<<

KONRAD LIGHTNER

ASSISTANT PROFESSOR OF 3D ANIMATION APPLICANT

CONTACT EMPLOYMENT HISTORY

PHONE Look Development Artist/Modeler, Burbank, CA 763-202-3351 Animation Studios

EMAIL Oct 2011 — Present [email protected] • Worked on feature films including Wreck-It Ralph, , Big Hero 6, , Moana, Ralph Breaks the Internet, Frozen II, Raya and the Last PORTFOLIO Dragon, and the latest TBA feature film currently in development • Contributed to featured Disney Short Films including Feast, Once Upon a www.konradlightner.com Snowman, and TBA short in front of • Created characters, environments, and worked on special projects including cinematics for rides in development for Disney Theme Parks across the world PROGRAMS • Developed internal tools and processes, as well as investigated new workflows and technologies for the future of the studio Maya

Zbrush Associate Texture Artist, Cinematics Contract, Irvine, CA Blizzard Entertainment Substance Designer Mar 2010 — Sep 2010 Substance Painter • Created in-game cinematics and textures for AAA games including World of Warcraft, StarCraft, and Diablo Blender • Did modeling, created HDRI Panoramas for Light Rigs, organized Shader Arnold Library, and created AOV (Renders in Renderman)

XGEN EDUCATION Paint3D Gnomon School of Visual Effects and Animation Los Angeles, CA Nuke 2007 — 2009 Clip Studio Paint EX BA, Studio Art, University of Minnesota Duluth, MN Adobe Photoshop 2003 — 2009 Adobe After Effects

+ Suite of Disney A W A R D S / E X P E R I E N C E Proprietary Tools and Programs Talent Development Program Walt Disney Animation Studios

Trained new talent and interns in the development program by teaching artistic technical proficiency, workflow and systems, and providing opportunities to hone their craft while getting an in-depth look at Disney Animation Studio films, people, and studio culture.

Burbank Citizen Award City of Burbank

The Disney Heroes Award Walt Disney Animation Studios Honoring employees who save lives