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INDEX COPYRIGHTED MATERIAL JJWBT370_index.inddWBT370_index.indd 175175 88/30/10/30/10 88:23:22:23:22 PMPM JJWBT370_index.inddWBT370_index.indd 176176 88/30/10/30/10 88:23:22:23:22 PMPM A Billabong, 23 Access Hollywood, 56 Birdhouse Projects Activision Blitz fi nances impacting, 80–81 900 Films advertising creation for, 96 early days of, 15–17, 77–78 Boom Boom HuckJam sponsorship by, Hawk buy-out of, 81–82 56–57 video/fi lm involvement by, 19, 87–96 (see Tony Hawk video game designed/released also 900 Films) by, 6–7, 25–26, 36–43, 56–57, Black, Jack, 108 68–69, 73, 132, 140 (see Video Black Pearl Skatepark grand opening, games for detail) 134–136 Secret Skatepark Tour support from, 140 Blink-182, 133, 161, 162 skateboard controller designed by, 41–43 Blitz Distribution Tony Hawk Foundation contributions denim clothing investment by, 77–80 from, 158 fi nances of, 78–81 Adio Tour, 130–131 Hawk Clothing involvement offer to, 24 Adoptante, Clifford, 51, 55 Hawk relinquishing shares in, 82 Agassi, Andre, 132, 162–163 legal issues for, 17–19 Anderson, Pamela, 134, 162 skate team/company support by, 77 Antinoro, Mike, 71 video/fi lm involvement of, 90 Apatow, Judd, 107 Blogs, 99–104, 106 Apple iPhone, 91, 99–102 BMX Are You Smarter Than a 5th Grader?, 157, 158 Boom Boom HuckJam inclusion of, 48, Armstrong, Lance, 103, 108, 162 49, 51, 55–56, 58–59, 67 Athens, Georgia, 142 charitable fundraisers including, 133–134, Awards 161 MTV Video Music Awards, 131–132 Froot Loops’ endorsement including, 3, 4 Nickelodeon Kids’ Choice Awards, 7, 146 product merchandising -
Number of Helmets Distributed by the Tony Hawk
THF_newsletter_back.pdf 1 5/14/12 5:17 PM From The Founder The past year has been great for THF, for public skateparks, and for skateboarding in general. We reached a few foundation milestones, including supporting over 500 public skateparks (505 to be exact) in all 50 States, totaling more than $4-million in funding. Our 2011 Stand Up For Skateparks events were the best yet, with The Black Keys rocking in Beverly Hills and Ben Harper killing it in Vegas. Our staff is more efficient than ever in providing resources and information to communities starting their skatepark projects. And the parks that have opened recently are the best we’ve seen. But despite our successes and the achievements of the groups we work with across the country, we can see that there is so much more to do to help communities address the needs of their youth. In 2011, we saw 22 skateparks that received THF grants open. That means of the 505 skateparks that we’ve helped fund over the past decade, 418 are open—or 82%! With approximately 3,500 skateparks in the U.S., we have contributed to 12% of them. The process of getting a skatepark teaches kids in the community valuable lessons about perse- verance and that working with their city leaders can be a positive experience. The most common lesson that skaters cite is that with persistence and hard work, their dreams can be realized. The leaders cite that the youth develop a level of ownership and pride in the skatepark that they hadn’t anticipated. -
Chapter 1 Introduction
CHAPTER 1 INTRODUCTION 1.1 Background At the present time, extreme games are becoming popular around the world which most of the sports were invented in the US. The most practical and flexible is skateboarding. Skateboarding at first was invented by the surfers who wanted to surf without the needs of waiting for the waves at the beaches. Therefore they made ramps as a replication of an undergoing wave portraying as skaters do the drop in from up of the ramp. That kind of things are still available nowadays, but the most practical things that everyone can actually do in many places is the street skateboarding. It is also a way of life where the skaters go find some spots with a good environment such as smooth roads, stairs, rails, empty swimming pools, etc to skate in. There are many things that skaters can do in street skateboarding because basically street skating has no rules and regulation unlike basketball or soccer. Also it is easy to skate in many good places as long as the environment supports the needs of the skater’s skateboarding capability which that means skills in mastering skateboarding techniques are really matters in finding the spots that matches personal ability, strength and guts. At first many people would think that skateboarding is an easy sport activity because they can witness from TV or videos how easy the skaters do their tricks and 1 2 somehow the tricks tend to be the same thing over and over where in reality it doesn’t. Most of the tricks in skateboarding are very hard to learn and it really depends on the skaters themselves. -
