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Sinclair QL Under $800.00
The First 32-bit Personal Computer for Sinclair QL under $800.00 1 ; % A Q W E p T y U I o p - a G H J K L ; eel • 32-bit processor • I28K memory • two built-in microdrives • high resolution colour • Includes software: word-processing, database management, spread sheet, graphics. CALL 416-636-9415 TO ORDER... Use your VISA or MASTERCARD When you order your Sinclair QL from EDG Electronics, we'll ship it directly to your home or business, or now you can pick it up per- sonally at an authorized Sinclair Customer The Sinclair QL revolutionizes the computer Here are some of the incredible Support Centre. Simply specify your choice of revolution. It offers the utmost in perfor- direct shipment or pick-up (the cost is the mance, speed and power at the remarkably low features of the Sinclair QL: same) when you order. You get low direct pric- price of only $799.95. ing plus the benefit of personal service. When Two Powerful Processors: 32-bit main pro- The QL is a full-size computer designed you pick-up your QL you will also be advised cessor (68008), and Intel 8049 to control around the most powerful and advanced about the QL Consumer Education Pro- keyboard, sound, and R5232. microprocessor yet created for the personal gramme (available at moderate extra cost) and computer: the Motorola 68008. With 128K New Operating System: In addition to conven- the extended protection programme available RAM, expandable to 640K. Two built-in tional DOS commands, the 32K ROM (expan- beyond the ninety-day warranty period. -
Sinclair Programs
An lndepeildent magazine ,....._..,..byEMAP_ ............. October 1984 96p • All5Allventureso,elinked - bulyoucmehOOsetopkJyttan sepcralel¥And !hey o! how REALTI ME buinin. So nyoudon11hlnk fosr.you wind upas o pterodae1yrslunch, dN! of <W8f-tX8l'Non Ina Roman orgy,or jusrloseyourmin d ... • ·eureka!.is nofjustanEp ic - notjust onAdven ture.AtttleSb1oleoch historicolera, youface on Arco de ActiOnrest, To decide yourstrenglh level tor lheAd\lenturelocome. • ThebelleryourSCOfe, thesrronge,ondfosteryou ·abe . • Andit'fl keep youon yourroes, wilh constonlly-chonglng, static onelmoving !JOphics.Bri"ionl music and sound effects odd 10 !he excitement • ~ P(l10lthe"Eureko!"pock. you receive a luH-colouriMuslroled booktet conkJiningcrVPtic rkld les andmysterious rnusrrotions . Using bOOklelood screentogether , yousteadily unravel the clues and bui ld upo secrelphonenumberpiece byplece. • Hyou'refirstroring tt , yousovelheworldondcollectthe£25.000! • OUilea package!And lo giveeveryone o lair chance,- Eureka!.win be r~eosedsimultaneous ly worldwideon Oclober31 st. 1984.No pockswill be ovoilobleunt1l lhOI dote . AHorders received by moll or phoneby 26th OCTOBERwi A be desoolchedby posron the31 st righi acrosslhe world . SO ordernow. and beoneollhefirsfof11he mark. IABC:~ Ed--:;--- RebeccaFerguson Ca Cons ultanl cd1tor John Campbell GRAPHICS 3 SOFT FOCus 28 INSTRUCTIONS Stafl'writer PROGRAM June Mon imcr TUTOR 30 Design QL COMPETITION 17 SOFT THE ME 32 Elaine Bishop Advertlkmea1 maoapr LETTERS 27 Howard Rosen Production us if tanl Jim McCl ur e ALIEN SHOOTOUT 9 DRESS DE Editorial ass istaru C.Okue.McDermou PRO-PRINTOUT 12 MABEL 'S REVENGE 48 Subk ripdoa manager Carl Dunne ' RACE TRACK NUMBER B LAST 51 Auista ot pub lit.hcr SLITHERY JIM 35 GOVERNM ENT Neil Wood RAVENOUS REPTILE 37 GENERA TOR 53 Publi$ber Gerry Murray Sioclair Programs i1 publ iahed @ moolhl y by EMAP BusineH and Co mpulcr Publications. -
Computers&Electronics
