Year 5 Lesson 6 – Adapted Games/Gameplay

Learning objective: - to use all cricket skills and knowledge in game situations

(all) will be able to describe basic roles of bowlers, fielders and batters, and apply some skills within game situations (most) will be able to strike the ball cleanly, bowl with reasonable technique and accuracy (some) will be able to consistently apply , and skills in games and demonstrate game understanding through performance

Lesson Structure

Introduction/ warm-up (Connection and Activation) With timings Differentiation (Extension/Support)

Cat(ch) and Mouse Tag Extend: Divide the group into pairs, with one ball per pair and a cone in between partners. Spread ● HA pupils catch/throw with 1 hand pairs across the middle of the area, with enough space to turn and behind them. On the 5-10 mins ● Make distance between HA pupils smaller coach’s command, children will begin underarm throwing and catching (2 hands, fingers Support: pointed to the ground, palms open) until the coach blows whistle/calls designated word. At ● LA pupils can roll/bounce before attempting throwing and this point, the child with the ball must turn and sprint away with their ball while their catching partner tries to chase and tag them. Add rolling/bouncing to vary challenge.

Main (Development/ Application) With timings Differentiation (Extension/Support)

French Cricket Squares: Extend: Divide the class into groups of 5 with 4 cones, 1 bat and 1 ball per group. Lay out a small 15 mins - fielders can pass the ball around before bowling to challenge square (big enough for batter to stand in comfortably) and position fielders a few steps the batter by bowling from a different angle around the outside of the square. Fielders take turn to undearm bowl the ball to try and hit Support: the batters legs and batters must hit ball away. Batters can only move their feet face the next - fielders cannot bowl from behind the batter, only from the ball if they hit the ball before, otherwise they must keep their feet planted. Batters must side and in front survive as many balls as possible and are out if or if the ball hits their legs.

Activity 2: Mark out 2 large areas and divide the class into 4 teams, with 2 teams per area. Each area 30 mins will have 2 sets of stumps 10m apart and 2 cones on either side of the batter, approximately 3m away. One team fields and the other bats. It is vital to organise groups in abilities. ​

Batting: each team bats for a set time (e.g. 6 minutes) and each batter faces a maximum of 6 ​ balls. Whenever the ball is hit, the batter must run to either of the cones to their sides as many times as they can until the ball is returned to the bowler. Teams must keep a track of how many runs they make altogether. If the batter is out, they join the back of the batting queue until the time is done. Fielding: when the batter hits the ball, the fielding team must retrieve the ball and return it ​ to the bowler as quickly as possible. The bowler does not have to wait for the batter to be ready and can bowl as soon as they have the ball. If a batter is bowled or caught, they join the back of the line.

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Plenary

1. Can you describe to a partner proper overarm bowling technique? 2. How many different cricket shots can you name? 3. Can you describe/demonstrate proper overarm throwing technique?

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