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Skype Translator: Breaking Down Language and Hearing Barriers A Behind the Scenes Look at Near Real-Time Speech Translation William D. Lewis Microsoft Research One Microsoft Way Redmond, WA 98125 [email protected] Abstract In the Skype Translator project, we set ourselves the ambitious goal of enabling successful open-domain conversations between Skype users in different parts of the world, speaking different languages. Build- ing such technology is more than just stitching together the component parts; it also requires work in allowing the parts to talk with one another. In addition to allowing speech communication between us- ers who speak different languages, these technologies also enable Skype communication with another class of users: those who have deafness or hard of hearing. Accommodating these additional users re- quired design changes that benefited all users of Skype Translator. Not only does Skype Translator promise to break down language barriers, it also promises to break down the hearing barrier. 1 Introduction In 1966, Star Trek introduced us to the notion of the Universal Translator. Such a device al- lowed Captain Kirk and his crew to communicate with alien species, such as the Gorn, who did not speak their language, or even converse with species who did not speak at all (e.g., the Com- panion from the episode Metamorphosis). In 1979, Douglas Adams introduced us to the “Babelfish” in the Hitchhiker’s Guide to the Galaxy which, when inserted into the ear, allowed the main character to do essentially the same thing: communicate with alien species who spoke different languages. Although flawless communication using speech and translation technol- ogy is beyond the current state of the art, major improvements in these technologies over the past decade have brought us many steps closer. -
Media Industry Approaches to Comic-To-Live-Action Adaptations and Race
From Serials to Blockbusters: Media Industry Approaches to Comic-to-Live-Action Adaptations and Race by Kathryn M. Frank A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy (Communication) in the University of Michigan 2015 Doctoral Committee: Associate Professor Amanda D. Lotz, Chair Professor Susan J. Douglas Professor Lisa A. Nakamura Associate Professor Aswin Punathambekar © Kathryn M. Frank 2015 “I don't remember when exactly I read my first comic book, but I do remember exactly how liberated and subversive I felt as a result.” ― Edward W. Said, Palestine For Mom and Dad, who taught me to be my own hero ii Acknowledgements There are so many people without whom this project would never have been possible. First and foremost, my parents, Paul and MaryAnn Frank, who never blinked when I told them I wanted to move half way across the country to read comic books for a living. Their unending support has taken many forms, from late-night pep talks and airport pick-ups to rides to Comic-Con at 3 am and listening to a comics nerd blather on for hours about why Man of Steel was so terrible. I could never hope to repay the patience, love, and trust they have given me throughout the years, but hopefully fewer midnight conversations about my dissertation will be a good start. Amanda Lotz has shown unwavering interest and support for me and for my work since before we were formally advisor and advisee, and her insight, feedback, and attention to detail kept me invested in my own work, even in times when my resolve to continue writing was flagging. -
JC051421.Pdf
PAGE 2 PAGE 3 PAGE 4 PAGE 5 TV CHALLENGE SPORTS STUMPERS Jocks in film By George Dickie Maybe” are among the cred- its on this former NBA star’s Questions: resume. Can you name him? 1) This former wide receiver 8) Matt Dillon wondered what had roles in “Brian’s Song” this NFL quarterback was and “Sharky’s Machine.” doing in “There’s Something Name him. About Mary.” Who is he? 2) These Yankee teammates 9) This former relief pitcher played themselves in the portrayed himself in “The 1962 feature “Safe at Home.” Slugger’s Wife.” Name him. Who were they? 10) What Baseball Hall of 3) What former NBA star Famer’s film credits include played himself in “The Fish “The Pride of the Yankees” That Saved Pittsburgh” and and “The Stratton Story”? “Airplane!”? 4) This former catcher’s film Answers: credits include “BASEketball,” 1) Bernie Casey “The Scout” and “Mr. Base- 2) Mickey Mantle and Roger ball.” Can you name him? 5) What baseball hero played Maris a football hero in “Dallas 3) Kareem Abdul-Jabbar Cowboys Cheerleaders”? 4) Tim McCarver 6) This former boxing champ 5) Bucky Dent starred in Italian films such as 6) Marvelous Marvin Hagler “Indio” and “Notti di paura.” 7) Alex English Who is he? 8) Brett Favre 7) “Amazing Grace and 9) Al Hrabosky Chuck” and “The Definite 10) Bill Dickey WORD SEARCH O A L X P J E A I V M V B R P R S D K T F U M E R O H K S D T M W N M D W S F R E G N W H E G E A O J L B G L T A O C M O X N Y L F Y A B J P R S A E U E D G P T N S C G F C I I N G N I L L I K J L A V I U N T F P T N S L M O N I C A R A A I W C M B Z U D W M S L H M L A Y K M X E A I X S G C J O Q Q N U I D M O E I Y I F K L M E R N F Z Q C L R Z D A W A I G D Q H K D E S I G N E D G S U O Y G U M V X H K C V T E B S C H W A R T Z N O Z R U M Q “Marvel's M.O.D.O.K.” on Hulu (Words in parentheses not in puzzle) (M.O.D.O.K) megalomaniac (Patton) Oswalt Mental Monica Wendi (McLendon-Covey) Organism Jodie (Aimee) Garcia Designed (Only for) Lou (Ben) Schwartz Killing Melissa (Melissa) Fumero GRUMBL PAGE 6 Custom Features Release the week of May 16 - May 22, 2021. -
