This started out so simple and it turned into a monster. This tutorial guide is here to help you understand….EVERYTHING about setting up MMD, MME, MMD, PMDeditor and PMXeditor (and probably anything else somebody else brings out).

It covers System Requirements (mainly for MMD), required downloads, where to download the programs, how to ‘install them’, a few tips here and there and probably something else I forgot to put here in this introduction. Just go and look and contents page. It’ll give you an idea of how this tutorial is set out and what is in it.

Unfortunately because I do not know how to use it or install it, there is not a section dedicated to the Kinect Plugin for MMD. However, there are tutorials on Youtube, which may be of use to you.

I hope that this helps you.

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#. Introduction

#. Contents Page #. Afterword

1. MikuMikuDance  An Introduction to MMD  System Requirements  Set Up Downloads  How to Set up

2. MikuMikuEffect  An Introduction to MME  Set Up Downloads  How to Set up

3. MikuMikuMoving  An Introduction to MME  Set Up Downloads  How to Set up

4. [4.1] PMDeditor  An Introduction to MME  Set Up Downloads  How to Set up

5. [5.1] PMXeditor  An Introduction to MME  Set Up Downloads  How to Set up

I just want emphasize that these programs will only run on WindowsOS based systems.

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An Introduction to MMD

MikuMikuDance is a 3D animation software that was developed and operated by Mr. Yu Higuchi. It is .

It is a simple program that allows beginners of 3D animation to use to create animations by using frames.

You can import wav files to make animations to and also import video files as well.

With the program, you get starter models of the Characters, including Miku Hatsune, Rin Kagamine, Len Kagamine, Neru Akita, , Meiko S. and Haku. Along with starter accessories and stage.

It is also important to note that MMD is no longer being updated, with MMD7.39 being the final and latest release. Another program called MikuMikuMoving is being developed by Mogg.Project which is similar to MMD.

System Requirements

Please note that the table below was translated from the original Japanese version and may sound odd in places as I tried to reword them to be understandable but sometimes this isn’t always possible.

The MMD software can only be run on Windows based OS’s. MacOS and LinuxOS’s will not work along with others that are not Windows based.

Older Windows Systems such as windows2000 and Laptop OS’s with a low spec may run MMD. However, it is recommended that you look at the recommendations table to see the minimum requirements and the recommended requirements.

After viewing the Recommendation Specifications it is advised that when you wish to buy a new computer you buy a powerful computer that will allow MMD to work/run comfortably. However, please make sure that the price is within your budget range. Do not go overboard and buy a supercomputer for a high price, as MMD will work with the requirements below; as MMD may not be compatible with some supercomputer systems.

For example, if your system is too powerful for a program then it may not be able to run – just like if you have a weaker system the program won’t be able to run.

Operating System Minimum (Original Translation was Required) : Windows98SE Windows2000 with GDI + Library (if you want to use MME).

Recommended: Any Windows Based OS. Windows XP was used for development.

CPU Minimum (Original Translation was Required): 330 1.6GHz 735, 1.2GHz/Pentium2, 1.2GH/ATOM Dual Core. Low MMD runs more smoothly when no other windows Voltage version PentiumM. are open on older systems. Recommended: On more powerful CPU systems, MMD can sit Subsequent CPU Core 2 Quad Q6600 (Used during development of comfortably with other windows open in the MMD) background.

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GPU Minimum (Original Translation was Required) MMD: The programme can run on a “on-board chip set”. It is desirable to have a dedicated (“powerful/good”) GeForce5 Series RADEON x850 9.5 Thousand graphics board for MMD/MME to work comfortably SM2.0 Capable Video Card (“smoothly”) Version 7. Versions (Directx9) have run on; [This may not be correctly translated] Graphics IntelGMA 830GM boards such as Quadro dedicated software to 3D Intel900/ION software – like that for Shade may be under DirectX because of the friendly environment OpenGL. MME: “MME (external expansion tool) is left out of the intel not operate Performance in MMD does not come out. In other in 830GM” . I believe this means that MME will not work on a system words, I believe it is saying these won’t work. As it with 830 GM. goes onto saying the following; Recommended: This does not correspond to stab two graphics boards MMD: such as SLI, CrossX Of Ati AMD. Past Radeon based GeForce9600GT (Used in development) graphics board there was a problem of rendering AVI DirectX10 SM4.0 files (It was slow rendering). GeForce 8 series and later. RADEON HD2xxx There is a program called MMD Radeon Output Booster which can improve the problem. MME : GTX460 or later. The VRAM, Windows XP or 1GB or more is recommended 768, 7 / Vista over 512MB.

