Finding Aid to the Toys for Bob Collection, 2011-2017
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Activision Case Study
RIVERSTAR.COM ACTIVISION CASE STUDY Entertainment Publisher uses RiverStar to Streamline Returns CHALLENGE Activision inherited the Guitar Hero brand through their acquisition of ABOUT ACTIVISION RedOctane. Activision was unfamiliar with warranty replacements required Headquartered in Santa Monica, California, from hardware games and for that reason, relied on legacy processes Activision Blizzard, Inc. is the world’s developed by RedOctane. Because RedOctane’s processes were mostly largest pure-play interactive entertainment manual, with no troubleshooting, Activision customers would be referred to software publisher with leading market RedOctane’s website for warranty support. For some games, the customer had positions across all categories of the growing to email a copy of the receipt, further delaying the time to process the claim. interactive entertainment software industry. The customer could call RedOctane for warranty support, but due to limited Activision is the video game publisher that resources, call handle times were very high. The resulting outcome was a large is best known for game franchises such as number of dissatisfied customers with the RedOctane warranty process. World of Warcraft, Guitar Hero, Tony Hawk With the growing popularity of gaming products with hardware components Ride and Call of Duty. With global operations and a pipeline of new hardware games on the horizon, Activision was tasked in 13 countries, Activision has grown into a with creating a new process that would be automated throughout the $5 billion video game powerhouse. company to provide a better customer experience. The Guitar Hero franchise continues to In addition to working with new warranty support processes, the Guitar Hero redefine gaming by delivering innovative World Tour game was released just before the busy 2008 holiday season. -
Spyro Reignited Trilogy Brings the Heat to Nintendo Switch and Steam This September!
Spyro Reignited Trilogy Brings the Heat to Nintendo Switch and Steam This September! August 28, 2019 Lead Developer Toys for Bob Celebrates New Platforms Arrival with a Special Live Stream for Fans on Sept. 3 The Beloved Purple Dragon Celebrates The New Platforms Launch By Also Debuting In The Next Crash Team Racing Nitro-Fueled Grand Prix! SANTA MONICA, Calif.--(BUSINESS WIRE)--Aug. 28, 2019-- Spyro is spreading his wings this year by giving fans more ways to experience the fun of Spyro™ Reignited Trilogy. The remastered videogame that made gamers fall in love with “the purple dragon from the ‘90s” all over again lands on Nintendo Switch™and PC via Steam worldwide on September 3. Already available on PlayStation® 4 and Xbox One, this September will mark the very first time that all three original games – Spyro™ the Dragon, Spyro™ 2: Ripto’s Rage! and Spyro™: Year of the Dragon – will be playable on these new platforms with the Spyro Reignited Trilogy. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20190828005200/en/ No matter how you like to play, Spyro has players covered. Gamers looking for an on-the-go gaming experience can take Spyro Reignited Trilogy with them on their next adventure via the Nintendo Switch in handheld mode. The remastered trilogy also gives players on PC via Steam something to look forward to this year with the ability to play with up to 4K graphics and uncapped framerate capability on supporting systems. To celebrate Spyro’s 21 years of saving the Dragon Realms with a remastered twist, lead developer Toys For Bob is inviting fans to tune in to a special live stream on Games Done Quick’s Twitch Channel at 10 a.m. -
Sony Corporation Announces Signing of a Definitive Agreement for the Acquisition of Equity Interest in Insomniac Games, Inc
