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Copyright 2013 Shawn Patrick Gilmore
Copyright 2013 Shawn Patrick Gilmore THE INVENTION OF THE GRAPHIC NOVEL: UNDERGROUND COMIX AND CORPORATE AESTHETICS BY SHAWN PATRICK GILMORE DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in English in the Graduate College of the University of Illinois at Urbana-Champaign, 2013 Urbana, Illinois Doctoral Committee: Professor Michael Rothberg, Chair Professor Cary Nelson Associate Professor James Hansen Associate Professor Stephanie Foote ii Abstract This dissertation explores what I term the invention of the graphic novel, or more specifically, the process by which stories told in comics (or graphic narratives) form became longer, more complex, concerned with deeper themes and symbolism, and formally more coherent, ultimately requiring a new publication format, which came to be known as the graphic novel. This format was invented in fits and starts throughout the twentieth century, and I argue throughout this dissertation that only by examining the nuances of the publishing history of twentieth-century comics can we fully understand the process by which the graphic novel emerged. In particular, I show that previous studies of the history of comics tend to focus on one of two broad genealogies: 1) corporate, commercially-oriented, typically superhero-focused comic books, produced by teams of artists; 2) individually-produced, counter-cultural, typically autobiographical underground comix and their subsequent progeny. In this dissertation, I bring these two genealogies together, demonstrating that we can only truly understand the evolution of comics toward the graphic novel format by considering the movement of artists between these two camps and the works that they produced along the way. -
The Uatu System for Visualizing Networked Writing Activity
The Uatu System for Visualizing Networked Writing Activity J. Holden Hill, Phillip Parli-Horne, Paul Gestwicki Brian McNely Computer Science Department English Department [email protected], [email protected], [email protected] [email protected] Ball State University Computer Science Department Technical Report 2011-01 June 3, 2011 Abstract Over the course of an academic year, two students and a pair of faculty advisors have written software to visualize how participants collaborate on networked writing projects. Using Google Docs as a way to allow students to instantaneously interact with a document in real-time, this software captures data from Google’s cloud service and displays it in a pair of visualizations. We used agile methods of software development to devise a way to implement their ideas in an appealing way. This document contains detailed instructions on where the latest iteration of the software can be located. It also details the process of making the system operational on a new machine, stating how the software works and where it should be placed in the file system. The document also explains how one can use the system to visualize writing collaboration. Finally, many failed iterations of the software have led to meaningful reflections on software development practices. The document elaborates on the hardships of development, as well as provides insight on how this software may evolve toward richer experiences. 1Primary contact 1 1. Introduction The Uatu project is designed to visualize collaborations in a digital workspace. The name comes from the Marvel Comics character, Uatu the Watcher, who is tasked with watching over the universe; in the same way, this software watches over revisions of Google Documents and stores their information for later access. -
Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man
Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man, Hawkeye Wizard, other villains Vault Breakout stopped, but some escape New Mutants #86 Rusty, Skids Vulture, Tinkerer, Nitro Albany Everyone Arrested Damage Control #1 John, Gene, Bart, (Cap) Wrecking Crew Vault Thunderball and Wrecker escape Avengers #311 Quasar, Peggy Carter, other Avengers employees Doombots Avengers Hydrobase Hydrobase destroyed Captain America #365 Captain America Namor (controlled by Controller) Statue of Liberty Namor defeated Fantastic Four #334 Fantastic Four Constrictor, Beetle, Shocker Baxter Building FF victorious Amazing Spider-Man #326 Spiderman Graviton Daily Bugle Graviton wins Spectacular Spiderman #159 Spiderman Trapster New York Trapster defeated, Spidey gets cosmic powers Wolverine #19 & 20 Wolverine, La Bandera Tiger Shark Tierra Verde Tiger Shark eaten by sharks Cloak & Dagger #9 Cloak, Dagger, Avengers Jester, Fenris, Rock, Hydro-man New York Villains defeated Web of Spiderman #59 Spiderman, Puma Titania Daily Bugle Titania defeated Power Pack #53 Power Pack Typhoid Mary NY apartment Typhoid kills PP's dad, but they save him. Incredible Hulk #363 Hulk Grey Gargoyle Las Vegas Grey Gargoyle defeated, but escapes Moon Knight #8-9 Moon Knight, Midnight, Punisher Flag Smasher, Ultimatum Brooklyn Ultimatum defeated, Flag Smasher killed Doctor Strange #11 Doctor Strange Hobgoblin, NY TV studio Hobgoblin defeated Doctor Strange #12 Doctor Strange, Clea Enchantress, Skurge Empire State Building Enchantress defeated Fantastic Four #335-336 Fantastic -
Earth-717: Avengers Vol 1 Chapter 10: Suicide Mission “My, My, My! to Have So Many of Our Friends Together in the Same Place!
