“ZOIDS Material Hunters” Now Available!
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Business Report For the FY2014 2015 (April 1, 2014 to March 31, 2015) “ZOIDS Material Hunters” Now Available! ZOIDS Material Hunters Game genre Action Game How to play “ZOIDS Material Hunters” Price Free (with in-game purchases) Available on Google play (Android OS) “ATTACK” Battle! “COLLECT” Get them! “ENHANCE COMBAT CAPABILITIES” Get stronger! App Store (iOS) “ZOIDS Material Hunters” is an exhilarating action game Complete the mission to Defeat the enemies and get Use the materials you’ve that allows players to control their ZOIDS and defeat their strengthen your ZOID! the materials necessary to gathered to build the strengthen your weapons! strongest ZOID possible! enemies using simple flicking actions. Defeat enemies in As your strengthen your ZOID, the number There are many types and levels of materials The combination of materials changes missions to collect materials needed to enhance your ZOID’s of islands you can explore and the number you can find on missions. Gather the your ZOID’s enhancement system. Raise weaponry and obtain new ZOIDS. of missions available also increases. materials you need to enhance your ZOID. your ZOID in your own style. Players can enjoy the game with the smartphone app alone, or by connecting to the G-cluster cloud, enter the sensational world of ZOIDS on the big screen of any television. Players can also experience cloud-exclusive missions through G-cluster that are not available on the smartphone app. An online multiplayer feature for players to enjoy cooperative play is also planned for future release. Official websites for “ZOIDS Material Hunters” ▶ http://gcluster.jp/games/zoids/ ©TOMY ZOIDS is a trademark of TOMY Company,Ltd. and used under license. ©Broadmedia Corporation. All Rights Reserved. CONTENTS Introduction to the Corporate Site 01 Top Management Interview Updated regularly with the latest news, as well as press releases and investor relations information. 06 World of G-cluster - Cloud Gaming Links to individual and corporate services, as well as group company sites, will help you MicroConsole for the New Era find the information you need quickly. Please make use of our website as your resource. 07 Topics http://www.broadmedia.co.jp/ 08 Broadmedia’s Strengths 09 Financial Results by Segment Search 11 Consolidated Financial Review 13 Company Information Broadmedia Corporation Broadmedia Corporation 14 Stock Information Securities Code: 4347 Aoyama Tower Place 6F, 8-4-14 Akasaka, Minato-ku, Tokyo 107-0052, Japan 01Top Management Interview 02 In addition, a decrease in orders in the program been channeling efforts into the cloud gaming sales business and production business of the business to make this a business that will Studio segment also had an impact. support the Company in the future, and we We will work to make the cloud In light of such financial results for the will con tinue to concentrate management current fiscal year, we consider revision of the resources on cloud gaming with the aim of gaming business a success and to cost structure to be an important management quickly establishing a foundation for growth. challenge, and are working to improve the In addition, ongoing investments will be improve our corporate structure in corporate structure with a view to achieving necessary in the medium term for the growth order to achieve profitability. profitability through cost reductions and of the cloud gaming business, and we aim to improvements to a operational efficiency stabilize the financial base to support this including company-wide business integration, business strategy. Taro Hashimoto among other measures. Meanwhile, we have CEO Launch of cloud gaming service for TV Shift to development in the growing (home gaming market) market of smartphones and tablets TV Smartphones (Home games) G-cluster and tablets cloud (Social network games and native apps) Please tell us about the financial results for Although the Broadcast segment saw gro- G-cluster Q the current fiscal year and the challenges wth in financial results, in the cloud gaming cloud 01 02 business, which is the cause of the impairment, Broadmedia faced by management in response. Br we conducted a write-down on inventory of TV TV oadmedia (Home games) G-cluster In the fiscal year ended March 31, 2015, a gaming consoles and other devices as well as cloud TV Attract top intervie substantial loss was recorded as Group-wide program rights during the third quarter, and in top intervie revenue was significantly weighed down education services the number of students mainly by impairment arising from the delayed admitted at the newly established Renaissance Attracting smartphone and tablet launch of the cloud gaming business. Osaka High School was lower than anticipated. Penetration less than expected users to the world of cloud gaming w w 03Top Management Interview 04 Please tell us about the future