Lecture III BALANCED SEARCH TREES
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Advanced Data Structures
Advanced Data Structures PETER BRASS City College of New York CAMBRIDGE UNIVERSITY PRESS Cambridge, New York, Melbourne, Madrid, Cape Town, Singapore, São Paulo Cambridge University Press The Edinburgh Building, Cambridge CB2 8RU, UK Published in the United States of America by Cambridge University Press, New York www.cambridge.org Information on this title: www.cambridge.org/9780521880374 © Peter Brass 2008 This publication is in copyright. Subject to statutory exception and to the provision of relevant collective licensing agreements, no reproduction of any part may take place without the written permission of Cambridge University Press. First published in print format 2008 ISBN-13 978-0-511-43685-7 eBook (EBL) ISBN-13 978-0-521-88037-4 hardback Cambridge University Press has no responsibility for the persistence or accuracy of urls for external or third-party internet websites referred to in this publication, and does not guarantee that any content on such websites is, or will remain, accurate or appropriate. Contents Preface page xi 1 Elementary Structures 1 1.1 Stack 1 1.2 Queue 8 1.3 Double-Ended Queue 16 1.4 Dynamical Allocation of Nodes 16 1.5 Shadow Copies of Array-Based Structures 18 2 Search Trees 23 2.1 Two Models of Search Trees 23 2.2 General Properties and Transformations 26 2.3 Height of a Search Tree 29 2.4 Basic Find, Insert, and Delete 31 2.5ReturningfromLeaftoRoot35 2.6 Dealing with Nonunique Keys 37 2.7 Queries for the Keys in an Interval 38 2.8 Building Optimal Search Trees 40 2.9 Converting Trees into Lists 47 2.10 -
Search Trees
Lecture III Page 1 “Trees are the earth’s endless effort to speak to the listening heaven.” – Rabindranath Tagore, Fireflies, 1928 Alice was walking beside the White Knight in Looking Glass Land. ”You are sad.” the Knight said in an anxious tone: ”let me sing you a song to comfort you.” ”Is it very long?” Alice asked, for she had heard a good deal of poetry that day. ”It’s long.” said the Knight, ”but it’s very, very beautiful. Everybody that hears me sing it - either it brings tears to their eyes, or else -” ”Or else what?” said Alice, for the Knight had made a sudden pause. ”Or else it doesn’t, you know. The name of the song is called ’Haddocks’ Eyes.’” ”Oh, that’s the name of the song, is it?” Alice said, trying to feel interested. ”No, you don’t understand,” the Knight said, looking a little vexed. ”That’s what the name is called. The name really is ’The Aged, Aged Man.’” ”Then I ought to have said ’That’s what the song is called’?” Alice corrected herself. ”No you oughtn’t: that’s another thing. The song is called ’Ways and Means’ but that’s only what it’s called, you know!” ”Well, what is the song then?” said Alice, who was by this time completely bewildered. ”I was coming to that,” the Knight said. ”The song really is ’A-sitting On a Gate’: and the tune’s my own invention.” So saying, he stopped his horse and let the reins fall on its neck: then slowly beating time with one hand, and with a faint smile lighting up his gentle, foolish face, he began.. -
Lock-Free Search Data Structures: Throughput Modeling with Poisson Processes
Lock-Free Search Data Structures: Throughput Modeling with Poisson Processes Aras Atalar Chalmers University of Technology, S-41296 Göteborg, Sweden [email protected] Paul Renaud-Goud Informatics Research Institute of Toulouse, F-31062 Toulouse, France [email protected] Philippas Tsigas Chalmers University of Technology, S-41296 Göteborg, Sweden [email protected] Abstract This paper considers the modeling and the analysis of the performance of lock-free concurrent search data structures. Our analysis considers such lock-free data structures that are utilized through a sequence of operations which are generated with a memoryless and stationary access pattern. Our main contribution is a new way of analyzing lock-free concurrent search data structures: our execution model matches with the behavior that we observe in practice and achieves good throughput predictions. Search data structures are formed of basic blocks, usually referred to as nodes, which can be accessed by two kinds of events, characterized by their latencies; (i) CAS events originated as a result of modifications of the search data structure (ii) Read events that occur during traversals. An operation triggers a set of events, and the running time of an operation is computed as the sum of the latencies of these events. We identify the factors that impact the latency of such events on a multi-core shared memory system. The main challenge (though not the only one) is that the latency of each event mainly depends on the state of the caches at the time when it is triggered, and the state of caches is changing due to events that are triggered by the operations of any thread in the system. -
Persistent Predecessor Search and Orthogonal Point Location on the Word
