The Hopes and Fears of Design-Build
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Game Level Layout from Design Specification
EUROGRAPHICS 2014 / B. Lévy and J. Kautz Volume 33 (2014), Number 2 (Guest Editors) Game Level Layout from Design Specification Chongyang Ma∗z Nicholas Vining∗ Sylvain Lefebvrey Alla Sheffer∗ ∗ University of British Columbia y ALICE/INRIA z University of Southern California Abstract The design of video game environments, or levels, aims to control gameplay by steering the player through a sequence of designer-controlled steps, while simultaneously providing a visually engaging experience. Traditionally these levels are painstakingly designed by hand, often from pre-existing building blocks, or space templates. In this paper, we propose an algorithmic approach for automatically laying out game levels from user-specified blocks. Our method allows designers to retain control of the gameplay flow via user-specified level connectivity graphs, while relieving them from the tedious task of manually assembling the building blocks into a valid, plausible layout. Our method produces sequences of diverse layouts for the same input connectivity, allowing for repeated replay of a given level within a visually different, new environment. We support complex graph connectivities and various building block shapes, and are able to compute complex layouts in seconds. The two key components of our algorithm are the use of configuration spaces defining feasible relative positions of building blocks within a layout and a graph-decomposition based layout strategy that leverages graph connectivity to speed up convergence and avoid local minima. Together these two tools quickly steer the solution toward feasible layouts. We demonstrate our method on a variety of real-life inputs, and generate appealing layouts conforming to user specifications. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Curve, surface, solid, and object representations 1. -
Using Experience Design to Drive Institutional Change, by Matt Glendinning
The Monthly Recharge - November 2014, Experience Design Designing Learning for School Leaders, by Carla Silver Using Experience Design to Drive Institutional Change, by Matt Glendinning Designing the Future, by Brett Jacobsen About L+D Designing Learning for School Leadership+Design is a nonprofit Leaders organization and educational Carla Robbins Silver, Executive Director collaborative dedicated to creating a new culture of school leaders - empathetic, creative, collaborative Dear Friends AND Designers: and adaptable solution-makers who can make a positive difference in a The design industry is vast and wonderful. In his book, Design: rapidly changing world. Creation of Artifacts in Society, Karl Ulrich, professor at Wharton School of Business at the University of Pennsylvania, includes an We support creative and ever-growing list of careers and opportunities in design. They innovative school leadership at range form the more traditional and known careers - architecture the individual and design, product design, fashion design, interior design - to organizational level. possibilities that might surprise you - game design, food design, We serve school leaders at all news design, lighting and sound design, information design and points in their careers - from experience design. Whenever I read this list, I get excited - like teacher leaders to heads of jump-out-of-my-seat excited. I think about the children in all of our school as well as student schools solving complex problems, and I think about my own leaders. children, and imagine them pursuing these careers as designers. We help schools design strategies for change, growth, Design is, according to Ulrich, "conceiving and giving form to and innovation. -
Alternative Contracting Methods
ALTERNATIVE CONTRACTING METHODS • Conventional Design-Bid-Build • Design/Build • Negotiated General Contractor By Jeff Warner, AIA, LEED AP Principal, ALSC Architects CONVENTIONAL DESIGN-BID-BUILD The most traditional method of delivery of a construction PROS project is where the Architect, after selection by the Client, 1. Costs may be lower due to competition. totally completes the design documents which are then 2. Project design is typically complete prior to start of distributed to General Contractors for bidding. Usually, the construction. low bidder is selected to construct the project and enters 3. Owner receives a single lump sum proposal for the entire into a lump sum type contract agreement directly with the project not subject to cost escalation. Owner. During construction, the Architect typically maintains 4. This approach conforms most directly to public bidding a strong administrative role and is the focal point of most laws. communication on the project between the Contractor and Owner. While proponents of this method of contracting feel that CONS the lowest overall initial costs are obtained through pure 1. If bids exceed budget, the project may require re-design. competitive bidding, an adversarial relationship between 2. Difficult to fast-track or pre-order materials, resulting in principal parties can develop; making the administration of later Owner occupancy. changes more difficult, time consuming and costly. Perhaps 3. The General Contractor may be in an adversarial the biggest potential problem with this approach to a major, relationship with the Owner and Architect/Engineer. complex construction project is that the Owner does not 4. Prices for change order work are typically higher and obtain a firm handle on construction costs until the project has more difficult to control. -