Skating to Success: What an Afterschool Skateboard Mentoring Program Can Bring to PUSD Middle Schoolers
Skating to Success: What an Afterschool Skateboard Mentoring Program Can Bring to PUSD Middle Schoolers Zander Silverman Urban Environmental Policy Senior Comprehensive Project Professor Cha, Professor Matsuoka 1 Table of Contents Executive Summary – 2 Acknowledgements - 3 Introduction - 4 Background - 5 Literature Review - 7 Culture of Skateboarder - 7 Sexism in Skateboarding - 8 Skateboarding and Adolescent Development - 9 Public Perception of Skateboarding - 10 Skateboarding and Struggles for Urban Space - 11 Afterschool Programs - 14 Social Benefits - 14 Educational Benefits - 16 Physical/Health Benefits - 17 Methodology - 22 Research Questions - 22 Participants - 22 Materials - 22 Design and Procedure - 23 Case Study Introduction - 23 Findings - 27 Overview - 27 Benefits of Skateboarding - 28 Sexism in Skateboarding - 30 Skateboarding and Higher Education - 31 Skateboarding and After School Programs - 33 Role of After School Programs - 36 Components/Obstacles to After School Programs - 37 Attitudes Toward Skateboarding Mentoring Program - 38 Analysis - 39 Recommendations - 45 #1.Amend PUSD Policy to Remove Skateboarding from “Activities with Safety Risks” - 45 # 2: Adapt PUSD Policy on Community Partnerships to a Skateboard Mentoring Program - 46 # 3. Remove Skateboarding From Prohibited Activities at Occidental College - 47 #4. Expand the Skateboard Industry’s Support to NGO’s -48 #5. Expand Availability of Certification Methods for Skateboard Programmers - 49 Conclusion - 51 Appendix # 1: Full List of Interviewees and Titles – 53 Appendix # 2: PUSD Policy AR 1330.1 Joint Use Agreements - 54 Appendix # 3: SBA Australia Certification Process – 55 Bibliography - 56 2 Executive Summary The following report discusses the potential of an afterschool skateboard mentoring program that pairs college students with middle schoolers in Pasadena Unified School District (PUSD). -
Arena Skatepark Dan Musik Indie
1 ARENA SKATEPARK DI YCGYAKARTA BAB2 Arena skatepark dan Musik Indie Skat.park dan pembahasannya 1. Skateboard dan pennainannya Skateboard adalah sualu permainan, yang dapat membcrikan suasana yang senang bagi pelakunya. Terlebih jika tempat kita bermain adalah tempat yang selafu memberikan nuansa baru; dalam hal ini adalah tempat yang dirasakan dapot memberikan variasi-variasi baru dalam bermain, dengan alat alat yang cenderung baru pula. Yang terjadi di luar negri (kasus di Amerika Serikat dan negara-negara Eropa), banyak tempat-tempat pUblik/area-area properti orang, yang sudah tertata secara arsitektural dengan baik; cenderung menjadi sasaran para pemain skateboard untuk dijadikan spot bermain skateboard. Dengan kecenderunyan bermain dijalanan, tentunya juga bakalan mengganggu keberadaan aktivitas yang lainnya. Tempat-tempat yang dibagian HAD' PURo..ICNC 9B 512 1 B6/ TUBAS AKHIR 16 I_~ ARENA SKATEPARK 01 YCGYAKARTA gedungnya terdapat ledge, handrail, tangga, dan obstacle-obstacle adalah sasoran yang selalu dijadikan tempat untuk bermain. Baik untuk dilompatL meluncur, ataupun untuk membenturkannya. Dengan demiklan kegiatan kegiotan ini sering dianggap illegal dan melawan hukum, korena merugikan dan cenderung merusak properti publik. Namun keberagaman spot di jalanan, terus dan terus mendorong para pemain skateboard untuk bertahan dan mencari spot-spot baru untuk dimainkan, dengan tetap beresiko ditangkap aparat keamanan. Kecenderungan gaya permainan street skateboarding inilah yang sekarang sedang menjadi trend di dunia skateboarding. Bermain di tempat yang selalu memberikan varias; komposisi obstacle yang selalu baru dan nuansa suasana baru, cenderung membuat pola permainan yang mengalir dan tidak membosankan. Kemenerusan trik yang dimainkan secara berurutan, dengan pola permainan yang mengalir dan didukung oleh komposisi alat yang tepat. Skatepark yang ada selama inL cenderung secara peruangan memberikan batasan antara ruang indoor dan outdoor. -