MME & GTX460: According to the translation, GTX460 or later works best with MME.

Other Information

 It is recommended that there is at least 20MB of free space on HDD for MMD to be stored. You can start up MMD from a USB/Flash drive ect.

 It is also recommended that you have a lot of HDD space, due to the nature of exporting AVI files. Rendering videos in MMD as AVI takes a lot of space at least 90MBs-22GBs or more. Rendering pictures to .bmp format takes up at least 7/9.68 MB’s of space.

PC Buying Tips (Note: This was translated from Japanese and may sound odd in places).

These are tips from the VPVP wiki. They are not my tips.

 Later/stronger Windows OS systems are recommended (that are not on-board graphics).

 If you are unsure of what computer to get because you are a beginner to computers, consult a clerk /staff member at a PC store about what type of computer is suitable for playing “3D games” / "PC that can play 3D games." Make sure that the price of the computer is within your budget range.

 If you are unsure of what to buy get a notebook PC and (or?) a desktop PC.

Set up Downloads (Directx9/7.39)

All links here led to Microsoft’s website. Please do not be afraid to click them. They can also be found in the description as well. 4 | P a g e

> Directx9 (June 2010) – Link

> Visual C++ 2008 - x64Bit – x86Bit (note: If you have a printer installed you shouldn’t have to download this).

> DirectX End-User Runtime Web Installer if “d3dx9_32.dll Error Message” appears. Link [You need an internet connection] Downloading MMD

You can find MMD at the VPVP site, Mr. Yu Higuchi’s website; http://www.geocities.jp/higuchuu4/index_e.htm

The page should be set out somewhat like this – or at least this is what you should be looking for.

1.1 Choreography tool <- This is not the MMD program. You can ignore this first link.

1.2 MikuMikuDance (Multi Model Edition) Version 5.24

1.3 MikuMikuDance (DirectX9 Ver.) Version 7.39

(64bit ver.)

Notes

 It is said that there are no download requirements for MMD 5.24. That being said it might be a good idea to download everything that is needed – besides Directx9 if you wish to run the older version. However, it is recommended that you use the newest version of MMD.  If you want to use MME you will have to download 7.39 - the directx9 version.  There is now a new update to MMD for 64bit systems which you can download. MMD7.39 has always worked on my Windows7 64bit without any problems.  MMD doesn't care if you have Directx10/11, it wants Directx9. It will work without Directx9, however I found that sometimes MMD didn't want to open because "Directx9 wasn't found" or some error message along these lines. This error has disappeared ever since I installed Directx9.

How to set up

> You do not need to go through an installation process. All you need to do is copy and paste all the files from the .zip file to where you want the program to be located. So if you want MMD to be located in your documents copy and paste the files there.

> Click the little Miku Icon and the program should start up.

> If you get an error saying d3dx9_32.dll was not found then you do not have the 'correct' version of directx9 to work. In which case you'll have to go here; http://www.microsoft.com/en-us/download/details-b.aspx?id=35 and use the DirectX End-User Runtime Web Installer to get your MMD to work. Once it is done, you should be able to open MMD.

If you wish to uninstall MMD at any time, then all you need to do is delete the MMD folder. You do not need to go through an actual uninstall process. Just delete the folder with MMD in it and its subfolders.

Note: You do not need to have MMD on your computer if you do not want it to be there. You can store it on an external hard drive or a USB pen. Differences between 5.24 and 7.39

Hopefully at some point I will be able to complete this section. However, for the time being these are the differences that come to mind at the moment. If anybody would like to add to this list then please comment below.

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Version 7.39

- Physics Engine - Can load both .pmd and .pmx files - Handles .bmp, .tga, .jpg and .png textures. - Supports MME. - Has “Advanced mode” where you can correct physics and joints properties and other advanced settings.

Version 5.24 (5.22)

- Loads .pmd files only. - Handles .bmp and .tga files (apparently). - Cannot handle MME. What is MMD 7.39 64bit?

I believe the 64bit version allows for smoother performance on 64bit systems (note: this probably refers to WindowsOS). It has also boosted the AVI rendering speed for computers that have Gurabo Radeon series installed on it.

I have lazily copied and pasted this from the VPVP wiki from its Japanese -> English Translation.

 64bitOS support  AVI output accelerated in Gurabo Radeon series  Standard mipmap  Other multi-coreIncorporating the filter specification changes anisotropic mipmap  Added to the menu On / Off of the mipmaps  The model 255 can read up to body  (Can register up to 600,000 frames) doubling the number of frames  Multithreading  Changed the specification so that I open the folder in which the last read when reading file  Other

I have not tested the download for myself. However, it should have the same process as MMD and run as the same program.

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An Introduction to MME

MME stands for MikuMikuEffect it is a program which effectively allows you to use ‘effects’ in MMD7.39. There are various effects available such as Falling Snow, Adult Shader, SSAO, Blur, Motion Blur and so on. Naming them all would be too difficult to do so.

Set up Downloads

> If you have the requirements for MMD7.39 then you should be able to install MME. MME Program download:

You can find the download for MME on this particular NicoNicoDouga video; sm12149815 . When you get there you are looking for “配布URL(MMEffect ver0.28)”. In other words, the first website link other than the sm# links.

Underneath that link should be the starter pack download for MME “サンプルエフェクト(ver5)”.

The final google short hand link should take you to a page where you can report bugs to the creators of the MME. Please make sure that if you do contact them, that is in fact a bug and not a loading issue on your end.

I am not directly linking to MME due to the fact that the link will be lost if it is updated. So please always refer to the NicoNicoDouga video when looking to update MME.

Alternatively if the NND video is deleted please refer to the VPVP wiki’s page here . Please note that if you decide to download MMD7.39 x64bit then also download the Beta version for MME x64bit as well from the VPVP wiki link above in order to make sure that they are compatible. How to set Up

You set up MME, similarly to how you set up MMD. When you download MME, it will come in a zip file, copy and paste the files from that folder into the same area where MikuMikuDance.exe is located. As pictured below.

Please note that you can ignore MY mme folder. I was going to put my downloaded MME effects in there but then changed my mind. There is not supposed to be a mme folder there when you download/install it.

From there MME should be installed in MMD. To check all you need to do is open MMD and look at the top of the screen. You should see MMEffect at the top.

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There are many ways to use some MME effects, some come as .x files with .fx files included in the folder. This means you have to load the MME in the accessory manipulation section.

Some known effects that I can name off of the top of my head are the Rain effect, SSAO, Diffusion, Falling snow effect, Snow Plain, Working Floor, Water effect, Object Luminous and Cross Luminous.

There are also effects that can be loaded directly onto the model by using the MMEffect tab shown in the picture, these effects include Adult Shader, Simple Mechanic, Figurine, Glass, Wood, SoftAndHardLightHLShader and full_SimpleSoftShadow.

Always make sure to try and load effects both ways. If you get an error message when attempting to use an effect it is one of three things (plus one).

1) You are loading the effect wrong. 2) The effect won’t work because its textures are named in Japanese in the .fx file e.g. Butterfly effect. 3) Your computer cannot handle the MME. 4) If some of your effects show up weirdly, then you have to download the newest MME. It should fix it, if not then your computer may not be able to run/cope with the effect.

