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Not sold in cognito ALONE IN THE DARK 3

For starters, you can adjust the diffi­ Hartwood, whom you rescued from the culty level for combat. Alignment to use Derceto Mansion two years ago, in ne of the most innova­ an item at a location still presented Alone in the Dark. tive animated graphic minor problems, but it didn't seem to· be So, you remove your trusty .38 adventures of 1993 was as precise as Special Alone in the Dark. It set required in from your polygonal characters Alone in the . desk and set against a beautifully rendered back­ Darkand off for ground, music illustrating the mood, Alone in the Slaughter great sound effects and an absorbing sto­ Dark2. Gulch and ryline. Hitting whatever Utilizing a 3-D rendered, 360-degree the Tab key horrors it rotational view, Alone introduced us to a brings up a,n may hold. multitude of camera angles. These overhead 3- Upon ranged from top-down views to close­ D view of your arrival. ups, from floor level shots to reverse the game you cross a angles and "looking up" pans. Alone area and a ii&..----....1 bridge into went on to become one of the best hits flashing red points to where you town, only to have it blow up behind of 1993. are. you. There is no going back now. You A year later we had Alone in the In this 3rd - and hopefully not last must forge ahead and solve the mystery Dark 2, again starring Edward Carnby. - chapter in the saga of of Slaughter Gulch. This one was bigger and involved a Edward Carnby, you find There is no mouse support, as in the garden maze, a mansion and a haunt- yourself in Slaughter previous two episodes, and all move­ Gulch, a haunted ment and actions are controlled by the ~======~ ed galleon crewed town founded in the days of arrow keys. Type Graphic by dead the gold rush. Your perspective is a full view of Adventure ghosts. The story takes place in your surroundings and menus are California, the year is 1925. System IBM This It seems that "The Last Continued on page 14 Required IBM (Required Ranger," a movie, is 386/33+, 4 MB RAM, being filmed at Microsoft-compatible Contents . Slaughter mouse, VGA, CD drive. Gulch in the Supports VESA, Sound Adventure Road ...... 2 Mojave Desert. Blaster, Awe32 , Ad Lib, However, the Heretic ...... 3 Roland MT-32 and RAP-10, crew has not King's Quest VII ...... 4 General MIDI) ·reported in to the Bureau 13 ...... 6 Company: I-Motion· studio in two days, BioForge ...... 7 was heavier and Greg Saunders, on combat and less puzzle oriented. I the producer of the Clue Book Specials ...... 9 made it through, but it was an effort. movie has hired Walkthru: Star Trail ...... 10 you, for $1200, to Thankfully, Alone in the DarkJ has Keys to the Kingdoms .. ... 12 improved in several ways, investigate. making this the biggest and Included in the Swap Shop ...... 15 best of the trilogy by crew is Emily Infogrammes/I-Motion. by Fred J. Philipp dvenruRe load

Adventuring this Summer Me:tzertzky, whose name, according to Dear QuestBusters:· independent investigations, is misspelled I haven't seen an issue .in quite some Where will you ge this summer, and how more often than any other game designer, time. Have you lost me? Have you gone will you get there? You might start off at has launched his own software company, belly up? Have you died and gone to Full Throttle, with a ride on LucasArt's Boffo Games. heaven? I hope not. biker adventure. For a lengthier trip, visit Boffo's first game was Hod} 'n 'Pod]; Daryl Dally Discworld, a Psygnosis game that is which Virgin released this spring. It c;on­ e~ceptionally difficult. Look for Jewels sists of a board game with a fantasy set­ We have run out ofexcuses (or at least ofthe Oracle, a Myst/7th Guestquest­ ting, which ties together 19 other games. amusing ones). So far this year, we've alike, along the way. Bolder travellers Mzkzxxee says Boffo is currently put together three books rather than the can join the Jagged Alliance, Sir-Tech's " ... building and adventure customary one, and have not been able hit combination of role-playing and strat­ called Bagel (Boffo to get an issue out since#I I 5. (One of egy. Feel like doing a good deed? Help Language)." Mzzlwosky says he has these is Keys to the Kingdoms 2, which find Virgin's Lost Eden. already signed up to do adventures for is now in stock.) But QB is as strong as The Daedelus Encounter, Virgin's lat­ Rocket Science and Time-Warn~r with ever and in no danger ofgoing belly up, est, is a star-studded trip with techo-over­ the Bagel engine. or going to heaven (though we reserve tones. And how about a side-trip to the right to go belly up to heaven, what­ Interplay's Kingdom: The Far ReacheS? Return of the Dornbeast ever that means). It's not too demanding in the puzzle And guess who's running the business The least we can do (which is the department, and the animated cartoon­ most we ever do) is offer members a style graphics are outstanding. side of the show at Merezzky's new Boffo Games? Only long-time Zorkers really great pn"ce on Keys 2 (see page 5 Later this summer, go on The Dig in for details). And assure you that the next LucasArts' long-promised adventure will recognize the name - Michael Dornbrook: Dornbrook was "featured" as issue is alieady in production, with a (which we hear has been "in the can" for complete run-down on all the upcoming some time, but has been held up for mar­ a monster in one of the last Zorks pro­ adventures at the El show in L.A. - keting reasons). In September, Legend duced at when it was still Entertainment's Mission Critical will Infocom. He also invented the classic ship. It's the first Legend product featur­ "lnvisi-Clue" hint books, which presaged ing actors filmed against a blue screen the computer game industry of today. and composited into 3-D rendered Dornbrook is president ofBoffo. · scenes. Ykzeterem sums up Dornbook's job Editor: Shay Addams description as: " ... in charge of wearing Managing Editor: Dora McCormick Madman Mandel tie when someone has to wear a tie." Editorial Consultant: Edgar Schrock News Editor: Hugh Grant Jumps Space Ship New Clue Book - Keys 2 Contributing Editors: Fred J Philipp, Clancy Josh Mandel, who did design work on Our latest clue book - with twenty solu­ Shaffer, Paul Shaffer, Russ Ceccola, Al Freddy Pharkas and Space Quest VJ, tions this time - is now available in Giovetti, Be;nie Yee, Ken St. Andre, Brian recently left Sierra to join Legend stores and directly from QB for only Smith, Duffy, This Reviewer Entertainment. This gives them a virtual $14.95. See page 5 for details, and the "Three Amigos" of multimedia humor, back cover to order. Remember, shipping Q!lestBusters, ye official journal of the with , , and is free to USA and Canadian members QuestBusters Guild, is published monthly by now Josh Mandell. Josh is now working who order two or more books. the Hugh Grant Escort Service. Annual dues: on a game taken from the world created $19 ($6 extra for Adventure Express). by novelist Spider Robinson in the Stonekeep - The Newsletter Canada/Mexico: $26. Overseas: $36. Callahan 's Crosstime Saloon series. Q!lestBusters, The QuestBusters Guild, Interplay's long-awaited RPG has become a legend before it's own time. In Adventure Road and Keys to the Kingdoms Meretzky Goes Independent anticipation of this earthshaking event, are trademarks of Eldritch LTD. TM is a Didn't we just say Steve Meretzy was QB is launching a special newsletter trademark of Shay Addams. Contents with Legend? Well, he may complete the devoted solely to Stonekeep. We'll have Copyright 1995 Eldritch, LTD. Copying with­ Sorcerer University series, but there is out express permission is prohibited and pun­ ishable by Elizabeth Hurley. nothing in the works right now. Continued on page 8

2 RE'V"IEW

oom and Doom II fans lishes Heretic as separate from the neatest items is the Morph Ovum, which responded to 's Doom games. This is true in the on-line changes the next enemy you hit into a popu1ar games with a large community as well. You can already chicken. Unfortunately, the chicken still variety of. WAD files that find level editors and .WAD files for attacks you, but it is incredibly weak. transform them into entirely Heretic. Heretic's weapons offer a new different0 experiences, with new mon­ Heretic's interface is almost the assortment of blasters against the mon­ sters, weapons and environments. In identical to Doom Ifs with some notable sters, but they roughly line up in power turn, id Software released a completely differences. You still click on number to the Doom weapons. The Elvenwand new title with a Doom-like interface that keys to load a particular weapon and is equivalent to a pistol. The Gauntlets was developed by Software. also use cursor keys, mouse or joystick of the Necromancer capture a monster in Heretic is as much an enhancement to move through the 30 levels. An your grasp and drain its power much of the Doom I/engine as it is an entirely inventory like the new game. But, any way you look at it, of special chainsaw Heretic ·is a fun and refreshing change magical does in from the more gruesome environs of objects is Doom. The Doom's Hell. the most Ethereal Heretic superimposes gothic archi­ important Crossbow is tecture and a heavy fantasy theme over new feature really the an improved Doom II engine for a in the best weapon thrilling 3D adventure that is ultimately Heretic because it more flexible and somewhat easier than interface. takes less the Doom games. When you bolts to kill The story of Heretic refers to the collect cer­ most enemies game title itself. You control a tain power­ - much like that has been accused of heresy and sen­ up items, the shotgun tenced to death by an evil race of wiz­ they go in the Doom ards. You must avenge your people and directly into your inventory, a row of games - but bolts are not as readily defeat the wizards by travelling to Hell boxes accessed with a key press. One of available as ammo for more powerful and closing their access to our world the objects is the default so that when weapons. The Phoenix Rod is a nasty from the other side. Hmmm ... sounds you press the Enter key during game weapon because it fires a powerful blast like Doom play you use that default object. of energy and recoils. Just like Doom Type : Graphic first­ to me! But Inventory gives you greater control over and Doom JI, you can kill any monster person perspective 3 D Heretic's game play so that you don't have to use with any weapon, but be prepared to di e action adventure Hell is the invisibility power or bombs where quickly if you don't use the ri ght one. much more you find them. In addition to inventory, Systems: PC and PC Heretids graphics are quite attrac­ gothic. It's you can also look up and down in the CD-ROM (Required tive. Because of the religious overtones full ofmon- 3D screen and fly up and down for true to the game's plot, you find many 486/33, 4 MB RAM, VGA. sters more 3[i movement if you find the right Supports: all major sound stained glass windows and stone struc­ at home in a object. tures. For this reason, Heretic looks like cards medieval The inventory objects available in it takes place in a cathedral as opposed Planned castle than a Heretic perform a variety of functions, to the Hell where the game's levels real­ Conversions: bloody hor­ only a few of which I'll mention here. ly reside. Flight gives you a neat effect None for now, probably ror movie. Flasks restore power as you might as you soar over the levels' buildings video game systems at This design expect, but you don't drink them when and ramparts. Heretic's graphics are some point or another difference you find them. You can save them until exactly the great quality you would Skill Level: and basic you really need them. Tomes of Power expect from id Software and Raven Intermediate plot change double your fire power for those rooms Software. The sound effects are not as Company: makes room really packed with monsters. Time goofy as Doom's and are much spookier. for greater Bombs of the Ancients go off quickly, Some of the flying wizards whisper id Software magical so you must move away immediately strange incantations, as do all of the boss abilities for after you set them. Finally, one of the the character you control and also estab- Continued on page 14 by Russ Ceccola QuestBusters 3 REV'IEW ,, I I

on the software stores shelves. Actually and thus begins KQ VII The Prince/ess the game was released in late 1994. Bride. n 1987, shortly Separated at after I obtained this point, Valanice my first com­ and Rosella will puter, an IBM independently tra­ 8088, blazing verse a total of six along at a 4.7 Lands. The game is MHZ, I discovered my divided into seven first graphic adven­ Chapters. Each of ture, Kings Quest 1 I the characters take had been playing on 3 Chapters I nfocom games up to apiece and come then. together in Chapter My monitor was 7. Each Chapter an EGA and I was culminates in a amazed at what Sierra cliffhanger ending. could do with 16 col­ For reasons I ors. Wow! can't figure out, Your character you can jump from walked across the one Chapter to any screen and could even talk (in text) to This one is titled King's Quest Vil· other Chapter if you wish. Since each other char­ The Princeless Bnde, produced by the­ Chapter is unique, I see no value in this. Type : Animated acters in company-now-known-as Sierra-On­ Unless it allows the frustrated gamer to adventure the game. Line. try to tackle another Chapter when stuck There was The mouse, pull-down menus and in a previous one? · Systems: PC and PC action icons had appeared in KQ5 and The graphics are hand drawn and CD-ROM (Required no mouse support KQ6. No more typing! This one, of very colorful with much animation. The 386/33, 4 MB RAM, 5 MB course, supports the mouse - actually, general impression is one of watching a hard drive, SVGA, Windows and you had to type it's required - as in so many games Disney animated cartoon movie. There 3.1 +,CD-ROM. in all com­ today, but the pull-down menus and are 80 characters to interact with and Recommended: 486/33, 8 mands. If icons are gone. This time the mouse cur­ there are over 100 minutes of smooth, MB RAM. Supports: 100% you were sor is context sensitive. colorful animation. Windows-compatible sound lucky When you pass your cursor, depicted I should note here that to thoroughly cards) enough to as a wand, over something you can enjoy the smooth animations in this Planned pick a interact with, the wand begins flashing, game you need a Pentium, 16 MB of Conversions: word and a click on the left mouse button will RAM and a quad-speed CD-ROM drive. Macintosh included in cause something to occur. Also, unfortunately, the game runs under Skill Level: the game's This represents the Look, Get, Windows, and we all know the problems Intermediate parser, Move, Talk actions. More about the that can produce. The well conducted, orchestral Company: something interface later. Our story begins in would hap­ Daventry with Queen Valanice chastis­ soundtrack is, as usual in Sierra games, Sierra On-Line pen. ing Princess Rosella for being unmar­ excellent. All dialogue is heard, and no It was ried. In despair, Rosella jumps through a text appears. This is a negative, as I like the most amazing thing I had ever seen magical portal that suddenly appears in a to hear and see what is being said. Some on a computer. nearby pond. Quickly, Valanice follows, voice-over actors can be difficult to Now it is 1995 and the seventh understand, especially if they're speak­ installment in the King's Quest series is ing with an accent. by Fred J. Philipp 4 QMestBusters TM Qu~st"Bust"~-rs: KEVSTO THE TM KINGDONlS

Covers these quests: Alone in the Dark 3 Beneath a Steel Sky Bio Forge Bureau 13 Dark Sun: Wake of the Ravager Strangely, and again I don't see the Graphic Adventures, you will have to Death Cjate rationale for this, you can only save one deal with several enemies, instead of the Discworld game in progress. Worse yet, this is single, dreaded, hated, evil antagonist Dragon Lore done for you automatically when you you need to defeat at the end sequence Dreamweb exit the game. Kind of stupid actually; of the game. since, if you decide to Chapter hop, you Now, let's get you off to a start in Ecstatica start out at the beginning of that Chapter Chapter I (Valanice):Get tom petticoat Hell anyway. Also, there are usually some from cactus and stick on ground. Go Jorune: Alien Logic nifty animated sequences you would two screens South and get hunting horn. King's Quest VII like to watch over again, but not this Return to start. Explore area to North. time. Enter cave and get basket. Rotate basket Knights of Xentar Another negative is that the screen in your inventory until you can see and Legend of Kyrandia 3 interface is not full screen. About 113 of get the corn kernel. Pick up clay jar Menzoberranzan the screen is taken up by a (first three will break). Noctropolis Control/Inventory bar placed horizontal­ Get salt crystals by pool. Plant ker­ Ravenloft: Stone Prophet ly across the bottom of the screen. This nel under dripping water. Take seed could have been just as easily hidden, as from plant. Blow hunting horn in Shadows of Cairn in Kyrandia 3, and brought up only Jackalope's hole to get Kangaroo Rat's Vnder a Killing Moon when you wanted to access it. This dra­ glasses and Jackalope's fur. Give glasses matically cuts down on the visual expe­ to Rat in Rare Curiosities Shop. Trade FREE SOLUTION! rience. seed for turquoise.bead. Good luck. This book includes a coupon for Essentially all of the decisions in the Conclusions: If you've followed the KQ a solution to any of these games game are made for you when you click · series over the years, as I've done, you (*=available now): on something you can interact with. · just have to continue the tradition and Frankenstein This means that the computer makes play this one. It's like finding an author Jewels of the Oracle most decisions for you, instead of you of novels that you really enjoy - you Dark Seed 2 deciding "what do I do now?" always look forward to his or her next Jagged Alliance Objects in your Inventory can be book. With all its faults, demand on Lost Eden rotated. This is a necessity, because hardware and Windows loading, this *Mission Critical some items in the game might contain game is still very good and playable. I *Orion Conspiracy another item that you won't see unless don't know what the next KQwill hold, Seventh Guest 2 you rotate the item to give you a better but I hope, since Sierra has become so Stonekeep view. This can be confusing. Windows oriented, that Windows 95 The Daedelus Encounter The puzzles are average, ranging will be out (and working). _ from easy to intermediate. You can also ONLY $14.95 FOR QB MEM­ die in this game, but if you do, the game Difficulty: Novice to Intermediate. BERS WHO ORDER BY is automatically saved for you, so you Company: Sierra On-line can pick up where you left off. AUGUST 1, 1995! Unusual in most, if not all Animated 5 /

~E'V'"IEW ...... B u B A u fists. Father Blank is a Catholic priest adept at scaring away ghosts and he paranormal and super­ demons. Finally, Alexander Keltin is a natural are pretty hot these 200-year-old British vampire who only days. The X-Files is a transforms into because he feels huge hit on television and wolves and other animals are dirty and the same topics always do beneath him. You could argue that thjs well in movies and books. Now you can group of people should themselves be count computer games on the list of the focus of an investigation of Bureau entertainment media that embrace "the 13, but their special talents make them other side." Take-Two Interactive fol­ . more valuable as investigators,. not tar­ lows on the heels of their Hell with gets. another horror/sci-fi title, Bureau 13. The game is based on the pen and paper A Sierraesque Interface game of the same name designed by Players of other graphic adventures will Richard Tucholka in which members of take to Bureau 13's interface in no time. the secret government Bureau 13 inves­ You move your two chosen characters tigate paranormal events and creatures around the game's many screens in a from other worlds. third person perspective a la Sierra, The plot of this game at first doesn't LucasArts and Westwood graphic sound like anything extraordinary until adventures. you begin to delve into the facts. You When you right-click the mouse, you must pick one or two agents from the scroll through the available commands six-member Bureau JJto find and sub­ for the object, person or location on due a renegade agent named J.P. which you've placed the cursor. If you Withers prefer to access some of the other game Type: who fired options or an inventory, you right-click on the the mouse near the top of the screen. An Animated adventure sheriff of interface window pops up that not only System: IBM cD Stratus- shows all of the objects in your invento­ (Required: 386/33+, DOS burg and ry, but also lists all of the possible com­ 5.0+. 1.5 MB free EMS, then disap- mands for your character, including their Microsoft-compatible peared. special skills. For example, it is from mouse, 13 MB hard drive. You move this interface window that you choose to Recommended: double- from loca- change Kelt~n into a mist so he can speed CD drive for CD tion to sneak past non-player characters. version. Supports: Roland, location in Adlib, Sound Blaster, Stratus- Spooky Rendered Graphics Sound Master, Pro Audio burg in The graphics are fully rendered in and compatibles search of eclectic bunch that fits right into the Bureau 13. The characters and locations Skill Level: · clues and game world. Isaac Richards is a comput­ are especially spooky because of their other- Novice er expert who can hack into any terminal extensjve .detail and realism. The cine­ worldly Company: and make tools out of a variety of items. matic scenes in the game are even more elements Selma Gray is a white witch who casts impressive because they usually involve Take-Two Interactive that will powerful spells. Jimmy Suttle is a thief closeups of the characters and the help you who can expertly pick locks, and pock­ demon or person that they're chasing. track down Withers. ets too. Delilah Littlepanther is an Take-Two Interactive also put some Because there are a good number of American Indian who goes around in a extra effort into the music and sound combinations of team members, you can giant mechanized costume and can effects for the game. The chilling sound replay Bureau 13 and discover other smash sizable objects with her powerful effects complement the on-screen action ways to solve the puzzles. The group of people that make up the Bureau is an by Fred J. Philipp Continued on page 14 6 .... ~E~IEW

human beings and create the perfect play ensures that you'll have variety in warrior on a remote planet's hidden this science fiction adventure. rigin base. He is also the leader of a group The graphics in BioForge are com­ made it obvious with called the Mondites who have isolated pletely rendered, even your character, so Wmg Commander III themselves on this planet and follow the you'll notice a high level of detail from that they want to take words of the mythical Paragon. You the start. Although you can use the full wake up to find that you're one of mouse for some game functions, you advantage of the should really use the space that a CD­ keyboard for every­ ROM game gives thing. The keypad them for graphics, moves your cyborg sound effects, music as well as controls and speech. his actions during BioForge continues combat. You might in that fine tradition want to use the run of spectacular multi­ mode (Shift key) all media products, but the time, depending might frustrate you on the speed of your with its unclear plot machine. You'll and hazards meant to quickly feel like kill your character. you're in a realistic I spent many environment because hours in the first you must maneuver game session of the smoothly animat­ BioForge before I ed cyborg around reached that point obstacles like door where I needed to take a break and gath­ Mastaba's experiments. Unfortunately, edges and tables. BioForge's movement er my thoughts. BioForge is a challeng­ you don't know the identity of the per­ controls are realistic, so you have to ing and action-packed adventure that son you once were. You regain con­ allow time to turn when you want to will leave sciousness on a bed with a "nurse" robot change direction. I played the game with you standing nearby ready to sedate you the cursor keys for movement and the Type: Animated exhausted once again if you move from the bed. keypad for combat. adventure from all the This is only the first of many deadly sit­ A necessary aid in this game is your System: IBM cD exciting sit­ uations in which you will find yourself. personal information manager (PIM). (Required: 486/50+, 8 MB uations and A quick look at yourselfreveals that Press the "P" key to bring it up and RAM, 5 MB hard disk (29 the tense you're a cyborg with roughly half of access such functions as your journal, recommended), double­ atmosphere your body made of metal parts and the diagnostics, inventory and game options. speed +CD, MSCDEX as you other half the flesh the doctor preserved. When something significant happens in the game, you'll hear a distinct tone and 2.2 + , Microsoft mouse, attempt to BioForge's interface is very different from others you may have used because a yellow light will blink on your arm. keyboard, 256-color VGA. discover it controls both 30 movement ofa third­ This means that a new entry has been Supports: Ad Lib, Sound your identi­ person character and combat a Ja the made in your automatic journal. The Biaster family, including ty. host of fighting games on the market. journal offers clues as well as important AWE 32, Wave Blaster, A little This combination might turn some peo­ observations that you can use as a refer­ General MIDI) bit of histo­ ple off from the start, but let me reassure ence throughout the game. You have two Skill Level: ry is in order before you that combat is not as frequent or as meters in Bioforge for your character - Intermediate you fully necessary as you would think. In addi­ energy and health. When you get hurt in Company: Origin understand tion to 3D exploration and combat combat or by lasers or other obstacles, the main sequences, you will also access a variety you lose health. You can recharge your goal of of terminals, control pads and other spe­ health from your energy units at a ratio BioForge. Dr. Mastaba is a mad scientist cial interfaces. The combination of game Continued on next page of sorts who wants to experiment on

QuestDusters 7 Bio Forge ... from page 7 the middle of combat. Near the begin­ ning of the game, you have to fight a f@R A f@RTUNE IN blue cyborg who doesn't like your of two health units for every one energy appropriation of his fork. With each units and later recoup your energy with CLUES REVIEWS move you make, the cyborg taunts you ~ batteries. Game options let you save and with his words and you respond with an load games, as well as change sound automatic retort between moves. and graphics settings. Combat has never been so dramatic. If Inventory management is quite sim­ you stand back and watch and listen to a ple in BioForge. Hit the Enter key to particular scene, you will be amazed at pick up and drop objects and click on the levels of graphic detail and layered them in your visual inventory to ready sound. To be truthful, it's a lot like them. Readied objects may be used by watching a well-produced film. So I'll a press of the space bar, as can other sta­ give Origin the benefit of the doubt for tionary objects like doors, panels and using that catch phrase on the game box. compute.r terminals. Many of the objects The game is probably better without you find in BioForge have no immedi­ video segments, anyway. ate purpose, so you have to hold on to I only found two truly annoying them until later. Still, your inventory game features in BioForge, one of . . .. get the next twelve will not grow that large. which you can get around through intel­ Combat in BioForge is an arcade ligent game play. Whenever you move issues of QuestBusters contest from start to finish. The game is your character toward the edge of a by sending check or money order verv violent, with blood from the screen or room, the camera angle ~hifts flesh on your cyborg's body payable in US Funds to Eldritch re~aining automatically (much like the Alone in spraying on the walls every time you LTD, POB 85143, Tucson AZ the Dark series) while you're still in take a hit. You use the keypad for high, transit. This is fine from a cinematics 85754. VISA/Mastercard/AmEx low and medium kicks and punches and standpoint, but sometimes difficult to the Alt and Ctrl keys to switch between control when you have an enemy on Basic Membership: QB is sent 3rd these types of attacks. You can still yourtail and you move to a point where move during combat, so you might want Class mail (not recommended for they're just off the edge of the screen. to find a place to fight where you have APO & other military addresses), and attacking your cyborg anyway. some room to taunt your competitor and My other gripe is with the save $19 move around the screen. Those who game routine. Whenever you want to have trouble with such arcade sequences save on top of an old save game, the Adventure Express: QB is sent 1st can change the difficulty at the game's game verifies first and then asks you to beginning to make combat easier. I tried Class with an insert of news and type in a name anyway. The beauty of the recommended medium setting and clues received while current issue typing in a save game name is that you had no major problems with the dis­ should be able to click on the name or was being printed (advised for patch of enemies. It's quite satisfying to position and do a quicker save. I was APO, etc.), $25 watch an opponent slump to the groµnd surprised that BioForge's designers per­ in defeat. Wimps and prudent people in mitted this extra step. some situations can use a weapon to Overseas: QB is sent Air Mail BioForge is addictive and challeng­ assure success, but ammunition is better with Adventure Express. ing as you try to discover your former saved for emergencies and enemies that identity and survive in this futuristic Canada/Me~ico, $26. Other over­ fire projectiles. world. In a further creative touch, your seas: $36 Origin calls BioForge another identity will depend on your actions "interactive movie." Inasmuch as that throughout the game, so it might be dif­ Adventure Road ... from page 2 term is overused in the industry, it is fair fer between players who finish for the Austin-based company to use BioForge. Although the game took up a articles on converting your basement to that phrase only if they qualify it as an lot of space on my hard drive for graph­ look like a Stonekeep dungeon (with "animated interactive movie." There are ics and other necessary files, the room exclusive floor plans directly from no video clips per se, but the rendered Interplay) and reviews ofall the latest was well worth it because BioForge graphics are as smooth and lifelike as · merchandising items. fully entertains the fans of both action anything filmed for video-based CD­ games and graphic adventures . ., When quizzed about Stonekeep's ROM games. The cinematics are top­ release date, Kirk Green of Interplay notch as in other Origin titles, but the said: "It's much closer than it has been Difficulty: Intermediate game play sequences are more impres­ in years!" Watch for details in the pre­ Company: sive than the non-interactive scenes. miere issue of Stonekeep - The Origin interjects drama in every seen~. Newsletter, coming to a newsstand near It's especially effective when you're m you soon . .4ti

8 Seeking clues?

r mail "clues services" of the game companies. 1 Order two books, and shipping is free to any USA, Mexico, Canada, or military post office address.

QuestBusters: The Book of Clues 2 QuestBusters: Keys to the Kingdoms 2 Complete walkthrus to: Solutions to: Al-Qadim, Alone in the Dark 2, Arena, Alone in the Dark, Beneath a Steel Sky, Bioforge, Shadow of the , Goblin's Quest 3, Bureau 13, Dark Sun 2, Death Gate, Discworld, Hexx, Inca 2, Inherit the Earth, Myst, Dragon Lore, Dreamweb, Ecstatica, Hell, Alien Psychotron, Ravenloft, Return to Logic, King's Quest 7, Knights ofXentar, Legend Ringworld, Superhero League of of Kyrandia 3, Menzoberranzan. Noctropolis, Hoboken, 8, Wrath of the Gods Ravenloft: Stone Prophet, Shadows of Cairn, Under 18.95 a Killing Moon 14.95 (if ordered by August 1, $18.95 after)

QuestBusters: Keys to the Kingdoms 18.95 Complete solutions to: Bloodnet, Companions of Xanth, Curse of Enchantia, Dark Sun, Dracula Unleashed, Dragonsphere, Eternam, Gabriel Knight, Legend ofKyrandia II, Innocent Until Caught, Kronolog, Lands of Lore, The Legacy, Leisure Suit Larry VI, Lost in Time, Police Quest IV, Quest for Glory IV, Return to Zork, Sam and Max, The 7th Guest, Shadowcaster, Simon the Sorcerer, Star Trek: Judgement Rites, Warriors of Legend

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9 GENERAL NOTES FINSTERKOPPEN by Clancy F. Shaffer The city is divided into two parts, When camping increase the spells in the new and old. The new part is shaped your Magician's wand. Carry plenty of & F. J. Philipp roughly like a "C", with squares 10 food and water; after the level five of the from the Elvian Ambassador Starlight across and 30 vertical. You need visit Dwaryian Pit, you won't have to worry and the merchant Alatzer. In the morn- only the Red Earth Tavern at D,23. The about water. You can never find the Star ing, leave and go to Gashok. exit from the city is at P,19, and the Trail, so don't look for it. Keep the entrance into the old city is at F,21. Heavy Cross Bows and Bolts, and at GASHOK To enter the old city, you must least Artherion Bow and Arrows; these Head south, southwest, south, south, and remove any Druids, Witches or Elves are needed in the final encounter, where continue to Gashok. Help the Priestess and set them up as a separate party, for you must fight from a distance. you meet enroute. Upon entering they are not allowed in. First transfer Gashok, you will be attacked by a cross- everything you can spare to the removed PARTY MEMBERS bow bolt. Gashok is laid out 20 squares characters. Keep both sets of lock picks In the Temple, generate about fifteen across (A through T) and 31 high. The and food (about ten each plus two water characters, without regard to entrances to the city are in the north, bottles per person). You will be able to their creation. Now create the six char- south and east. You will arrive in the buy a tinderbox and torches in the Inner acters you wish to use, or take the preset north. If the Armorer's tent at K,19 is City's store. party. You should include three non- open, make your purchases. The balance of your party will be magical people in the party. Locations you'll want to visit are: admitted into the old city, which fits into Install one character you will use in Artherion's "Old Mill" at D,2; Stores the "C" and has 32 squares high (num- a party, then add five of the dummy (E,25 and M,17), the Temples (M,ll; bers) and 24 across (letters). The Temple characters. Give all the dummy's H,18 and ¥,29, Deregron of is T,15; Merchant is at F,9; Tavern is at weapons and such to character you will Thunderbrook (H,16), the Tent Herbalist E,26; the entrance to the Dwarvian Pit is keep. You cannot transfer money, but Gerlanje (N,16), the Ail Roads Inn at B,32. you can buy things in the town, which (P,17), Valspor of Kuslik (O,5) and First go to the Temple and ask about can be sold for money. Return to the Erholt of Tiefhusen (P,24). the Dwarvian Pit three times, and you'll Temple and repeat to equip your party as First search the Old Mill, then talk to get the key. Return to the Pit and save fully as possible. Gerlanje about the "Mill" and just before going through the door, as "Artherion." Leave the city through the you cannot return until later. THE KVIRASIM TEMPLE east gate and go northeast to the woods. Don't let the Pickpocket get the ring This town is 20 squares high and 20 About halfway through the woods is out of the vat; otherwise she cannot across. Starting with 1 at the southwest a dirt path leading north to Artherion. open doors due to injury. You must light corner the squares across are letters, so Say you have come to avenge him. the torches by Ingerimm's statue, which the temple is at N,l 1. The Lovely Return to the city and talk to Gerlanje opens a door on the sixth level. Be sure Meadow Tavern at H, 11. In the Tavern about" foreigners" and "Valpor of to do anything that might seem right. In or elsewhere, use your Pickpocket skills. Kuslick." Find Valpor but don't kill him. the dungeons is a shaft. Go up it to get a The store is at K,l 1, the weapons store Ask about :honorable newcomers," then potion and other useful items. Later this at J,13. The Rest Inn is at L,4. find and slay Erholt and Deregron. shaft can be used to move between the Get an dagger for the Search the houses and take pertinent fourth and first levels (if you overlook Druid, tableware, lock picks, five rations papers. anything), and between the fourth and and two water bags for each character, a Then march south, going south, east, sixth levels when you wish to leave the fish hook and some bon bons for moun- northeast,south, south, southwest, south- Dungeons. tain goats. Equip all with the best west, west, southwest, west and into weapons and clothing or armor you can Finsterkoppen. This means you go south LEVEL ONE afford. Have the Druid collect Herbs at to the river, then east along the river, a The first level is nineteen letters across each stop, and at least two of the party little northeast, then south, again south, and nineteen numbers high. You'll find should collect food and water. Three until you are on the east side of the chests at B,12 (trapped); B,13; B,15; and others will be used for guard duty. The Finsterkamm mountain ridge. As you go B,16. Examine the junk at H,7 and the Mages should also concentrate on Wand southwest and then west, you will see rusted tools at D,7 the Brazier at Rl 8 spells. some caves, in which you'll find contains a ring don't bother with any of You will meet and receive offers Finsterkoppen. the other braziers. The stairs to Level 2

10 QwestBwsters is at AS . tie as they dissolve almost at once. The the shaft at B 18 on the 4th level, climb On the first level of the Pit you will notes are copied to your ledger. up to the first level you will now have a find a document at B l S and another in a It is best to cover the entire dungeon key to let you out. Return the Big gold chest at B 13. Both documents must be on each level. You have to get to Rl4 by key to the Temple and go outside and decoded the first is read backwards from shoveling to reach the skeleton. join the blinking dot ( seen on the map ) the end to the beginning and the second Go to the 4th Level. It is 12 letters which is the rest of your party. has all of the vowels missing. by 14 numbers in size. It is important Leave the city by the south gate and Do not read further if you want to that you do not tum the wheel at this plan your route. east, northeast, north­ decode them. lst document" One pit of time. The Wheel is at K16, you will west, east, northeast, northeast, north, many layers depth, there lie the hatred of have a fight with six undead dwarfs and north and west. At the end of this route ores against mankind any who want to then head for the exit at L l. Pick up the start marching south, west, west, west. escape this pit, will have to control Stone Medallion. Stay away from the You arrive at New Lowangen. themselves and their bodies well. Each water pool, it will get you into a battle, unnecessary sound can tum all the go east and north to the area K 18 the Garvon and the Old City guards against you at once, and seal entrance to the Sth level is at L 1. The At about this point you met a man by the your fate. But with true care and stealth shaft which you will need later is at name of Garvon who wants to travel a success will be easily accomplished." Bl8. with you into the city. You should now The 2nd document says: "The Ore split the party leaving two members to scum are besieging Lowangen, but they Level 5 hold all of your non-magical equipment. have overlooked an exit. Find it and you On the Sth level you encounter a large The Ores will take all of your non-magi­ will be able to leave this besieged town body of water, you must enter the water, cal equipment, you will be left with the of war without harm." if you have a dwarf with you he will Magic water bag a few swords or knives The Girdle ofMight(2) increase your separate. Swim up and down the west and no food. strength S points. The Skull Girdle side and you will find a magic water bag You will be unable to buy food in the decreases Necrophobia. B 18 is a shaft, which will allow you to eliminate a Rusted Tools at D7, Old Junk H7, you town of Lowanden, so save the game number of items. Now rejoin the Dwarf need the crank and grease and chain, and playing awhile to learn the layout, then and go back to the 4th level and tum the two shovels. AS to second level. go back to the save. You should also wheel. Go back to the pool it is now practice saving until you locate a certain Level 2 empty go to the north 'center and keep l'totise, then start the game and go direct­ trying to raise the plate, then use a crow­ ly there. If you do not have weapons, On the 2nd Level , which is 19 letters bar. This will admit you to the 6th level. buy at lest a crowbar and hammer as and 19 numbers, you recall you count weapons, as you will be involved in sev­ from the lower left hand comer. You can eral fights. You cannot buy weapons. disable the arrow traps at F9 and G6. Level 6 There are chests at Bl4, D9, Dl4, On the 6th level you arrive at Pl 7. There The Old City's Geography 013, 018. In the Northeast comer you are chests at Rl6, SI, S3 and SIO. The The city you enter is really split into will need the crank and chain. The chest at S 10 has leather Clothing take three parts, you enter from the north and Gnoine answer is" Moose", afterwards one set, boots, vest and pants, put them are in the Old Town, along the east side he give you the Rich Silver Key. If you on your Pickpocket and separate from is a bridge which takes you into a por­ have a key ring click them together. Go her. She will go west from here, south, tion known as Colorful Flight. This area down the stairs at AS. weSt, north. You will come to plaque on has two parts at the bottom the area is the wall, light a torch and use it on the just from A t9 R wide and area known at Level 3 plaque, the wall will open. Then go west Eydal is joined at this point The writer On the 3rd level which is 23 letters and across the room, south where the com­ would suggest getting a large piece of 18 numbers you arrive at M7. There are puter takes over, she must have the stone graph paper in the upper left corner lay­ chests located at Ml, M3, 01. You Medallion with her and give it to the out an area 1 to 32 blocks vertical and A descend to the 4th Level at Al the Stone Golem, after the computer releas­ to S across. There will be a square cut Lower left-hand comer. You arrive at es the program, go all the way south, out on the left side from 3 to B and a M7, You must use the grease on the then east to a chest at S l . Do not take diagonal area stepped down from 11 to I Dump Car and get off before you hit. goodies from S3. Go to Sl and take the in to letter K. This is the Old City. 4t, There is an opening at Dl7, where you Salamander Stone as a swap, even ifthe must start to dig, south, west and south. Medallion is not in evidence. Make your You did get the two shovels out of the way back to your companions, rejoin rusted tools. You will find a Big Copper and return all the leather to the chest. Go For the conclusion of this Key and other items at the end of the to Hk area and loot the two chests, then solution, send $1 to dig, which will be just north of the west­ to the northwest and collect from the QuestBusters, PO Box 85143, ern car stop or bunker. Use the rope to chest at Rl6. Tucson AZ 85754 cross the Pit.The Northeast section also To leave the Dungeon go to the stairs must be dug out, you meet a skeleton up at Pl 7, past the fifth level and enter and a fight, the scraps of paper mean lit- 11 EYS TO THE II

General Tips: In a tavern with both a bones by it). gambler and a lute, if you successfully -Mike Cramer bard, the gambler will permanently run out of money. Always repair arm or and Magic Candle 3 I weapons before selling them; you'll get Invite Garz to join you. Talk to everyone more money that way. Carefully check BETRAYAL AT KRONDOR on Oshcrun. Sail down to Kabelo and any food you take from slain foes: many talk to Garz' dad. Learn of scepter. Sail Cheat Chests: To acquire all of the items rations are spoiled or poisoned. to Serivu on Solihub and talk to mayor necessary to complete a chapter, go to -Mike Cramer who wants charter from Kabelo. Leave the overhead map and hold down the Garz behind as a hostage. Go back to Alt-Right Shift-Tilde keys the tilde is ULTIMA VII Urkabel and get charter from Garz' dad. the ~ next to the I key, for about two or Cheat Area: Behind the chimney on top Bring charter back to Serivu. three seconds. You can heal your party of the Trinsic blacksmith's house (to get While in Kabelo, talk to man in tem­ or get every essential chapter item, using up there, place boxes to form "stairs"), ple. While in each and every temple, the following codes: there is a teleporter that takes you to a notice two things: Look at each picture Chapter 1: 6478 room with eight complete magic armor above the altar, then look at word on Chapter 2: 9216 and weapons sets (including two Death altar. This is word used to awaken each Chapter 3: 7702 Scythes and a Hoe of Destruction), god. Chapter 4: 2132 magic book and reagents, gold, and the Sail to Qaldiur, whisper Melshide at Chapter 5: 5052 three Generators and Rudyom 's Wand. tower. Finish tower, then basement. Chapter 6: 0680 In addition, there is a teleporter which Chapter 7: 0194 takes you to an area where you can Chapter 8: 4743 transport to any city, castle, or even the Southeast basement is a god, whisper Chapter 9: 9995 Black Gate room (the teleporter with the Helnibor to awaken god who will per- r:AGIC CANDLE Ill LOCATIONS:

Simi NE God God's BEd God of SyMbol Gods WoRd To ENTER

TASUR fas WESTGAR MouNTAiN HiGH LiGHTNiNG PiNTAldi ErAksbir

ElpoRT BoHAR Oursidrns WiNds WliiRlwiNd WENTEGAl

S. HrnRiNG OlkANis TARRAk MiNES BiRTH Milk SliibANAbAl

l

GREEN lslE ENTAS CROWNdEEp CAVERNS PlAiNS WHEAT WuckAwoo

TiARA PRillilA foREsr ON GREEN lslE SMAil ANiMAls SouiRRd DElMATE NONE

VoRHAMME SORA MiNAlr foRGE KoMdRoM KAvirAR

Srnivu SEINE TASURiA DisRuprioN BRuNdisHAR -Eloano

12 TM INGDO MS ..

Most monsters have their own distinc­ The Well: The second eye is found in tive sound effect that you hear when the room behind the hole in the floor, go close to them. Click on the wall that you around to the other side after getting the think is between your character and the first eye. Helmet of Brilliance is found enemy. When the monster is relatively in the Northwest section of the first level close on the other side of the wall, a text of the Well. The Stone Man is found manently increase strength, agility, resis­ message appears that you "see" the crea­ directly east of the Obelisk. You must tanc·e and leadership. Use teleport on ture. Use this technique to each side of a have played the flute and gotten the upper level to travel. door frame for advantageous positioning chain from the Temple of Harvest. Next you can go to Minalt and com­ for range weapons. Use it on blank walls C. F. Shaffer plete cave. Enter by whispering Kavitar. as a sounding of a creature's position To get to inner level of first floor get to before entering an area where retreat is FlJLL THROTTLE third floor and while exploring winding difficult (as through water or a pit), or Getting a hoverlift: path northeast step on teleportal on before using a Passwall power, to get in Use tire iron on semitrailer. Push semi. northwest comer near last room. Talk to good hits before the monster comes in Take handful offertilizer. Return to ghost. Enter god's chamber, whisper range to hit you. mink farm (bad guys chase you). Lead Komdrom and be rewarded with more - Bill Dawson bad guys past semi (they crash). At increases. When in Eisheim, you need bridge, read sign (examine each picture better than 50 in research. RAVENLOFT: STONE PROPHET & plaque on it for hints on how to jump After the ambush.in East Tasur, dig Interpretation of Scroll: Hot Gales - The gorge). Return to where bad guys in the northeast corner of interior of the Sand Arise - Flesh corrupts and falls crashed. Use tire iron on car fender. Use southwest building. In Tasur, talk to away. These are the signs of their com­ hoverlift on your bike. Renidalis, Shalama, Pogar, Bentagor. In ing. The wrath of Anhktepot burns the Getting a recoil booster: Go to mine Herrington, talk to Kenneth, Enfala, land. Who hopes to rule must lure the road #4. As you drive, you' ll meet Barbedos. In Tiara, talk to Dainfalti, evil to him. In the ancient burial hall, the Father Torque (on bike). Ask him every­ Tesephone, Rozemel, who sells wish­ , The gates of the Dead await. thing (getting hints on cavefish bikers). bones. She shall judge them by deeds both Continue on- road and biker fights begin. good and bad - her son the sweet lute To skip a particular fight, hit Esc and it - Eleanor Scott did play this gentle music. The ghost will take you back to the road again. Use awaits. To the priest the mystic urn is tire iron on biker with chain (getting ELDER SCROLLS: ARENA given. The temple of Harvest shall be chain). Use fists on red-head with ban­ The "N" key was set up to test the game restored. Beyond the gates he awaits. dana. Use tire iron on man with mace system frame rates, and does affect the The soul of the Stranger knows the way. (getting skull mace). Use fertilizer on game's internal - essentially Master of the winged Wind Three redhead with mohawk (getting chain­ turning the clock completely off for the Signals. The wh.istle sounds summoning saw). Use chain on man with recoil local area. It also turns off a great many forth the falcon. The eight tears shall booster (getting booster). • of the random encounters. It's possible fall, Ra weeps and the stone shatters. A Paul Shaffer to enter a dungeon where a monster is fragment of the seal revealed. They cap­ hiding and explore the entire place with­ ture the sun and in a coffer hold the out meeting anything other than the par­ might of Ra. By its lift the soul and seal ticular Ice Golem or whatever that you are freed. Two seals each in four pieces IGet rich quick! I have been sent to kill. lie. Piece by piece two seals rejoined This issue's contnbutor's received $10 It seems to have no effect on the mon­ two gates are opened, into conflict the each for their clues, so send in y ours sters in dungeons where pieces of the foes are led. Anhktepot and the other. today. (All submissions become property staff are hidden, nor in related dungeons When falls the Wall of Ra. Two gates ofEldritch, LTD. until May 12, leading to them. are opened the way home. 2317AD.) Heretic ... from 3 Alone 1n the Dark 3 ... from I creatures. The music effectively accom­ brought up using the enter or escape There are numerous cut scenes when panies these strange mystical sounds keys. you smash through windows, slide and bloodcurdling screams for an eerie The enter key brings up the down a cable, crash through a roof and assault on your ears. Action/Item menu. Actions consist of ride in a mining car. Heretic is the way all sequels or Fight/Open/Search/Push and occasional­ There are numerous locations to alternate games using a similar engine ly Jump Selecting an item in your visit, including a Saloon, Caves, Prison, should develop. It is familiar, yet differ­ inventory will allow you to Bank, Hotel, Town Hall, General Store, ent enough to entice you to play. Use/Put/Drop that item. If you are in the Cemetery, Rooftops, a Train Station and Heretic also has an entirely new set of right spot, hold down the spacebar and a secret Underground location. Each cheat code words, but try the Doom the computer will kick in and carry out location is unique and diversified. ones anyway to see their effect. One your action. And, at one point you're trans­ particularly humorous cheat is "cock­ You can carry up to 50 items which formed into a Cougar, albeit only for a adoodledoo." It changes you into a is more than enough in this game and short time, but still rather fascinating. chicken. Use the Morph Ovum on a did not present a problem such as in Of course, you will be killed, many, monster and then type in that cheat code Alone in the Dark, where you had to many times. So, save your game often word for a truly unique combat keep dropping items because your and you will live to enjoy another day. sequence not condoned by PETA! If you inventory was filled up. liked the Doom games, you'll want to A Few Clues try Heretic since the game play is famil­ Menus and Saved Games Now, let's at least get you started. After iar and the levels are fresh and challeng­ Hitting the escape key accesses the the bridge blows up behind you, go to ing .• Game Options menu consisting of the porch of the Saloon and pick up the Return, Save, Resume, Difficulty, can of gasoline. Enter the saloon. Go to Difficulty: Intermediate Music, Sound, Detail, Quit. the movie projector and pour in the Company: One criticism of the first two gasoline. Watch the flick. Go behind the episodes in this series was the limited projector and pick up the can of oil. Bureau I 3 ... from 6 number of saves. Not this time, where Pick up key from table and maraca perfectly, but the music is even more you are given 24 save game slots. As in from stage. Go under steps to little room impressive. Most computer game musi­ the. previous games, each save game at back and get matches. Go behind bar. cians work on a particular theme and its captures a picture of your location for When monster appears above, and variations for the background of sound­ easy reference. begins shooting at you, run out from track. Take-Two's musician Mike Bross The difficulty level is set at the behind bar and towards projector. The did that, but also recorded five songs for beginning of the game, but you can reset Monster will soon run out of bullets. the game with his buddies. You can also it at any time if you are feeling like liv­ Now you can safely go behind the play the game CD in a normal music ing dangerously. The difficulty level bar. Note that buffalo skull mounted on CD player to hear the songs, which are effects combat only, and not the puzzles. the wall with those big hams. pretty good. You can adjust your life points, your Conclusions: - This is a big, great game, Bureau 13 is not the most exciting fighting power and opponents' fighting easily the best.of the three in the Alone game at its outset, because you must power. in the Dark series. All of the improve­ spend a lot of time gathering clues and To pick up an item you walk over it ments noted added tremendously to investigating the various locations. But and then elect to take it. It pops into game play and even to replay. You can it does pick up - enough for me to your inventory. There are many books, try it out in Easy Mode, then go back highly recommend it. The ability to maps, messages etc. scattered through­ again and play it in Medium or Difficult choose your own pair of agents for the out the game that provide background, Mode (puzzles are the same). Music, game earns points because you can real­ hints and .clues to solving the mystery of sound effects and graphics are stupen­ ly customize the game play to your lik­ Slaughter Gulch. dous. This probably won't end up being ing. I only used Keltin and Littlepanther There are even film projectors that the best graphic adventure of I 995 to play most of my game sessions, but will allow you to view films and a play­ (Death Gate is high up on my list) but it you can quickly see where other charac­ er piano that, when you insert a token is sure to rank as a contender for that ters could be useful. into, will play music for you, with pic­ spot as ofright now. If you've never Conclusions: Bureau 13 was a nice sur­ tures. played any of the Alone in the Dark prise that some players might overlook The sound effects and music are as games, you've got to get this one. itJ because of its subject matter. It is a expected, excellent. Carnbys' resound­ solid, challenging game that will keep ing footsteps, when he walks across var­ Difficulty: Intermediate you up through the night as you chase ious surfaces, wood, marble, boards, Company: I-Motion things that go bump in the night. - ground, are especially atmospheric. The Difficulty: Intermediate music is all western oriented and appro­ Company: Take 2 Software priate.

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Sell, 3.5", $10 each: Magnetic Scrolls, *Ravenloft, *Legends of Valour, Want Arena:Elder Scrolls in CD-ROM Conquests of Longbow EGA, James *Prophecy of Shadow, Veil of Darkness, format. T. Dauer, 1816 Lynvale Lane, Bond Stealth. 5.25:, $10 each: Kristal, *Summoning. Eye of Beholder 3 CD, Walnut Cre~k CA 94596 Leisure Suit Larry 5 EGA, Les Manley: $35. Prices negotiable. Timothy Cooper, Search for the King. Both formats, $1 O 14226 Jib St #31 , Laurel MD 20707 Wanted: C64 games. Send list to each: San Francisco, Police Sell/trade: 5.25" Covert Action & 3.5" Marilyn Coberly 20323 235th Ave SE, Quest 2. Powerhits: Science Fiction, Railroad Tycoon, Both for $20. 5.25" Maple Valley, WA 98038 $15. Both formats, $20: Lost Treasures oflnfocom I. Carl Pudvah, PO Box 886, *Pools of Darkness, $23. Also *Realms of Arkania and Bard's Tale 3. Want: For Sale or Trade: Eye of the Beholder Amsterdam NY 120 I 0 Doom & Wolfenstein hint books, II (Darkmoon) 3.5"- $25. Ultima Betrayal at Krondor, Daemonsgate. J Underworld 1&11* CD - $25. $10 each or 3 for $25: Darkspyre, Wilkes, 3189 Haneys Br, Huntington Companions ofXanth w/ Bonus book Magic Candle 3, Phantasie Trilogy WV25704. Demons Don't Dream, CD - $25. (Phantasie I & 3 and Questron 2), Wanted: Myst. K. C. Lang, 203 E. Spelljammer: Pirates ofRealmspace, Sell, $30 each or 2 for $50: *Ravenloft Mitchell Ave., State College PA 16803 The Summoning. $20 each or two for CD, Elder Scrolls 3". $15 each or 3 for (814)237-7080 $35: Darklands, Shadow Caster, Crusaders of the Dark Savant, Betrayal $30: 3" *Eye of Beholder 1, *The Summoning, *Corporation, 5" Ultima 6, Populous II, Space Quest I (VGA), at Krondor, Ultima 7 with Forge of . M&M 3, Prophecy of Shadow, Times of Leisure Suit 1 (VGA), Veil of Darkness Virtue. Many more in both formats. Joe Lore. $3 S&H. H. Stewart, 2317 - $10 each. IBM-CD: Cyberia, Rebel Defeo, 121 Match Point Dr #202, Beechwood Dr, Royal Oak MI 48073 Assault - $25 each. 7th Guest (w/out Virginia Beach VA 23462 box)- $15. Please include $2 for ship­ Sell, $30 each (no shipping): Elder Trade, all 3.5": Inca, Inca 2, Gateway, ping on any order. Paul Shaffer, 9428 *Homeworid, Lost in Time, King's Harris Glen Dr., Charlotte NC 28269. Scrolls w/v. 6 upgrade and character editor. R. Thamsen, 915 W Wisconsin Quest 6, Dagger of Amon Ra, Gabriel Knight, Return to Zork, Simon the Space Quest 1-3, Police Quest 1-2, Ave #513, Milwaukee WI 53233 Sorcerer, Innocent Until Caught. Want Camelot, M&M 1-3, Leisure Suit Larry 3.5" Goblins Quest 3, Alone in the Dark 1-3, Gold Rush, Quest for Glory 2, Want: 2400 AD, Land ofYs, Demon's 2. Edward Carr, 216 Shaner St, Ultima 6, Code Name Iceman, Gauntlet Winter, Eternal Dagger, Neuromancer, Boyertown PA 19512 2, Utopia - $10 each plus $5 per order Populous, Questron 2, Roadwar 2000, shipping. Dean Teitelbaum, 101 Ferris Roadwar Europa. D. Griffith, 2108 Wheel Court, Cary, NC 27513 or Sandy Lane, Bakersfield CA 93306 All 5.25", $5: Tangled Tales, Ultima 1, JFPR29 [email protected] Pool of Radiance, Hint books $5 each. Send SASE for list. Countdown to Doomsday. $10: *Ultima Arena 3.5", $30. Megatraveller I 5'', $1 postage each. CD: Demonsgate or Underworld 1, Martian Memorandum, $15. Sherlock Holmes Consulting Lawnmower Man, $20; Quantum Gate, Megatraveller 2, *Prophecy of the Detective CD, $20. Add $2 per game $25. $3 shipping each. WH Willett, PO Shadow, Centurion: Defender of Rom, for shipping. J Huston, 5009 Nebraska Box 301, Lewisport KY 42351 Space 1889. Many more in both formats. Dr, Dayton OH 45424. Send $3 postage on first game, 1 pay for Sell/trade: Battlechess, $15. Conquests rest. Joe Defeo, 721 Match Point Dr Sell only, $30 each: Return to Zork CD, of the Longbow, $20. $25 each: King's #202, Virginia Beach VA 23462 Gabriel Knight CD. Lost in Time CD, Quest 6, Ultima 7 Part 2 w/clues, $20. $15 each: Colonel's Bequest, Monkey Island CD w/clues, Wing CDs, sell/trade, $30 each: Companions Amon Rei, Conquests of Camelot, Commander w/secret missions 1 & 2. of Xanth, Leisure Suit Larry 6, Return of King's Quest 5. $10 each: Codename: SoundBlaster 16MultiCD, $140. Want the . $20 each: *Loom, Eric the Iceman, Police Quest 1, Manhunter 2. Mech Warrior, Sentinel Worlds: Future Unready, *King's Quest 6, Return to Add $3 shipping for 1st game. Kevin Magic, Monkey Island 2. Wyett Zork, Dagger of Amon Ra, Who Killed Tyrell, 38 Coleman Rd, Arlington MA Colclasure, 1730 Morse Rd, Jarrettsville Sam Rupert?. Harvey Chin, 7758 MD21084 02714. Internet: [email protected]. Hansom Dr, Oakland CA 94605 jf, 15 0 Aces Guide to Red Baron· · · · · · · · · · · · · · · · · · · · · 5.95 0 Pitfall: The Mayan Adventure · · · · · · · · · · · · · · · · 13.95 0 Aces Guide to Star Reach & Master of Orion · · · · · 9.95 0 QuestBusters: Keys to the Kingdoms· · · · · · · · · · · 18.95 0 Aces Guide to WW2 Air Combat······· ···· · · · · 5.95 0 QuestBusters: The Book of Clues· · ···· · · ··· · ·· 18.95 0 Aces of the Deep: Official Players Guide· · · · · · · · 15.95 0 QuestBusters: The Book of Clues 2 · · · · · · · · · · · · 18.95 0 Alien Legacy: Official Players Guide··· · ·· · ···· 18.95 0 QuestBusters: Keys to the Kingdoms 2 · · · · · · · · · 14.95 0 Brain Lord: Official Players Guide· · · · · · · · · · · · · · 9.95 0 Primal Rage: Arcade Players Guide······ · · ···· 12.95 0 Dark Forces: Official Players Guide· · · · · · · · · · · · 18.95 0 Relentless: Official Players Guide · · · · · · · · · · · · · 19.95 0 Earthsiege: Official Players Guide· · · · · · · · · · · · · 18.95 D Road Rash: Official Players Guide··· · ·· · · ·· · · · 13 .95 0 Final Fantasy 3: Players Guide· · · · · · · · · · · · · · · · 12.95 0 Super NES Power Players Guide· · ·· ········· · 12.95 0 Kings Quest VII: Official Players Guide · · · · · · · · 19.95 0 Super Street Fighter 2: Official Players Guide · · · · 12.95 0 Lode Runner: Official Players Guide ······ · · ··· 18.95 0 Sega Genesis: Power Players Guide· · · · · · · · · · · · 12.95 0 Lufia: Official Players Guide · · · · · · · · · · · · · · · · · · 9.95 0 Super Return of the Jedi: Official Players Guide ·· 12.95 0 Microsoft Golf2: Authorized Guide · · · · · · · · · · · 18.95 Total for Books Ordered:· · · · · · · · · · · · · · · · · · ___ Shipping: $3 for First book, 0 Mortal Kombat 3: Official Players Guide · · · · · · · 12.95 (Free shipping for 2 or more; see page 9) · · · · · _____

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