Wraith: the Arisen

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Wraith: the Arisen WRAITH: THE ARISEN A BOOK OF RESTLESS SHADES... By: J. Edward Tremlett and Chris Jackson with art by Taz Jurs and Lost Soul Character sheets by MrGone Compiled and edited by Faust91x Date: December 31, 2013 Contents 1 Statement of Intent.8 1.1 From Faust91x..................................... 11 2 LEXICON. 13 2.1 General Terms:.................................... 13 2.2 Old Form:....................................... 16 2.3 Modern Slang:.................................... 16 3 DEAD TO THE WORLD. 18 3.1 GHOSTS........................................ 20 3.1.1 Creation songs................................. 20 3.1.2 Sleeping reason................................ 20 3.1.3 Means of demise................................ 21 3.2 INNER STRUCTURES................................ 23 3.2.1 Shadows.................................... 25 3.3 STATES OF NON-BEING............................... 26 3.3.1 Body is soul.................................. 26 3.3.2 Soul damage.................................. 27 3.3.3 Ossification.................................. 28 3.3.4 Getting Lost.................................. 29 3.3.5 Damnation................................... 30 3.4 OUTER REALITIES.................................. 31 3.4.1 Here and there................................. 31 3.4.2 The Catacombs................................. 32 3.4.3 Dead weather.................................. 34 3.4.4 Shadowlands.................................. 35 3.5 THE FINAL OBSTRUCTION............................. 36 3.5.1 The Great Unknown.............................. 37 4 DEAD SOCIETY. 38 4.1 Welcome to the rest of your death........................... 38 4.2 The Necropolis..................................... 40 4.2.1 Safety in the City................................ 41 4.2.2 Haunts..................................... 43 4.2.3 Citadels and Temples............................. 46 4.2.4 Temples.................................... 48 4.2.5 Domains.................................... 49 2 CONTENTS CONTENTS 4.2.6 40 Acres and a Citadel............................. 51 4.2.7 Acquiring Haunts............................... 54 4.2.8 Outside the Bounds.............................. 56 4.3 GHOSTLY SOCIETY................................. 60 4.4 The Concords...................................... 60 4.4.1 Time and Tide................................. 60 4.4.2 Order and Purpose............................... 61 4.5 Believers........................................ 62 4.6 FreeWraiths....................................... 71 4.7 Haunters........................................ 72 4.7.1 Beliefs..................................... 81 4.8 Messengers....................................... 87 4.8.1 Overview.................................... 88 4.8.2 Organization.................................. 89 4.8.3 Titles and Duties................................ 90 4.8.4 Members.................................... 91 4.8.5 Beliefs..................................... 92 4.8.6 Rituals..................................... 94 4.9 The Order........................................ 96 4.10 Pardoners........................................ 97 4.10.1 Overview.................................... 98 4.10.2 Organization.................................. 99 4.10.3 Titles and Duties................................ 101 4.10.4 Members.................................... 103 4.10.5 Beliefs..................................... 104 4.10.6 Rituals..................................... 107 4.11 Solitaires........................................ 110 4.11.1 Overview.................................... 110 4.11.2 Members.................................... 112 4.11.3 Beliefs..................................... 112 4.12 History and other Myths................................ 113 4.12.1 Urban Legends................................. 113 4.12.2 The Book of Old Times............................ 114 4.12.3 The Chapters.................................. 115 4.13 Trascendence...................................... 124 4.13.1 What’s known................................. 124 4.13.2 What’s Believed................................ 127 4.13.3 Other Concords................................ 130 4.14 The Barrier and Beyond................................ 134 5 CHARACTER CREATION. 138 5.1 Backgrounds...................................... 144 5.2 Mechanics....................................... 146 5.2.1 Affinities.................................... 146 5.3 Anchors......................................... 156 5.3.1 Anchors in General.............................. 156 5.3.2 Anchors at Character Creation......................... 158 3 CONTENTS CONTENTS 5.3.3 Anchors in action............................... 158 5.3.4 Anchorsense Affinity.............................. 