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Mac OS X Includes Built-In FTP Support, Easily Controlled Within a fifteen-Mile Drive of One-Third of the US Population
Cover 8.12 / December 2002 ATPM Volume 8, Number 12 About This Particular Macintosh: About the personal computing experience™ ATPM 8.12 / December 2002 1 Cover Cover Art Robert Madill Copyright © 2002 by Grant Osborne1 Belinda Wagner We need new cover art each month. Write to us!2 Edward Goss Tom Iov ino Editorial Staff Daniel Chvatik Publisher/Editor-in-Chief Michael Tsai Contributors Managing Editor Vacant Associate Editor/Reviews Paul Fatula Eric Blair Copy Editors Raena Armitage Ya n i v E i d e l s t e i n Johann Campbell Paul Fatula Ellyn Ritterskamp Mike Flanagan Brooke Smith Matt Johnson Vacant Matthew Glidden Web E ditor Lee Bennett Chris Lawson Publicity Manager Vacant Robert Paul Leitao Webmaster Michael Tsai Robert C. Lewis Beta Testers The Staff Kirk McElhearn Grant Osborne Contributing Editors Ellyn Ritterskamp Sylvester Roque How To Ken Gruberman Charles Ross Charles Ross Gregory Tetrault Vacant Michael Tsai Interviews Vacant David Zatz Legacy Corner Chris Lawson Macintosh users like you Music David Ozab Networking Matthew Glidden Subscriptions Opinion Ellyn Ritterskamp Sign up for free subscriptions using the Mike Shields Web form3 or by e-mail4. Vacant Reviews Eric Blair Where to Find ATPM Kirk McElhearn Online and downloadable issues are Brooke Smith available at http://www.atpm.com. Gregory Tetrault Christopher Turner Chinese translations are available Vacant at http://www.maczin.com. Shareware Robert C. Lewis Technic a l Evan Trent ATPM is a product of ATPM, Inc. Welcome Robert Paul Leitao © 1995–2002, All Rights Reserved Kim Peacock ISSN: 1093-2909 Artwork & Design Production Tools Graphics Director Grant Osborne Acrobat Graphic Design Consultant Jamal Ghandour AppleScript Layout and Design Michael Tsai BBEdit Cartoonist Matt Johnson CVL Blue Apple Icon Designs Mark Robinson CVS Other Art RD Novo DropDMG FileMaker Pro Emeritus FrameMaker+SGML RD Novo iCab 1. -
The New Zork Times by Brief but Savage Downpour
® “All the Gnus Weather: Thic fog, followed That Fit, We Print” The New Zork Times by brief but savage downpour. VOL. 4. .No. 2 —SUMMER 1985— INTERFERON EDITION New Release: A Mind Forever Voyaging A Mind Forever Voyaging, the first were to be introduced. While you're advanced-level Science Fiction story busy exploring the future, the scien- from Infocom, is for true text- tists and programmers who created adventure buffs. Why? Because it you are honing and perfecting the has more locations to visit (several simulation's parameters. Thus, as the hundred), more things to do, more story progresses, you can travel responses, and a large vocabulary further and further in time, watching (1800+ words) than any of our previ- Rockvil prosper as the Plan ously released products. succeeds, or perish as it fails. Only The story takes place in 21st- you can tell on what course the century Rockvil, South Dakota. The country sets itself by adopting the United States of North America has Plan. fallen prey to incredibly high unem- While there are several puzzles to ployment and crime rates. Political keep players on their toes, designer indiffererence, perhaps caused by Steve Meretzky (author of Planetfall backward educational systems or and Sorcerer, and co-author of The diminishing national resources, has Hitchhiker's Guide to the Galaxy) Items from Dr. Perleman’s desk are contained in every A Mind Forever swept the nation. Exploiting this op- concentrated more on immersing the Voyaging package. portunity, Senator Richard Ryder has player in a vast, highly detailed, develop (sic) the Plan for a Renewed realistic world; a vision of the National Purpose, stressing patriot- destiny of mankind. -
14. Riddle Machines: the History and Nature of Interactive Fiction
