Humble TV Charlex Hush Studios, Inc. Chatsby Films Icebreaker Entertainment, LLC. Click3x IKM Productions Creative Bubble Intelek The Criterion Collective Interactive Edge Curious Pictures IO Media Cybersapien Entertainment iVillage Dancing Diablo Kellari Hospitality Group Designomotion Kidsite 3000 Diary the Movie, LLC Large Animal Games Digital Kitchen Lifetime Television Digital Production Solutions Inc. LOBO Dirt Empire Look FX 209 East 23 Street, New York, NY 10010-3994 Tel 212.592.2370 Fax 212.206.6434 www.schoolofvisualarts.edu Career Development 136 W. 21st Street, 6th Floor New York, NY 10011 Tel: 212.592.2370 Email: [email protected] Lovett Productions Sony Online/Sony Corporation of America Lumiere Media, Inc. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers.