National Council Area Council

Fall Joint District Camporee 2016 “Trauma-Rama; Emergency Preparedness in Action” Joint District Camporee: Bull Run Patriot Sully Occoquan

Camp Snyder Haymarket, VA

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Forward: This year’s Camporee has been a joint project in development by 4 districts for over 2 years. Bull Run, Sully, Occoquan, Patriot Districts of the National Capital Area Council, . This event is open to all registered Scouts, Scouters and Units of the Boy Scouts of America. It also engages volunteers and partners from across Northern Virginia to include, the American Red Cross, the Military District of Washington DC, Prince William County Fire Department, Fairfax County Fire Department, Volunteer Prince William County, Prince William County Public Schools, Search & Rescue of Virginia.

Theme: This year’s Fall Camporee is entitled “Trauma-Rama” and the Camporee Committee has chosen as its theme: “Emergency Preparedness in Action”. This event will introduce or reinforce several of learning objectives captured from the requirements associated with First Aid, Emergency Preparedness as well as Search & Rescue merit badges. The camporee is not intended to teach these skills as a primary bases for completing the requirements of these merit badges, but will assist Scouts in gaining skills in these important areas

First Aid has long been a key element of the Boy Scouts world program. Undoubtedly, countless lives have been saved as a direct result of the lessons young men and women first learned in lifesaving as a . For this reason, the committee has chosen to use this a central focus for the camporee. Companion merit badges Emergency Preparedness and Search & Rescue lend themselves in support to build a solid framework and offer a rich learning environment.

Saturday morning will be dedicated to skills instruction and development. On Saturday afternoon scouts will engage in a unique exercise specifically designed to reinforce these skills in a practical and controlled stressful environment.

“There is no teaching to compare with example.” ~ Baden Powell

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Registration:

Registration: Units must register and pay in advance ONLINE. You may use the attached registration form to gather information before visiting https://scoutingevent.com/082- TraumaRama in order to register. Please do not register individually. Webelos Patrols wishing to attend MUST join with a Boy Scout Troop and register via that Troop.

Registration deadline October 16, 2016

Fees: The cost for the Camporee this year is $15.00 per person. There are no discounted fees for day-only visitors.

The Camporee fee provides the Camporee patch, program materials and equipment, as well as other necessities (like bathrooms and potable water) and insurance.

Please note the Registration Deadline. Having an accurate head count early in the final planning stages of this event will be very helpful and very much appreciated. No payment or refunds will be accepted or issued at the event.

Camporee Staff:

Chairman Rick Ferry 703-261-5802 [email protected] Vice Chairman Col. Gary Winch USAR Vice Chairman of Program Mike Warsocki Lt Col USA Ret. Bull Run Program Lead Irwin Lazar Sully Program Lead Mike Warsocki Lt Col USA Ret. Patriot Program Co-Lead William Dexter Patriot Program Co-Lead Joe Casey Occoquan Program Co-Lead Jimmy Spoo Occoquan Program Co-Lead Jim Whipple

***

A Special Thanks to our Community Partners without whom this event would not be possible

Community Volunteer Coordinator Bonnie Neuhaus Food & Beverage Outback Steak House - Warrenton Technical Support John Williams / Novant Health Systems Technical Support Bowman Olds Col USA Ret Technical Support Steve Yarnell / Prince William County Fire Technical Support Erwin Steele / American Red Cross Technical Support Virginia Search & Rescue Logistics Support Andrea Harris / Prince William County Schools

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Address

Camp William B Snyder 6100 Antioch Rd Haymarket, VA 20169

Directions:

6100 Antioch Road, Haymarket, VA 20169 (571-248-4904) Interactive Map

From the east (Capital Beltway - Route I-495): • Take Interstate 66 west to exit #40 (Route 15). • Travel south on Route 15 to the second traffic light and turn right onto Route 55 (John Marshall Hwy). • Travel west about 1 mile to Antioch Road. • Turn right onto Antioch Road and follow sign to Camp Snyder (on your left).

From the south: • Travel north on Route 15 (Warrenton), Route 7100 (Fairfax County Pkwy) or Route 28 (Manassas) to Interstate 66. • Travel west on Interstate 66 to exit # 40 (Haymarket, VA). • Travel south on Route 15 to the second traffic light and turn right onto Route 55 (John Marshall Hwy). • Travel west about 1 mile to Antioch Road. • Turn right onto Antioch Road and follow sign to Camp Snyder (on your left).

From the north: • Travel south on Route 15 (Leesburg), Route 28 (Sterling) or Route 123 (McLean) to Interstate 66. • Travel west on Interstate 66 to exit #40 (Haymarket, VA). • Travel south on Route 15 to the second traffic light and turn right onto Route 55 (John Marshall Hwy). • Travel west about 1 mile to Antioch Road. • Turn right onto Antioch Road and follow sign to Camp Snyder (on your left).

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Arrival Logistics: Units will be camping on the Camp Snyder Camporee Field, located beyond the parking lot. Camp Snyder’s existing campsites are reserved for program activities and logistics, they are not available for camping. Therefore the following rules and processes are in place to ensure orderly check-in and check-out, site safety, and minimal impact to the Camp: 1. Upon arrival unit leaders must check in at the parking lot pavilion. This will be on your right as you arrive. There will be separate tables for each district. 2. Upon check-in, you will be assigned an escort to guide you to your camping area. A map of campsites will be available at the checkin area. 3. Trailers are NOT permitted in the camporee field. All trailers must be parked in the dedicated trailer parking area and any gear must be transported to your site from the parking lot. UNITS MAY BRING NON-MOTORIZED CARTS TO TRANSPORT GEAR 4. Vehicles are not permitted in the camporee field. All vehicles must be parked in the Camp Snyder main parking lot, or the lots around the cabins 5. Units should bring an initial supply of water to get through Friday evening, water will be available near the camporee field for refilling coolers, or will be available at the dining hall and at bath houses. 6. Fires are only permitted in raised fire pits, there are no pre-built fire pits on the camporee field. 7. Trash must be deposited in the dumpsters near the dining hall or taken out with you.

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Operational Map of Camp Snyder For Fall Camporee - 2016

Program Area A First Aid Program Area B Emer Prep Program Area C SAR Saturday JTOC Info Camporee HQ Lost & Found Onsite Registration Assembly Area Shows Parking Area

Event Area

Camping Area Staff HQ

Helicopter LZ Area A

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Philosophy of the Camporee

This Camporee is strongly guided by both the motto “Be Prepared” and the slogan “Do a Good Turn Daily.” It seeks to utilize the Aims & Methods of to support and emphasize these elements. Aims of Scouting The Scouting Program has three specific objectives, commonly referred to as the "Aims of Scouting." They are character development, citizenship training, and personal fitness.

Methods of Scouting The BSA employs 8 methods by which the aims are achieved, listed below in random order to emphasize the equal importance of each.

Patrols The patrol method gives Boy Scouts an experience in group living and participating citizenship. It places responsibility on young shoulders and teaches boys how to accept it. The patrol method allows Scouts to interact in small groups where members can easily relate to each other. These small groups determine troop activities through elected representatives.

Ideals The ideals of Boy Scouting are spelled out in the Scout Oath, the Scout Law, the Scout motto, and the Scout slogan. The Boy Scout measures himself against these ideals and continually tries to improve. The goals are high, and as he reaches for them, he has some control over what and who he becomes.

Outdoor Programs Boy Scouting is designed to take place outdoors. It is in the outdoor setting that Scouts share responsibilities and learn to live with one another. In the outdoors, the skills and activities practiced at troop meetings come alive with purpose. Being close to nature helps Boy Scouts gain an appreciation for the beauty of the world around us. The outdoors is the laboratory where Boy Scouts learn ecology and practice conservation of nature's resources.

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Advancement Boy Scouting provides a series of surmountable obstacles and the steps for overcoming them through the advancement method. The Boy Scout plans his advancement and progresses at his own pace as he meets each challenge. The Boy Scout is rewarded for each achievement, which helps him gain self-confidence. The steps in the advancement system help a Boy Scout grow in self-reliance and in the ability to help others.

Associations with Adults Boys learn a great deal by watching how adults conduct themselves. Scout leaders can be positive role models for the members of the troop. In many cases a Scoutmaster who is willing to listen to boys, encourage them, and take a sincere interest in them can make a profound difference in their lives.

Personal Growth As Boy Scouts plan their activities and progress toward their goals, they experience personal growth. The Good Turn concept is a major part of the personal growth method of Boy Scouting. Boys grow as they participate in community service projects and do Good Turns for others. Probably no device is as successful in developing a basis for personal growth as the daily Good Turn. The religious emblems program also is a large part of the personal growth method. Frequent personal conferences with his Scoutmaster help each Boy Scout to determine his growth toward Scouting's aims.

Leadership Development Leadership Development. The Boy Scout program encourages boys to learn and practice leadership skills. Every Boy Scout has the opportunity to participate in both shared and total leadership situations. Understanding the concepts of leadership helps a boy accept the leadership role of others and guides him toward the citizenship aim of Scouting.

Uniform The uniform makes the Scout troop visible as a force for good and creates a positive youth image in the community. Boy Scouting is an action program, and wearing the uniform is an action that shows each Scout's commitment to the aims and purposes of Scouting. The uniform gives the Scout identity in a world brotherhood of youth who believe in the same ideals. The uniform is practical attire for Boy Scout activities and provides a way for Boy Scouts to wear the badges that show what they have accomplished.

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Program theme and its connection to advancement:

While the camporee will be connected in theme to key rank requirements as well as First Aid, Emergency Preparedness and Search & Rescue merit badges. The sessions and events of the camporee are intended to introduce or reinforce the program development and learning gained at the patrol and troop level. The camporee is not intended to be the primary source of education and instruction on these critical skills. Unit leaders who wish to prepare their scouts for this event should review the following rank and merit badge requirements.

Rank Advancement

Boy Scouts

Second Class Requirements

7a. Show what to do for "hurry" cases of stopped breathing, serious bleeding, and ingested poisoning.

7b. Prepare a personal first-aid kit to take with you on a hike.

7c. Demonstrate first aid for the following: Ø Object in the eye Ø Bite of a suspected rabid animal Ø Puncture wounds from a splinter, nail, and fishhook Ø Serious burns (partial thickness, or second-degree) Ø Heat exhaustion Ø Shock Ø Heatstroke, dehydration, hypothermia, and hyperventilation

First Class 8b. Demonstrate bandages for a sprained ankle and for injuries on the head, the upper arm, and the collarbone. 8c. Show how to transport by yourself, and with one other person, a person

Ø With a sprained ankle, for at least 25 yards

8d. Tell the five most common signals of a heart attack. Explain the steps (procedures) in cardiopulmonary resuscitation (CPR).

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DO NOT HAVE SCOUTS SHOW UP WITH BLUE CARDS

First Aid Merit Badge

2b. Define the term triage. Explain the steps necessary to assess and handle a medical emergency until help arrives.

3d. Show the steps that need to be taken for someone suffering from a severe cut on the leg and on the wrist. Tell the dangers in the use of a tourniquet and the conditions under which its use is justified

4.Do the following: a. Describe the signals of a broken bone. Show first aid procedures for handling fractures (broken bones), including open (compound) fractures of the forearm, wrist, upper leg, and lower leg using improvised materials.

6a. With helpers under your supervision, improvise a stretcher and move a presumably unconscious person.

6b. Show what to do for “hurry” cases of stopped breathing, stroke, severe bleeding, and ingested poisoning.

. Emergency Preparedness

4.Show three ways of attracting and communicating with rescue planes/aircraft.

8b. Prepare a personal emergency service pack for a mobilization call.

Search & Rescue

1 a. Explain to your counselor the hazards you are most likely to encounter while participating in search and rescue (SAR) activities, and what you should do to anticipate, help prevent, mitigate, and respond to these hazards.

7. Discuss the Universal Transverse Mercator (UTM) system, latitude, and longitude. Then do the following ( A, B, C, D)

8a. Complete an incident objectives form for this scenario. 8b. Complete an Incident Action Plan (IAP) to address this scenario

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9. Discuss with your counselor the terms hasty team and hasty search. Then do the following: a. Plan and carry out a practice hasty search—either urban or wilderness—for your patrol or troop. Include the following elements in the search: clue awareness, evidence preservation, tracking the subject, and locating the subject using attraction or trail sweep.

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BSA Emergency Preparedness Award

Throughout the weekend, scouts, scouters, units and even districts will have the opportunity to complete requirements for the BSA Emergency Preparedness pin. See Appendix for more details.

http://www.scouting.org/scoutsource/Media/Publications/EmergencyPreparedness/award.aspx

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Camporee Schedule

Friday, October 28 6:18 pm Sunset

6:00 pm - 8:30 pm Check in

9:00 pm - 10:00 pm Scouter’s Cracker-Barrel (Limited to SPL or Designee and ONE Adult per unit plus all camporee staff) 11:30 pm Lights out Saturday, March 29 7:33 am Sunrise

7:00 am Reveille -Each Troop prepares own breakfast at campsites 8:45 am - 9:00 am Opening flag ceremony and program updates (9:00 am - 11:45 am Morning program round robin rotation

12:00 pm – 1:00 pm Lunch Troops prepare lunch in their campsites 1:30 pm - 4:30 pm Afternoon Activities 4:30 pm - 6:00 pm Troop time. Those who are not camping overnight may pack up their campsites and leave after campsite inspection.

Troops prepare dinner in their campsites.

6:00 pm – 6:30 pm Closing Flag Ceremony

7:00 pm – 7:30 pm Scouts Own / Devine Worship Services 8:00 pm – 9:30 pm Campfire Ceremonies 11:00 pm Lights Out

Sunday October 30 7:33 am Sunrise

7:00 am Reveille - Each Troop prepares own breakfast at campsites 8:00 am - 10:00 am Check out and campsite inspections

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General:

General Information Primary Headquarters for this event will be the Hilton Training Center. Staff will be staying in the Cabins and Carols Cottage. On Saturday morning a Joint Training Operations Center (JTOC) will be located at the Handicraft Pavilion. The JTOC is the principal Information and Lost & Found location for Saturday Oct 29.

First Aid: The headquarters will also be the designated as the First Aid station in case of an actual major emergencies. We will have an EMT on staff on Saturday at the HQ. However, each unit is responsible for having a first aid kit to handle minor injuries. Troops must have each Scout’s health history form and permission slip with them. Troops will keep all forms with them at their campsite in case of emergencies. Any injuries must be reported immediately to one of the Camporee Health & Safety Officer Ian Pleet. Please make a copy of health forms to be kept on file at the headquarters if necessary in case of emergency. Bring health forms with you at check in.

Social Media – keep up to date with the latest information through Social Media. Facebook https://www.facebook.com/traumaramadistrictcamporee Twitter @traumaramadistrictcamporee

Check In

All Troops must check in with District “Registration and Welcome Centers”

Districts will be color coded with flags and banners for ease of recognition: Patriot – Blue Sully – White Occoquan – Red Bull Run – Green Provisional - Purple

PARKING

Parking assistance will be provided by camporee staff. It is asked that you follow their instructions carefully.

Parking will be limited to the main camp parking lot.

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Please, unless instructed by camporee staff, DO NOT PARK ON THE GRASS.

The main parking lot at Camp Snyder will be broken down into four (4) parking areas. Each District will have their own designated parking area. A "saw horse" with a sign displaying each District's name will be positioned in the parking lot designated the District's parking area.

All Camporee attendees are asked to please respect this parking plan, and park their vehicles in their District's designated parking area.

TROOP TRAILER PARKING

A parking area has been designated at the far end of the parking lot for Troop trailers. This parking area will have a "saw horse" with a sign designating this area as a parking area for all Troop trailers. The Troop trailer parking area is located in proximity to where the ports-potties will be located.

It is asked that the drivers of the vehicles pulling the Troop trailers enter the Camp and drive to the far end of the parking lot. Then, make a left turn doing a "U" turn so their vehicle is facing back towards the Camp's main entrance/Camp's administrative building. Please park the vehicles next to one another "in a line". The trailers will remain at this location for the remainder of the Camporee.

WATER POINTS

There is a water faucet located near the Camp road by the Cope Training Area. This is the only water point that is available to support the Camporee's camping area.

NOTE: A hose or water line cannot / repeat shall not be run from the nearby shower house to the Camporee camping area.

Water jugs can be obtained and filled at the rear of the Dining Hall and transported by cart to the Camporee's camping area.

Cracker Barrel

There will be a leader’s Cracker-Barrel and SPL meeting Friday night, starting at 9:00pm at the Pavilion closest to the Pool. Each Troop is asked to have ONE adult leader and their SPL (or his designee) at the leaders Cracker-Barrel. Important information and any new details about Saturday’s activities will be given out at that time.

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Uniforms: Scouts should be in the uniform (tan shirt or “Class A”) at the following times: Friday • Arrival and Check-in Saturday • Evening Flags • Scouts Own / Religious Services • Camp Fire / Arena Show Sunday • Departure At all other times scouts must be in an appropriate activity uniform also known as “Class B”

Troops: Camping at this event is encouraged and all troops are invited to camp on Friday night and Saturday night, or just one or the other. All troops are encouraged to participate in all stations that are set up on Saturday and being manned by local EMS, Law Enforcement, Fire, and Hospital personnel.

Webelos: Webelos are welcome to camp both nights, and to participate in all Camporee Activities. Webelos MUST be sponsored by a host troop.

For any additional information or questions you may contact: Rick Ferry [email protected]

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What to Bring

Units are asked to “Be Prepared” for Fall Camping. Temperatures in late October may vary during the time of day significantly different than at night.

Units will be responsible for providing and cooking their own meals.

Carts may be used to assist scouts in transporting equipment from the parking area to the Camporee Field.

Critical To assist with Saturday’s afternoon event units are asked that their patrols each bring the following items in a first aid kit which can be carried in the field:

1 Trauma Scissors 1 Tweezers 6 Safety pins 10 3x5 Index Cards 1 Sharpie Marker (Black) 8 pair latex gloves (1 for each patrol member) 3 small ziploc baggies 2 Triangular bandage Each Patrol 1 roll of adhesive tape MUST HAVE 6 4-by-4-inch sterile pads The Following 6 3-by-3-inch sterile pads 6 2-by-2-inch sterile pads 2 2-inch gauze roll 2 2-inch or 3 inch roller bandages (for sprains or splints) 4 butterfly adhesive bandage 4 3-inch adhesive bandage 4 2-inch adhesive bandage 4 1-inch adhesive bandage 12 Absorbent cotton balls 1 Blanket or Tarp (for use as stretcher)

During Saturday afternoon’s program, patrols will participate in a “simulated training exercise / mass

casualty drill” involving over 120 volunteer actors (victims), fire fighters from Fairfax, Loudon & Prince

William counties, emergency services personnel, JROTC and the American Red Cross as well as various medical centers from across the region.

The first line of response in this program is the BSA. Therefore success of this program relies on your patrols being prepared and having a properly stocked first aid kit.

With the exception of blankets, please plan on materials from this first aid kit being used and will not be able returned at the completion of the exercise.

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Camporee Policies

In order to have a successful Camporee, rules concerning the following topics must be followed. It is the responsibility of each troop’s scoutmaster and assistant scoutmasters to ensure that rules are followed. It is the responsibility of each scout to monitor their troop’s behavior in and out of camp. Adult leaders and SPL’s are encouraged to review the “Guide to Safe Scouting” guidelines.

Fires ...... No Ground Fires

Liquid fuels ..... All liquid fuels must be stored properly and used with adult supervision.

Firearms ...... Firearms, explosives, and fireworks are strictly prohibited.

Conservation... Please conserve our natural resources. No digging, trenching, raking.

Firewood ...... A supply of cut and quartered wood will be available near the pool. Please DO NOT BRING FIRE WOOD.

Fires………….. No Ground Fires are permitted. Units may use above ground fire pits.

Adults ...... At least one responsible adult (18 or older) must be at camp at all times.

Knives ...... NO straight bladed knives are allowed in camp. Proof of Totin’ Chip (Boy Scouts) and Whittling Chip (Webelos) may be asked for if a knife is being used. Axe yards are to be used if axe use is necessary.