August 19, 2019 Sony Corporation Sony Corporation Announces Signing of a Definitive Agreement for the Acquisition of Equity Interest in Insomniac Games, Inc. by its Wholly-owned Subsidiary August 19, 2019 (Pacific Standard Time) – Sony Interactive Entertainment LLC (“SIE”), a wholly-owned subsidiary of Sony Corporation (“Sony”), today announced that SIE has entered into definitive agreements to acquire the entire equity interest in Insomniac Games, Inc. Completion of the acquisition is subject to regulatory approvals and certain other closing conditions. Financial terms of this transaction are not disclosed due to contractual commitments. For further details, please refer to the attached press release. This transaction is not anticipated to have a material impact on Sony's forecast for its consolidated financial results for the fiscal year ending March 31, 2020. SONY INTERACTIVE ENTERTAINMENT TO ACQUIRE INSOMNIAC GAMES, DEVELOPER OF PLAYSTATION®4 TOP-SELLING MARVEL’S SPIDER-MAN, RATCHET & CLANK ~Highly-acclaimed Game Creators to Join Sony Interactive Entertainment’s Worldwide Studios to Deliver Extraordinary Gaming Experiences~ SAN MATEO, Calif., August 19, 2019 - Sony Interactive Entertainment (“SIE”) announced today that SIE has entered into definitive agreements to acquire Insomniac Games, Inc. (“Insomniac Games”), a leading game developer and long-time partner of SIE, in its entirety. Insomniac Games is the developer of PlayStation®4’s (PS4™) top-selling Marvel’s Spider-Man and the hugely popular PlayStation® Ratchet & Clank franchise. Upon completion of the acquisition, Insomniac Games will join the global development operation of Sony Interactive Entertainment Worldwide Studios (“SIE WWS”). Insomniac Games is the 14th studio to join the SIE WWS family. -
Case History
Page 1 of 15 Case History: Yinjie Soon STS 145, Winter 2002 Page 2 of 15 Yinjie Soon STS145: History of Computer Game Design Final Paper 12 February 2002 Case History Star Control II: The Ur-Quan Masters In July 1990, the two partners who formed the software company Toys for Bob released their first game, Star Control, under game publisher Accolade for the personal computer system. These two men – Paul Reiche III and Fred Ford – were big fans of science fiction, and in Reiche’s case, fantasy role playing games (especially Dungeons and Dragons). Unsurprisingly, the game had a strong science fiction theme and heavy doses of traditional role-playing elements, wherein the player controlled one of two sides in an effort to either take over the universe as the marauding conquerors of the Ur-Quan Hierarchy, or save the universe as the brave defenders of the Alliance of Free Stars. Star Control effectively interleaved elements of strategy and action; the player tried to outwit the opposing forces in various turn-based inter-planetary strategic scenarios, and subsequently engaged enemy ships in real-time “space melee” one-on-one spaceship dogfights, similar in style to Spacewar, the earliest of video games (Derrenbacker). Many of the sequel’s most interesting elements, such as the unique characteristics of each race’s ships and behaviors, were established in this game and would carry on to Star Control 2. Figures 1a and 1b show some scenes from Star Control, illustrating how advanced some of the graphics from the game were for the time (figure 1a is also an early manifestation of the creators’ sense of humor – the ship shown in the middle of the picture is the flagship of an all-female race of humanoids; the explanation behind the visual is left to the reader’s imagination.). -
Guitar Hero® Live Puts Fans in the Game with Crowd-Sourced Music Video for Ed Sheeran's "Sing"