Earth-717: Avengers Vol 1 Chapter 10: Suicide Mission “My, my, my! To have so many of our friends together in the same place! I know that it is under quite distressing circumstances, but still, it's wonderful to have such a congregation!” Steve, Tasha, Thor, Bruce, Carol, Reed, Susan, Johnny, Ben and Herbie were all in one of the hangars on board the Valiant. The Rogue One had been moved from the Senatorium to the Valiant earlier that day, and Tasha had finished installing her new upgrade to the ship. Hundreds of other Nova pilots and officers were moving around the hangar, preparing for the battle ahead. Herbie bounced up and down as he looked around at the group. “To see the Fantastic Four ready to go into battle alongside such brave and noble heroes like yourselves! It is truly remarkable, is it not, Doctor Richards?” “It sure is,” said Reed. “You've got quite a team.” “Put it together at the last minute,” said Tasha. “Since somebody decided that they wanted an interstellar vacation at the worst possible time.” “Hey!” said Johnny. “Wasn't my fault! Blame these guys! I just went along for the ride!” Ben gave Johnny a light smack on the back of the head. “Nobody asked you, junior.” Johnny grumbled as he tried to fix his hair. Reed laughed before looking back Steve. “Don't suppose you'd like to tell me how I'm standing across from Captain America?” “I guess that a man of science like yourself would be interested in that sort of thing,” said Steve. -
Avengers and Its Applicability in the Swedish EFL-Classroom
Master’s Thesis Avenging the Anthropocene Green philosophy of heroes and villains in the motion picture tetralogy The Avengers and its applicability in the Swedish EFL-classroom Author: Jens Vang Supervisor: Anne Holm Examiner: Anna Thyberg Date: Spring 2019 Subject: English Level: Advanced Course code: 4ENÄ2E 2 Abstract This essay investigates the ecological values present in antagonists and protagonists in the narrative revolving the Avengers of the Marvel Cinematic Universe. The analysis concludes that biocentric ideals primarily are embodied by the main antagonist of the film series, whereas the protagonists mainly represent anthropocentric perspectives. Since there is a continuum between these two ideals some variations were found within the characters themselves, but philosophical conflicts related to the environment were also found within the group of the Avengers. Excerpts from the films of the study can thus be used to discuss and highlight complex ecological issues within the EFL-classroom. Keywords Ecocriticism, anthropocentrism, biocentrism, ecology, environmentalism, film, EFL, upper secondary school, Avengers, Marvel Cinematic Universe Thanks Throughout my studies at the Linneaus University of Vaxjo I have become acquainted with an incalculable number of teachers and peers whom I sincerely wish to thank gratefully. However, there are three individuals especially vital for me finally concluding my studies: My dear mother; my highly supportive girlfriend, Jenniefer; and my beloved daughter, Evie. i Vang ii Contents 1 Introduction -
Doctor Strange Comics As Post-Fantasy
Evolving a Genre: Doctor Strange Comics as Post-Fantasy Jessie L. Rogers Thesis submitted to the faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Master of Arts in English Karen Swenson, Chair Nancy A. Metz Katrina M. Powell April 15, 2019 Blacksburg, Virginia Keywords: Fantasy, Comics Studies, Postmodernism, Post-Fantasy Copyright 2019, Jessie L. Rogers Evolving a Genre: Doctor Strange Comics as Post-Fantasy Jessie L. Rogers (ABSTRACT) This thesis demonstrates that Doctor Strange comics incorporate established tropes of the fantastic canon while also incorporating