Furthermore, we began providing our in discussion with TOHOKUSHINSHA FILM Please describe the new Q development of the cloud business. original game “ZOIDS Material Hunters” in CORPORATION regarding the launch of a new Q management structure. May 2015. While this game can be played as a video service, with a plan to distribute online The Company’s “cloud business” can be smartphone/tablet app alone, linking the game the broadcasting con tent held by both company The market environment surrounding the broadly divided into the cloud gaming business with the G-cluster cloud gaming service allows groups. Details will be announced separately, Group has changed rapidly over the past few and the video service business. The cloud players to enjoy the powerful world of ZOIDS but we will strive to provide a never-before- years. The CS broadcast member service, a gaming business in particular has attracted on a large TV screen, and lets them tackle seen video service through a partnership that business we had been pursuing since our considerable attention, but the current situa- cloud-exclusive missions that cannot be leverages the strengths of each company. foundation and which had played the role of tion is that it has taken longer than anticipated experienced on the smartphone/tablet app. growth driver for the Company up to now, to ramp-up the business since the launch of Many people have been playing the game the service in June 2013. from its launch, and we have received valuable The scenario we envisioned initially was to feedback on areas for improvement. We will Consolidated financial results forecast by segment for full year ending March 2016 (Unit: millions of yen) penetrate the market with our cloud gaming be sure to address these opinions as well in service by focusing first on the TV (home order to develop the game further. Revenue Operating profit gaming market), and we put our efforts into We will continue to develop original games the sale of the G-cluster cloud gaming micro- for devices such as smartphones and tablets, First half Second half First half Second half (April to (October to Full year (April to (October to Full year console and promoting the penetration of while promoting the adaptation of popular September) March) September) March) G-cluster ready TVs. However, seeing that game titles for the cloud as we pursue greater penetration had not progressed as anticipated, penetration of cloud gaming services. Content 1,100 1,700 2,800 (345) 40 (305) we shifted our strategy to attracting users In the video service business, which supports from the rapidly expanding growth market of the cloud business from another angle, we will Broadcast 2,430 2,470 4,900 175 145 320 smartphones and tablets (social network game pursue two initiatives in order to carry out a market) and migrating them to cloud gaming. shift to multiple devices with smartphones and Studio 1,250 1,350 2,600 10 75 85 In line with this new business strategy, from tablets in mind. The first is a plan to combine 03 04 December 2014, we began providing G-cluster into a new updated service the video services Br Broadmedia Technology oadmedia technology for DIVE IN, a streaming service within the Group through the integration in 700 800 1,500 10 65 75 operated by SQUARE ENIX CO., LTD., and summer 2015 of “Dramax Arena,” which ® Network Sales 600 700 1,300 (75)(50)(125) top intervie started distributing FINAL FANTASY XIII, a distributes overseas dramas for personal top intervie gaming app for smartphones and tablets computers and smartphones, and “T’s TV,” provided by the Company. which distributes the latest foreign and Japanese Total 6,080 7,020 13,100 (225) 275 50 films for TV. As for the second initiative, we are w w Top Management Interview World of G-cluster - A new era 05 in Cloud Gaming!06 was terminated in May 2014, and we moved structure in which the faces of the chief 〔Smartphones/tablets〕 〔 Cloud games〕 to a new stage both in name and in reality. In business managers are visible, we will make addition, the broadcast business and education relations among Group companies even Shifting focus of our cloud gaming business to smartphones& and tablets, a growth market, to acquire new users business, in which we had been making prior stronger than before, sharing the Group’s investments as growth fields, have grown management strategy as we create a structure POINT 1 POINT 2 POINT 3 significantly and have become increasingly im- to conduct business activities as one large Providing a platform for Providing attractive Gaming app for smartphones and tablets portant in the Group. Under these circum- corporate body. game companies and content “ZOIDS Material Hunters” stances, under the belief that the shift to a cable companies functional management structure in accor- What is your message dance with the actual state of Group Q to the shareholders? Since December, 2014, we have been The smartphone and tablet version Launched in May 2015.