Urban Planning and Urban Design
5 Urban Planning and Urban Design Coordinating Lead Author Jeffrey Raven (New York) Lead Authors Brian Stone (Atlanta), Gerald Mills (Dublin), Joel Towers (New York), Lutz Katzschner (Kassel), Mattia Federico Leone (Naples), Pascaline Gaborit (Brussels), Matei Georgescu (Tempe), Maryam Hariri (New York) Contributing Authors James Lee (Shanghai/Boston), Jeffrey LeJava (White Plains), Ayyoob Sharifi (Tsukuba/Paveh), Cristina Visconti (Naples), Andrew Rudd (Nairobi/New York) This chapter should be cited as Raven, J., Stone, B., Mills, G., Towers, J., Katzschner, L., Leone, M., Gaborit, P., Georgescu, M., and Hariri, M. (2018). Urban planning and design. In Rosenzweig, C., W. Solecki, P. Romero-Lankao, S. Mehrotra, S. Dhakal, and S. Ali Ibrahim (eds.), Climate Change and Cities: Second Assessment Report of the Urban Climate Change Research Network. Cambridge University Press. New York. 139–172 139 ARC3.2 Climate Change and Cities Embedding Climate Change in Urban Key Messages Planning and Urban Design Urban planning and urban design have a critical role to play Integrated climate change mitigation and adaptation strategies in the global response to climate change. Actions that simul- should form a core element in urban planning and urban design, taneously reduce greenhouse gas (GHG) emissions and build taking into account local conditions. This is because decisions resilience to climate risks should be prioritized at all urban on urban form have long-term (>50 years) consequences and scales – metropolitan region, city, district/neighborhood, block, thus strongly affect a city’s capacity to reduce GHG emissions and building. This needs to be done in ways that are responsive and to respond to climate hazards over time. -
Industrial Designers Society of America (IDSA) Fact Sheet The
Industrial Designers Society of America (IDSA) Fact Sheet . The Industrial Designers Society of America began in 1965 out of the merger of several organizations to include American Designers Institute (ADI), Industrial Designers Institute (IDI), Industrial Designers Education Association (IDEA), Society of Industrial Designers (SID) and American Society of Industrial Designers (ASID). IDSA’s core purpose is to advance the profession of industrial design through education, information, community and advocacy. IDSA creates value by . Publishing Innovation, a quarterly professional journal of industrial design practice and education in America . Developing and organizing a joint national conference and education symposium each year, which brings together industrial designers, educators, business executives and students from all over the world . Hosting five district conferences annually where design practitioners, educators and students gather to consider the state of the profession . Creating and conducting the annual International Design Excellence Awards® (IDEA) and distributing information on the winners to the business, general, international and US design media . Hosting a website to communicate with the industrial design community, to keep members informed and to provide a place for unique content and dialogue to share . Distributing designBytes email that highlights the latest news and trends in the design world . Providing statistical research studies on professional practice, and the structure and financing of consulting and corporate design organizations . Advocating for the industrial design community to federal agencies and state governments . Serving as the primary information resource on design for national newspapers, magazines and television networks . Acting as a clearinghouse for design information requested by the general public . To serve the interests and activities of its members, IDSA formed 16 special interest sections . -
What Is Architecture + Interior Design? Designer Spotlight
Is architecture + design for you? Do You Want Design is the marriage of science and art. You What is Designer to Be an get a healthy balance of creativity + analytical problem-solving in this industry. If you can architecture + Spotlight: Architect or answer yes to most or all of these questions, architecture + design might be the path for you! interior design? an Interior • Do you like art or drawing? • Do you like math? The Royal Architectural Institute of Canada Designer? • Could you spend the day working on puzzles? defines the practice ofarchitecture as: • Do you like problem-solving or finding multiple solutions to a “The practice of architecture consists of the problem? I think our work is very diplomatic in that sense provision of professional services in connection • Are you fascinated by colors + materials? because we have to work within a web of w/ town planning as well as the design, • Are you detail-oriented? players – users, architects, technical people, construction, enlargement, conservation, maintenance staff – and we have to navigate • Do you enjoy hands-on activities? restoration, or alteration of a building or group of them somehow. buildings.” - Petra Blaisse Student Context is so important, not to mimic but to Today: Learn about become part of the place. I wanted a building architecture + interior design that acknowledges its surroundings. career paths - Sir David Adjaye Apply to architecture/design programs Source: Inside Out | Seattle Public Library Successfully graduate with your bachelor’s and/or CIDQ definesinterior design as: I don’t think that architecture is only about master’s degree! shelter, is only about a very simple enclosure. -