Guitar Hero® Live Puts Fans in the Game with Crowd-Sourced Music Video for Ed Sheeran's "Sing" "Guitar Hero TV Star" Gives Fans the Chance to Star in the First User-Generated Music Video for Guitar Hero Live with the World Premiere Video Playable in the Game Fans to Submit Lip-Synching Clips through the Popular musical.ly Mobile App SANTA MONICA, Calif.--(BUSINESS WIRE)-- In celebration of the highly anticipated return of Guitar Hero, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), is partnering with crowd-sourced music video creation app musical.ly to kick off Guitar Hero TV Star, which will ask fans to submit clips of themselves singing and dancing along to Ed Sheeran's hit song "Sing." The end result will be a world premiere, user-generated music video in GHTV, Guitar Hero Live's playable music video network. "Guitar Hero Live gives you the thrill of being a rock star by playing in front of real crowds or awesome music videos, so we wanted to give fans the opportunity to become stars of their own music video that will be featured and playable in the game. This is something that has never been done before, and we believe it is the perfect way to celebrate the launch of the game," said Tim Ellis, CMO of Activision Publishing, Inc. "With GHTV, the game's online playable music video network, we can deliver all kinds of gameplay experiences that just weren't possible in the past. To put real fans into a video that people can play along to in the game is an expression of the innovation that we have built into Guitar Hero Live, and we're excited for fans to play along - and sing along - to the music." "Guitar Hero and musical.ly share a similar vision to make music more participatory and interactive," said Jun Zhu, co-founder and co-CEO of musical.ly. -
Microsoft Xbox One
Microsoft Xbox One Last Updated on September 26, 2021 Title Publisher Qty Box Man Comments #IDARB Other Ocean 8 To Glory: Official Game of the PBR THQ Nordic 8-Bit Armies Soedesco Abzû 505 Games Ace Combat 7: Skies Unknown Bandai Namco Entertainment Aces of the Luftwaffe: Squadron - Extended Edition THQ Nordic Adventure Time: Finn & Jake Investigations Little Orbit Aer: Memories of Old Daedalic Entertainment GmbH Agatha Christie: The ABC Murders Kalypso Age of Wonders: Planetfall Koch Media / Deep Silver Agony Ravenscourt Alekhine's Gun Maximum Games Alien: Isolation: Nostromo Edition Sega Among the Sleep: Enhanced Edition Soedesco Angry Birds: Star Wars Activision Anthem EA Anthem: Legion of Dawn Edition EA AO Tennis 2 BigBen Interactive Arslan: The Warriors of Legend Tecmo Koei Assassin's Creed Chronicles Ubisoft Assassin's Creed III: Remastered Ubisoft Assassin's Creed IV: Black Flag Ubisoft Assassin's Creed IV: Black Flag: Walmart Edition Ubisoft Assassin's Creed IV: Black Flag: Target Edition Ubisoft Assassin's Creed IV: Black Flag: GameStop Edition Ubisoft Assassin's Creed Syndicate Ubisoft Assassin's Creed Syndicate: Gold Edition Ubisoft Assassin's Creed Syndicate: Limited Edition Ubisoft Assassin's Creed: Odyssey: Gold Edition Ubisoft Assassin's Creed: Odyssey: Deluxe Edition Ubisoft Assassin's Creed: Odyssey Ubisoft Assassin's Creed: Origins: Steelbook Gold Edition Ubisoft Assassin's Creed: The Ezio Collection Ubisoft Assassin's Creed: Unity Ubisoft Assassin's Creed: Unity: Collector's Edition Ubisoft Assassin's Creed: Unity: Walmart Edition Ubisoft Assassin's Creed: Unity: Limited Edition Ubisoft Assetto Corsa 505 Games Atari Flashback Classics Vol. 3 AtGames Digital Media Inc. -
Second Quarter 2021 Results August 2021