Fighting ...... Fighting will not be tolerated at any time during the Camporee. The Scout’s parents will be notified. The Scout may be asked to leave camp. It is the responsibility of the troop’s scoutmaster to “make the call”. However, the Camp Master should be notified if anyone should have to leave camp.

Lights out ...... Scouts are not allowed out of their camp site after lights out with the exception of to and from the latrine. Scouts will be required to use the Buddy System at all times. Lights out means lights out. Scouts should be in their own camps at that time. Scouters are asked to bring roaming Scouts to the headquarters after lights out.

Respect ...... PLEASE respect others during the Camporee. No Scout may be in another Troop’s camp at any time unless invited. Please do not pass through another Troop’s campsite without first asking and being granted “permission to enter”.

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2016 Fall CAMPOREE REGISTRATION

Date Troop # SENIOR PATROL LEADER (or Designated Camporee Leader)

Patrol Name: Emergency Contact Person & Phone Patrol Name: Emergency Contact Person & Phone

Patrol Leader Patrol Leader

1. 1.

2. 2.

3. 3.

4. 4.

5. 5.

6. 6.

7. 7.

8. 8.

Patrol Name: Emergency Contact Person & Phone Patrol Name: Emergency Contact Person & Phone

Patrol Leader Patrol Leader

1. 1.

2. 2.

3. 3.

4. 4.

5. 5.

6. 6.

7. 7.

8. 8.

Adults Adults Adults Adults

REGISTRATION & FEES: Due by Midnight October 16, 2016

Leader Contact) Name:

Cell Phone: ( _____) - E-mail address:

Camporee Program

Trauma-Rama Saturday Morning Activities

The Saturday morning program will run from 08:30 – 12:30. Following the opening ceremonies. It will be a round robin training opportunity with three program areas: • First Aid • Search & Rescue • Emergency Prep

As stated previously, the intent of the training hours is to either reinforce previously received training or to familiarize Scouts with new areas they may not have had an opportunity to be trained on.

DO NOT HAVE SCOUTS SHOW UP WITH BLUE CARDS

Given the time available the training focus will be to familiarize participating Scouts, on Emergency response skills and prepare them for the afternoon practical exercise. The Saturday morning training should be a capstone to training Troops and patrols have been doing in preparation for the Trauma-rama. The intent of the training is for Scouts to have an opportunity to train with experts in the field, not to make the Scouts experts. We hope to expose Scouts to real world trainers so they can get a greater appreciation to the material.

Each Program Area will be designed to teach 350-400 youth in a 1 hour block of time. The hour will be scheduled to accommodate for transitioning. Scouts will move through the training as patrols not as individuals or by troop. Patrol leaders are responsible for moving their patrols through the training. This is important since the afternoon exercise will require the patrols to operate as a cohesive unit.

Program Areas will be divided into “Activity Sections”. The following is a general breakdown of the Subject Areas and their sub sections

First Aid • Splints / Broken Bones • Litters & Carries • Hurry Cases (Sever Bleeding)

Search & Rescue • Bugout Bag essentials • Landing Signals • Triage

Emergency Prep • Concepts in SAR • Maps • Hasty Search & Tracking

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Program areas will not change, however due to volunteer organizations assisting the staff, the activity sections may be adjusted from the map as displayed in this leaders guide. . Troops are encouraged to build training into their fall programs that cover the above material. The morning program will serve as an opportunity to take their training to the next level.

Units who are familiar with the advancement requirements previously listed in this leaders guide will be well prepared for the weekend as a whole.

Activities will be conducted in round-robin fashion each lasting 20 minutes. 5 minutes will be allotted to transition between stations 10 minutes will be allotted to transition between activity areas

Sample Unit Training Schedule SAR1 SAR 2 SAR 3 EP 1 EP2 E P 3 FA 1 FA 2 FA 3

9:00 9:25 9:50 10:00 10:25 10:50 11:00 11:25 11:50

5 Minute Activity 1 Transition (20 Mins)

Transition Activity 2 Next Program Area (20 Mins) (10 Mins)

Activity 3 (20 Mins) 5 Minute Transition

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PAO Team

The Public Affairs Office Team will during the weekend, a special team of 24 – 30 scouts working on Cinematography Merit Badge. This Public Affairs Team will use cameras, fly drones, record action footage from throughout the weekend. They will then take this footage and edit, insert sound and engineer a movie for the Saturday Evening Arena Show.