postmodern techniques that modernize the genre. Strange’s debut series, Strange Tales, begins this development of stylistic changes, but it still relies heavily on standard uses of the fantastic. The 2015 series, Doctor Strange, builds on the evolution of the fantastic apparent in its predecessor while evidencing an even stronger presence of the postmodern. Such use of postmodern strategies disrupts the suspension of disbelief on which popular fantasy often relies. To show this disruption and its effects, this thesis examines Strange Tales and Doctor Strange (2015) as they relate to the fantastic cornerstones of Tolkien’s The Hobbit and The Lord of the Rings and Rowling’s Harry Potter series. It begins by defining the genre of fantasy and the tenets of postmodernism, then it combines these definitions to explain the new genre of postmodern fantasy, or post-fantasy, which Doctor Strange comics develop. To show how these comics evolve the fantasy genre through applications of postmodernism, this thesis examines their use of otherworldliness and supernaturalism, as well as their characterization and narrative strategies, examining how these facets subvert our expectations of fantasy texts. -
Fantastic Four: Worlds Greatest Free
FREE FANTASTIC FOUR: WORLDS GREATEST PDF Mark Millar,Bryan Hitch | 224 pages | 09 Feb 2009 | Panini Publishing Ltd | 9781846534041 | English | Tunbridge Wells, United Kingdom Fantastic Four: World's Greatest Comics Magazine ( - ) | Comic Series | Marvel An energy sphere transports the Fantastic Four to the Negative Zone, where they are used by Doom to distract the insect conqueror Annihilus so that he can steal Annihilus's cosmic control rod. An energy disruption during Reed's latest attempt to cure Ben causes the quartet to switch powers with each other. From " Fantastic Four: Worlds Greatest Mars " to Rebecca take a look back at the career of Armie Hammer on and off the screen. See the full gallery. This TV animated series follows the adventures of Mr. Following the original comic story-lines, characters, and plots, the Fantastic Four will battle their most famous villains including their mortal enemy, Dr. Marvel has teamed up with Moonscoop to create an awesome combination of 2D and 3D animation that will be sure to blow you away. Written by brbcool8. I'm giving this show a solid 10 Fantastic Four: Worlds Greatest. I'm going to give it a 10 because Marvel obviously is going to go beyond Doom and show the FF against all the great villains they have battled, can't wait for them to go against Terminus, Galactus and all his heralds, plus all the other great nemesis they have. Fantastic Four was a great comic to read when I read them from my pre teens to my twenties and this latest cartoon show shown on Cartoon Fantastic Four: Worlds Greatest is by far the best version ever on TV. -
Simonson's Thor Bronze Age Thor New Gods • Eternals
201 1 December .53 No 5 SIMONSON’S THOR $ 8 . 9 BRONZE AGE THOR NEW GODS • ETERNALS “PRO2PRO” interview with DeFALCO & FRENZ HERCULES • MOONDRAGON exclusive MOORCOCK interview! 1 1 1 82658 27762 8 Volume 1, Number 53 December 2011 Celebrating The Retro Comics Experience! the Best Comics of the '70s, '80s, '90s, and Beyond! EDITOR-IN-CHIEF Michael Eury PUBLISHER John Morrow DESIGNER Rich J. Fowlks . COVER ARTIST c n I , s Walter Simonson r e t c a r a COVER COLORIST h C l Glenn Whitmore e v r a BACK SEAT DRIVER: Editorial by Michael Eury . .2 M COVER DESIGNERS 1 1 0 2 Michael Kronenberg and John Morrow FLASHBACK: The Old Order Changeth! Thor in the Early Bronze Age . .3 © . Stan Lee, Roy Thomas, and Gerry Conway remember their time in Asgard s n o i PROOFREADER t c u OFF MY CHEST: Three Ways