SECOND QUARTER 2021 RESULTS AUGUST 2021 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained herein that are not historical facts are central banks around the world, including the impact on interest online gaming service; potential data breaches and other forward-looking statements including, but not limited to rates; increased demand for our games due to stay-at-home orders cybersecurity risks; significant disruption during our live events; statements about: (1) projections of revenues, expenses, income and curtailment of other forms of entertainment, which may not risks related to the impacts of catastrophic events, including the or loss, earnings or loss per share, cash flow, or other financial be sustained; and volatility in foreign exchange rates); our ability to susceptibility of the location of our headquarters to earthquakes; items; (2) statements of our plans and objectives, including those consistently deliver popular, high-quality titles in a timely manner, provisions in our corporate documents that may make it more related to releases of products or services and restructuring which has been made more difficult as a result of the COVID-19 difficult for any person to acquire control of our company; risks and activities; (3) statements of future financial or operating pandemic; competition; concentration of revenue among a small costs associated with legal proceedings, including the impact of the performance, including the impact of tax items thereon; and (4) number of franchises; our ability to satisfy the expectations of complaint filed by the California Department of Fair Employment statements of assumptions underlying such statements. -
Spyro Reignited Trilogy
Produktbeschreibung: Spyro Reignited Trilogy Spyro ist wieder da und brennt auf neue Abenteuer! Der Meister der Flammen ist zurück! Wie immer ist er Feuer und Flamme, und jetzt brennt er auf neue Abenteuer in atemberaubendem HD. In der Spielesammlung Spyro™ Reignited Trilogy heizt Spyro seinen Gegnern ein wie nie zuvor. Lass die Spannung der drei Originalspiele Spyro™ the Dragon, Spyro™ 2: Ripto's Rage! und Spyro™: Year of the Dragon wieder aufflammen. Erkunde riesige Reiche und triff die hitzigen Persönlichkeiten des Abenteuers in vollständig neu gemasterter Pracht wieder. Denn es gibt nur einen Drachen, der gerufen wird, wann immer ein Reich in Gefahr ist. Spyro™ the Dragon Gnasty Gnorc ist aus dem Exil zurückgekehrt. Er hat finstere Magie in den Drachenreichen entfesselt, die Drachen in Kristalle eingesperrt und eine Armee von Gnorcs aufgestellt. Spyro kann als einziger Drache zusammen mit seinem Libellenfreund Sparx die sechs Heimatwelten durchqueren, die Drachen befreien und den Tag retten. Reise mit Spyro durch die Drachenreiche, röste seine schillernden Gegner mit seinem feurigen Atem und entdecke dabei unzählige Rätsel und Abenteuer. Spyro™ 2: Ripto's Rage! Spyro wurde in das Land Avalar gebracht, um den bösen Zauberer Ripto zu besiegen, der einen Konflikt in Avalars Heimatwelten entfacht hat. Sämtliche Heimatwelten werden von Ripto und seinen Schergen gefangen gehalten und es liegt an Spyro, sie zu besiegen und für Frieden in Avalar zu sorgen. In diesem Abenteuer bahnt sich Sypro mit seinen Machtflammen, Superschüssen und Kopfstößen einen Weg durch seine Gegner und schließt zugleich einzigartige Herausforderungen ab. So treibt er zum Beispiel seltsame Kreaturen zusammen, macht Zielübungen und besiegt wilde Dinosaurier. -
January 2010
SPECIAL FEATURE: 2009 FRONT LINE AWARDS VOL17NO1JANUARY2010 THE LEADING GAME INDUSTRY MAGAZINE 1001gd_cover_vIjf.indd 1 12/17/09 9:18:09 PM CONTENTS.0110 VOLUME 17 NUMBER 1 POSTMORTEM DEPARTMENTS 20 NCSOFT'S AION 2 GAME PLAN By Brandon Sheffield [EDITORIAL] AION is NCsoft's next big subscription MMORPG, originating from Going Through the Motions the company's home base in South Korea. In our first-ever Korean postmortem, the team discusses how AION survived worker 4 HEADS UP DISPLAY [NEWS] fatigue, stock drops, and real money traders, providing budget and Open Source Space Games, new NES music engine, and demographics information along the way. Gamma IV contest announcement. By NCsoft South Korean team 34 TOOL BOX By Chris DeLeon [REVIEW] FEATURES Unity Technologies' Unity 2.6 7 2009 FRONT LINE AWARDS 38 THE INNER PRODUCT By Jake Cannell [PROGRAMMING] We're happy to present our 12th annual tools awards, representing Brick by Brick the best in game industry software, across engines, middleware, production tools, audio tools, and beyond, as voted by the Game 42 PIXEL PUSHER By Steve Theodore [ART] Developer audience. Tilin'? Stylin'! By Eric Arnold, Alex Bethke, Rachel Cordone, Sjoerd De Jong, Richard Jacques, Rodrigue Pralier, and Brian Thomas. 