Please note that although I have said above that you should be able to install MME, it all depends on your system; your graphics card. Some systems may not be able to cope with a certain amount of effects, the nature of the effect or certain effects due to the type of graphics card that you have.

In other words If you have an older graphics card then MME may not work.

Also please be aware, that your system has to cope with the effects. Overloading MMD with effects may cause lagging in MMD and in extreme cases if your computer cannot handle it may make it crash or freeze.

On dA, there are some deviations in which users have listed MME that can be used on slower or older computers that shouldn’t make them lag or crash too much or at all.

Please remember that effects are not the only way to make your pictures/videos. There are many graphics and video editing software products out there which you can use instead of MME effects. At the end of the day, it is also your hard work and effort that truly makes a picture/video what it is.

MME (.fx) downloads

You can find some effects on the sites below. I am not affiliated with these sites, so broken links may occur, in which case I am not responsible for making sure that they are fixed.

 http://www6.atwiki.jp/vpvpwiki/pages/272.html (Main Page. Lists all/Most MME)  http://mikumikudance.wikia.com/wiki/MMD:MikuMikuEffect  https://sites.google.com/site/mikumikubeat/mikumiku-effect/effects  http://mikudance.info/effects/links.html  https://skydrive.live.com/?cid=A17ECB6418A4B2D1&id=A17ECB6418A4B2D1!134&sc=documents

There are probably more sites out there.

Please take note of what I have said before about loading MMD effects – some load as accessory files while others can be loaded directly onto the model.

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An Introduction to MMM

MMM is like MMD; think of it like an alternative to MikuMikuDance which is currently in development.

It has a more….let’s use the word ‘modern’ programs feel to it. People who struggle with MMD’s interface may be interested in trying MMM.

MMM has a built in plug-in for effects to be used. However, only .fxm files may be used with the program itself.

Please note that some functions of MMM currently do not work or may cause error messages to appear. Likewise, options may be bugged due to the fact that it is still in early beta stages. Set Up Downloads

The set up downloads seem like the same requirements for PMDeditor for some reason combined with aspects of MMD.

If you want to know what gets MMM to work, I have all the download requirements for MMD, PMD and PMXeditor and MMM runs fine. I just don’t use it because I’m not fond of it.

From the Read Me file (Japanese downloads) English Links Windows XP 以降 Windows XP .NET Framework 2.0以降 .Net Framework 2.0 Microsoft Visual C++ ランタイムコンポーネント Microsoft Visual C++ DirectX 9.0c (2010 Feb以降) DirectX9.0c(2010 Feb)

よく分からない方は下のリンクからインストールしてみ If you are unsure of how to set up the program please てください。 use the links below to try and install it.

.NET Framework 3.5 SP1 .Net Framework 3.5 SP1 Microsoft Visual C++ 2010 再頒布可能パッケージ (x86) Microsoft Visual C++ 2010 (x86) DirectX (Web installer) [You need an internet connection] DirectX エンド ユーザー ランタイム Web インストーラ

MMM program download

You can download it from MMM’s official updates and downloads site located here. Look for the bit that says download and has MikuMikuMoving on it. As I am writing this tutorial set up guide, this is currently the latest download version.

The program yet again comes in a zip file when you download it from the site.

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How to set Up

Like with MMD and MME, the program comes in a zip folder, all you need to do is copy and paste the folders contents to where ever you desire.

Then you just click on the icon and wait for it to start up, and by wait I really do mean wait. It may take a while for it to set up due to its extra features like plug-ins that it has to load. Think of it like GIMP or Adobe starting up. Isn’t modern technology great?

Anyway, this installation guide is only for downloading and installing MMM. At some point I may make a guide on the interface but for now you’ll have to figure stuff out on your own I’m afraid.

If you want an idea of what it looks like. It kinda looks like the (new) Windows Movie Maker. MikuMikuMovingEffects (.fxm) downloads

MMM uses .fxm effects and due to MMM’s different componets and settings it is currently impossible to use .fx effects for MMM unless you do some fancy renaming business.

Luckily for you Mogg.Project has downloads for converted MMM effects on their site just under the download for MMM. So you don’t have to go looking for them.

That’s all for this section I’m afraid.

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[4.] [5.] IMPORTANT BEFORE YOU DOWNLOAD PMD/PMXeditor

Please be sure to ALWAYS check the read me files of the models that you are downloading to check if the model data CAN be modified and/or distributed once modified, if you wish to modify the data.

If the read me files do not make sense when translated then DO NOT edit the model unless you have FULL Japanese Command.

If the read me file comes up as gibberish then please refer to this tutorial to help turn the gibberish state back to its original form.

If the read me does not state that you can or cannot modify/distribute then contact the original modeller for clarification of model rules OR ask reliable users in the MMDCommunity.

Alternatively you can always check the MMDwiki which is nearly always up to date with model

information if you do not understand what is written in the read me file.

Remember that it isn’t fair to the original modeller to edit their work if they have not permitted it.

Think of it this way. If you allowed somebody to stay at your house and then you woke up to find they had completely redesigned the entire house without asking you first – or they did it even though you told them beforehand not to. How would you feel about it? Or even better seeing as you love them so much, somebody completely changed everything with your mobile phone settings or your computer. So now, when you start it up you get SpongeBobs laughter – and you can’t change it back. Horrible, eh?

Or even better; your little sibling has just redecorated your wardrobe with their new marker set and oil paints and you’re going to have dinner with a famous person. I think I’ll stop there with examples.

If you do edit a model, remember that you take full responsibility for the edit, not the original modeller. No one is to blame but you. Obviously if you did not know you could not edit a model then it

is okay, then again you should have made sure of the rules beforehand.

If you do not care about such things, then it is advised that you do not download any of the PMDeditors in order to not upset the model makers. HOWEVER, just because this message concentrates on the Japanese side of the community due to recent and past permission issues, does not mean that this information does not apply to other languages as well. You should be able to understand what is written in a model’s read me file when you go to read it. If you do not understand what is written then do not use the model or modify it.

If the read me is in English, make sure you understand it.

If it’s in Chinese, make sure you know Chinese.

If it’s in Russian make sure you understand Russian.

And so on.

Remember that any modeller has the right to withdraw distribution of their model if rules are breeched.

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An Introduction to PMDeditor

A powerful program that can be used to create and edit model data in, either from existing model data or data the modeler themselves has created with the use of 3D graphics programs such as Metasequoia and . It was created and designed by 極北P (ArcticP).

It is important to note that this model data does have its own rules assigned to them and therefore it is important for you to check the model’s rules before using PMDeditor to edit existing models.

Please also remember that you are not necessarily a modeler just because you have edited an existing model; if you make a model from scratch then yes you definitely are a modeler. Just remember that if you have used another individual’s model data to create another model you have modified the source, but you did not initially create it. In other words always credit the individuals who made the part that you modified for use in your model. Set Up Downloads

Here are the set up downloads for all three downloadable Most (newer) computers already have .NET Versions of PMDeditor. If for some reason you want earlier Frameworks installed on them, so please check mirrors then MikuMikuBeat should have some lying around. if you already have them installed on your computer. Version 0.0.6.3 If you go to Computer > Windows > This version is to be used if all other versions of PMDeditor do Microsoft.NET> Framework not work for you. Runs on Windows 2000 and later. You should be able to see which ones you have It has the same requirements for MMD7.39. If your computer installed - at least on Windows7. can handle MMD7.39 then it can also handle PMDeditor as well; as long as you download Directx9.

>.NET Framework 2.0

I’m going to talk a wild guess and say that you need to install this one. The original download that is found in the read me is now gone from Microsoft’s site. However, that one sounds right. If not and you have downloaded the other components but PMDeditor still won’t work please Google “.Net Framework 2.0” and choose Service Pack 1. Remember to always download from Microsoft’s site.

Alternatively you could always download.NET Framework 3.5 which includes 2.0 in the installation due to the fact that .NET Framework 3.5 is actually recommended for PMDeditor to work.