to End the New Gods Saga . .11 A Rob Smentek s c The Eternals, Captain Victory, and Hunger Dogs—how Jack Kirby’s gods continued with i m SPECIAL THANKS o C and without the King e g Jack Abramowitz Brian K. Morris a t i r FLASHBACK: Moondragon: Goddess in Her Own Mind . .19 e Matt Adler Luigi Novi H f Getting inside the head of this Avenger/Defender o Roger Ash Alan J. Porter y s e t Bob Budiansky Jason Shayer r FLASHBACK: The Tapestry of Walter Simonson’s Thor . .25 u o C Sal Buscema Walter Simonson Nearly 30 years later, we’re still talking about Simonson’s Thor —and the visionary and . -
Fantastic Four Compendium
MA4 6889 Advanced Game Official Accessory The FANTASTIC FOUR™ Compendium by David E. Martin All Marvel characters and the distinctive likenesses thereof The names of characters used herein are fictitious and do are trademarks of the Marvel Entertainment Group, Inc. not refer to any person living or dead. Any descriptions MARVEL SUPER HEROES and MARVEL SUPER VILLAINS including similarities to persons living or dead are merely co- are trademarks of the Marvel Entertainment Group, Inc. incidental. PRODUCTS OF YOUR IMAGINATION and the ©Copyright 1987 Marvel Entertainment Group, Inc. All TSR logo are trademarks owned by TSR, Inc. Game Design Rights Reserved. Printed in USA. PDF version 1.0, 2000. ©1987 TSR, Inc. All Rights Reserved. Table of Contents Introduction . 2 A Brief History of the FANTASTIC FOUR . 2 The Fantastic Four . 3 Friends of the FF. 11 Races and Organizations . 25 Fiends and Foes . 38 Travel Guide . 76 Vehicles . 93 “From The Beginning Comes the End!” — A Fantastic Four Adventure . 96 Index. 102 This book is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc., and Marvel Entertainment Group, Inc. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. All characters appearing in this gamebook and the distinctive likenesses thereof are trademarks of the Marvel Entertainment Group, Inc. MARVEL SUPER HEROES and MARVEL SUPER VILLAINS are trademarks of the Marvel Entertainment Group, Inc. -
Batman #87 Superman #19 Batman Curse of the Whit
NEW THIS WEEK FROM DC... Wonder Woman #750 (with "Decades" Variants) Batman #87 Superman #19 Batman Curse of the White Knight #6 (of 6) Batman Superman #6 Year of the Villain Hell Arisen #2 (of 4) Detective Comics #1019 Basketful of Heads #4 (of 7) Far Sector #3 (of 12) Birds of Prey Giant #1 Batman Beyond #40 Batgirl #43 Metal Men #4 (of 12) John Constantine Hellblazer #3 Shazam #10 Red Hood Outlaw #42 Wonder Twins #11 (of 12) Books of Magic #16 Dollar Comics Batman Huntress Cry for Blood #1 Birds of Prey Harley Quinn GN NEW THIS WEEK FROM MARVEL... Amazing Spider-Man #38 Fantastic Four #18 Excalibur #6 Guardians of the Galaxy #1 Marauders #6 Atlantis Attacks #1 (of 5) Captain Marvel #14 Conan Serpent War #4 (of 4) Black Panther #20 Web of Venom Good Son #1 Ruins of Ravencroft Dracula #1 True Believers Criminally Insane Dracula True Believers Criminally Insane Purple Man Valkyrie Jane Foster Vol. 1 GN X-Statix Complete Collection Vol. 1 GN Fantastic Four Mystery Minis FF Mister Fantastic Funko Pop FF Human Torch Funko Pop FF Silver Surfer Funko Pop FF Super Skrull Funko Pop ALSO NEW THIS WEEK... Once & Future #6 (of 6) Folklords #3 (of 5) Kidz #1 Vampire State Building #4 Gung Ho #2 Visitor #2 (of 6) Kill Lock #2 (of 6) Wellington #2 (of 5) Heartbeat #3 (of 5) Red Sonja Age of Chaos #1 Edgar Allan Poe's Snifter of Terror 2 #4 Ether Disappearance of Violet Bell #5 (of 5) Mirka Andolfo's Unsacred #3 Roku #4 (of 4) Vampirella #7 Vampironica New Blood #2 Black Terror #4 Catalyst Prime Seven Days #4 (of 7) Count Crowley Reluctant Monster Hunter #4 (of 4) Heist How to Steal a Planet #3 I Can Sell You a Body #2 (of 4) Triage #5 (of 5) Wasted Space #13 Lumberjanes #70 Meeting Comics GN Gudetama Love for the Lazy HC NEW THIS WEEK FROM IMAGE.. -
