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It's Not the Model That Doesn't Fit, It's the Controller! the Role of Cognitive
Video Games and the Mobilization of Anxiety and Desire
Who Wants to Be a Gamer?
The Racialized Experiences of Video Games
The Antecedents of Interactive Loyalty
Dreamcast Fighting
UBS House View, Investor's Guide
A Comparison of Exergaming Interfaces for Use in Rehabilitation Programs and Research
Understanding the Effects of Violent Video Games on Violent Crime
The Waging of a Virtual War Against Islam: an Assessment of How Post-9/11 War- Themed Video Games Stereotype Muslims
Brand Personalities of Video Game Consoles
A Content Analysis of Advertising in Popular Video Games
How Video Game Console Makers Are Speeding Toward an Antitrust Violation
Total Worldwide Sales (In Millions of Units) Per Video Game Console
Paradigm Shift: How the Evolution of Two Generations of Home
Understanding the Effects of Violent Video Games on Violent Crime A
Multi-Homing in the Gaming Industry
Replayability of Video Games
Top View
Video Game Consoles
Success Factors of Video Game Consoles
Our Next Growth Phase
What Makes a Blockbuster Video Game? an Empirical Analysis of US Video
Gender Representation in Videogame Journalism and the Influence of Hegemonic Masculinity, Media Filters, and Message Mediation
Comparing Video Game Sales by Gaming Platform
Wii: Creating a Blue Ocean the Nintendo Way Patricio O’Gorman1
Nintendo's Disruptive Strategy: Implications for the Video Game
IBIS Capital Global Video Games Investment Review
Examining Popular Video Game Reviews Through a Comparative Content Analysis
A Look Into the Industry of Video Games Past, Present, and Yet to Come Chad Hadzinsky Claremont Mckenna College
Video Games. Education. Empowerment
All of Your Base Are Belong to Us? Shmups As a Source for Better Game Design
The Power of an Installed Base to Combat Lifecycle Decline: the Case of Video Games
MODERN ECONOMICS of the VIDEO GAMES INDUSTRY 1 The
A Stronger Sony
Sony Cuts Playstation 4 Price to Match Xbox One 8 October 2015
School of Business and Economics
1 Microsoft Xbox: Strategic Marketing Plan
A Content Analysis of Advertising in Popular Video Games
Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities