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Happy New Year!
Anaheim Public Library Library News Happy New Year! Holiday Closures All Anaheim Libraries are back to normal hours after the holiday closures. All branches will be closed on Monday, January 17, in observance of January 2011 Martin Luther King Jr. Day. Anaheim Public Library Foundation Hosts Jack Lindquist Find out Book Signing For “In Service To The Mouse” What’s Happening Jack B. Lindquist, who worked for The Walt Disney Company for 38 years and this month at your who became Disneyland’s first president in 1988, has written an insightful and local branch: humorous 250 page memoir titled “In Service to the Mouse,” just released in mid-December. Lindquist will do a speaking engagement and book signing East Anaheim hosted by the Anaheim Public Library Foundation at the Canyon Hills Branch Canyon Hills of the Anaheim Public Library at 7 p.m. on Thursday, January 20. The event is Sunkist Branch free and open to the public. Central Branch Published by Chapman University Press and Neverland Media LLC, along with the Noelle Marketing Group, all based in Orange County, CA, the publication Euclid Branch took close to four years to produce. It skillfully traces Jack’s many experiences Haskett Branch beginning as a 28-year-old Advertising Manager for the Park to his crucial involvement in Walt Disney World, EPCOT Center, Tokyo Disneyland, Paris Disneyland as well as the original Disneyland in Anaheim, CA. Known as one of the most creative and knowledgeable marketing men of this century, Lindquist’s memoir includes more than 60 chapters, each its own individual and unique story of his many experiences with the company. -
Sega Sammy Holdings Integrated Report 2019
SEGA SAMMY HOLDINGS INTEGRATED REPORT 2019 Challenges & Initiatives Since fiscal year ended March 2018 (fiscal year 2018), the SEGA SAMMY Group has been advancing measures in accordance with the Road to 2020 medium-term management strategy. In fiscal year ended March 2019 (fiscal year 2019), the second year of the strategy, the Group recorded results below initial targets for the second consecutive fiscal year. As for fiscal year ending March 2020 (fiscal year 2020), the strategy’s final fiscal year, we do not expect to reach performance targets, which were an operating income margin of at least 15% and ROA of at least 5%. The aim of INTEGRATED REPORT 2019 is to explain to stakeholders the challenges that emerged while pursuing Road to 2020 and the initiatives we are taking in response. Rapidly and unwaveringly, we will implement initiatives to overcome challenges identified in light of feedback from shareholders, investors, and other stakeholders. INTEGRATED REPORT 2019 1 Introduction Cultural Inheritance Innovative DNA The headquarters of SEGA shortly after its foundation This was the birthplace of milestone innovations. Company credo: “Creation is Life” SEGA A Host of World and Industry Firsts Consistently Innovative In 1960, we brought to market the first made-in-Japan jukebox, SEGA 1000. After entering the home video game console market in the 1980s, The product name was based on an abbreviation of the company’s SEGA remained an innovator. Representative examples of this innova- name at the time: Service Games Japan. Moreover, this is the origin of tiveness include the first domestically produced handheld game the company name “SEGA.” terminal with a color liquid crystal display (LCD) and Dreamcast, which In 1966, the periscope game Periscope became a worldwide hit. -
Sega Sammy Holdings Integrated Report 2019
SEGA SAMMY HOLDINGS INTEGRATED REPORT 2019 Challenges & Initiatives Since fiscal year ended March 2018 (fiscal year 2018), the SEGA SAMMY Group has been advancing measures in accordance with the Road to 2020 medium-term management strategy. In fiscal year ended March 2019 (fiscal year 2019), the second year of the strategy, the Group recorded results below initial targets for the second consecutive fiscal year. As for fiscal year ending March 2020 (fiscal year 2020), the strategy’s final fiscal year, we do not expect to reach performance targets, which were an operating income margin of at least 15% and ROA of at least 5%. The aim of INTEGRATED REPORT 2019 is to explain to stakeholders the challenges that emerged