Sustainable Urban Design Paradigm: Twenty Five Simple Things to Do to Make an Urban Neighborhood Sustainable
© 2002 WIT Press, Ashurst Lodge, Southampton, SO40 7AA, UK. All rights reserved. Web: www.witpress.com Email [email protected] Paper from: The Sustainable City II, CA Brebbia, JF Martin-Duque & LC Wadhwa (Editors). ISBN 1-85312-917-8 Sustainable urban design paradigm: twenty five simple things to do to make an urban neighborhood sustainable B. A. Kazimee School of Architecture and Construction Management, Washington State University, USA. Abstract Sustainable design celebrates and creates the ability of communities and wider urban systems to minimize their impact on the environment, in an effort to create places that endure, Central to this paradigm is an ecological approach that take into consideration not only the nature but human element as well, locally and globally. The paper presents twenty five design strategies and explores processes that point to a rediscovery of the art and science of designing sustainable neighborhoods. It seeks to synthesize these principles into an agenda for the design of towns and cities with the intention of reversing many of the ills and destructive tendencies of past practices. These strategies serve as indicators to sustainable developmen~ they are used to define inherent qualities, carrying capacities and required ecological footprints to illustrate the place of exemplary communities. Furthermore, they are established to allow designers to model, measure and program sustainable standards as well as monitor the regenerative process of cities. The guidelines are organized under five primary variables for achieving sustainability: human ecology, energy conservation, land and resource conservation (food and fiber,) air and water quality. These variables are presented as highly interactive cycles and are based upon the theory and principles/processes of place making, affordability and sustainability. -
Meaningful Urban Design: Teleological/Catalytic/Relevant
Journal ofUrban Design,Vol. 7, No. 1, 35– 58, 2002 Meaningful Urban Design: Teleological/Catalytic/Relevant ASEEM INAM ABSTRACT Thepaper begins with a critique ofcontemporary urban design:the eldof urban designis vague because it isan ambiguousamalgam of several disciplines, includingarchitecture, landscapearchitecture, urban planningand civil engineering; it issuper cial because itisobsessedwith impressions and aesthetics ofphysical form; and it ispractised as an extensionof architecture, whichoften impliesan exaggerated emphasison theend product. The paper then proposesa meaningful(i.e. truly consequential to improvedquality of life) approach to urban design,which consists of: beingteleological (i.e. driven by purposes rather than de ned by conventional disci- plines);being catalytic (i.e. generating or contributing to long-term socio-economic developmentprocesses); andbeing relevant (i.e. grounded in rst causes andpertinent humanvalues). The argument isillustratedwith a number ofcase studiesof exemplary urban designers,such asMichael Pyatok and Henri Ciriani,and urban designprojects, such asHorton Plazaand Aranya Nagar, from around the world. The paper concludes withan outlineof future directionsin urban design,including criteria for successful urban designprojects (e.g. striking aesthetics, convenient function andlong-term impact) anda proposedpedagogical approach (e.g. interdisciplinary, in-depth and problem-driven). Provocations In the earlypart of 1998,two provocative urban design eventsoccurred at the Universityof Michigan in Ann Arbor.The rstwas an exhibition organizedas partof aninternationalsymposium on ‘ City,Space 1 Globalization’. The second wasa lecture by the renowned Dutch architectand urbanist, Rem Koolhaas. By themselves,the events generated much interestand discussion, yet were innocu- ous,compared to, say, Prince Charles’s controversialcomments on contempor- arycities in the UKorthe gathering momentumof the New Urbanism movementin the USA. -
On the Value(S) of an Architect
2 A Discipline Adrift? Teaching Architectural Ethics in Today’s World On the Value(s) of an Architect ANASTASIA H. CORTES Virginia Tech This paper situates architectural ethics in the context of observer: they either like it or they don’t. Architects earn practice by using stakeholder theory and the concept of pro- professional degrees and are licensed, like doctors, lawyers, fessional judgment to describe the activities of architectural and engineers. However, architecture is the lowest paid of practice. Architects are taught the skills necessary to make these four professions. Although buildings are tangible arti- ethical professional judgments in the contexts of design and facts of an architect’s work, the design of a building is less professional service, but they are not necessarily taught easily understood by the lay person than, say, recovery from how to effectively communicate the value of those skills to an illness. Often the public may value the architect’s work those outside the profession. Stakeholder theory provides a based on the subjective evaluation of the observer: they framework to describe the practice of architecture in a way either like it or they don’t. The profession cannot survive on that enables non-practitioners to appreciate value of the the basis of the public’s “like” of their work, as discussed in complex decisions and activities performed by architects. a 2015 article in Forbes magazine, which declared contem- porary architecture to be ugly, irrelevant, and out of touch “There’s a snobbery at work in architecture…The sub- with society.3 In support of this claim, the author offered up ject is too often treated as a fine art, delicately wrapped a description of the American Institute of Architects’ effort in mumbo-jumbo. -