Persistent Predecessor Search and Orthogonal Point Location on the Word RAM∗ Timothy M. Chan† August 17, 2012 Abstract We answer a basic data structuring question (for example, raised by Dietz and Raman [1991]): can van Emde Boas trees be made persistent, without changing their asymptotic query/update time? We present a (partially) persistent data structure that supports predecessor search in a set of integers in 1,...,U under an arbitrary sequence of n insertions and deletions, with O(log log U) { } expected query time and expected amortized update time, and O(n) space. The query bound is optimal in U for linear-space structures and improves previous near-O((log log U)2) methods. The same method solves a fundamental problem from computational geometry: point location in orthogonal planar subdivisions (where edges are vertical or horizontal). We obtain the first static data structure achieving O(log log U) worst-case query time and linear space. This result is again optimal in U for linear-space structures and improves the previous O((log log U)2) method by de Berg, Snoeyink, and van Kreveld [1995]. The same result also holds for higher-dimensional subdivisions that are orthogonal binary space partitions, and for certain nonorthogonal planar subdivisions such as triangulations without small angles. Many geometric applications follow, including improved query times for orthogonal range reporting for dimensions 3 on the RAM. ≥ Our key technique is an interesting new van-Emde-Boas–style recursion that alternates be- tween two strategies, both quite simple. 1 Introduction Van Emde Boas trees [60, 61, 62] are fundamental data structures that support predecessor searches in O(log log U) time on the word RAM with O(n) space, when the n elements of the given set S come from a bounded integer universe 1,...,U (U n). -
A Pointer-Free Data Structure for Merging Heaps and Min-Max Heaps
Theoretical Computer Science 84 (1991) 107-126 107 Elsevier A pointer-free data structure for merging heaps and min-max heaps Giorgio Gambosi and Enrico Nardelli Istituto di Analisi dei Sistemi ed Informutica, C.N.R., Roma, Italy Maurizio Talamo Dipartimento di Matematica Pura ed Applicata, University of L’Aquila, L’Aquila, Italy, and Istituto di Analisi dei Sistemi ed Informatica, C.N.R., Roma, Italy Abstract Gambosi, G., E. Nardelli and M. Talamo, A pointer-free data structure for merging heaps and min-max heaps, Theoretical Computer Science 84 (1991) 107-126. In this paper a data structure for the representation of mergeable heaps and min-max heaps without using pointers is introduced. The supported operations are: Insert, DeleteMax, DeleteMin, FindMax, FindMin, Merge, NewHeap, DeleteHeap. The structure is analyzed in terms of amortized time complexity, resulting in a O(1) amortized time for each operation except for Insert, for which a O(lg n) bound holds. 1. Introduction The use of pointers in data structures seems to contribute quite significantly to the design of efficient algorithms for data access and management. Implicit data structures [ 131 have been introduced in order to evaluate the impact of the absence of pointers on time efficiency. Traditionally, implicit data structures have been mostly studied for what concerns the dictionary problem, both in l-dimensional [4,5,9, 10, 141, and in multi- dimensional space [l]. In such papers, the maintenance of a single dictionary has been analyzed, not considering the case in which several instances of the same structure (i.e. several dictionaries) have to be represented and maintained at the same time and within the same array-structured memory. -
Indexing Tree-Based Indexing
Indexing Chapter 8, 10, 11 Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 1 Tree-Based Indexing The data entries are arranged in sorted order by search key value. A hierarchical search data structure (tree) is maintained that directs searches to the correct page of data entries. Tree-structured indexing techniques support both range searches and equality searches. Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 2 Trees Tree A structure with a unique starting node (the root), in which each node is capable of having child nodes and a unique path exists from the root to every other node Root The top node of a tree structure; a node with no parent Leaf Node A tree node that has no children Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 3 Trees Level Distance of a node from the root Height The maximum level Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 4 Time Complexity of Tree Operations Time complexity of Searching: . O(height of the tree) Time complexity of Inserting: . O(height of the tree) Time complexity of Deleting: . O(height of the tree) Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 5 Multi-way Tree If we relax the restriction that each node can have only one key, we can reduce the height of the tree. A multi-way search tree is a tree in which the nodes hold between 1 to m-1 distinct keys Database Management Systems 3ed, R. Ramakrishnan and J. Gehrke 6 Range Searches ``Find all students with gpa > 3.0’’ . -
Finger Search Trees