They will work separately from their unit and will be capturing the action as it happens.

They will also complete most if not all of the requirements for Cinematography Merit Badge.

Units may nominate more than 1 scout, but are restricted to 1 participant selected per unit. Districts are restricted to 6 participants per district.

Unit Leaders should identify any candidates during unit check-in. Scouts will be given instructions at this time.

Interviews will be conducted Friday night. Scouts must be in Class A for their interview. Selections will be announced Saturday Morning at Flag Raising.

Selection Criteria

1. Scout Masters Letter of Recommendation. Must Be SEALED in a Business sized envelope with the name of the following formation on the front of the envelop: § Name of Scout § Unit § District

2. Scout Interview § Interest & Motivation § Experience

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Appendix

20 Minute Session

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Patrol First Aid Kit Check List

Please reprint and have patrol leaders ensure their patrols have the adequate equipment necessary to participate in Saturday’s exercises.

1 Trauma Scissors 1 Tweezers 6 Safety pins 10 3x5 Index Cards 1 Sharpie Marker (Black) 8 pair latex gloves (1 for each patrol member) 3 small ziploc baggies 2 Triangular bandage 1 roll of adhesive tape 6 4-by-4-inch sterile pads 6 3-by-3-inch sterile pads 6 2-by-2-inch sterile pads 2 2-inch gauze roll 2 2-inch or 3 inch roller bandages (for sprains or splints) 4 butterfly adhesive bandage 4 3-inch adhesive bandage 4 2-inch adhesive bandage 4 1-inch adhesive bandage 12 Absorbent cotton balls 1 Blanket or Tarp (for use as stretcher)

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Emergency Preparedness Pin

When a member has fulfilled the requirements, a completed application is submitted to the council. Upon approval, an Emergency Preparedness pin is awarded. The pin may be worn on civilian clothing or on the uniform, centered on the left pocket flap. The award may be earned more than once; for instance, as a young person advances through the ranks and is capable of more complex preparedness activities, but only one pin may be worn.

All emergency activities carried out by Scouting units must be appropriate for the ages and abilities of the young people involved. Units should participate only under the supervision of their own leaders, and plans for unit help must be coordinated with community agencies responsible for disaster preparedness.

Individual Emergency Preparedness Award Requirements (Cub Scout Awards Tiger through Bear are not included in this section.)

Webelos Scout Requirements 1. Learn rescue techniques. 2. Build a family emergency kit, with an adult family member participating in the project. 3. Take a first-aid course. 4. Learn to survive extreme weather situations. 5. Learn about stranger awareness, Internet safety, or safety at home. 6. Give a presentation to your den on preparing for emergencies.

Boy Scout and Varsity Scout Requirements 1. Participate in creating an emergency plan for your home and for your troop or team's Scouting activities. Be sure you know the details of both emergency plans. 2. Earn the First Aid or Emergency Preparedness merit badge. 3. With your troop or team, including its adult leaders, participate in emergency preparedness training conducted by community emergency preparedness agencies. 4. Complete IS-100.b, Introduction to Incident Command System (see http://training.fema.gov/IS/NIMS.asp ).

Venturer Requirements 1. Complete a nationally recognized first-aid course or complete a nationally recognized Wilderness First Aid course. 2. With your crew, including its adult leaders, participate in emergency preparedness training coordinated by community emergency preparedness agencies. 3. Complete IS-100.b, Introduction to Incident Command System (see http://training.fema.gov/IS/NIMS.asp ). 4. Plan and execute an emergency preparedness training event for a pack, troop or team.

Unit Volunteer Scouter Requirements

This award is available to all registered Scouters who serve a unit, including all leaders and committee members.

