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Review: New '' delights and frustrates 7 October 2014, by Lou Kesten

you can take control of it.

The new portal also has a hole you can fit a "traptanium" trap into. Whenever you defeat a major enemy, you can force it into a trap, provided the enemy and the trap are made of matching elements. There are eight elements, so if you want to catch them all you'll need to buy six more traps at $6 apiece—plus a special trap for the series' ubervillain, Kaos.

Once trapped, the erstwhile villains will accompany your Skylander on missions. Most of the time, the This video game image released by Activision shows a villains contribute useless but often hilarious scene from "Skylanders Trap Team." (AP chatter, which you hear through the portal's built-in Photo/Activision) speaker. If your hero gets into trouble, you can summon a villain to fight in its place.

There's a peculiar kind of tension at work in Activision's wildly successful Skylanders series. If you just want a dozen or so hours of fun, with fast- paced action and an amusing story, a $75 starter pack will get the job done. But if you want to see every little thing packed into a Skylanders game, be prepared to spend a couple hundred dollars more on additional toys.

"Skylanders Trap Team" (for the , Playstation 4, Xbox 360, PlayStation 3, , Wii, $75) doubles down on the "gotta buy more" strategy. As usual, some areas of the game are accessible only if you have a Skylander figurine of This product image released by Activision shows a a certain element. This time, though, you also starter kit for "Skylanders Trap Team," which includes need an assortment of traps to round up the bad two figurines, a "traptanium portal" and two traps. (AP guys. Start saving your allowance now, kids. Photo/Activision)

The "Trap Team" starter kit comes with the game software, two Skylanders creatures, two traps and a redesigned "Portal of Power," which plugs into All of this takes place in the sprawling Skylands, an your game console. (There's also a version for archipelago of islands that float in the air. Most of tablets that has all those features, as well as a nifty the action involves exploring the islands, beating up consolelike controller.) When you place a enemies and collecting loot, which you can take Skylander on the portal, it appears onscreen and back to and trade for more

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powerful attacks. There are also plenty of side missions, such as "Kaos challenges" where you battle wave after wave of monsters. There's a rudimentary trading-card game and an amusingly silly .

Unfortunately, an increased number of blocked-off areas lead to some inescapable frustration. The elemental zones—which have always been a part of the series—can be opened only by the new Trap Team Skylanders ($15 apiece), so all those toys you've collected over the years are pretty much stuck on the shelf. More aggravating, there are some areas that can't be opened yet by any of the currently available toys.

I'm still impressed by the care and creativity that Activision and developer continue to invest in each individual Skylander, and the joyful parts outnumber the frustrating. I'm worried, though, that the balance may be shifting. Three stars out of four.

More information: www.skylanders.com/

© 2014 The Associated Press. All rights reserved. APA citation: Review: New 'Skylanders' delights and frustrates (2014, October 7) retrieved 30 September 2021 from https://phys.org/news/2014-10-skylanders-frustrates.html

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