while pursuing Road to 2020 and the initiatives we are taking in response. Rapidly and unwaveringly, we will implement initiatives to overcome challenges identified in light of feedback from shareholders, investors, and other stakeholders. INTEGRATED REPORT 2019 1 Introduction Cultural Inheritance Innovative DNA The headquarters of SEGA shortly after its foundation This was the birthplace of milestone innovations. Company credo: “Creation is Life” SEGA A Host of World and Industry Firsts Consistently Innovative In 1960, we brought to market the first made-in-Japan jukebox, SEGA 1000. After entering the home video game console market in the 1980s, The product name was based on an abbreviation of the company’s SEGA remained an innovator. Representative examples of this innova- name at the time: Service Games Japan. Moreover, this is the origin of tiveness include the first domestically produced handheld game the company name “SEGA.” terminal with a color liquid crystal display (LCD) and Dreamcast, which In 1966, the periscope game Periscope became a worldwide hit. -
As Six Flags Turns 50, New CEO Jim Reid-Anderson Shares How He Will Rebrand and Rebuild Custom Modular Renovation
IN FOCUS: TRENDS IN VIRTUAL QUEUES AND THEIR IMPACT ON THE INDUSTRY, P. 28 FUNWORLDTHE INTERNATIONAL ASSOCIATION OF AMUSEMENT PARKS & A TTRACTIONS APRIL 2011 Roadto Recovery As Six Flags turns 50, new CEO Jim Reid-Anderson shares how he will rebrand and rebuild Custom Modular Renovation Indoor/Outdoor Miniature Golf Custom Design TheGolfCourt® | A golf practice center that fits in the MiniLinks® | Portable Golf size of a tennis court AnyWhereLinks® | Modular miniature golf | 3 models TheLawnCourt® | Play multiple classic lawn games on one activity court Sports fields | Putting greens | Black Light mini golf | Cruise Ship applications www.adventureandfun.com 2042 South Airport Rd., Suite # 15 Traverse City, MI 49684 888 -725-4FUN (4386) COVER STORY Roadto KEVIN BROWN Recovery In this exclusive interview, new Six Flags CEO Jim 20 Reid-Anderson explains his strategy and vision for the company as it Jim Reid-Anderson at celebrates its 50th the newly refurbished “Texas Giant” anniversary. IN FOCUS: QUEUES Parks share SAINT LOUIS ZOO LOUIS SAINT insights on ADVENTURE LANDING ADVENTURE 28 managing lines for major DENO’S WONDER WHEEL PARK WONDER DENO’S attractions. How smartphones From packaging to Zoos see multiple The continuing are changing the payment plans, a benefits in legacy of Deno’s 32 way attractions 36 look at pricing 40 refurbishing their 44 Wonder Wheel Park handle queuing strategies through - entrances. in Coney Island. and the in-park out the industry. experience. WYLIE THUNDER ROAD WYLIE NATIONAL TICKET COMPANY NATIONAL MOUNTASIA FAMILY FUN CENTER FAMILY MOUNTASIA SANTA CRUZ BEACH BOARDWALK SANTA SECURITY FOOD & BEVERAGE MARKETING HUMAN RESOURCES How attractions are Beverages can Text messaging FECs save time, 49 addressing ticket 54 make a big impact 56 effective for FECs 58 reduce turnover fraud. -
Chapter 1. the Dependence of Profitability on Industry Structure
01-4702-Conklin.qxd 5/10/2005 5:48 PM Page 1 1 THE DEPENDENCE OF PROFITABILITY ON INDUSTRY STRUCTURE he cases in this chapter illustrate the ways that microeconomic forces and industry structure influence management decisions. Determining the prices to be charged T and quantities to be produced requires that management understand customer, supplier, and competitor strategies, and these market realities vary among countries. Conceptual frameworks used in analyzing industry structure include Michael Porter’s (1979) “five forces model,” through which each industry can be analyzed from the perspective of the rivalry among existing competitors, the threat of new entrants, the bar- gaining power of buyers, the threat of substitutes, and the bargaining power of suppliers. A sixth force, the impacts of complementors, can be added to this model. Elements of microeconomic theory and game theory are analytical tools that help in the examination of how a change in price will affect sales volumes and hence revenue, costs, and profits. Industry structures may differ significantly from one country to another, and these differences may provide a rationale for international investment. In particular, interna- tional investment can enable a firm to increase its profitability by shifting from a market where it has no significant competitive advantage to a market where its activities are unique. Strong competitors can limit expansion opportunities in a firm’s home country, whereas the firm may benefit from a monopoly position if it invests in a foreign market. Differences in industry structures among countries can result from any of the environ- mental forces: for example, levels of economic development, types of political regulations, preferences of consumers, or stages of technologies. -
How Theme Park Rides Adapted the Shooting Gallery
How Theme Park Rides Adapted the Shooting Gallery Bobby Schweizer Texas Tech University Lubbock, Texas United States [email protected] Keywords Shooting galleries, theme parks, midways, arcades, media archeology EXTENDED ABSTRACT In 1998, Walt Disney Imagineering unveiled a new ride for Tomorrowland in the Magic Kingdom park in Orlando, Florida—one that introduced a new form of interactivity previously unseen in their parks. Buzz Lightyear Space Ranger Spin was a hybrid attraction: part dark ride, part shooting gallery. Riders boarded Omnimover vehicles armed with two blaster guns mounted to the dashboard that could be aimed with a limited range of motion to defeat the Emperor Zurg. An LCD screen tallied the score as passengers spun their vehicles to position themselves to shoot at “Z” marked targets throughout the blacklight neon ride. With the creation of this attraction and, most recently the opening of the Star Wars Millennium Falcon: Smuggler’s Run, the dark ride has seemingly adopted the values of videogame interactivity. Yet, while a comparison to videogames seems obvious, this transition did not happen overnight and was, in fact, part of a long tradition of target shooting forms of play. The shooting gallery has always been a perennial entertainment form seen in fairs, carnivals, and amusement parks across the globe (Adams 1991). Emerging out of military and marksmanship traditions, these games emulate the practice of real target shooting in which a marksman stands at one end of a booth or range while shooting pellets at stationary or moving targets (Tucker and Tucker 2014). Played for prizes or bragging right, the simple act of aiming and pulling a trigger has undergone technological adaptations to automate the process, place it into new venues, and create new feedback loops that construct new player experiences intended for social interaction. -
The Effect of School Closure On
Public Gaming: eSport and Event Marketing in the Experience Economy by Michael Borowy B.A., University of British Columbia, 2008 Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts in the School of Communication Faculty of Communication, Art, and Technology Michael Borowy 2012 SIMON FRASER UNIVERSITY Summer 2012 All rights reserved. However, in accordance with the Copyright Act of Canada, this work may be reproduced, without authorization, under the conditions for “Fair Dealing.” Therefore, limited reproduction of this work for the purposes of private study, research, criticism, review and news reporting is likely to be in accordance with the law, particularly if cited appropriately. Approval Name: Michael Borowy Degree: Master of Arts (Communication) Title of Thesis: Public Gaming: eSport and Event Marketing in the Experience Economy Examining Committee: Chair: David Murphy, Senior Lecturer Dr. Stephen Kline Senior Supervisor Professor Dr. Dal Yong Jin Supervisor Associate Professor Dr. Richard Smith Internal Examiner Professor Date Defended/Approved: July 06, 2012 ii Partial Copyright Licence iii STATEMENT OF ETHICS APPROVAL The author, whose name appears on the title page of this work, has obtained, for the research described in this work, either: (a) Human research ethics approval from the Simon Fraser University Office of Research Ethics, or (b) Advance approval of the animal care protocol from the University Animal Care Committee of Simon Fraser University; or has conducted the research (c) as a co-investigator, collaborator or research assistant in a research project approved in advance, or (d) as a member of a course approved in advance for minimal risk human research, by the Office of Research Ethics. -
WOO HOO! Time to Par-Tay!!!
A Newsletter Exclusively for Disney Enthusiasts VOLUME 19 NO. 2 SUMMER, 2010 WOO HOO! Time to Par-tay!!! There will also be a selection of limited edition merchandise This year is the 55th anniversary of Disneyland Resort, and D23 available for purchase at the event. is celebrating this milestone year with the premiere of Destina- tion D: Disneyland ’55, a brand-new, two-day event that illumi- Here is the current lineup for Destination D: Disneyland ’55 nates the fascinating history behind Disney’s flagship park. FRIDAY, SEPTEMBER 24, 2010 Destination D: Disneyland ’55 will take D23 Members on a mesmerizing journey through Mickey Mouse Club 55th Anniversary the design, creation, debut and magical his- Join original Mouseketeers including Sharon Baird, tory of the world’s first Disney theme park. Doreen Tracey, Bobby Burgess, Karen Pendleton, The event will offer two full days of special Sherry Van Meter (Alberoni), Tommy Cole, Cubby presentations, panels, screenings and guest O’Brien and Mary Geoff (Espinosa) for a magi- speakers that give fans an inside view of cal walk down memory lane as they recall their this fascinating era in Disney history and favorite behind-the-scenes stories from the classic let them meet and talk with key figures in Disneyland attraction Mickey Mouse Club Circus. Disneyland’s history. Future Destination D events will explore other important aspects Weird Disney of Disney’s amazing creative legacy. Follow- From the startling visuals of the 1930s Fanchon ing its premiere in September, Destination & Marco “Mickey Mouse Idea” vaudeville shows D will alternate annually with the enor- to Disneyland’s “Kap the Kaiser Aluminum Pig” mously popular D23 Expo. -
Interview with Imagineer Tom K. Morris
Interview With Imagineer Tom K. Morris mouseplanet.com/12013/Interview_With_Imagineer_Tom_K_Morris by Jim Korkis, contributing writer February 7, 2018 After 42 years with Disney, Imagineer Tom K. Morris recently took advantage of an early retirement. Morris started at Disneyland in 1973 as a teenager selling balloons for Nat Lewis Balloons, a lessee, because he was underage at the time and couldn't be hired by Disneyland. One of the customers on his paper route, Jack C. Sayers, who was vice president in charge of the Disneyland Lessee Relations at the time, was extremely helpful in him getting that job. Morris was fascinated by Disney animation and wanted to be an animator or layout artist, but the work he did in high school on architectural and mechanical drafting got him an entry into another division at Disney. By 1979, he had moved into Imagineering, where he was hired as an apprentice show draftsman. His first real assignment was the original Journey into Imagination attraction for EPCOT Center. 1/8 Later, Morris was put in charge of all of Fantasyland for Euro Disneyland (now Disneyland Paris), and was the leader of the team responsible for Le Chateau de la Belle au Bois Dormant (Sleeping Beauty Castle) after several others had tried to come up with an acceptable design. From working on Cars Land in Disney California Adventure Park to serving as executive producer for Hong Kong Disneyland, Morris was involved in dozens of both big and small projects throughout his career. However, I was interested in his earliest Disney experiences and talked with him in December 2017. -
SUMMER 2010 Vol. 19 No. 2
SUMMER 2010 vol. 19 no. 2 Disney Files Magazine is published by the good people at With all due respect to the tried and true, I’ve long been obsessed with all things Disney Vacation Club ® new. (Don’t worry. I’m not going to rhyme this whole column. That was Dr. Suess’ P.O. Box 10350 Lake Buena Vista, FL 32830 gig, and I’m not a poet. Or a doctor.) This is more than a mere tendency. It’s an outright affliction. I once bought a “NEW” rain-gutter-cleaning tool from an in-flight catalog, which would’ve come in All dates, times, events and prices handy if my house actually had rain gutters. printed herein are subject to And it’s not just a problem at 30,000 feet. Asking me to walk past a new product change without notice. (Our lawyers in the grocery store