Urban Design College of Architecture the Univer Sity of Oklahoma
REQUIRE MENTS FOR THE MASTER OF URBAN DESIGN COLLEGE OF ARCHITECTURE THE UNIVER SITY OF OKLAHOMA For Students Entering the GENERAL REQUIRE MENTS Oklahoma State System Urban Design for Higher Education: Minimum Total Hours (Non-Thesis) . 32 M865 Summer 2018 through Minimum Total Hours (Thesis) . 32 Master of Urban Design Spring 2019 REQUIRED COURSES The master’s degree requires the equivalent of at least two semesters of Required Courses (32 hours): satisfactory graduate work and additional work as may be prescribed for the degree. Core Courses (9 hours): ARCH 6590 Research Methods 3 All coursework applied to the master’s degree must carry graduate credit. ARCH 6680 Urban Design Studio 3 ARCH 6680 Urban Design Studio 3 Master’s degree programs which require a thesis consist of at least 30 Professional Electives (9 hours from the following list of courses): 9 credit hours. All non-thesis master’s degree programs require at least 32 ARCH 5643 Urban Design Analytics credit hours. ARCH 5653 Urban Design Seminar ARCH 5713 Real Estate I Credit transferred from other institutions must meet specific criteria ARCH 5743 Legal Framework for Urban Design and is subject to certain limitations. ARCH 5763 Landscape Architecture for Architects ARCH 5990 Environmental Design Research Methods Courses completed through correspondence study may not be applied ARCH 6643 Urban Design Theory to the master’s degree. L A 5243 Land. Arch. Tech: Materials L A 5343 Land. Arch. Tech: Site Issues To qualify for a graduate degree, students must achieve an overall grade L A 5923 Planting Design point average of 3.0 or higher in the degree program coursework and in RCPL 5003 Global City & Planning Issues all resident graduate coursework attempted. -
Civil Engineer Vs Architect- Differents in Job, Salary
Civil engineer vs Architect- Differents in Job, Salary If you are a civil engineer or an architectural engineer then I think I need not describe about Civil engineer vs Architect to you. Right?. You should already have some knowledge about them. Don’t you? Not to worry even you don’t know, I am here to explain it to you. But, if you are choosing to be graduate among civil engineering and architectural engineering, then you are at the right place to know “Civil engineer vs Architect” In any construction work or creation of structure like a bridge, building, airport, etc there require good knowledge and understanding of civil and architecture engineers. The skill of both professions is most required for the aesthetic and stable structure to be made. If the structure is attractive in look but not safe for landing or using, then there is no point in constructing a structure or if the structure is safe but not well manage for efficient work then also there is no point in constructing the structure. So, in short, you can understand the work of an architectural engineer is to manage and give an aesthetic look to the structure and the work of a civil engineer is to analyze and make a safe structure. However, there are some considerable differences between Civil engineer vs Architect. Let us discuss this. Civil engineer vs Architect S.N Architecture Engineer Civil Engineer Architecture engineers initialize the construction through their design. The After that the remaining designing of structure for 1 work for civil engineers aesthetic purpose means to give to proceed. -
Communication Design: Principles, Methods, and Practice
Communications Title Pages 8/3/04 1:11 PM Page 1 Communication Design CommDesign 00 a 09/03/04 1:47 PM Page ii Communications Title Pages 8/3/04 1:11 PM Page 2 Communication Design Principles, Methods, a ND PRACTICE Jorge Frascara ALLWORTH PRESS NEW YORK CommDesign 00 a 09/03/04 1:47 PM Page iv © 2004 Jorge Frascara All rights reserved. Copyright under Berne Copyright Convention, Universal Copyright Convention, and Pan-American Copyright Convention. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form, or by any means, electronic, mechanical, photocopying, recording, or otherwise, without prior permission of the publisher. 08 07 06 05 04 5 4 3 2 1 Published by Allworth Press An imprint of Allworth Communications, Inc. 10 East 23rd Street, New York, NY 10010 Cover design by Derek Bacchus Page design, composition, and typography by Sharp Des!gns, Lansing, MI library of congress cataloging-in-publication data Frascara, Jorge. Communication design : principles, methods, and practice / Jorge Frascara. p. cm. ISBN: 1-58115-365-1 Includes bibliographical references and index. 1. Commercial art. 2. Graphic arts. 3. Visual communication. I. Title. NC997.F695 2004 741.6—dc22 2004018346 Printed in Canada CommDesign 00 a 09/03/04 1:47 PM Page v To my wife, Guillermina Noël CommDesign 00 a 09/03/04 1:47 PM Page vi CommDesign 00 a 09/03/04 1:47 PM Page vii Contents xi Acknowledgments xiii Introduction 1 1 | A Description of the Field 3 Design and Communication 3 The Designer and Other Professionals 4 “Graphic