Visa Marvel Comic Fact Sheet
Visa Marvel Comic Fact Sheet About Visa and Marvel’s Partnership Visa Inc. understands that teaching consumers about money through “edutainment” or “gamification” is effective in making what can be a dull subject, exciting. By utilizing a compelling and familiar medium — comic books — Visa enables children to learn while having fun. Visa has teamed up with Marvel Custom Solutions to create financial literacy comic books and recently introduced a new global resource, the Guardians of the Galaxy: Rocket’s Powerful Plan comic. Released in May 2016, it follows the popular Avengers: Saving the Day comic book from Visa and Marvel, of which 497,000 print copies have been distributed worldwide since 2012. The Avengers comic has also been co-branded by Visa clients, including HSBC in Mexico and Navy Federal Credit Union and Zions Bank in the U.S. About Guardians of the Galaxy: Rocket’s Powerful Plan Children love comic books and knowing that children look up to super heroes, Visa and Marvel collaborated to create Guardians of the Galaxy: Rocket’s Powerful Plan. The comic uses Marvel’s iconic Guardians of the Galaxy and Avengers characters to make financial education entertaining and engaging for readers. The new resource provides educators and parents with a tool to teach students about financial basics such as wants versus needs, the importance of saving for a rainy day, and setting aside funds for emergencies. To increase the availability of the comic in communities across America, Visa and the Public Library Association announced a partnership to distribute the new comic book to consumers through U.S. -
Design and Fabrication of Nonconventional Optical Components by Precision Glass Molding
Design and Fabrication of Nonconventional Optical Components by Precision Glass Molding DISSERTATION Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of the Ohio State University By Peng He Graduate Program in Industrial and Systems Engineering The Ohio State University 2014 Dissertation Committee: Dr. Allen Y. Yi, Advisor Dr. Jose M. Castro Dr. L. James Lee Copyright by Peng He 2014 Abstract Precision glass molding is a net-shaping process to fabricate glass optics by replicating optical features from precision molds to glass at elevated temperature. The advantages of precision glass molding over traditional glass lens fabrication methods make it especially suitable for the production of optical components with complicated geometries, such as aspherical lenses, diffractive hybrid lenses, microlens arrays, etc. Despite of these advantages, a number of problems must be solved before this process can be used in industrial applications. The primary goal of this research is to determine the feasibility and performance of nonconventional optical components formed by precision glass molding. This research aimed to investigate glass molding by combing experiments and finite element method (FEM) based numerical simulations. The first step was to develop an integrated compensation solution for both surface deviation and refractive index drop of glass optics. An FEM simulation based on Tool-Narayanaswamy-Moynihan (TNM) model was applied to predict index drop of the molded optical glass. The predicted index value was then used to compensate for the optical design of the lens. Using commercially available general purpose software, ABAQUS, the entire process of glass molding was simulated to calculate the surface deviation from the adjusted lens geometry, which was applied to final mold shape modification.