Art Direction Interior Design Digital Modeling Concept Development
Total Page:16
File Type:pdf, Size:1020Kb
ART DIRECTION INTERIOR DESIGN DIGITAL MODELING CONCEPT DEVELOPMENT An enthusiastic visual storyteller and a bold environmental designer. I delight in world building, collaborating on inspiring and creative solutions, and breaking down the biggest conceptual ideas into the smallest design details. Space planning to material selection, distilling broad concepts into presentation mood boards to building comprehensive 3D models, I’ve enjoyed working for clients such as Warner Bros., NBC Universal, Lionsgate, Cirque du Soleil, NFL, Nickelodeon, & Google. SketchUp Lumion Adobe Creative Suite Revit V-ray AutoCAD 3ds Max G-Suite Interior Design Scenic Painting Material & Texture Reference Packages Historical Research PROFESSIONAL EXPERIENCE SHIRAZ CREATIVE, Los Angeles, CA 2019 EXPERIENTIAL EVENT DESIGNER - CONTRACT [DEC 2019] Conceived and developed design proposals for multiple immersive pop-up exhibition events. SCOUT EXPEDITION CO, Los Angeles, CA 2019 LEAD SCENIC ARTIST [AUG - SEPT 2019] Designed & installed large scenic elements for The Nest, a THEA Award winning immersive experience. THE HETTEMA GROUP, Pasadena, CA 2019 DESIGNER [APRIL - JULY 2019] Built and managed project Master Model, refining area development and maintaining design integrity of an E-Ticket attraction from SD into DD, which served as the base for all illustration and show set design efforts. THINKWELL GROUP, Los Angeles, CA 2015 – 2019 ASSOC. ART DIRECTOR [SEPT 2018 - FEB 2019] Directed the design deliverable efforts on 5 domestic and international projects (including the THEA Award winning projects Lionsgate Entertainment World & WB World, Abu Dhabi) ranging in scope from shoestring budget museum overlays to multi-million dollar entertainment complexes and attractions. Conceptualized and communicated the visual aesthetic of projects with clients, working closely with the project management teams and Creative Director to develop the overall narrative and maintain consistency. Developed concept models and rendered photo-real POVs, reference image boards and storyboards, as well as detailed facility models, while interfacing across all in-house departments in an accelerated schedule. Supervised global teams of designers, modelers, and illustrators with day-to-day project assignments. DESIGN ASSOCIATE [AUG 2015 - SEPT 2018] Directly assisted the Art Director throughout a project's journey—overseeing master facility models and small design teams, to delivering complex AD Packages with color, texture & material, and props selections. Collaborated on 38 unique museum, brand center, theme park, snow park, FEC, resort, and RD&E complex projects, often performing the roles of Art Director, Interior Designer, and Master Modeler, integrating show set and facility information, while meeting every set deadline no-matter how tight the turn-around. FREELANCE EXPERIENCE ALSO INCLUDES 5+ YEARS IN FILM, THEATRE, & VIDEO GAME INDUSTRIES CLIENTS INCLUDE: MOUSETRAPPE — LEGACY ENTERTAINMENT — AFI — THIRTEEN GAMES PROFESSIONAL AFFILIATIONS THEMED ENTERTAINMENT ASSOCIATION — IAAPA — ASID — NEWH EDUCATION UCLA / CAL POLY POMONA, Los Angeles, CA INTERIOR DESIGN CERTIFICATE – UCLAxARC-ID Program (exp. Fall 2021) DIGITAL DESIGN SUITE for ARCHITECTS & INTERIOR DESIGNERS, Skill Specialization UNIVERSITY OF SOUTHERN CALIFORNIA, Los Angeles, CA INTERACTIVE ENTERTAINMENT, BA - School of Cinematic Arts (Magna Cum Laude) THEATRE (SCENIC DESIGN), BA - School of Dramatic Arts (Magna Cum Laude) [email protected] 818 – 455 – 5145 www.nickfarmerdesign.com www.linkedin.com/in/nickfarmerdesign/ .