I. Race, Gender, and Asian American Sporting Identities
I. Race, Gender, and Asian American Sporting Identities Dat Nguyen is the only Vietnamese American drafted by a National Football League team. He was an All-American at Texas A & M University (1998) and an All-Pro for the Dallas Cowboys (2003). Bookcover image: http://www.amazon.com/Dat-Tackling-Life-NFL-Nguyen/dp/1623490634 Truck company Gullwing featured two Japanese Americans in their platter of seven of their “hottest skaters,” Skateboarder Magazine, January 1979. 2 Amerasia Journal 41:2 (2015): 2-24 10.17953/ aj.41.2.2 Skate and Create Skateboarding, Asian Pacific America, and Masculinity Amy Sueyoshi In the early 1980s, my oldest brother, a senior in high school, would bring home a different girl nearly every month, or so the family myth goes. They were all white women, punkers in leath- er jackets and ripped jeans who exuded the ultimate in cool. I thought of my brother as a rock star in his ability to attract so many edgy, beautiful women in a racial category that I knew at the age of nine was out of our family’s league. As unique as I thought my brother’s power of attraction to be, I learned later that numerous Asian stars rocked the stage in my brother’s world of skateboarding. A community of intoxicatingly rebellious Asian and Pacific Islander men thrived during the 1970s and 1980s within a skater world almost always characterized as white, if not blatantly racist. These men’s positioning becomes particularly notable during an era documented as a time of crippling emas- culation for Asian American men. -
Individual and Community Culture at the Notorious Burnside Skatcpark Hames Ellerbe Universi
Socially Infamous Socially Infamous: Individual and Community Culture at the Notorious Burnside Skatcpark Hames Ellerbe University of Oregon A master's research project Presented to the Arts and Administration Program of the University of Oregon in partial fulfillment of the requirements for the Degree of Master of Science in Arts Administration Socially Infamous iii Approved by: Arts and Administration Program University of Oregon Socially Infamous V Abstract and Key Words Ahslracl This research project involves sociocultural validation of the founding members and early participants of Burnside Skatepark. The group developed socioculturally through the creation and use of an internationally renowned Do fl Yourse{l(DIY) skatepark. Located under the east side of the Burnside Bridge in Portland, Oregon and founded in 1990, Burnside Skatepark is one of the most famous skateparks in the world, infamous for territorialism, attitude, and difficulty. On the other hand, the park has been built with dedication, devoid ofcity funding and approval, in an area known, in the earlier days of the park, as a crime infested, former industrial district. Through the do ii yourselfcreation of Burnside skatepark, came the sociocultural cultivation and development of the founding participants and skaters. Additionally, the creation of the park provided substantial influence in the sociocultural development of a number of professional skateboarders and influenced the creation of parks worldwide. By identifying the sociocultural development and cultivation of those involved with the Burnside skatepark, specifically two of the founders, and one professional skateboarder, consideration can be provided into how skateboarding, creating a space, and skate participation may lead to significant development of community, social integrity, and self-worth even in the face of substantial gentrification. -
By Monty Little Were No Doubt the Best on Your Block
efore the days of the ollie, you measured the skill level of a skateboarder by how many 360s he (or she) could do. As Bspinning required balance, power, focus and technique, it became the benchmark of a skater’s ability. If you could do 10, you By Monty Little were no doubt the best on your block. Twenty to 30, the best in the town. Then there’s that elite group who can spin over 100, who are continually raising the bar, striving to be the very best. Vic Ilg, of Winnipeg, Manitoba, comes to mind. Vic spun 112 consecutive 360s at the EXPO 86 TransWorld Skateboard Championships. Then there’s Richy Carrasco from Garden Grove, California, who holds the Guinness World Record for “The most number of continuous 360 degree revolutions on a skateboard” – 142 spins, set on August 11, 2000. I know that seems unattainable, and yet the unofficial world record is 163, set way back in 1978 by Russ Howell. Is there another skater out there who will join this elite group, and perhaps even set a new record, having their name immortalized by Guinness? Now in its 62nd year of publication, Guinness World Records (formerly the Guinness Book of Records, and called the Guinness Book of World Records in the U.S.) holds a world record itself, as the best-selling copyrighted book of all time. (It’s also the most frequently stolen book from public libraries in the United States.) More than 1,000 skateboarding world records have been set over the years, from the laughable Otto the Bulldog, who recently set the record for the longest human tunnel traveled through by a dog on a skateboard, to Danny Way’s breathtaking Highest Air record, flying more than 25 feet above a quarterpipe lip. -
EINE SKATEHALLE FÜR ERFURT Eine Initiative Des Erfurter Rollrunde E.V
KONZEPTION Wir wollen im Bereich der „Rollsportarten“ einen Beitrag leisten. Unsere Vision ist es, Menschen zu ermöglichen, in einem angemessenen und sicheren Rahmen ihrem Sport nachzugehen und dabei Spaß zu haben. - Erfurter Rollrunde e.V. - EINE SKATEHALLE FÜR ERFURT Eine Initiative des Erfurter Rollrunde e.V. für eine Skatehalle Alle Rechte vorbehalten Erfurter Rollrunde e.V. Die Verwertung der Texte und Bilder ist ohne die Zustimmung des Vereins Erfurter Rollrunde e.V. urheberrechtswidrig und strafbar. Das gilt auch für die Vervielfältigung, Übersetzung und für die Verarbeitung mit elektronischen Systemen. Besuchen Sie uns im Internet: https://erfurter-rollrunde.de/ Erfurt, Mai 2019 I. Inhaltsverzeichnis 1. Einleitung 1 2. Übersicht der Rollsportarten 2 2.1 Skate- und Longboarden 2 2.2 BMX 2 2.3 Inlineskaten, Schwerpunkt: Aggressive Inline/ Rollerbladen 2 2.4 Stunt Scooter 3 3. Bewegungskultur in Erfurt 4 4. Die Zielgruppe: Skater 8 5. Der Verein 9 5.1 Veranstaltungsportfolio....................................................................................................................10 6. Situationsanalyse 16 6.1 Frühjahr & Sommer 16 6.2 Herbst & Winter 16 7. Skatehalle Hugo-John-Straße 18 7.1 Rahmenbedingung 18 7.2 Schlüsselpartner 18 7.3 Angebote 19 7.4 Bauliche Maßnahmen 21 7.5 Aufteilung der Fläche 22 7.6 Hallenbetrieb 23 7.7 Hallennutzungsplan 23 7.8 Finanzierung 24 8. Sponsoren-Angebot 25 8.1 Gold-Sponsoring 25 8.2 Silber-Sponsoring 25 8.3 Bronze-Sponsoring 25 9. Fazit 26 I 1. Einleitung Der soziokulturelle Aspekt ist elementarer Bestandteil des Skateboardings und beschreibt die Heimat für viele Jugendliche und junge Erwachsene aller sozialen sowie gesellschaftlichen Gruppen. Diese stetig wachsende Bewegung organisiert und bewirtschaftet sich noch weitestgehend durch unabhängige, nicht-kommerziellen Organe selbstständig. -
1 Saltlakeunderground
SaltLakeUnderGround 1 2 SaltLakeUnderGround SaltLakeUnderGround 3 SaltLakeUnderGround • Vol. 22• Issue # 266 • February 2011 • slugmag.com Publisher: Eighteen Percent Gray Marketing Coordinator: Bethany Editor: Angela H. Brown Fischer Managing Editor: Marketing: Ischa Buchanan, Jea- Jeanette D. Moses nette D. Moses, Jessica Davis, Billy Editorial Assistant: Ricky Vigil Ditzig, Hailee Jacobson, Stephanie Action Sports Editor: Buschardt, Giselle Vickery, Veg Vol- Adam Dorobiala lum, Chrissy Hawkins, Emily Burkhart, Copy Editing Team: Jeanette D. Rachel Roller, Jeremy Riley. Moses, Rebecca Vernon, Ricky Vigil, Esther Meroño, Liz Phillips, Katie SLUG GAMES Coordinators: Mike Panzer, Rio Connelly, Joe Maddock, Brown, Jeanette D. Moses, Mike Reff, Alexander Ortega, Mary Enge, Kolbie Sean Zimmerman-Wall, Adam Doro- Stonehocker, Cody Kirkland, Hannah biala, Jeremy