46 DESIGN OF THE TIMES By Damion Schubert [DESIGN] Get Real 15 RETHINKING USER INTERFACE Thinking of making a game for multitouch-based platforms? This 48 AURAL FIXATION By Jesse Harlin [SOUND] article offers a look at the UI considerations when moving to this sort of Dethroned interface, including specific advice for touch offset, and more. By Brian Robbins 50 GOOD JOB! [CAREER] Konami sound team mass exodus, Kim Swift interview, 27 CENTER OF MASS and who went where. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. -
Instruction Booklet Please Carefully Read the Nintendo 3Dstm Operations Manual Before Using Your System, Game Card Or Accessory
INSTRUCTION BOOKLET PLEASE CAREFULLY READ THE NINTENDO 3DSTM OPERATIONS MANUAL BEFORE USING YOUR SYSTEM, GAME CARD OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - 3D FEATURE ONLY FOR CHILDREN 7 AND OVER Viewing of 3D images by children 6 and under may cause vision damage. Use the Parental Control feature to restrict the display of 3D images for children 6 and under. See the Parental Controls section in the Nintendo 3DS Operations Manual for more information. WARNING - SEIZURES • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before. • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. • Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 4. Play in a well-lit room. 2. Play video games on the smallest available television screen. 5. Take a 10 to 15 minute break every hour. 3. Do not play if you are tired or need sleep. WARNING - EYESTRAIN AND MOTION SICKNESS Playing video games can result in eyestrain after a sustained period of time, and perhaps sooner if using the 3D feature. -
IMPORTANT! Please Consult the Accessory Instruction Manual for Important Information
IMPORTANT! Please consult the accessory instruction manual for important information. EN Starter Pack for Nintendo 3DS™ | Quick Start Guide IMPORTANT! Consultez le manuel d'instructions de l'accessoire pour des renseignements importants. FR Pack de démarrage pour Nintendo 3DS™ | Guide de Démarrage Rapide ¡IMPORTANTE! Consulte el manual de instrucciones del accesorio i ES Pack de inicio para Nintendo 3DS™ | Guía de Inicio Rápido para conocer información importante. IT Pacchetto base per Nintendo 3DS™ | Guida Introduttiva IMPORTANTE. Consultare il manuale delle istruzioni dell'accessorio per informazioni importanti. DE Starter-Paket für Nintendo 3DS™ | Schnellstartanleitung WICHTIG! Bitte lesen Sie das Handbuch für Zubehör für wichtige Informationen. WARNING 1. Interaction figure surface/Power button EN 2. Green arrow A. Portal of Power™ D. Stealth Elf CHOKING HAZARD – Small parts 1 EN Not for children under 3 years. 3. Infrared transceiver B. Dark Spyro® E. Batteries (3 x AAA size) NOTE: A screwdriver or coin (not 4. Mini USB connector C. Ignitor F. Mini USB cable included) is required for battery 2 5. Battery compartment AVERTISSEMENT installation. RISQUE DE SUFFOCATION – Petites pièces REMARQUE : un tournevis ou une 1. Surface pour figurines d'interaction/Touche d'alimentation A. Portal of Power D. Stealth Elf Non recommandé pour des enfants de moins de 3 ans. 3 FR 2. Flèche verte FR pièce (non inclus) sont requis pour A B. Dark Spyro E. Piles (3 piles AAA) l'installation des piles. 3. Port infrarouge C. Ignitor F. Mini câble USB ADVERTENCIA 4. Mini connecteur USB NOTA: se necesita un destornillador o 5. Compartiment à piles RIESGO DE ASFIXIA – Piezas pequeñas una moneda (no incluidos) para la A.