11 Finger Search Trees 11.1 Finger Searching....................................... 11-1 11.2 Dynamic Finger Search Trees ....................... 11-2 11.3 Level Linked (2,4)-Trees .............................. 11-3 11.4 Randomized Finger Search Trees ................... 11-4 Treaps • Skip Lists 11.5 Applications............................................ 11-6 Optimal Merging and Set Operations • Arbitrary Gerth Stølting Brodal Merging Order • List Splitting • Adaptive Merging and University of Aarhus Sorting 11.1 Finger Searching One of the most studied problems in computer science is the problem of maintaining a sorted sequence of elements to facilitate efficient searches. The prominent solution to the problem is to organize the sorted sequence as a balanced search tree, enabling insertions, deletions and searches in logarithmic time. Many different search trees have been developed and studied intensively in the literature. A discussion of balanced binary search trees can e.g. be found in [4]. This chapter is devoted to finger search trees which are search trees supporting fingers, i.e. pointers, to elements in the search trees and supporting efficient updates and searches in the vicinity of the fingers. If the sorted sequence is a static set of n elements then a simple and space efficient representation is a sorted array. Searches can be performed by binary search using 1+⌊log n⌋ comparisons (we throughout this chapter let log x denote log2 max{2, x}). A finger search starting at a particular element of the array can be performed by an exponential search by inspecting elements at distance 2i − 1 from the finger for increasing i followed by a binary search in a range of 2⌊log d⌋ − 1 elements, where d is the rank difference in the sequence between the finger and the search element. -
23. Metric Data Structures
This book is licensed under a Creative Commons Attribution 3.0 License 23. Metric data structures Learning objectives: • organizing the embedding space versus organizing its contents • quadtrees and octtrees. grid file. two-disk-access principle • simple geometric objects and their parameter spaces • region queries of arbitrary shape • approximation of complex objects by enclosing them in simple containers Organizing the embedding space versus organizing its contents Most of the data structures discussed so far organize the set of elements to be stored depending primarily, or even exclusively, on the relative values of these elements to each other and perhaps on their order of insertion into the data structure. Often, the only assumption made about these elements is that they are drawn from an ordered domain, and thus these structures support only comparative search techniques: the search argument is compared against stored elements. The shape of data structures based on comparative search varies dynamically with the set of elements currently stored; it does not depend on the static domain from which these elements are samples. These techniques organize the particular contents to be stored rather than the embedding space. The data structures discussed in this chapter mirror and organize the domain from which the elements are drawn—much of their structure is determined before the first element is ever inserted. This is typically done on the basis of fixed points of reference which are independent of the current contents, as inch marks on a measuring scale are independent of what is being measured. For this reason we call data structures that organize the embedding space metric data structures. -
Fundamental Data Structures Contents
Fundamental Data Structures Contents 1 Introduction 1 1.1 Abstract data type ........................................... 1 1.1.1 Examples ........................................... 1 1.1.2 Introduction .......................................... 2 1.1.3 Defining an abstract data type ................................. 2 1.1.4 Advantages of abstract data typing .............................. 4 1.1.5 Typical operations ...................................... 4 1.1.6 Examples ........................................... 5 1.1.7 Implementation ........................................ 5 1.1.8 See also ............................................ 6 1.1.9 Notes ............................................. 6 1.1.10 References .......................................... 6 1.1.11 Further ............................................ 7 1.1.12 External links ......................................... 7 1.2 Data structure ............................................. 7 1.2.1 Overview ........................................... 7 1.2.2 Examples ........................................... 7 1.2.3 Language support ....................................... 8 1.2.4 See also ............................................ 8 1.2.5 References .......................................... 8 1.2.6 Further reading ........................................ 8 1.2.7 External links ......................................... 9 1.3 Analysis of algorithms ......................................... 9 1.3.1 Cost models ......................................... 9 1.3.2 Run-time analysis -
A Dynamic Data Structure for Approximate Range Searching∗
