The Magazine for Interactive Fiction Enthusiasts
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January/ February 1996 Issue #7 The Magazine for Interactive Fiction Enthusiasts Do you play adventure games by yourself, or as part of a group? I’m used to considering it a solitary activity, so it was a real treat to get together in early January—on the first day of the Great Blizzard of ’96, no less!—with several other IF fans in the New York City area. (For those who couldn’t make it because of the weather, yes, you definitely had a valid excuse!) Since surfing the Web, playing sneak previews of upcoming games, drinking coffee, and eating chocolate chip cookies are four of my favorite things (not necessarily in that order), I naturally had a great time. I hope to organize another such get-together in the near-term. I also wanted to give a quick mention to a book that came across my desk recently called Interactive Writer’s Handbook, by Darryl Wimberley and John Samsel (Los Angeles: The Carronade Group, 1995). Targeting writers, producers, and designers interested in learning about writing interactive screenplays, the book mainly addresses the creation of CD-ROM games and other multimedia entertainment but I think that text adventure game developers would draw inspiration from it too. Among other notable interviews, the book includes a ques- tion-and-answer session with Michele Em, screenwriter for Return to Contents: Zork that includes some telling details about how that project was pieced together. For example, she notes she had five or six weeks to Newsbriefs/Top 10 IF Web Sites ...............2 write the dialogue—including deciding where and how to place puzzle clues—for 28 characters (the game had already been designed by this Letters .......................3 point). Raising the level of ridiculousness up a notch, Return to Zork’s Tales From the producer also wanted her to write the screenplay using Excel! Code Front: The Hard Part is Making On the brighter side, Em notes that “I think that I got the job It Look Easy................5 because I was a screenwriter who actually played games. Infocom games were my favorites. I had played the text version of Zork dozens IF in 1995: The Year in Review ...................7 of times.” That should be some consolation for those who’ve won- dered aloud on the rec.arts.int-fiction newsgroup if their love of text Article: Adventure adventures could ever pay off for them financially. :) Game Interfaces ......11 Until next issue, happy gaming! Sneak Previews ........16 Eileen Mullin More Tales From the [email protected] Code Front: Rexx-Adventure .........17 Game Review: Lethe Flow Phoenix.................19 What’s on the Disk....20 NEWSBRIEFS…NEWSBRIEFS…NEWSBRIEFS…NEWSBRIEFS… January/February Top 10 Picks XYZZYnews is published bimonthly by for IF on the World Wide Web Bran Muffin Communications, 160 West 24th Street, # 7C, New York, NY 10011, USA. Email: [email protected]. Send Adventure for the Web all inquiries, letters, and submissions to http://tjwww.stanford.edu/adventure.html the address above. Dan’s Home Page (Lethe Flow Phoenix) Contents © 1996 XYZZYnews. All rights http://weber.u.washington.edu/~scythe/lethe.html reserved. Published in the United States of America. hints.infocom.many Electronic versions: There are ftp://risc.ua.edu/pub/games/solutions/hints.infocom.many currently three versions of XYZZYnews made available online. One is in ASCII New Zork Times/The Status Line List and can be viewed with any text reader. http://wuarchive.wustl.edu/doc/misc/if-archive/ You can also download a .PDF file that mirrors the layout of the print version. infocom/articles/NZT%2bTSL.list Use the Adobe Acrobat Reader (available for Windows, Mac, DOS and UNIX) to view Pages and Pages of MUDs the .PDF file; no special fonts or linked http://csugrad.cs.vt.edu/soc/mud_page.html graphics are needed. You can obtain Acrobat Reader from ftp.adobe.com in The Rise and Fall of Infocom the pub/adobe/applications/Acrobat folder, or http://www.adobe.com/ http://speedracer.nmsu.edu/~jholder/if/ch3-if.html Software.html. Thirdly, you can also read this issue of XYZZYnews on the World Text Adventures— Direct Downloadable Games Wide Web at http://www.interport.net/ http://www.xs4all.nl/~gzbrn/DD/Textad.html ~eileen/xyzzy.7.html Virtual Rooms, or a Spatial Metaphor Subscriptions: Both electronic versions are available at no cost. You can obtain http://www.well.com/user/mmcadams/units4.html either one by FTPing to the ftp.gmd.de/if- archive/magazines/XYZZYnews directory. You Found It To be added to the mailing list, please http://bigdog.engr.arizona.edu/~scannelm/prize.html write to [email protected] and specify text-only or .PDF version. The print ver- Zork Nemesis sion includes a 3.5" Mac or PC disk and is $21 (U.S.) for one year (6 issues) or http://www.activision.com/zorknem/zorkhome.html $3.50 for a sample issue. For print sub- scriptions outside the U.S. or Canada, please email or write for rates. All products, names, and services are trademarks or registered trademarks of their respective companies. Editorial deadline for Issue #8 is Februar y 29, 1996. Editor: Eileen Mullin Contributors to this issue: Stuart Beach Phil Darnowsky Mike DeSanto C.E. Forman Graphic from Zork Nemesis page on Activision’s Web site. 2 Issue #7 January/February 1996 LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS… Second Reader Survey Results pleaded a lack of time to through seventh contests, as In Issue #7, reader David play such puzzles. well as several very old games Palmer posed a number of • What number of IF games written using GAGS or the questions to follow up on our has the average reader fin- very first release of AGT. first reader survey. There were ished? No consensus By my count, there are 28 responses to his questions emerged here; responses now more than 80 games writ- from readers in seven coun- ranged from none to ten using GAGS and AGT tries (Australia, Denmark, “about 50-55 games.” posted in the interactive fic- Finland, Great Britain, Spain, tion archive, about a third Sweden, and USA). The lead- posted with complete source ing responses are summarized To XYZZYnews: code. below: The files are currently in Would you tell Doug Atkinson ftp.gmd.de/incoming/if- • What major are student that I loved his “You Know archive but I have sent a readers of XYZZYnews You’ve Played Too Much message to [email protected] pursuing? Almost half of Infocom When...” [Issue #7] and I assume the files will the respondents said they Reminds me of a running shortly be transferred to the were computer science MAD magazine gag (only this appropriate games and source majors. Other responses time about something I love, directories. that came up more than IF, and frankly his were funnier —Mark J. Welch once were math, physics, than MAD’s usually are). [email protected] and archeology. Haven’t read all of the • Do XYZZYnews readers issue yet, but I laughed my like reading in general, and head off at his list,especially Dear XYZZYnews, what are the preferred #33, about the afterlife and genres and authors? Science restoring, restarting or quitting Frankly , I’m a little annoyed fiction and fantasy were and that you keep everything at all the AGT bashing I see most frequently mentioned, you own in the living room, going around. Here in as was fiction in general. have sugar cubes you’ve XYZZYnews, the review of The most frequently named named, touch every mirror and TimeSquared cites that its favorite authors included look in it being prepared to be being a good game is amazing Douglas Adams, Isaac insulted...well I could go on in light of its being AGT. On Asimov, H.P. Lovecraft, and and on. But that was priceless, Baf's Guide to the IF archive, J.R.R. Tolkien. absolutely priceless as good as he lists the reasons a game • How many of the readers or better than stuff in the old could be poor as (and I para- have written any IF? Five of Status Line. Better I think. phrase) “Being poorly written, the 28 said they have writ- having a picky parser, or being ten an adventure, although —Marnie A. Parker written in AGT.” all but one included self- [email protected] AGT has produced many disparaging comments excellent games, Klaustro- about the games’ quality! :) phobia, The Multi- Interestingly, 20 said they To XYZZYnews: Dimensional Thief, and others would like to write a game I won’t even list. People keep or are in the middle of writ- In reply to two inquiries (from on commenting on its “guess- ing one. Finland and Denmark) that the verb” games. All the • Do the readers like other arose because of my letter included verbs are the most forms of puzzles? The being published in common ones (open, close, respondents were some- XYZZYnews, I have dug out look, inventory, score, n, s, e, what split on this ques- the old floppy disks and (with w, up, down, enter, exit: what tion: about half said yes, some kind help) managed to else does one need?) but if with some distinguishing get 32 additional AGT games common synonyms don’t between math/logic puz- uploaded toftp.gmd.de/if- work, it’s because the designer zles and word puzzles, and archive. These include a num- didn’t put them in. Without the other half mainly ber of contest “honorable the designer’s influence, even responded with no or mentions” from the second the much-praised Inform January/February 1996 XYZZYnews 3 LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS…LETTERS… wouldn’t know that a CD, Thanks for doing such a tion when asking him to exam- compact disc, disc, disk, and great job with this magazine! ine the key still starts with round flat plastic thing were “Esher took the key and looked all the same object! —Kory Heath it over.” This seems even more Despite the fact that AGT [email protected] strange if you consider that the is much less powerful than pit was too deep for the rope to Inform, it has one major power reach all the way down.