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Do any three of the following: 1. Provide input to develop or improve an emergency preparedness program plan and kit for your home and be sure all family members know the plan. 2. Participate actively in preparing an emergency action plan for your Scouting unit meeting place. (This includes all locations where you might have a meeting.) 3 .Put together a unit emergency kit to be kept at your unit meeting location. (This includes all locations where you might have a meeting.) 4. Take a basic first-aid/CPR/AED course. 5. Participate as an active volunteer in a community agency responsible for disaster preparedness. 6. Complete IS-100.b, Introduction to Incident Command System (see http://training.fema.gov/IS/NIMS.asp ).

Council/District Volunteer Scouter Requirements

Do any three of the following: 1. Provide input to develop or improve an emergency preparedness program plan and kit for your council or district. 2. Take a basic first-aid/CPR/AED course. 3. Participate as an active volunteer in a community agency responsible for emergency disaster preparedness. 4. Participate actively in developing an emergency preparedness program for a council or district activity such as a camporee or Scouting show. 5. Complete IS-100.b, Introduction to Incident Command System (see http://training.fema.gov/IS/NIMS.asp ).

District- and Council-Level Achievement

Ø Bronze Level: If completed three of the above and if 30 percent of your traditional units have achieved the award.

Ø Silver Level: If completed three of the above and if 40 percent of your traditional units have achieved the award.

Ø Gold Level: If completed three of the above and if 50 percent of your traditional units have achieved the award.

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Unit-Level Achievement

Achieve the mandatory requirements below, and: Ø Bronze Level: If 30 percent of your youth and adult members have achieved the award. Ø Silver Level: If 40 percent of your youth and adult members have achieved the award. Ø Gold Level: If 50 percent of your youth and adult members have achieved the award.

Mandatory Unit Requirements • The unit members conduct a check or create a unit and personal first-aid kit. • The unit members conduct a safety check of their meeting place using the checklist in the Guide to Safe Scouting. • The Cubmaster, Scoutmaster, Coach, or Advisor and the assistant Cubmasters, Scoutmasters, Coaches, or Advisors, and the unit committee chair have in their possession and have read the most current Guide to Safe Scouting. • The unit members create an emergency action plan for unit use during regular meetings, tours, and activities. See http://www.scouting.org/filestore/doc/680-029.doc . • Greater than 40 percent of registered adults are trained in Safety Afloat and Safe Swim Defense. • Greater than 40 percent of registered members, including at least one adult, are trained in first aid and CPR/AED by a recognized agency such as the Emergency Care and Safety Institute, the American Red Cross, or the American Heart Association. • Greater than 40 percent of unit members completed the SCOUTStrong fitness program or earned the Quest Award. • Mandatory for troops and teams only: All youth members with a driving permit or driver’s license have earned the Traffic Safety merit badge. • Mandatory for troops and teams only: Greater than 40 percent of registered Scouts have earned the First Aid merit badge and are certified in CPR/Wilderness First Aid. • Mandatory for crews only: All youth with a driving permit or driver’s license have taken Venturing Out: Keys to Safe Driving online or attended a group presentation of the Risk Zone: Transporting Scouts Safely. • Mandatory for Venturing crews only: Greater than 40 percent of registered crew members are trained in CPR/AED by a nationally recognized agency such as the Emergency Care and Safety Institute, the American Red Cross, or the American Heart Association. • Mandatory for troops/teams/Venturing crews only: Greater than 40 percent of registered Scouts and adults have completed IS-100.b, Introduction to Incident Command System (see http://training.fema.gov/IS/NIMS.asp ).

Do one of the following: • The unit conducts a safety promotion with the community about emergency preparedness and/or readiness. • Identify a unit’s risk management or health and safety officer. Attach a copy of the duties and responsibilities assigned to this position to the application.

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Program Items

All Emergency Preparedness BSA items are available to local councils as Supply items, though the National Distribution Center. • Emergency Preparedness BSA pin, No. 00540 (civilian wear/uniform, centered on left pocket flap). Awarded when requirements are met. Only one pin may be worn. • Emergency Preparedness BSA pin bronze, No. 620353 • Emergency Preparedness BSA pin silver, No. 620354 • Emergency Preparedness BSA pin gold, No. 620355 • Emergency Preparedness BSA information pocket card, No. 32185 • Emergency Preparedness BSA support recognition certificate (8'' x 10"), No. 32186

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