A Dynamic Data Structure for Approximate Range Searching∗ David M. Mount Eunhui Park Department of Computer Science Department of Computer Science University of Maryland University of Maryland College Park, Maryland College Park, Maryland [email protected] [email protected] ABSTRACT 1. INTRODUCTION In this paper, we introduce a simple, randomized dynamic Recent decades have witnessed the development of many data structure for storing multidimensional point sets, called data structures for efficient geometric search and retrieval. a quadtreap. This data structure is a randomized, balanced A fundamental issue in the design of these data structures variant of a quadtree data structure. In particular, it de- is the balance between efficiency, generality, and simplicity. fines a hierarchical decomposition of space into cells, which One of the most successful domains in terms of simple, prac- are based on hyperrectangles of bounded aspect ratio, each tical approaches has been the development of linear-sized of constant combinatorial complexity. It can be viewed as a data structures for approximate geometric retrieval prob- multidimensional generalization of the treap data structure lems involving points sets in low dimensional spaces. In of Seidel and Aragon. When inserted, points are assigned this paper, our particular interest is in dynamic data struc- random priorities, and the tree is restructured through ro- tures, which allow the insertion and deletion of points for tations as if the points had been inserted in priority order. use in approximate retrieval problems, such as range search- In any fixed dimension d, we show it is possible to store a ing and nearest neighbor searching. -
Data Structure for Language Processing
Data Structure for Language Processing Bhargavi H. Goswami Assistant Professor Sunshine Group of Institutions INTRODUCTION: • Which operation is frequently used by a Language Processor? • Ans: Search. • This makes the design of data structures a crucial issue in language processing activities. • In this chapter we shall discuss the data structure requirements of LP and suggest efficient data structure to meet there requirements. Criteria for Classification of Data Structure of LP: • 1. Nature of Data Structure: whether a “linear” or “non linear”. • 2. Purpose of Data Structure: whether a “search” DS or an “allocation” DS. • 3. Lifetime of a data structure: whether used during language processing or during target program execution. Linear DS • Linear data structure consist of a linear arrangement of elements in the memory. • Advantage: Facilitates Efficient Search. • Dis-Advantage: Require a contagious area of memory. • Do u consider it a problem? Yes or No? • What the problem is? • Size of a data structure is difficult to predict. • So designer is forced to overestimate the memory requirements of a linear DS to ensure that it does not outgrow the allocated memory. • Disadvantage: Wastage Of Memory. Non Linear DS • Overcomes the disadvantage of Linear DS. HOW? • Elements of Non Linear DS are accessed using pointers. • Hence the elements need not occupy contiguous areas of memory. • Disadvantage: Non Linear DS leads to lower search efficiency. Linear & Non-Linear DS E F B E A H G F F H D C Linear Non Linear Search Data Structures • Search DS are used during LP’ing to maintain attribute information concerning different entities in source program. -
Worst Case Efficient Data Structures
BRICS Basic Research in Computer Science BRICS DS-97-1 G. S. Brodal: Worst Case Efficient Data Structures Worst Case Efficient Data Structures Gerth Stølting Brodal BRICS Dissertation Series DS-97-1 ISSN 1396-7002 January 1997 Copyright c 1997, BRICS, Department of Computer Science University of Aarhus. All rights reserved. Reproduction of all or part of this work is permitted for educational or research use on condition that this copyright notice is included in any copy. See back inner page for a list of recent BRICS Dissertation Series publi- cations. Copies may be obtained by contacting: BRICS Department of Computer Science University of Aarhus Ny Munkegade, building 540 DK–8000 Aarhus C Denmark Telephone: +45 8942 3360 Telefax: +45 8942 3255 Internet: [email protected] BRICS publications are in general accessible through the World Wide Web and anonymous FTP through these URLs: http://www.brics.dk ftp://ftp.brics.dk This document in subdirectory DS/97/1/ Worst Case Efficient Data Structures Gerth Stølting Brodal Ph.D. Dissertation Department of Computer Science University of Aarhus Denmark Worst Case Efficient Data Structures A Dissertation Presented to the Faculty of Science of the University of Aarhus in Partial Fulfillment of the Requirements for the Ph.D. Degree by Gerth Stølting Brodal January 31, 1997 Abstract We study the design of efficient data structures. In particular we focus on the design of data structures where each operation has a worst case efficient implementations. The concrete prob- lems we consider are partial persistence, implementation of priority queues, and implementation of dictionaries. The first problem we consider is how to make bounded in-degree and out-degree data structures partially persistent, i.e., how to remember old versions of a data structure for later access.