Star Trek (#08) – “World Without End” Bantam Books | February 1979
Star Trek (#08) – “World Without End” Bantam Books | February 1979 Back Cover: Chatalia... a fantastic artificial world, inhabited by furry winged creatures with awesome powers. Here Kirk, Spock and their Enterprise mates, trapped, face terrifying death. And if by some miracle they escape, they will confront the roving killers of the Klingon Empire! Summary: The Enterprise, nearing the end of a benchmark survey of Sector 3, is treated to a rare sight - the occulting of Deneb by Antares. For an instant, red and blue fires of the two brightest stars in the galaxy appear as one. While this event brightened up the crew's morning, the rest of the day had thus far been uneventful; therefore, Kirk joins Spock and Lt. Larousse in the officer's lounge, where they are engaged in a word game - placing the sound "op" in front of each vowel. Lt. Larousse attempts to trip the Vulcan by making him pronounce "uranium hexafluoride" and Spock does so - "Opuropanopiopum hopexopaflopuoporopide" without skipping a beat. Their reverie is interrupted when Uhura's voice pages a yellow alert. On the bridge, a remarkable discovery is made after the ship crosses an extremely strong magnetic field: an unknown space vehicle the size of a large asteroid (some 217 km in diameter). When scans report sentient beings inside, a team of over 20 science and engineering specialists are called to an emergency meeting in the briefing room. Discussing their findings of the new world, it is determined to be a hollow planetoid that spins to create its own artificial gravity, and operates on a Bussard ramscoop drive system. -
Lingua Ex Machina: Computer-Mediated Communication and the Tower of Babel
Copyright © 1999 The Johns Hopkins University Press and the Society for Literature and Science. All rights reserved. Configurations 7.1 (1999) 61-89 Lingua ex Machina: Computer-Mediated Communication and the Tower of Babel David J. Gunkel We've finally reversed the damage done by the Tower of Babel, and God, no doubt, is wondering what we're going to do for an encore. 1 The "Tower of Babel" (Genesis 11:1-9) provides an account of the plurality of languages as having issued from an original and apparently universal tongue. The first line of the fable reads: "And all the earth was one lip and there was one language to all." This mythic loss of an original universality and the subsequent attempts to reestablish it by overcoming the confusio linguarum already constitute a kind of universal idiom: "The story of the confusion of tongues, and of the attempt to redeem its loss through the rediscovery or invention of a language common to all humanity, can be found in every culture." 2 The computer and the technologies of computer-mediated communication manifest the most recent version of this supposedly universal endeavor. According to numerous popular and technical discourses, the computer promises to supply a technological solution to the linguistic cacophony that has been the legacy of Babel. In this manner, computer technology participates in an old and apparently universal obsession, one that situates universality as both its origin and its purpose. [End Page 61] In this paper I will undertake an examination of the Babelian information that currently circulates through cyberculture and determines the general significance of networked computer systems. -
Intro to Digital Tech & Emerging Media
DTEM 1401 Version 1.2 Fall 2019 INTRO TO DIGITAL TECH & EMERGING MEDIA Course Information The course Introduction to Digital Technology and Emerging Media offers a comprehensive overview of the possibilities of Course Schedule: Mon & Thu communication in a digital world. Through a series of readings, 10-11:15 pm lectures and assignments, students study the rhetoric, history, theory, and practice of new media. Location: FMH 301 As the digital media landscape is constantly evolving, this course will Instructor Contact take a specific interest in understanding the evolution of media technologies and investigate the emergence of older forms of “new” E-mail: [email protected] media, from the original internet to big data, from graphical user Twitter: @klangable interfaces to social media platforms. As we do so, we will focus on how we use digital media, and how that use impacts individual Phone: 718-817-4870 identities, connections between people, our knowledge levels, Office: Faculty Memorial Hall, relationships of power, and so on. Room 438 Office Hours: MR 12:30-2pm, Objectives email for appointment. The course will allow students to: How to email your professor • gain an understanding of core concepts of digital content, such as http://klangable.com/blog/? mobility, interactivity, networking, as well its technical components page_id=4746 and how it impacts communication and information. • historicize media technologies we consider(ed) “new” media. • understand and contribute to contemporary debates over changes in identity, sociality, the economy, education, and play associated with the emergence of new media. • recognize how digital media constantly impact and/or structure their everyday social interactions, identities, and seemingly- mundane or rote behaviors. -