160 5.3.5 Regaining Essence from Anchors....................... 161 5.3.6 Regaining Corpus from Anchors....................... 165 5.4 Consorts........................................ 166 5.4.1 Making the Mark................................ 167 5.4.2 Owners Manual................................ 168 5.5 Damage and Healing.................................. 170 5.5.1 Healing..................................... 171 5.5.2 Resurrection.................................. 172 5.6 Death types....................................... 173 5.6.1 Violence.................................... 174 5.6.2 Sickness/Starvation.............................. 175 5.6.3 Old Age.................................... 175 5.6.4 Happenstance................................. 176 5.6.5 Insanity..................................... 177 5.6.6 Mystery.................................... 177 5.6.7 Fate....................................... 178 5.7 Essence......................................... 178 5.7.1 Ways and Means................................ 179 5.7.2 Going Over................................... 180 5.8 Haunting........................................ 180 5.8.1 Keep Out, Meatbag.............................. 180 5.8.2 A Banquet of Fear............................... 181 5.9 Morality......................................... 182 6 SHADOWS. 184 6.1 Shadows in General.................................. 184 6.1.1 Types of Shadows............................... 186 6.2 Angs and Tainted Essence............................... 199 6.2.1 Angst...................................... 199 6.2.2 Collecting Angst................................ 200 6.2.3 Using Angst.................................. 200 6.2.4 Tainted Essence................................ 200 6.3 Thorns......................................... 202 6.3.1 Using Thorns.................................. 202 6.4 List of Thorns..................................... 204 6.4.1 Thorns..................................... 204 6.5 Shadowstate...................................... 210 6.5.1 Starting Downwards.............................. 210 6.5.2 Shadowstate Mechanics............................ 211 6.6 Dirty Tricks....................................... 212 6.6.1 Catharsis.................................... 212 6.6.2 Harrowings................................... 214 6.6.3 Dissolution................................... 215 4 CONTENTS CONTENTS 7 NUMINA. 218 7.1 Numina in General................................... 218 7.1.1 Organization.................................. 218 7.1.2 Ghostly Workings............................... 219 7.1.3 Roll the Bones................................. 219 7.1.4 Group Casting................................. 220 7.1.5 Tainted Essence................................ 220 7.1.6 Affiliation................................... 221 7.1.7 Anchor Limits................................. 221 7.2 Anchorage Uncommon................................. 221 7.2.1 Paths...................................... 222 7.2.2 Those Who Know............................... 222 7.2.3 Path of Protection............................... 223 7.2.4 Path of Creation................................ 225 7.2.5 Path of Separation............................... 228 7.2.6 Crossover Arts................................. 231 7.3 Bios (Common).................................... 232 7.3.1 Paths...................................... 232 7.3.2 Those Who Know............................... 233 7.3.3 Basic Art.................................... 234 7.3.4 Path of Control................................. 235 7.3.5 Path of Stasis.................................. 236 7.3.6 Path of Change................................. 237 7.3.7 Crossover Arts................................. 239 7.4 Castigate (Uncommon)................................. 239 7.4.1 Paths...................................... 240 7.4.2 Those Who Know............................... 240 7.4.3 Basic Art.................................... 241 7.4.4 Path of Absolution............................... 241 7.4.5 Path of Partnership............................... 243 7.4.6 Path of Warding................................ 245 7.4.7 Crossover Arts................................. 246 7.5 Decay (Common).................................... 247 7.5.1 Paths...................................... 248 7.5.2 Those Who Know............................... 248 7.5.3 Path of Animation............................... 250 7.5.4 Path of Restoration............................... 252 7.5.5 Path of Variation................................ 253 7.5.6 Crossover Arts................................. 254 7.6 Embody (Common).................................. 256 7.6.1 Paths...................................... 256 7.6.2 Those Who Know............................... 257 7.6.3 Basic Art:..................................
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