Nick Montfort Riddle Machines: The History and Nature of Interactive Fiction 14. Riddle Machines: The History and Nature of Interactive Fiction Nick Montfort Introduction The genre that has also been labeled "text adventure" and "text game" is stereotypically thought to offer dungeons, dragons, and the ability for readers to choose their own adventure. While there may be dragons here, interactive fiction (abbreviated "IF") also offers utopias, revenge plays, horrors, parables, intrigues, and codework, and pieces in this form resound with and rework Gilgamesh, Shakespeare, and Eliot as well as Tolkien. The reader types in phrases to participate in a dialogue with the system, commanding a character with writing. Beneath this surface conversation, and determining what the computer narrates, there is the machinery of a simulated world, capable of drawing the reader into imagining new perspectives and understanding strange systems. Interactive fiction works can be challenging for literary readers, even those interested in other sorts of electronic literature, because of the text-based interface and because of the way in which these works require detailed exploration, mapping, and solution. Works in this form are often less visually rewarding, and the rewards they do offer are only attained with time and effort. But text-based interactive fiction has provided some of the most the intricate and compelling literary simulations yet developed. Understanding how interactive fiction works, and how it has developed over the past three decades, is an essential part of the puzzle of literary computing. Characteristics of interactive fiction Formally, a work of interactive fiction (often called a "game," even if it does not exhibit the typical qualities of a game) is an interactive computer program. -
Compute Issue 064 1985 Sep.Pdf
Word Search: Puzzle Program Inside For Commodore, Atari, Apple, IBM, & Tl ~~it~mber 1985 Issue 64 I Vol. 7, No. 9 Canada M/i3 g II ISSN 0194-357X The Leading Magazine Of Home, Educational, And Recreational Computing Programs Inside: I .I.--~- Atari Animation All About C64 · IBM Batch Files 1962 71fc 2IJ ~ump JSearcli 19~ 1 For ·commodore, Atari, Apple, IBM, And Tl Easy Apple Screen Editing Enhanced BASIC Line Editor For Apple ~II+, lie 09 0 107 COMPU TER ROOM With Commodore 128's instead of Apple llc's, these kids would be on computers instead of in line. Meet the Commodore 128.™The That adds a built-in extra cost for it less versatile. It also doesn't new personal computer that's al a feature your classroom doesn't have the Commodore 128's ex ready destined to be at the head really need. There's even more to panded keyboard that offers of its class. It not only outsmarts the Commodore 128 than being more commands for easier pro the Apple ~ Ile in price, it comes able to put more students on com gramming and more varied out way ahead in performance. puters for less money. use of graphics and text. Or a A lower price is welcome numeric keypad that's a real news to any tight school budget. There's more intelligence. necessity when using a computer But it's not the only way the 128 As your students grow smarter, in math or science classes. saves you money. You only need so does the Commodore 128. -
Electronic Literature” Was Going on at the Boston Public Library That Evening of April 25, 2001
one THE PLEASURE OF THE TEXT ADVENTURE It was strange enough that a reading of “electronic literature” was going on at the Boston Public Library that evening of April 25, 2001. About a hun- dred people were gathered in the main auditorium, lured by the publicity from sponsoring organizations—the Boston Cyberarts Festival and the Electronic Literature Organization—and clearly interested to see what new sorts of literary works people were creating for computers. The focus was not only on the author on stage, but also on the image being projected from a computer beside the author. But was something wrong with the screen as the first reader looked up to introduce his work? Instead of a Web browser or some sort of e-book interface, as one would expect from contemporary computers, there was an obsolete-looking command line.Was this going to be some homage to antiquated entertainment software of the 1980s? A nod to the influence of Pac-Man, or something, before the more serious stuff kicked in? It may have been hard to tell what it was, for Adam Cadre had only a few minutes to start in on a reading of Photopia, a work of interactive fic- tion in different segments, each of which is told in a different voice. The work, winner of the 1998 Interactive Fiction Competition, used an inter- face that would be familiar to players of the famous early interactive fiction Zork, but Photopia was in many ways unlike anything that had been done in the 1980s or at any time before. -
From the Cedar Creek Wildflower Files: Parasitic Plants
Cedar Creek Ecosystem Science Reserve, z.umn.edu/ccEd Summer 2017 Field Notes Cedar Creek’s Education and Outreach Newsletter ContentsContents From the Cedar Creek Wildflower Files: • Parasitic Plants of CCESR ........... 1 Parasitic Plants • Coordinator’s Corner ................. 2 from Cedar Creek and compiled a • Red-headed Woodpeckers ....... 2 • Photographing Cedar Creek.....3 checklist of species found in the • Caught on Camera! ................... 6 area. Through the 1980s and 1990s, • Upcoming events ....................... 7 Barb Delaney updated this checklist, • Become a Member ...................10 adding invaluable information, to make it a comprehensive guide for any aspiring botanist. On this check- by Katrina Freund list, species are organized by family A stroll down the path to Cedar Bog with their scientific and common Lake at this time of year is abso- names, and information on their lutely delightful. A broad scan of habitats and relative abundance the landscape will reveal Asclepias is provided. (This checklist can be (milkweed) and Rubus (bramble- found on the Cedar Creek website berry) species with their conspicu- under the tab “Flora/Fauna”) There ous blooms, and a keener eye may are many fascinating species here notice various Galium (bedstraw) at Cedar Creek: beautiful orchids, species, Mitchella repens (partridge- carnivorous plants, even parasitic berry), or even Goodyera pubescens plants! Several parasitic plant spe- (downy rattlesnake plantain). It’s cies bloom during the summer and easy for a 20 minute walk to turn can be found this time of year. Katrina in a marsh marigold swamp into one an hour or two long! Sev- eral hundred vascular plant species What are parasitic plants? do produce chlorophyll and are call Cedar Creek Ecosystem Science Plants typically get their energy capable of photosynthesis. -
Redefining Gender in Disney Films from the 20Th to 21St Century Shrien Alshabasy SUNY New Paltz Honors Thesis 2018-2019
Alshabasy 1 "A Whole New World": Redefining Gender in Disney Films from the 20th to 21st Century Shrien Alshabasy SUNY New Paltz Honors Thesis 2018-2019 Alshabasy 2 The Disney Dynasty is as familiar to American culture as apple pie. Sitting on land that is twice the size of Manhattan, the Disney Kingdom has expanded over the years to create a whole new world; a world seriously considered by cultural theorists like Baudrillard, as a simulacrum, a symbol so close to reality that it becomes hyperreality. Before water parks and resort hotels, before Disney bought out the land of orange groves and walnut trees in Anaheim, California, the Magic Kingdom began its conquest on American ideology. The Walt Disney Company started in 1923 as “The Disney Brothers Cartoon Studio,” and churned out films that embodied American ideals. Oftentimes, these films were set in 19th century rural America and featured an American hero -- usually Mickey Mouse, who could outwork and challenge any enemy big or small with his bravery. An embodiment of American ideals, Disney films became loved and endeared by audiences during morally depleting times, like the Depression years (“How Disney Came to Define What Constitutes the American Experience”). Audiences latched onto these ideals, seemingly stable, even when external factors were not. In 1938, Disney shifted gears into feature films with his vision of Snow White and the Seven Dwarfs. Although many had their doubts, after three years of work Snow White was released and it quickly became the highest grossing film of all time. Feature films became the money makers for Disney and the start of consumer fascination with Disney culture (“Disney Animation Is Closing the Book on Fairy Tales”). -
Featured Game: Reviews: Interviews
Adventure Lantern 1 of 101 Featured Game: Safecracker: The Ultimate Puzzle Adventure Reviews: Post Mortem The Egyptian Prophecy: Fate of Ramses Shivers Full Throttle Silent Hill 2 Star Wars: Knights of the Old Republic The Winter Rose Interviews: Interview with Scott Frost on Awaken Interview with Alkis Polyrakis on Diamonds in the Rough Interview with Dimitris Manos on The Exchange Student Adventure Lantern 1 of 101 Adventure Lantern 2 of 101 Contents Adventurer’s Ravine News • September 2006 News...................................................................... 4 Interviews • Interview with Scott Frost on Awaken................................................ 7 • Interview with Alkis Polyrakis on Diamonds in the Rough.................. 15 • Interview with Dimitris Manos on The Exchange Student .................. 23 Articles • Playing Old Adventure Games: Part 1 – Zork Nemesis .................... 29 Reviews • Safecracker: The Ultimate Puzzle Adventure .................................... 33 • Post Mortem ..................................................................................... 38 • The Egyptian Prophecy: Fate of Ramses.......................................... 44 • Shivers.............................................................................................. 50 • Full Throttle....................................................................................... 57 • Ben Jordan Case 4: Horror at Number 50......................................... 62 • Ben Jordan Case 5: Land of the Rising Dead .................................. -
IF Theory Reader
IF Theory Reader edited by Kevin Jackson-Mead J. Robinson Wheeler > Transcript On Press Boston, MA All authors of articles in this book retain their own copyrights. Neither the editors nor the publisher make any copyright claims. Version 1, March 2011. Version 2, April 2011. Please send corrections to [email protected]. Contents Preface Crimes Against Mimesis 1 Roger S. G. Sorolla Theory Toward a Theory of Interactive Fiction 25 Nick Montfort Characterizing, If Not Defining, Interactive Fiction 59 Andrew Plotkin not that you may remember time: Interactive Fiction, Stream-of-Consciousness Writing, and Free Will 67 Mark Silcox 2 Brief Dada Angels 89 Ryan Stevens, writing as Rybread Celsius Object Relations 91 Graham Nelson IF as Argument 101 Duncan Stevens The Success of Genre in Interactive Fiction 111 Neil Yorke-Smith Parser at the Threshold: Lovecraftian Horror in Interactive Fiction 129 Michael Gentry Distinguishing Between Game Design and Analysis: One View 135 Gareth Rees Natural Language, Semantic Analysis, and Interactive Fiction 141 Graham Nelson Afterword: Five Years Later 189 Graham Nelson Craft Challenges of a Broad Geography 203 Emily Short Thinking Into the Box: On the Use and Deployment of Puzzles 229 Jon Ingold PC Personality and Motivations 249 Duncan Stevens Landscape and Character in IF 261 Paul O’Brian Hint Development for IF 279 Lucian Smith Descriptions Constructed 291 Stephen Granade Mapping the Tale: Scene Description in IF 299 J. Robinson Wheeler Repetition of Text in Interactive Fiction 317 Jason Dyer NPC Dialogue Writing 325 Robb Sherwin NPC Conversation Systems 331 Emily Short History 10 Years of IF: 1994–2004 359 Duncan Stevens The Evolution of Short Works: From Sprawling Cave Crawls to Tiny Experiments 369 Stephen Granade History of Italian IF 379 Francesco Cordella Racontons une histoire ensemble: History and Characteristics of French IF 389 Hugo Labrande Preface This is a book for which people in the interactive fiction community have been waiting for quite some time. -
LCSH Section H
H (The sound) H.P. 15 (Bomber) Giha (African people) [P235.5] USE Handley Page V/1500 (Bomber) Ikiha (African people) BT Consonants H.P. 42 (Transport plane) Kiha (African people) Phonetics USE Handley Page H.P. 42 (Transport plane) Waha (African people) H-2 locus H.P. 80 (Jet bomber) BT Ethnology—Tanzania UF H-2 system USE Victor (Jet bomber) Hāʾ (The Arabic letter) BT Immunogenetics H.P. 115 (Supersonic plane) BT Arabic alphabet H 2 regions (Astrophysics) USE Handley Page 115 (Supersonic plane) HA 132 Site (Niederzier, Germany) USE H II regions (Astrophysics) H.P.11 (Bomber) USE Hambach 132 Site (Niederzier, Germany) H-2 system USE Handley Page Type O (Bomber) HA 500 Site (Niederzier, Germany) USE H-2 locus H.P.12 (Bomber) USE Hambach 500 Site (Niederzier, Germany) H-8 (Computer) USE Handley Page Type O (Bomber) HA 512 Site (Niederzier, Germany) USE Heathkit H-8 (Computer) H.P.50 (Bomber) USE Hambach 512 Site (Niederzier, Germany) H-19 (Military transport helicopter) USE Handley Page Heyford (Bomber) HA 516 Site (Niederzier, Germany) USE Chickasaw (Military transport helicopter) H.P. Sutton House (McCook, Neb.) USE Hambach 516 Site (Niederzier, Germany) H-34 Choctaw (Military transport helicopter) USE Sutton House (McCook, Neb.) Ha-erh-pin chih Tʻung-chiang kung lu (China) USE Choctaw (Military transport helicopter) H.R. 10 plans USE Ha Tʻung kung lu (China) H-43 (Military transport helicopter) (Not Subd Geog) USE Keogh plans Ha family (Not Subd Geog) UF Huskie (Military transport helicopter) H.R.D. motorcycle Here are entered works on families with the Kaman H-43 Huskie (Military transport USE Vincent H.R.D. -
The Origins of Fruits, Fruit Growing, and Fruit Breeding
The Origins of Fruits, Fruit Growing, and Fruit Breeding Jules Janick Department of Horticulture and Landscape Architecture Purdue University 625 Agriculture Mall Drive West Lafayette, Indiana 47907-2010 I. INTRODUCTION A. The Origins of Agriculture B. Origins of Fruit Culture in the Fertile Crescent II. THE HORTICULTURAL ARTS A. Species Selection B. Vegetative Propagation C. Pollination and Fruit Set D. Irrigation E. Pruning and Training F. Processing and Storage III. ORIGIN, DOMESTICATION, AND EARLY CULTURE OF FRUIT CROPS A. Mediterranean Fruits 1. Date Palm 2. Olive 3. Grape 4. Fig 5. Sycomore Fig 6. Pomegranate B. Central Asian Fruits 1. Pome Fruits 2. Stone fruits C. Chinese and Southeastern Asian Fruits 1. Peach 1 2. Citrus 3. Banana and Plantain 4. Mango 5. Persimmon 6. Kiwifruit D. American Fruits 1. Strawberry 2. Brambles 3. Vacciniums 4. Pineapple 5. Avocado 6. Papaya IV. GENETIC CHANGES AND CULTURAL FACTORS IN DOMESTICATION A. Mutations as an Agent of Domestication B. Interspecific Hybridization and Polyploidization C. Hybridization and Selection D. Champions E. Lost Fruits F. Fruit Breeding G. Predicting Future Changes I. INTRODUCTION Crop plants are our greatest heritage from prehistory (Harlan 1992; Diamond 2002). How, where, and when the domestication of crops plants occurred is slowly becoming revealed although not completely understood (Camp et al. 1957; Smartt and Simmonds 1995; Gepts 2003). In some cases, the genetic distance between wild and domestic plants is so great, maize and crucifers, for example, that their origins are obscure. The origins of the ancient grains (wheat, maize, rice, and sorghum) and pulses (sesame and lentil) domesticated in Neolithic times have been the subject of intense interest and the puzzle is being solved with the new evidence based on molecular biology (Gepts 2003). -
A Publication of Macomb Community College | February 2018 | Volume 1 | Number 1
Connect A PUBLICATION OF MACOMB COMMUNITY COLLEGE WWW.MACOMB.EDU | FEBRUARY 2018 | VOLUME 1 | NUMBER 1 Making Macomb This year, Macomb County celebrates its 200th birthday. The Lorenzo Cultural Center is honoring this milestone with its latest exhibit, Making Macomb: A Journey Through 200 Years. WHAT’S INSIDE: Where the Entertainment at the Explore Macomb’s Workforce and Jobs Are Macomb Center for History at the Lorenzo Continuing Education and more… the Performing Arts Cultural Center Class Schedule 2–14 15–18 19–22 23–36 What’s Inside: Contributors: From the President: Entrepreneurship | TOM KELLER is senior writer for Macomb Community College. 1 Macomb: Everywhere 12–13 Career Transitions: He is a born-and-raised Macomb resident. You Need Us to Be Entrepreneurship at Macomb: Creating Economic Opportunity JEANNE NICOL is the director of Public Relations for Macomb Where It Counts Community College. Where the Jobs Are From unhappy worker to aerospace 2–3 scholar in less than two years SEAN PATRICK, media relations manager for Macomb Veteran Services Community College, has more than 25 years of progressively 4–5 Counselor follows her own advice and finds job she loves responsible experience in public and media relations and has The Changing Face of worked in a variety of industries including information technology, 6–7 Apprenticeship: Foundation Supports homebuilding, automotive and higher education. MAP+ provides high school 14 Macomb Students: students with pathways MARY SMITH is manager of communications at Macomb to apprenticeships Comedy & Cocktails Community College. She has lived in Macomb County for U.S. Department of Labor and employers guide apprenticeships 30 years and is a volunteer at the Anton Art Center in downtown Macomb Center for the Mount Clemens.