PINBALL NVRAM GAME LIST This List Was Created to Make It Easier for Customers to Figure out What Type of NVRAM They Need for Each Machine
PINBALL NVRAM GAME LIST This list was created to make it easier for customers to figure out what type of NVRAM they need for each machine. Please consult the product pages at www.pinitech.com for each type of NVRAM for further information on difficulty of installation, any jumper changes necessary on your board(s), a diagram showing location of the RAM being replaced & more. *NOTE: This list is meant as quick reference only. On Williams WPC and Sega/Stern Whitestar games you should check the RAM currently in your machine since either a 6264 or 62256 may have been used from the factory. On Williams System 11 games you should check that the chip at U25 is 24-pin (6116). See additional diagrams & notes at http://www.pinitech.com/products/cat_memory.php for assistance in locating the RAM on your board(s). PLUG-AND-PLAY (NO SOLDERING) Games below already have an IC socket installed on the boards from the factory and are as easy as removing the old RAM and installing the NVRAM (then resetting scores/settings per the manual). • BALLY 6803 → 6116 NVRAM • SEGA/STERN WHITESTAR → 6264 OR 62256 NVRAM (check IC at U212, see website) • DATA EAST → 6264 NVRAM (except Laser War) • CLASSIC BALLY → 5101 NVRAM • CLASSIC STERN → 5101 NVRAM (later Stern MPU-200 games use MPU-200 NVRAM) • ZACCARIA GENERATION 1 → 5101 NVRAM **NOT** PLUG-AND-PLAY (SOLDERING REQUIRED) The games below did not have an IC socket installed on the boards. This means the existing RAM needs to be removed from the board & an IC socket installed. -
Star Trek: Inquisition #2 Full Script / 22 Pages First Draft: November 14, 2011
CHRISTOPHER PRIEST Star Trek: Inquisition #2 Full Script / 22 Pages First Draft: November 14, 2011 Synopsis: On a training exercise as part of his evaluation for promotion to full Commander, Worf abandons his mission to capture an enigmatic Romulan terrorist leader. Meanwhile, Worf’s former Enterprise crewmates question the fairness of Starfleet’s testing procedure, and openly worry Starfleet is deliberately trying to fail Worf through an unfair and unwinnable set of contrived circumstances. Continuity: Non-canonical. This story takes place somewhere between Star Trek: Nemesis and the Star Trek: Titan series from Pocket Books. Reference: Worf’s parents, Star Trek: Nemesis uniforms, Sovereign Class Enterprise-E, Intrepid-Class (starship Voyager) design specs and bridge layout, Luna-Class U.S.S. Titan. Cover Suggestion Picard and Martok back-to-back, Bat’leths in hand, as deadly Targs close in. STAR TREK and all related characters Copyright © ® CBS Paramount. All Rights Reserved. _____________________________________________ Legend: SPLASH = splash page, usually a full page shot / INSET = a panel within a larger image (often a splash page). Insets are usually small-ish panels / BIG PANEL = payoff shot, money shot. Make a big deal out of these shots (I wouldn’t usually put more than one on a given page), and budget the page so this is the biggest shot on the page / EST = Establishing Shot / EXT = Exterior / INT = Interior / FULL FIGURE = complete figure, head to toe / MED = Medium, usually waist up / MCU or MED C/U = Medium Close-Up, usually -
Black Mirrors: Reflecting (On) Hypermimesis
Philosophy Today Volume 65, Issue 3 (Summer 2021): 523–547 DOI: 10.5840/philtoday2021517406 Black Mirrors: Reflecting (on) Hypermimesis NIDESH LAWTOO Abstract: Reflections on mimesis have tended to be restricted to aesthetic fictions in the past century; yet the proliferation of new digital technologies in the present century is currently generating virtual simulations that increasingly blur the line between aes- thetic representations and embodied realities. Building on a recent mimetic turn, or re-turn of mimesis in critical theory, this paper focuses on the British science fiction television series, Black Mirror (2011–2018) to reflect critically on the hypermimetic impact of new digital technologies on the formation and transformation of subjectivity. Key words: mimesis, Black Mirror, simulation, science fiction, hypermimesis, AI, posthuman he connection between mirrors and mimesis has been known since the classical age and is thus not original, but new reflections are now appearing on black mirrors characteristic of the digital age. Since PlatoT first introduced the concept ofmimēsis in book 10 of the Republic, mir- rors have been used to highlight the power of art to represent reality, generating false copies or simulacra that a metaphysical tradition has tended to dismiss as illusory shadows, or phantoms, of a true, ideal and transcendental world. This transparent notion of mimesis as a mirror-like representation of the world has been dominant from antiquity to the nineteenth century, informs twentieth- century classics on realism, -