> DirectX runtime (Ver.9) Web Installer [You need an internet connection] Directx9 June 2010 (I recommend downloading Directx9 properly, but it’s up to you)

> Visual C++ 2008 x64Bit – x86Bit (note: If you have a printer installed you shouldn’t have to download this).

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Version 0.1.0.0b This version can work in x32bit environments. All windows OS’s can run this version 32bit and 64bit; XP, 7, VISTA.

Same set up download’s needed for 0.0.6.3

>.NET Framework 2.0

I’m going to talk a wild guess and say that you need to install this one. The original download that is found in the read me is now gone from Microsoft’s site. However, that one sounds right. If not and you have downloaded the other components but PMDeditor still won’t work please Google “.Net Framework 2.0” and choose Service Pack 1. Remember to always download from Microsoft’s site.

Alternatively you could always download.NET Framework 3.5 which includes 2.0 in the installation due to the fact that .NET Framework 3.5 is actually recommended for PMDeditor to work.

> DirectX runtime (Ver.9) Web Installer [You need an internet connection] Directx9 June 2010 (I recommend downloading Directx9 properly, but it’s up to you)

> Visual C++ 2008 x64Bit – x86Bit (note: If you have a printer installed you shouldn’t have to download this).

Version 0.1.3.9. This is the final “PMDeditor” program, after this program PMXeditor was created. I believe focus is now more on PMXeditor. All windows OS’s can run this version 32bit and 64bit; XP, 7, VISTA.

> . NET Framework4.0 (also below 3.5 Recommended installation) Web Installer [You need an internet connection] Standalone Installer

> DirectX runtime (Ver.9) Web Installer [You need an internet connection] Directx9 June 2010 (I recommend downloading Directx9 properly, but it’s up to you)

> Visual C + + Redistributable Package 2010 Download

> SlimDX (included) – Download Page (January 2012)

Okay….well, it says that SlimDX was included with the download. However, it doesn’t seem to be. It probably just hates me, but anyway.

It took me ages for me to figure out what to download and where. To be honest I just downloaded all the packages available for download on their site because I wasn’t sure which one it was and it worked.

So I just downloaded all the Runtime packages for both x86(32 bit) and x64 bit. You are looking for that table thing above on the site I’ve linked you to above.

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Downloading PMDeditor

You can find all of these downloads on the VPVP wiki except for the English Translated version which can be found on deviantART. I have only linked to corresponding sections in case links are removed or updated.

Version 0.0.6.3 (Japanese) http://www6.atwiki.jp/vpvpwiki/pages/222.html#id_c6e7389c

Version 0.0.6.3 (English Translation) http://showmo456.deviantart.com/art/Limited-English-PMD-Editor-2-201972632

Version 0.1.0.0b (Japanese) [Its above 0.6.3 on the page] http://www6.atwiki.jp/vpvpwiki/pages/222.html#id_8cad469a

Version 0.1.3.9 (Japanese) http://www6.atwiki.jp/vpvpwiki/pages/222.html#id_d3a461db

For version 0.1.3.9, the link will actually take you to a blog, with an entry that should have the links right at the bottom of the entry for both 0.2.1.1.b (PMXeditor) and 0.1.3.9. (PMDeditor). Click on the links and download the zip file you need.

The Japanese links for 0.0.6.3 and 0.1.0.0b will take you to bowlroll where you can download the .zip files by pressing the red download button on your left under the picture icon. How to set up

As always the download will come as a .zip file to set up PMDeditor all you need to do is copy and paste the files found in the .zip file to the location where you want PMDeditor to be located on your computer e.g. documents or in my case pictures for some odd reason.

Once you copy and paste the files to where you want, click the Miku Icon (not Meiko) and PMDeditor should open so long as you have downloaded and installed the correct programs listed above. If not error messages will appear.

It is VERY important to note that unlike MMD which can run on Windows7 by using DirectX10/11, PMDeditor CANNOT do the same thing. It needs DirectX9 in order for it to function because it was created using that version of DirectX. A pain in the backside I know. I couldn’t work out what was wrong with it until I installed DirectX9 and then it opened.