Computers&Electronics EPTEMBER 1983 formerly Popular Electronics $1 75 Improving Timex/Sinclair Data -Tape Loading Sony's New Personal Desktop Computer System Computerized Video Drawings Made Easy One -Shot Testing of Multiple Circuit Points 11-11,.# 1 1 1 .\\I. 1 r1 I A i f - .... f-7'I '1TTTT7 . II 1 ] _P .I- P _ 1 110S6 t!J OtJI1ndn7 210 OCOr131121nW 0519 0 N21060 é't 113N)121y0 1 o 1,873O OTbT T60W0S19 )1210 260i0^z view 140 14 7 1t ating System Simplified BUY A BANANA. SAVE A BUNCH. Meet the Banana',"the very business reports, etc.) tractor tough, versatile, portable, and feed (for precise alignment and reliable dot-matrix printer from quick loading), parallel or serial Gorilla:" interface (take your pick), self - At $249.95 retail it's an ideal inking ribbon cassette (for long and inexpensive companion for life and easy installation), 10 personal computers like Apple portable pounds in weight, and (or Apple"look alikes'such as compatibility with so many of the Franklin""orAlbern, most popular personal computers Commodore; "I'll S-80,` Kaypro;" on the market. Timex," Osborne;'etc. Plus its print head features a After that, it's merely com- unique single -hammer design that parable to other printers that can eliminates a lot of moving parts, to cost up to three times as much: eliminate a lot of annoying repairs. 10" carriages (to handle standard That's the Banana: silly name, 9'/2" paper), 80 columns, graphics serious service. It's everything capability, 10 characters per inch the expensive dot-matrix printers (expandable to 5 cpi) draft -quality are.. -
Rewriting History
Remembering Repton: An alternative history of co-creativity in 1980s Britain Alison Gazzard Abstract This article explores some of the histories of player creativity in the 1980s through the inclusion of early level editors in games. Drawing on Huhtamo’s (2011) media archaeological framework of tracing “alternative histories” the article will trace the histories of level editors in games created for the BBC Micro through the case studies of Repton 3 (Superior Software 1986) and Repton Infinity (Superior Software 1987). Whereas current writing about fan practices and user-generated content by players focuses on the online possibilities of creating and sharing, this paper recognises these practices inherent in offline spaces. Using archival documents from magazine articles and reviews, the concept of player as producer and the role of user-generated content will be re-examined as a way of exploring another facet of this history. Keywords Co-creativity, level editor, microcomputing, BBC Micro, 1980s, platform ***** Introduction “In the field of game studies and within the consumer market we rarely (or are only beginning to) attend to videogames […] in terms of their aging, deterioration, obsolescence, ruinous remains, or even history…” (Guins 2014, p.5) In the opening pages of Raiford Guins’ book Game After (2014) the author notes how there are histories of games within game studies but these have been unintentional anecdotes and _____________________________________________________________ Kinephanos, ISSN 1916-985X Cultural History of Video Games Special Issue, June 2015, www.kinephanos.ca Remembering Repton: An alternative history of co-creativity in 1980s Britain not always written as the sole purpose of the text. -
Sinclair QL Preservation Project
AMIGA FUTURE SPECIAL 35 History Special – Links RWAP Software: http://www.rwapsoftware.co.uk/index.html TF Services: http://tfs.firshman.co.uk/ql/ Jochen Merz/QL Today: SINCLAIR QL – http://www.j-m-s.com/smsq/index.htm Q60: http://www.q40.de/ QPC: http://www.kilgus.net/ QDT: http://www.jdh-stech.com/QDT/qdt.html AN OLD RELATIVE Launchpad: http://www.dilwyn.me.uk/gen/ When the Amiga was introduced in 1985 it didn’t excite people with just its outstanding multi- launchpad/launchpad.html media capabilities, but also because of its use of the, at the time, brand new 68000 processor Quanta: http://www.quanta.org.uk/ from Motorola. Just like the Apple Macintosh and the Atari ST it was a representative of a new QL on the Amiga: generation of computers. But at that time there was another competitor in this new market: http://www.mswift.unisonplus.net/ql/index.html The Sinclair QL. In this special we would like to take a closer look at this relatively unknown http://www.dilwyn.me.uk/emu/index.html competitor. QL/Mac event Don’t be afraid, we are not http://www.qlvsjaguar.homepage.bluewin.ch/ turning Amiga Future into index_no_frames.html “68000” magazine (who remembers that) and will nat- urally stay true to the Amiga. But from time to time it’s inter- esting to look a bit beyond the confines of the Amiga and look at other computers with a 68000 processor that com- peted with the Amiga in the mid 80s. The Apple Macintosh has made it into mainstream by now and is, albeit in a changed form, a fixed factor in the computer market. -
Electronics-Today-19
','Ïii'l'iiIi'I.i ANUARY 198160p High -Quality FM Tuner Project Universal Digital Tacho Computer Interface - Micro to Mainframe! Astable Design - A Fresh Approach 94999 8K ON BOARD MEMORY! 2 MICROPROCESSORS 5K RAM. 3K ROM or 4K RAM, 4K ROM (link Z80 the powerful CPU with 158 instruction, including selectable). Kit supplied with 3K RAM, 3K ROM. all 78 of the 8080, controls the MM57109 number System expandable for up to 32K memory. cruncher. Functions include +, - /, squares, roots, logs9xponenti , trig functions, inverses etc. 2 KEYBOARDS! Range 10- to 9 x 19 to .8 figures plus 2 exponent 56 Key alphanumeric keyboard for entering high level digits. language plus 16 key Hex pad for easy entry of machine code. EFFICIENT OPERATION Why waste valuable memory on sub routines for GRAPHICS! numeric processing? The number cruncher handles 64 character graphics option - includes everything internally! transistor symbols! Only £18.20 extra! MEMORY MAPPED high resolution VDU circuitry RESIDENT BASIC using discrete with extended mathematical capability. Only TTL for extra flexibility. Has its 2K own 2K memory used but more. powerful memory to give 32 lines for 64 characters. than most 8K Basics! - KANSAS CITY low error rate tape interface. 1K MONITOR resident in EPROM. PSI comp 80 SINGLE BOARD DESIGN Even keyboards and power supply Z80 Based powerful circuitry on the superb quality double scientific computer sided plated through -hole PCB. design as published in WIRELESS WORLD COMPLETE KIT Cabinet size 19.0"x15.7"x3.3". NOW ONLY Television not included in price. The kit for this outstandingly practical design by John £225 + VAT Adams published in a series of articles in Wireless World really is complete. -
2005 Editoriale
Periodico di informazione sul mondo Sinclair e Spectrum Rivista N. 10 Speciale Estate 2005 (Luglio - Agosto 2005) Copyleft 2004 - 2005 Stefano Guida autore ed editore In questo numero: Editoriale 1 - Varese 8 - Nuovi giochi Retrocomputing 2005 8 - Nuova Newel Vista la pressante richiesta di un questa stessa rivista. Ecco mero, non ha permesso al sotto- 2 - Amstrad: lo ZX nel telefono 9 - Quanti pc sono numero estivo da parte di molti quindi cari amici un buon diver- scritto di inserire l'intervista ai imparentati con lo ZX? 3 - ZX calc e program- lettori impazienti di attendere sivo da leggere traquillamente "democoders" italiani di Officine mazione numerica 9 - Biturbo 3 Agosto prima di poter gustare sotto l'ombrellone d'estate: una Oniriche che sicuramente molti 4 - Sam Coupe' 9 - Vignetta, il clone del con piacere la lettura di un edizione ricca di notizie come avrebbero gradito, ma non dis- mese, sul prossimo 5 - Transputer? numero, ringraziamenti nuovo numero ed in particolar sempre, curiosita' e informazioni perate perche' saranno sicura- 6 - Lo ZX a Mantova modo della cronaca dell'evento che ruotano attorno alla pas- mente presenti sul prossimo piu' importante degli ultimi mesi sione nostalgica che ci ac- numero che uscira' a fine Set- 6 - Shaos ci riprova! (ovvero Varese Retrocom- comuna. Grande risalto e ampio tembre. Niente magliette in 6 - Piccolo angolo di puting 2005) ho deciso di antici- spazio e' stato dedicato appunto regalo come Special Program poesia pare i tempi diversamente da al meeting di Varese ma, la ma un augurio di buona lettura e 6 - Trasmissioni radio quanto riportato precedente in fretta di pubblicare questo nu- buona vcanza!!! S.G. -
QL· Technical Guide
QL· Technical Guide by Tony Tebby and David Karlin Edited by Michèle Wright First published in 1985 Sinclair Research Ltd 25 Willis Road, Cambridge CB1 2AQ, England ISBN 1 850160368 Documentation and packaging © Sinclair Research Ltd sinclair logo, QL and QL Technical Guide are Registered Trade Marks of Sinclair Research Ltd. All rights reserved. No part of this program, documentation or packaging may be reproduced in any form. Unauthorized copying, hiring, lending or sale and repurchase prohibited. Made in the UK. Contents \ 1.0 About this Guide 4 2.0 Introduction to Qdos 6 2.1 Memory Map 7 2.2 Calling Qdos Routines 10 2.3 Exception Processing 14 2.4 Start-up 16 3.0 Machine Code Programming on the QL 17 3.1 Jobs 17 3.2 SuperBASIC Procedures and Functions 20 3.3 Tasks 21 3.4 Operating System Extensions 21 4.0 Memory Allocation 22 4.1 Heap Mechanism 23 5.0 Input/Output on the QL 24 5.1 Serial I/O 25 5.2 File I/O 26 5.3 Screen and Console I/O 27 6.0 Qdos Device Drivers 31 6.1 Device Driver Memory Allocation 32 6.2 Device Driver Initialisation 32 6.3 Physical Layer 33 6.4 The Access Layer 34 7.0 Directory Device Drivers 38 7.1 Initialisation of a Directory Driver 39 7.2 Access Layer 40 7.3 Slaving 44 8.0 Built-in Device Drivers 46 1 Contents continued 9.0 Interfacing to SuperBASIC 47 9.1 Memory Organisation within the SuperBASIC Area 47 9.2 The Name Table 48 9.3 Name List 49 9.4 Variable Values Area 49 9.5 Storage Formats 50 9.6 Code Restrictions 52 9.7 Linking in New Procedures and Functions 52 9.8 Parameter Passing 52 9.9 Getting the Values -
Ravenskull-Alt
C(SUNRIOR ~ SOFIWARE ACORNS!FT Limited Compatible with the BBC B, B+ and Master Series computers Main Controls GAME CONTROLS -Run North Status Screen Controls ?• -Run South z - Move hand left (to select object) z -Run West x - Move hand right (to select object) x -Run East E - Examine object p - Pick up object J - Level jump (only available after completing !You c amol carry more than 3 objects of a limel the previous level without losing a life) RETURN -Use object w -Sound on D - Drop object Q -Sound off s - Select Status Screen A -Music on TAB - Kiii yourself s -Music off ESCAPE - Restart game 1' ~ - Sh ift screen up/down COPY -Freeze on SPACE BAR - Return to game DELETE -Freeze off Commodore GAME CHARACTERS Amstrad Sh ield Treasure Cryslalt:d log of Gold Man-fating Warrior Adventurer W izard Elf Chest Plant Ac id Pool BBC Micro Acorn Electron a ~ 'a U1l.... :--:- I & I] Disk Spikes Spiked Gate Wooden Cask Earth •Koy Plck·Axe Dynamite Detonator Scythe •Spade ~ " -.,._--:"'·-: ... ·1· jf The best is yet to come ... ~ . J iii --1 I Hand·AH Bow and Bell Com poss Mogle Scroll Ravenbee • Arrow Fish Cake Wine Mogle Potion • ' ........ ' ~ .,.. y ~ r .f. ;Q tit ~I II •111111111 1111 111 1THE ULTlnllTEr1•111 CHllLLEtlGE ~ 1 1111111 11111111• Released on November 5th for the BBC Micro, PRIZE COMPETITION The Prizes Acorn Electron, Commodore 64/128 and On 30th April 1987, a draw will be mode from all of the correct entries received. The winner of the draw Amstrad 464/664/6128 computers. -
1984 Sinclair Research QL Launch Press
,L --m -u --c ID 11 128Kmemory 32-bit processor Professional keyboard Two Microdrives built in High-resolution colour display Software included: spreadsheet, database, word-processing, business graphics Incalr• • Sheer professional power in the special Sinclair style 5iinl::lair 1 QL -the Sinclair quantum leap In 1980, Sinclair startled the world with a computer for less than £100. It had 1K RPM. It had a black-and-white display. By today's standards, it was almost primitive. But it worked -and the ZX80 started Britain's compu er revolution. Fou r years - and ree com puters -later, Sinclair is intro ducing a product: . is even more revolutionary than the ZX80: the Sinclair OL I e::>resents a quantum leap in personal micro capability The S' rO L.- o~ers an incredible 128K RPM-expandable to 640K uses 2. 3 - - "ocessor - e advanced Motorola 68008 chip. ~ e e .. ' a suite of four programs which 1ex isting micros. 1 -I iaodrives, each offering 1OOK of storage ata. - as e orking capability; a full-size OWERTY keyboard; operating system - ODOS - which accommodates .-tasking It drives colour and monochrome monitors and TV, incorporates RS-232-C serial interfaces, accepts joystick cursor control ... It allows you to do more than any other micro available today. It tackles business routines with confidence. It plays games of altogether exceptional sophistication. It makes the most complex programs simpler and faster to write or run. And because it's so powerful, it's uniquely user-friendly-gentle and helpful with beginners, flexible and responsive to advanced programmers. In fact, the Sinclair OL matches and surpasses the performance of machines costing thousands of pounds. -
OF the 1980S
THAT MADE THE HOME COMPUTER REVOLUTION OF THE 1980s 23 THAT MADE THE HOME COMPUTER REVOLUTION OF THE 1980s First published in 2021 by Raspberry Pi Trading Ltd, Maurice Wilkes Building, St. John’s Innovation Park, Cowley Road, Cambridge, CB4 0DS Publishing Director Editors Russell Barnes Phil King, Simon Brew Sub Editor Design Nicola King Critical Media Illustrations CEO Sam Alder with Brian O Halloran Eben Upton ISBN 978-1-912047-90-1 The publisher, and contributors accept no responsibility in respect of any omissions or errors relating to goods, products or services referred to or advertised in this book. Except where otherwise noted, the content of this book is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0). Contents Introduction. 6 Research Machines 380Z. 8 Commodore PET 2001. 18 Apple II. 36 Sinclair ZX80 and ZX81. 46 Commodore VIC-20 . 60 IBM Personal Computer (5150). 78 BBC Micro . 90 Sinclair ZX Spectrum. 114 Dragon 32. 138 Commodore 64. 150 Acorn Electron . .166 Apple Macintosh . .176 Amstrad CPC 464. 194 Sinclair QL . .210 Atari 520ST. 222 Commodore Amiga. 234 Amstrad PCW 8256. 256 Acorn Archimedes . .268 Epilogue: Whatever happened to the British PC? . .280 Acknowledgements . 281 Further reading, further viewing, and forums. 283 Index . .286 The chapters are arranged in order of each computer’s availability in the UK, as reflected by each model’s date of review in Personal Computer World magazine. Introduction The 1980s was, categorically, the best decade ever. Not just because it gave us Duran Duran and E.T., not even because of the Sony Walkman. -
Stephen M. Cabrinety Collection in the History of Microcomputing, Ca
http://oac.cdlib.org/findaid/ark:/13030/kt529018f2 No online items Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Processed by Stephan Potchatek; machine-readable finding aid created by Steven Mandeville-Gamble Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc © 2001 The Board of Trustees of Stanford University. All rights reserved. Special Collections M0997 1 Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Collection number: M0997 Department of Special Collections and University Archives Stanford University Libraries Stanford, California Contact Information Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc Processed by: Stephan Potchatek Date Completed: 2000 Encoded by: Steven Mandeville-Gamble © 2001 The Board of Trustees of Stanford University. All rights reserved. Descriptive Summary Title: Stephen M. Cabrinety Collection in the History of Microcomputing, Date (inclusive): ca. 1975-1995 Collection number: Special Collections M0997 Creator: Cabrinety, Stephen M. Extent: 815.5 linear ft. Repository: Stanford University. Libraries. Dept. of Special Collections and University Archives. Language: English. Access Access restricted; this collection is stored off-site in commercial storage from which material is not routinely paged. Access to the collection will remain restricted until such time as the collection can be moved to Stanford-owned facilities. Any exemption from this rule requires the written permission of the Head of Special Collections.