SILHOUETTE User Guide • • About This Guide• 2 • • • ABOUT THIS GUIDE
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SILHOUETTE User Guide • • About this Guide• 2 • • • ABOUT THIS GUIDE This User Guide is a reference for Silhouette and is available as an Acrobat PDF file. You can read from start to finish or jump around as you please. Copyright No part of this document may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without the express written consent of Boris FX. Copyright © Boris FX 2019. All Rights Reserved December 12, 2019 About Us Founded in 1995, Boris FX is a leading developer of VFX, compositing, titling, video editing, and workflow tools for broadcast, post-production, and film professionals. Boris FX products have grown to serve over a million artists worldwide. The company’s success lies in its ability to tightly integrate and leverage technologies through strong partnerships with Adobe, Apple, Avid, Blackmagic Design, Autodesk, FilmLight, Grass Valley, Magix, SGO, and other leading developers of video editing software. In 2014, Boris FX acquired Imagineer Systems, the Academy Award-winning developer of Mocha planar tracking software. In 2016, Boris FX acquired GenArts, the developer of Sapphire, the gold standard plug-in package for high-end visual effects. In 2019, Boris FX acquired the Academy Award-winning Silhouette for advanced feature film rotoscoping, painting, and effects. • • • Silhouette User Guide• • • • • About this Guide• 3 • • • • • • Silhouette User Guide• • • • • Table of Contents• 4 • • • TABLE OF CONTENTS About this Guide.............................................................................. 2 Copyright...................................................................................... 2 About Us....................................................................................... 2 Table of Contents............................................................................. 4 Silhouette Features.......................................................................... 15 Trees and Nodes.......................................................................... 16 Roto.............................................................................................. 19 Tracker .........................................................................................21 Paint ............................................................................................. 23 Warps and Morphs ....................................................................... 24 Keying and Matting....................................................................... 26 Depth............................................................................................ 27 Sequence Editor........................................................................... 28 Architecture .................................................................................. 29 Compatibility................................................................................. 29 Installation........................................................................................ 30 Windows / Macintosh ................................................................... 30 Linux............................................................................................. 31 Licensing .......................................................................................... 33 Node-Locked Licenses................................................................. 33 Floating Licenses .........................................................................40 Tutorials............................................................................................ 52 Starting Silhouette ........................................................................ 52 Creating a Project.........................................................................53 Importing and Replacing Media.................................................... 54 Creating Sessions ........................................................................ 57 Compositing and Multiple Nodes.................................................. 60 Shifting a Source Node in Time.................................................... 69 Viewer .......................................................................................... 70 Optimizing Playback..................................................................... 75 • • • Silhouette User Guide• • • • • Table of Contents• 5 • • • Sequence Editor........................................................................... 77 Roto.............................................................................................. 82 Motion Blur ................................................................................... 123 Renaming Objects........................................................................ 124 Adding Notes................................................................................ 125 Timebar Keyframes ...................................................................... 126 Using the Timeline........................................................................ 127 Roto Blend.................................................................................... 131 Tracker .........................................................................................132 Paint ............................................................................................. 169 Power Matte ................................................................................. 213 Pin Based Warping....................................................................... 230 Shape Based Warping ................................................................. 232 Morphing ...................................................................................... 238 Folding.......................................................................................... 244 zMatte........................................................................................... 248 Depth............................................................................................ 254 Working with Stereo Images ........................................................ 270 Multiple Object Lists, Node Or Object Windows........................... 287 Video Fields and 3:2 Pulldown ..................................................... 290 ROI (Region of Interest) ............................................................... 293 Rendering..................................................................................... 295 Command-Line............................................................................. 299 Keyboard Customization .............................................................. 302 User Interface................................................................................... 303 Concepts ...................................................................................... 304 Projects ........................................................................................ 307 Sessions....................................................................................... 316 Trees ............................................................................................ 321 Toolbar, Node and Object Parameters, Presets .......................... 332 Object List .................................................................................... 339 • • • Silhouette User Guide• • • • • Table of Contents• 6 • • • Timeline........................................................................................ 346 Viewer .......................................................................................... 353 Timebar / Player Controls............................................................. 376 Sequence Editor........................................................................... 382 Console ........................................................................................ 389 Script Editor.................................................................................. 390 Windows and Adjustments ........................................................... 391 Pull-Down Menus .........................................................................397 Nodes................................................................................................ 406 Node Groups ................................................................................ 406 Common Node Controls............................................................... 408 Alpha to Color............................................................................... 414 Black and White ........................................................................... 415 Bleach Bypass.............................................................................. 416 Blur ............................................................................................... 417 Bump Distort................................................................................. 418 Bump Shade................................................................................. 419 Camera Shake ............................................................................. 420 Cartoon.........................................................................................422 Center Spot .................................................................................. 423 Checkerboard............................................................................... 424 Chromatic Aberration ..................................................................