Other errors will also appear if you do not have the require programs – so make sure you have them all installed!

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An Introduction to PMXeditor

A powerful program that can be used to create and edit model data in, either from existing model data or data the modeler themselves has created with the use of 3D graphics programs such as Metasequoia and Blender. It was created and designed by 極北P (ArcticP).

This program can edit and create .pmx files and has many more features than the original PMDeditor. This version of PMXeditor only runs on Windows x64 bit. It states on the VPVP wiki page the following which has been roughly translated in grey.

シェーダモデル3.0以上のグラフィック機能、SSE1以降に対応したCPU環境 “It also recommended that you have a powerful graphics card (“Shader Model 3.0 or higher”) and a CPU environment that corresponds to later SSE1”

It is important to note that this model data does have its own rules assigned to them and therefore it is important for you to check the model’s rules before using PMXeditor to edit existing models.

Please also remember that you are not necessarily a modeler just because you have edited an existing model; if you make a model from scratch then yes you definitely are a modeler. Just remember that if you have used another individual’s model data to create another model you have modified the source, but you did not initially create it. In other words always credit the individuals who made the part that you modified for use in your model. Set Up Downloads

> . NET Framework4.0 (also below 3.5 Recommended installation) Web Installer [You need an internet connection] Standalone Installer

> DirectX runtime (Ver.9) Web Installer [You need an internet connection] Directx9 June 2010 (I recommend downloading Directx9 properly, but it’s up to you)

> Visual C + + Redistributable Package 2010 Download

> SlimDX (included) – Download Page (January 2012)

Okay….well, it says that SlimDX was included with the download. However, it doesn’t seem to be. It probably just hates me, but anyway.

It took me ages for me to figure out what to download and where. To be honest I just downloaded all the packages available for download on their site because I wasn’t sure which one it was and it worked.

So I just downloaded all the Runtime packages for both x86(32 bit) and x64 bit. You are looking for that table thing above on the site I’ve linked you to above.

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Downloading PMXeditor

The link can be found here and is version 0.2.1.1b . However remember that this version can change but it should always be in the first PMX section on the page.

The link will actually take you to a blog, with an entry that should have the links right at the bottom of the entry for both 0.2.1.1.b (PMXeditor) and 0.1.3.9. (PMDeditor). Click on the links and download the zip file you need. How to set up

As always the download will come as a .zip file to set up PMXeditor all you need to do is copy and paste the files found in the .zip file to the location where you want PMXeditor to be located on your computer e.g. documents or in my case pictures for some odd reason.

Once you copy and paste the files to where you want, click the Miku Icon (not Meiko) and PMXeditor should open so long as you have downloaded and installed the correct programs listed above. If not error messages will appear.

It is VERY important to note that unlike MMD which can run on Windows7 by using DirectX10/11, PMXeditor CANNOT do the same thing. It needs DirectX9 in order for it to function because it was created using that version of DirectX. A pain in the backside I know. I couldn’t work out what was wrong with it until I installed DirectX9 and then it opened.

Other errors will also appear if you do not have the require programs – so make sure you have them all installed!

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I was originally going to have a FAQ and Problem shooting section, however, after much thought I thought that it would make the guide too long to handle if you have important things like set up instructions and requirement s lumped in as well.

I will probably make another guide on problem shooting at some point for MMD and PMD, but may not include PMX or MMM as I do not know everything about those two programs as of yet. Likewise I will probably also do guides for the interfaces of MMD, PMD and MMM.

I’m really not sure of what to write here. As always this .pdf file will be downloadable, however always remember to refer to Micosoft’s Official site for downloads on Microsoft related products due to the fact some of the links above may be removed or dead. Likewise always check the VPVP wiki page on MMD, MME and PMD/X editor due to the fact that links may be updated and/or removed.

Um….I think that’s all really. I hope that this guide helps you in some way.

-yesbutterfly 06/09/12

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