Fictional Language”
Conversation Pieces By Deniz Şallı-Çopur [email protected] With Stephen Krashen on “Fictional Language” When I thought of choosing a topic for my informal interview with Stephen Krashen, the co-founder of the Natural Approach and I+1, as the guest for my Conversation Pieces, it was not easy for me to find the right one. I suggested some to him, but he came up with “exo-linguistics” (defined in Wikipedia as “the study of the hypothetical language of alien species”), which I didn’t have a clue about. So I did an internet search and found that exo-linguistics was not that alien to me because I’m into watching science- fiction movies. I became more aware of the fact that alien language has been very interesting for science-fiction authors/script writers and some have even created languages for their characters (such as Klingon in Star Trek and Na’vi in Avatar); others have proposed translation devices like the universal translator, or have created universal languages for all species. As we exchanged our ideas, “Fictional Language” made itself the most dominant piece of our conversation. He started the interview asking me what books I had read recently while we were walking along a conference hall corridor to find a quiet place to hide and chat. I mentioned two-three books I read/listened to and he continued… Stephan Krashen: I always have a book with me in another language. This is my most recent reading adventure (showing me a children’s book). This is in Chinese and is published by "Ignite Chinese," a company that is easy to find on the internet. -
Marvel-Phile
by Steven E. Schend and Dale A. Donovan Lesser Lights II: Long-lost heroes This past summer has seen the reemer- 3-D MAN gence of some Marvel characters who Gestalt being havent been seen in action since the early 1980s. Of course, Im speaking of Adam POWERS: Warlock and Thanos, the major players in Alter ego: Hal Chandler owns a pair of the cosmic epic Infinity Gauntlet mini- special glasses that have identical red and series. Its great to see these old characters green images of a human figure on each back in their four-color glory, and Im sure lens. When Hal dons the glasses and focus- there are some great plans with these es on merging the two figures, he triggers characters forthcoming. a dimensional transfer that places him in a Nostalgia, the lowly terror of nigh- trancelike state. His mind and the two forgotten days, is alive still in The images from his glasses of his elder broth- MARVEL®-Phile in this, the second half of er, Chuck, merge into a gestalt being our quest to bring you characters from known as 3-D Man. the dusty pages of Marvel Comics past. As 3-D Man can remain active for only the aforementioned miniseries is showing three hours at a time, after which he must readers new and old, just because a char- split into his composite images and return acter hasnt been seen in a while certainly Hals mind to his body. While active, 3-D doesnt mean he lacks potential. This is the Mans brain is a composite of the minds of case with our two intrepid heroes for this both Hal and Chuck Chandler, with Chuck month, 3-D Man and the Blue Shield. -
How Artificial Intelligence Is Getting Us Closer to Star Trek's Universal
://WTWRYW C.CBBSS .ACLOLM A/CCBESS-ASLL- (/) STAR TREK: DEEP SPACE NINE (/SHOWS/STAR-TREK-DEEP-SPACE-NINE) | STAR TREK: VOYAGER (/SHOWS/STAR-TREK- VOYAGER) How Artificial Intelligence Is Getting Us Closer to Star Trek’s Universal Translators Current automatic translation can’t compete with the 24th century’s, but it’s made astronomical progress in the past decade. BY LORELEI LAIRD / NOVEMBER 20, 2019 8:00 AM EST (mailto:?Subject=See the latest Star Trek updates from the final frontier&body=https://www.startrek.com/news/how-artificial-intelligence-is-getting-us-closer-to- star-treks-universal-translators? fbclid=IwAR3I5TNHb6k05_Sp8eRGJdsG16ZYrjoDGpymMH3mh3NwHAYgAdkCG0UTP40) STARTREK.COM Universal translators make everything possible in the Star Trek series: First Contacts, interspecies relationships, human characters crying to Guinan over their synthale. In fact, they work so seamlessly that the viewer tends not to notice they exist until they encounter the occasional problem, as they do in DS9’s “Sanctuary” or Voyager’s “Nothing Human.” By comparison, machine translation as we know it in the early 21st century is messy and incomplete. Everyone who’s used Google Translate or seen automatically translated text on social media knows that it’s not yet at Starfleet’s level. But machine translation, a sub-field of artificial intelligence research, has made great leaps in the past decade. So have speech recognition and speech synthesis, the fields of AI that respectively understand human speech and create human-like speech from a computer. Those are the technologies that underlie voice-activated personal assistants like Apple’s Siri or Amazon’s Alexa. Put them together with machine translation—as Google, Microsoft and a handful of startups have—and you have something like a universal translator.