without reaching for my wallet is like asking a cat to walk past a do a happy dance when we say that.) wounded finch without giving it a little nibble. The cat won’t listen, and neither will I. There must be a support group somewhere for people like me. It doesn’t help that I work in a role that encourages this behavior. I actually get MOVING? Update your mailing address paid to write about all that’s new here in the house of mouse. Pretty indulgent gig for online at www.dvcmember.com someone in my condition. Even if I had managed to kick the habit, this edition of Disney Files Magazine would’ve pushed me off the wagon. -
Play It Again SEGA CORPORATION Annual Report 2004
SEGA CORPORATION Annual Report 2004 play it again www.sega.co.jp SEGA CORPORATION 2-12 Haneda 1-chome, Ohta-ku, Tokyo 144-8531, Japan Tel: +81-3-5736-7111 Printed in Japan © SEGA the © SEGA excitem Contents Consolidated Financial Highlights 2 A Message from the Management 3 New Holding Company 6 Review of Operations 10 Results of Financial Reform 14 Financial Section 16 Board of Directors and Auditors 44 Corporate Data 45 Principal Overseas Subsidiaries 45 Cautionary Statements This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. These statements are based on management’s assumptions regarding the economic environment and the Company’s operating environment as of the date of publication and involve various risks and uncertainties. Actual business results may differ materially from forecasts herein. © SEGA, 2003, 2004 ent company, SEGA CORPORATION was established in 1951 and incorporated in 1960. Three pillars support SEGA’s all- round entertainment business – Amusement Machine Sales, Amusement Center Operations, and Consumer Business – which operates in markets the world over. Our core competence lies in our ability to develop a diverse range of products in those three business segments. Consequently, SEGA has debuted an array of first-ever products. By offering a steady flow of such leading-edge goods, the Company has consistently led markets. Thanks to those extensive software assets, SEGA has become one of only a handful of blue-chip game manufacturers recognized by game players worldwide. This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. -
Behind the Magic: a Research Collection on the History of the Altw Disney Company" Scott Rp Usko Chapman University, [email protected]
Chapman University Chapman University Digital Commons John and Margaret Class Student Book Collection Leatherby Libraries Contest Spring 2017 1st Place: "Behind the Magic: A Research Collection on the History of The altW Disney Company" Scott rP usko Chapman University, [email protected] Follow this and additional works at: http://digitalcommons.chapman.edu/bookcollectioncontest Part of the English Language and Literature Commons, and the Reading and Language Commons Recommended Citation Prusko, Scott, "1st Place: "Behind the Magic: A Research Collection on the History of The altW Disney Company"" (2017). John and Margaret Class Student Book Collection Contest. 6. http://digitalcommons.chapman.edu/bookcollectioncontest/6 This Contest Entry is brought to you for free and open access by the Leatherby Libraries at Chapman University Digital Commons. It has been accepted for inclusion in John and Margaret Class Student Book Collection Contest by an authorized administrator of Chapman University Digital Commons. For more information, please contact [email protected]. 1 Scott Prusko Chapman University April 17, 2017 Behind the Magic: A Research Collection on the History of The Walt Disney Company I have always been a very curious person and enjoy learning how things work and how things are made. I have also always loved Disneyland and at a young age my curiosity met up with my passion for Disney. Over the years I began collecting Disney memorabilia and have collected a number of Disney books—far more than listed in the subsequent pages. At Chapman I have had the incredible opportunity of assisting with one of the University’s most popular classes: The Pursuit of Happiness and Knowledge: Walt Disney and Charles Darwin.