Riley, Katie Panzer, Jake Christian. Vivori, Chris Proctor, Dave Brewer, Billy Ditzig. Cover Artist: Lindsey Kuhn Issue Design: Joshua Joye Distribution Manager: Eric Granato Design Interns: Adam Dorobiala, Distro: Eric Granato, Tommy Dolph, Eric Sapp, Bob Plumb. Tony Bassett, Joe Jewkes, Jesse Ad Designers: Todd Powelson, Hawlish, Nancy Burkhart, Brad Barker, Kent Farrington, Sumerset Bivens, Adam Okeefe, Manuel Aguilar, Ryan Jaleh Afshar, Lionel WIlliams, Christian Worwood, David Frohlich. Broadbent, Kelli Tompkins, Maggie Office Interns: Jeremy Riley, Chris Poulton, Eric Sapp, Brad Barker, KJ, Proctor. Lindsey Morris, Paden Bischoff, Mag- gie Zukowski. Senior Staff Writers: Mike Brown, -
A Case Study of Skateparks in Prince George, BC
Exploring the Role of Skateparks as Places for Young People: a case study of skateparks in Prince George, B.C. by Sanya Hung A Thesis presented to The University of Guelph In partial fulfilment of requirements for the degree of Master of Landscape Architecture Guelph, Ontario, Canada © Sanya Hung, August, 2018 ABSTRACT EXPLORING THE ROLE OF SKATEPARKS AS PLACES FOR YOUNG PEOPLE: A CASE STUDY OF SKATEPARKS IN PRINCE GEORGE, B.C Sanya Hung Co-Advisors: University of Guelph, 2018 Sean Kelly, Cecelia Paine Although some people suggest that skateparks enable undesirable behaviour and increase crime, others argue that skateparks provide much needed public places. The aim of this study is to explore how skateparks may address the needs of young people in Prince George, B.C. Semi-structured interviews were conducted with key informants involved in the planning, design and implementation of two skateparks in Prince George, B.C. Data on user experience and the role of each skatepark was collected through secondary data analysis. Results revealed that skateparks are in-demand facilities that may provide places for young people to use legitimately, where individuality, acceptance and creativity are welcomed; where young people meet and socialize with others and engage in unstructured, accessible, low-cost recreation and physical activity and stress release. Engagement and strong partnership between adolescents, community members, skatepark designers, and municipalities in the early planning stages may be associated with higher levels of community satisfaction. Keywords: skateparks, skateboarding, exclusion, public space, places for young people iii DEDICATION For the skaters, the riders, the movers, the artists, the creators, the brave ones, the shy ones, the forgotten ones, and young people everywhere. -
Resource Guide 4
WILLIAM D. CANNON AR T G A L L E R Y TABLE OF CONTENTS Steps of the Three-Part-Art Gallery Education Program 3 How to Use This Resource Guide 4 Making the Most of Your Gallery Visit 5 The Artful Thinking Program 7 Curriculum Connections 8 About the Exhibition 10 About Street Skateboarding 11 Artist Bios 13 Pre-visit activities 33 Lesson One: Emphasizing Color 34 Post-visit activities 38 Lesson Two: Get Bold with Design 39 Lesson Three: Use Text 41 Classroom Extensions 43 Glossary 44 Appendix 53 2 STEPS OF THE THREE-PART-ART GALLERY EDUCATION PROGRAM Resource Guide: Classroom teachers will use the preliminary lessons with students provided in the Pre-Visit section of the Full Deck: A Short History of Skate Art resource guide. On return from your field trip to the Cannon Art Gallery the classroom teacher will use Post-Visit Activities to reinforce learning. The guide and exhibit images were adapted from the Full Deck: A Short History of Skate Art Exhibition Guide organized by: Bedford Gallery at the Lesher Center for the Arts, Walnut Creek, California. The resource guide and images are provided free of charge to all classes with a confirmed reservation and are also available on our website at www.carlsbadca.gov/arts. Gallery Visit: At the gallery, an artist educator will help the students critically view and investigate original art works. Students will recognize the differences between viewing copies and seeing works first and learn that visiting art galleries and museums can be fun and interesting. Hands-on Art Project: An artist educator will guide the students in a hands-on art project that relates to the exhibition.